if ((g_pos2.totalcost < 0) ||
(g_pos2.totalcost > new_cost)) {
- int old_cost = g_pos2.totalcost;
DEBUG_OUT(LVL "Pathfinder: updating path at: "<<
- PPOS(ipos2) << " from: " << old_cost << " to "<<
+ PPOS(ipos2) << " from: " << g_pos2.totalcost << " to "<<
new_cost << std::endl);
if (update_all_costs(ipos2,invert(directions[i]),
new_cost,level)) {
if ((g_pos2.totalcost < 0) ||
(g_pos2.totalcost > new_cost)) {
- int old_cost = g_pos2.totalcost;
DEBUG_OUT(LVL "Pathfinder: updating path at: "<<
- PPOS(ipos2) << " from: " << old_cost << " to "<<
+ PPOS(ipos2) << " from: " << g_pos2.totalcost << " to "<<
new_cost << " srcdir=" <<
PPOS(invert(direction))<< std::endl);
if (update_cost_heuristic(ipos2,invert(direction),
v3f pos2 = checkFloatPos(L, 2);
//read step size from lua
if(lua_isnumber(L, 3))
- stepsize = lua_tonumber(L, 3);
+ stepsize = lua_tonumber(L, 3);
- return (env->line_of_sight(pos1,pos2,stepsize));
+ lua_pushboolean(L, env->line_of_sight(pos1,pos2,stepsize));
+
+ return 1;
}
int EnvRef::l_find_path(lua_State *L)