Move stargate to it's own repo
authorShadowNinja <noreply@gmail.com>
Thu, 3 Oct 2013 04:09:14 +0000 (00:09 -0400)
committerShadowNinja <noreply@gmail.com>
Thu, 3 Oct 2013 04:09:14 +0000 (00:09 -0400)
49 files changed:
stargate/depends.txt [deleted file]
stargate/gate_defs.lua [deleted file]
stargate/init.lua [deleted file]
stargate/sounds/click.ogg [deleted file]
stargate/sounds/enterEventHorizon.ogg [deleted file]
stargate/sounds/gateClose.ogg [deleted file]
stargate/sounds/gateOpen.ogg [deleted file]
stargate/sounds/gateSpin.ogg [deleted file]
stargate/sounds/gate_activate.ogg [deleted file]
stargate/sounds/irisClose.ogg [deleted file]
stargate/sounds/irisOpen.ogg [deleted file]
stargate/sounds/paperflip2.ogg [deleted file]
stargate/stargate_gui.lua [deleted file]
stargate/textures/cancel_icon.png [deleted file]
stargate/textures/dialog-ok.png [deleted file]
stargate/textures/dot_icon.png [deleted file]
stargate/textures/down1.png [deleted file]
stargate/textures/down1_off.png [deleted file]
stargate/textures/down2.png [deleted file]
stargate/textures/down2_off.png [deleted file]
stargate/textures/down3.png [deleted file]
stargate/textures/down3_off.png [deleted file]
stargate/textures/left_icon.png [deleted file]
stargate/textures/mid1.png [deleted file]
stargate/textures/mid1_off.png [deleted file]
stargate/textures/mid2.png [deleted file]
stargate/textures/mid2_off.png [deleted file]
stargate/textures/mid3.png [deleted file]
stargate/textures/mid3_off.png [deleted file]
stargate/textures/ok_icon.png [deleted file]
stargate/textures/ok_ikon.png [deleted file]
stargate/textures/pencil_icon.png [deleted file]
stargate/textures/right_icon.png [deleted file]
stargate/textures/save_icon.png [deleted file]
stargate/textures/st1.png [deleted file]
stargate/textures/st2.png [deleted file]
stargate/textures/st3.png [deleted file]
stargate/textures/st_all.xcf [deleted file]
stargate/textures/stargate.png [deleted file]
stargate/textures/stargate_icon.png [deleted file]
stargate/textures/static.xcf [deleted file]
stargate/textures/toggle_icon.png [deleted file]
stargate/textures/up1.png [deleted file]
stargate/textures/up1_off.png [deleted file]
stargate/textures/up1r.png [deleted file]
stargate/textures/up2.png [deleted file]
stargate/textures/up2_off.png [deleted file]
stargate/textures/up3.png [deleted file]
stargate/textures/up3_off.png [deleted file]

diff --git a/stargate/depends.txt b/stargate/depends.txt
deleted file mode 100644 (file)
index 8b13789..0000000
+++ /dev/null
@@ -1 +0,0 @@
-
diff --git a/stargate/gate_defs.lua b/stargate/gate_defs.lua
deleted file mode 100644 (file)
index 8c3fa91..0000000
+++ /dev/null
@@ -1,523 +0,0 @@
-function swap_gate_node(pos,name,dir)
-       local node = minetest.env:get_node(pos)
-       local meta = minetest.env:get_meta(pos)
-       local meta0 = meta:to_table()
-       node.name = name
-       node.param1=0
-       node.param2=dir
-       minetest.env:set_node(pos,node)
-       meta:from_table(meta0)
-end
-
-function getDir (player)
-       local dir=player:get_look_dir()
-       if math.abs(dir.x)>math.abs(dir.z) then 
-               if dir.x>0 then return 0 end
-               return 1
-       end
-       if dir.z>0 then return 2 end
-       return 3
-end
-
-function checkNode (pos)
-       local node=minetest.env:get_node(pos)
-       if node.name == "air" then return 0 end
-       return 1
-end
-
-function addGateNode (gateNodes,i,pos)
-gateNodes[i].pos.x=pos.x
-gateNodes[i].pos.y=pos.y
-gateNodes[i].pos.z=pos.z
-end
-
-function placeGate (player,pos)
-       local player_name=player:get_player_name()
-       local dir=minetest.dir_to_facedir(player:get_look_dir())
-       local pos1=pos
-       local gateNodes={}
-       for i=1,9,1 do
-               gateNodes[i]={}
-               gateNodes[i].pos={}
-       end
-       if dir==1 then 
-                       addGateNode(gateNodes,1,pos1)
-                       pos1.z=pos1.z+1
-                       addGateNode(gateNodes,2,pos1)
-                       pos1.z=pos1.z-2
-                       addGateNode(gateNodes,3,pos1)
-                       pos1.z=pos1.z+1
-                       pos1.y=pos1.y+1
-                       addGateNode(gateNodes,4,pos1)
-                       pos1.z=pos1.z+1
-                       addGateNode(gateNodes,5,pos1)
-                       pos1.z=pos1.z-2
-                       addGateNode(gateNodes,6,pos1)
-                       pos1.z=pos1.z+1
-                       pos1.y=pos1.y+1
-                       addGateNode(gateNodes,7,pos1)
-                       pos1.z=pos1.z+1
-                       addGateNode(gateNodes,8,pos1)
-                       pos1.z=pos1.z-2
-                       addGateNode(gateNodes,9,pos1)
-       end
-       if dir==3 then 
-                       addGateNode(gateNodes,1,pos1)
-                       pos1.z=pos1.z+1
-                       addGateNode(gateNodes,3,pos1)
-                       pos1.z=pos1.z-2
-                       addGateNode(gateNodes,2,pos1)
-                       pos1.z=pos1.z+1
-                       pos1.y=pos1.y+1
-                       addGateNode(gateNodes,4,pos1)
-                       pos1.z=pos1.z+1
-                       addGateNode(gateNodes,6,pos1)
-                       pos1.z=pos1.z-2
-                       addGateNode(gateNodes,5,pos1)
-                       pos1.z=pos1.z+1
-                       pos1.y=pos1.y+1
-                       addGateNode(gateNodes,7,pos1)
-                       pos1.z=pos1.z+1
-                       addGateNode(gateNodes,9,pos1)
-                       pos1.z=pos1.z-2
-                       addGateNode(gateNodes,8,pos1)
-       end
-       if dir==2 then  
-                       addGateNode(gateNodes,1,pos1)
-                       pos1.x=pos1.x+1
-                       addGateNode(gateNodes,2,pos1)
-                       pos1.x=pos1.x-2
-                       addGateNode(gateNodes,3,pos1)
-                       pos1.x=pos1.x+1
-                       pos1.y=pos1.y+1
-                       addGateNode(gateNodes,4,pos1)
-                       pos1.x=pos1.x+1
-                       addGateNode(gateNodes,5,pos1)
-                       pos1.x=pos1.x-2
-                       addGateNode(gateNodes,6,pos1)
-                       pos1.x=pos1.x+1
-                       pos1.y=pos1.y+1
-                       addGateNode(gateNodes,7,pos1)
-                       pos1.x=pos1.x+1
-                       addGateNode(gateNodes,8,pos1)
-                       pos1.x=pos1.x-2
-                       addGateNode(gateNodes,9,pos1)
-                       end
-       if dir==0 then  
-                       addGateNode(gateNodes,1,pos1)
-                       pos1.x=pos1.x+1
-                       addGateNode(gateNodes,3,pos1)
-                       pos1.x=pos1.x-2
-                       addGateNode(gateNodes,2,pos1)
-                       pos1.x=pos1.x+1
-                       pos1.y=pos1.y+1
-                       addGateNode(gateNodes,4,pos1)
-                       pos1.x=pos1.x+1
-                       addGateNode(gateNodes,6,pos1)
-                       pos1.x=pos1.x-2
-                       addGateNode(gateNodes,5,pos1)
-                       pos1.x=pos1.x+1
-                       pos1.y=pos1.y+1
-                       addGateNode(gateNodes,7,pos1)
-                       pos1.x=pos1.x+1
-                       addGateNode(gateNodes,9,pos1)
-                       pos1.x=pos1.x-2
-                       addGateNode(gateNodes,8,pos1)
-                       end
-       for i=1,9,1 do
-               local node=minetest.env:get_node(gateNodes[i].pos)
-               if node.name ~= "air" then return false end
-       end
-       minetest.env:set_node(gateNodes[1].pos,{name="stargate:gatenode8_off", param1=0, param2=dir})
-       minetest.env:set_node(gateNodes[2].pos,{name="stargate:gatenode7_off", param1=0, param2=dir})
-       minetest.env:set_node(gateNodes[3].pos,{name="stargate:gatenode9_off", param1=0, param2=dir})
-       minetest.env:set_node(gateNodes[4].pos,{name="stargate:gatenode5_off", param1=0, param2=dir})
-       minetest.env:set_node(gateNodes[5].pos,{name="stargate:gatenode4_off", param1=0, param2=dir})
-       minetest.env:set_node(gateNodes[6].pos,{name="stargate:gatenode6_off", param1=0, param2=dir})
-       minetest.env:set_node(gateNodes[7].pos,{name="stargate:gatenode2_off", param1=0, param2=dir})
-       minetest.env:set_node(gateNodes[8].pos,{name="stargate:gatenode1_off", param1=0, param2=dir})
-       minetest.env:set_node(gateNodes[9].pos,{name="stargate:gatenode3_off", param1=0, param2=dir})
-       local meta = minetest.env:get_meta(gateNodes[1].pos)
-       meta:set_string("infotext", "Stargate\nOwned by: "..player_name)
-       meta:set_string("gateNodes",minetest.serialize(gateNodes))
-       meta:set_int("gateActive",0)
-       meta:set_string("owner",player_name)
-       meta:set_string("dont_destroy","false")
-       stargate.registerGate(player_name,gateNodes[1].pos,dir)
-       return true
-end
-
-function removeGate (pos)
-       local meta = minetest.env:get_meta(pos)
-       if meta:get_string("dont_destroy") == "true" then return end
-       local player_name=meta:get_string("owner")
-       local gateNodes=minetest.deserialize(meta:get_string("gateNodes"))
-       for i=2,9,1 do
-               minetest.env:remove_node(gateNodes[i].pos)
-       end
-       stargate.unregisterGate(player_name,gateNodes[1].pos)
-end
-
-function activateGate (pos)
-       local node = minetest.env:get_node(pos)
-       local dir=node.param2
-       local meta = minetest.env:get_meta(pos)
-       local gateNodes=minetest.deserialize(meta:get_string("gateNodes"))
-       meta:set_int("gateActive",1)
-       meta:set_string("dont_destroy","true")
-       minetest.sound_play("gateOpen", {pos = pos, gain = 1.0,loop = false, max_hear_distance = 72,})
-       swap_gate_node(gateNodes[1].pos,"stargate:gatenode8",dir)
-       swap_gate_node(gateNodes[2].pos,"stargate:gatenode7",dir)
-       swap_gate_node(gateNodes[3].pos,"stargate:gatenode9",dir)
-       swap_gate_node(gateNodes[4].pos,"stargate:gatenode5",dir)
-       swap_gate_node(gateNodes[5].pos,"stargate:gatenode4",dir)
-       swap_gate_node(gateNodes[6].pos,"stargate:gatenode6",dir)
-       swap_gate_node(gateNodes[7].pos,"stargate:gatenode2",dir)
-       swap_gate_node(gateNodes[8].pos,"stargate:gatenode1",dir)
-       swap_gate_node(gateNodes[9].pos,"stargate:gatenode3",dir)
-       meta:set_string("dont_destroy","false")
-end
-
-function deactivateGate (pos)
-       local node = minetest.env:get_node(pos)
-       local dir=node.param2
-       local meta = minetest.env:get_meta(pos)
-       local gateNodes=minetest.deserialize(meta:get_string("gateNodes"))
-       meta:set_int("gateActive",0)
-       meta:set_string("dont_destroy","true")
-       minetest.sound_play("gateClose", {pos = pos, gain = 1.0,loop = false, max_hear_distance = 72,})
-       swap_gate_node(gateNodes[1].pos,"stargate:gatenode8_off",dir)
-       swap_gate_node(gateNodes[2].pos,"stargate:gatenode7_off",dir)
-       swap_gate_node(gateNodes[3].pos,"stargate:gatenode9_off",dir)
-       swap_gate_node(gateNodes[4].pos,"stargate:gatenode5_off",dir)
-       swap_gate_node(gateNodes[5].pos,"stargate:gatenode4_off",dir)
-       swap_gate_node(gateNodes[6].pos,"stargate:gatenode6_off",dir)
-       swap_gate_node(gateNodes[7].pos,"stargate:gatenode2_off",dir)
-       swap_gate_node(gateNodes[8].pos,"stargate:gatenode1_off",dir)
-       swap_gate_node(gateNodes[9].pos,"stargate:gatenode3_off",dir)
-       meta:set_string("dont_destroy","false")
-end
-
-gateCanDig = function(pos,player)
-       local player_name = player:get_player_name()
-       local meta = minetest.env:get_meta(pos)
-       if meta:get_string("dont_destroy") == "true" then return end
-       local owner=meta:get_string("owner")
-       if player_name==owner then return true
-       else return false end
-end
-
-sg_selection_box = {
-       type = "fixed",
-       fixed={{-1.5,-0.5,-1/20,1.5,2.5,1/20},},
-               }
-sg_selection_box_empty = {
-       type = "fixed",
-       fixed={},
-               }
-sg_node_box = {
-       type = "fixed",
-       fixed={{-.5,-.5,0,.5,.5,0},},
-               }
-sg_groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1}
-sg_groups1 = {snappy=2,choppy=2,oddly_breakable_by_hand=2}
-
-minetest.register_node("stargate:gatenode1",{
-       description = "up1",
-       tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
-               {name="up3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
-               {name="up1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
-       groups = sg_groups,
-       paramtype2 = "facedir",
-       paramtype = "light",
-       light_source = 10,
-       drawtype = "nodebox",
-       selection_box = sg_selection_box_empty,
-       node_box=sg_node_box,
-})
-minetest.register_node("stargate:gatenode2",{
-       description = "up2",
-       tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
-               {name="up2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
-               {name="up2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
-       groups = sg_groups,
-       paramtype2 = "facedir",
-       paramtype = "light",
-       light_source = 10,
-       drawtype = "nodebox",
-       selection_box = sg_selection_box_empty,
-       node_box=sg_node_box,
-})
-
-minetest.register_node("stargate:gatenode3",{
-       description = "up3",
-       tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
-               {name="up1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
-               {name="up3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
-       groups = sg_groups,
-       paramtype2 = "facedir",
-       paramtype = "light",
-       light_source = 10,
-       drawtype = "nodebox",
-       selection_box = sg_selection_box_empty,
-       node_box=sg_node_box,
-})
-
-minetest.register_node("stargate:gatenode4",{
-       description = "mid1",
-       tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
-               {name="mid3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
-               {name="mid1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
-       groups = sg_groups,
-       paramtype2 = "facedir",
-       paramtype = "light",
-       light_source = 10,
-       drawtype = "nodebox",
-       selection_box = sg_selection_box_empty,
-       node_box=sg_node_box,
-})
-minetest.register_node("stargate:gatenode5",{
-       description = "mid2",
-       tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
-               {name="mid2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
-               {name="mid2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
-       groups = sg_groups,
-       paramtype2 = "facedir",
-       paramtype = "light",
-       light_source = 10,
-       drawtype = "nodebox",
-       selection_box = sg_selection_box_empty,
-       node_box=sg_node_box,
-})
-
-minetest.register_node("stargate:gatenode6",{
-       description = "mid3",
-       tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
-               {name="mid1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
-               {name="mid3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
-       groups = sg_groups,
-       paramtype2 = "facedir",
-       paramtype = "light",
-       light_source = 10,
-       drawtype = "nodebox",
-       selection_box = sg_selection_box_empty,
-       node_box=sg_node_box,
-})
-
-minetest.register_node("stargate:gatenode7",{
-       description = "down1",
-       tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
-               {name="down3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
-               {name="down1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
-       groups = sg_groups,
-       paramtype2 = "facedir",
-       paramtype = "light",
-       light_source = 10,
-       drawtype = "nodebox",
-       selection_box = sg_selection_box_empty,
-       node_box=sg_node_box,
-})
-
-minetest.register_node("stargate:gatenode8",{
-       description = "down2",
-       tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
-               {name="down2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
-               {name="down2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
-       groups = sg_groups,
-       drop="stargate:gatenode8_off",
-       paramtype2 = "facedir",
-       paramtype = "light",
-       light_source = 10,
-       drawtype = "nodebox",
-       selection_box = sg_selection_box,
-       node_box=sg_node_box,
-       can_dig = gateCanDig,
-       on_destruct = function (pos)
-       removeGate(pos)
-       end,
-       on_rightclick=stargate.gateFormspecHandler,
-})
-
-minetest.register_node("stargate:gatenode9",{
-       description = "down3",
-       tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
-               {name="down1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
-               {name="down3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
-       groups = sg_groups,
-       paramtype2 = "facedir",
-       paramtype = "light",
-       light_source = 10,
-       drawtype = "nodebox",
-       selection_box = sg_selection_box_empty,
-       node_box=sg_node_box,
-})
-
-minetest.register_node("stargate:gatenode1_off",{
-       description = "up1_off",
-       tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
-               "up3_off.png","up1_off.png"},
-       groups = sg_groups,
-       paramtype2 = "facedir",
-       paramtype = "light",
-       drawtype = "nodebox",
-       selection_box = sg_selection_box_empty,
-       node_box=sg_node_box,
-})
-minetest.register_node("stargate:gatenode2_off",{
-       description = "up2_off",
-       tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
-               "up2_off.png","up2_off.png"},
-       groups = sg_groups,
-       paramtype2 = "facedir",
-       paramtype = "light",
-       drawtype = "nodebox",
-       selection_box = sg_selection_box_empty,
-       node_box=sg_node_box,
-})
-
-minetest.register_node("stargate:gatenode3_off",{
-       description = "up3_off",
-       tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
-               "up1_off.png","up3_off.png"},
-       groups = sg_groups,
-       paramtype2 = "facedir",
-       paramtype = "light",
-       drawtype = "nodebox",
-       selection_box = sg_selection_box_empty,
-       node_box=sg_node_box,
-})
-
-minetest.register_node("stargate:gatenode4_off",{
-       description = "mid1_off",
-       tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
-               "mid3_off.png","mid1_off.png"},
-       groups = sg_groups,
-       paramtype2 = "facedir",
-       paramtype = "light",
-       drawtype = "nodebox",
-       selection_box = sg_selection_box_empty,
-       node_box=sg_node_box,
-})
-minetest.register_node("stargate:gatenode5_off",{
-       description = "mid2_off",
-       tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
-               "mid2_off.png","mid2_off.png"},
-       groups = sg_groups,
-       paramtype2 = "facedir",
-       paramtype = "light",
-       drawtype = "nodebox",
-       selection_box = sg_selection_box_empty,
-       node_box=sg_node_box,
-})
-
-minetest.register_node("stargate:gatenode6_off",{
-       description = "mid3_off",
-       tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
-               "mid1_off.png","mid3_off.png"},
-       groups = sg_groups,
-       paramtype2 = "facedir",
-       paramtype = "light",
-       drawtype = "nodebox",
-       selection_box = sg_selection_box_empty,
-       node_box=sg_node_box,
-})
-
-minetest.register_node("stargate:gatenode7_off",{
-       description = "down1_off",
-       tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
-               "down3_off.png","down1_off.png"},
-       groups = sg_groups,
-       paramtype2 = "facedir",
-       paramtype = "light",
-       drawtype = "nodebox",
-       selection_box = sg_selection_box_empty,
-       node_box=sg_node_box,
-})
-
---main gate node
-minetest.register_node("stargate:gatenode8_off",{
-       description = "Stargate",
-       inventory_image = "stargate.png",
-       wield_image = "stargate.png",
-       tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
-               "down2_off.png","down2_off.png"},
-       groups = sg_groups1,
-       paramtype2 = "facedir",
-       paramtype = "light",
-       drawtype = "nodebox",
-       selection_box = sg_selection_box,
-       node_box=sg_node_box,
-       can_dig = gateCanDig,
-       on_destruct = function (pos)
-               removeGate(pos)
-       end,
-       on_place = function(itemstack, placer, pointed_thing)
-               local pos = pointed_thing.above
-               if placeGate(placer,pos)==true then 
-                       itemstack:take_item(1)
-                       return itemstack
-               else
-                       return
-               end
-       end,
-       on_rightclick=stargate.gateFormspecHandler,
-})
-
-minetest.register_node("stargate:gatenode9_off",{
-       description = "down3_off",
-       tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
-               "down1_off.png","down3_off.png"},
-       groups = sg_groups,
-       paramtype2 = "facedir",
-       paramtype = "light",
-       drawtype = "nodebox",
-       selection_box = sg_selection_box_empty,
-       node_box=sg_node_box,
-})
-
-minetest.register_abm({
-       nodenames = {"stargate:gatenode8"},
-       interval = 1,
-       chance = 1,
-       action = function(pos, node, active_object_count, active_object_count_wider)
-               local meta = minetest.env:get_meta(pos)
-               for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 1)) do
-                       if object:is_player() then 
-                               local player_name = object:get_player_name()
-                               local owner=meta:get_string("owner")
-                               local gate=stargate.findGate (pos)
-                               if gate==nil then print("Gate is not registered!") return end
-                               local pos1={}
-                               pos1.x=gate["destination"].x
-                               pos1.y=gate["destination"].y
-                               pos1.z=gate["destination"].z
-                               local dest_gate=stargate.findGate (pos1)
-                               if dest_gate==nil then 
-                                       gate["destination"]=nil
-                                       deactivateGate(pos)
-                                       stargate.save_data(owner)
-                                       return
-                               end
-                               if player_name~=owner and gate["type"]=="private" then return end
-                               local dir1=gate["destination_dir"]
-                               local dest_angle
-                               if dir1 == 0 then
-                                       pos1.z = pos1.z-2
-                                       dest_angle = 180
-                               elseif dir1 == 1 then
-                                       pos1.x = pos1.x-2
-                                       dest_angle = 90
-                               elseif dir1 == 2 then
-                                       pos1.z=pos1.z+2
-                                       dest_angle = 0
-                               elseif dir1 == 3 then
-                                       pos1.x = pos1.x+2
-                                       dest_angle = -90
-                               end
-                               object:moveto(pos1,false)
-                               object:set_look_yaw(math.rad(dest_angle))
-                               minetest.sound_play("enterEventHorizon", {pos = pos, gain = 1.0,loop = false, max_hear_distance = 72,})
-                       end
-               end
-       end
-}) 
diff --git a/stargate/init.lua b/stargate/init.lua
deleted file mode 100644 (file)
index 3f09cc2..0000000
+++ /dev/null
@@ -1,9 +0,0 @@
--- Minetest 0.4.5 : stargate
-
---data tables definitions
-stargate={}
-stargate_network = {}
-
-modpath=minetest.get_modpath("stargate")
-dofile(modpath.."/stargate_gui.lua")
-dofile(modpath.."/gate_defs.lua")
diff --git a/stargate/sounds/click.ogg b/stargate/sounds/click.ogg
deleted file mode 100644 (file)
index 3db63a0..0000000
Binary files a/stargate/sounds/click.ogg and /dev/null differ
diff --git a/stargate/sounds/enterEventHorizon.ogg b/stargate/sounds/enterEventHorizon.ogg
deleted file mode 100644 (file)
index 7543bdd..0000000
Binary files a/stargate/sounds/enterEventHorizon.ogg and /dev/null differ
diff --git a/stargate/sounds/gateClose.ogg b/stargate/sounds/gateClose.ogg
deleted file mode 100644 (file)
index 3bdfcb7..0000000
Binary files a/stargate/sounds/gateClose.ogg and /dev/null differ
diff --git a/stargate/sounds/gateOpen.ogg b/stargate/sounds/gateOpen.ogg
deleted file mode 100644 (file)
index cd2130c..0000000
Binary files a/stargate/sounds/gateOpen.ogg and /dev/null differ
diff --git a/stargate/sounds/gateSpin.ogg b/stargate/sounds/gateSpin.ogg
deleted file mode 100644 (file)
index 6e96d47..0000000
Binary files a/stargate/sounds/gateSpin.ogg and /dev/null differ
diff --git a/stargate/sounds/gate_activate.ogg b/stargate/sounds/gate_activate.ogg
deleted file mode 100644 (file)
index 4725f23..0000000
Binary files a/stargate/sounds/gate_activate.ogg and /dev/null differ
diff --git a/stargate/sounds/irisClose.ogg b/stargate/sounds/irisClose.ogg
deleted file mode 100644 (file)
index 33044b1..0000000
Binary files a/stargate/sounds/irisClose.ogg and /dev/null differ
diff --git a/stargate/sounds/irisOpen.ogg b/stargate/sounds/irisOpen.ogg
deleted file mode 100644 (file)
index 161e1fe..0000000
Binary files a/stargate/sounds/irisOpen.ogg and /dev/null differ
diff --git a/stargate/sounds/paperflip2.ogg b/stargate/sounds/paperflip2.ogg
deleted file mode 100644 (file)
index 321bc48..0000000
Binary files a/stargate/sounds/paperflip2.ogg and /dev/null differ
diff --git a/stargate/stargate_gui.lua b/stargate/stargate_gui.lua
deleted file mode 100644 (file)
index ec9fda3..0000000
+++ /dev/null
@@ -1,412 +0,0 @@
--- default GUI page
-stargate.default_page = "main"
-stargate_network["players"]={}
-stargate.current_page={}
-
-local function table_empty(tab)
-       for key in pairs(tab) do return false end
-       return true
-end
-
-stargate.save_data = function(table_pointer)
-       if table_empty(stargate_network[table_pointer]) then return end
-       local data = minetest.serialize( stargate_network[table_pointer] )
-       local path = minetest.get_worldpath().."/stargate_"..table_pointer..".data"
-       local file = io.open( path, "w" )
-       if( file ) then
-               file:write( data )
-               file:close()
-               return true
-       else return nil
-       end
-end
-
-stargate.restore_data = function(table_pointer)
-       local path = minetest.get_worldpath().."/stargate_"..table_pointer..".data"
-       local file = io.open( path, "r" )
-       if( file ) then
-               local data = file:read("*all")
-               stargate_network[table_pointer] = minetest.deserialize( data )
-               file:close()
-               if table_empty(stargate_network[table_pointer]) then os.remove(path) end
-       return true
-       else return nil
-       end
-end
-
--- load Stargates network data
-if stargate.restore_data("registered_players") ~= nil then
-       for __,tab in ipairs(stargate_network["registered_players"]) do
-               if stargate.restore_data(tab["player_name"]) == nil  then
-                       --print ("[stargate] Error loading data!")
-                       stargate_network[tab["player_name"]] = {}
-               end
-       end
-else
-       print ("[stargate] Error loading data! Creating new file.")
-       stargate_network["registered_players"]={}
-       stargate.save_data("registered_players")
-end
-
--- register_on_joinplayer
-minetest.register_on_joinplayer(function(player)
-       local player_name = player:get_player_name()
-       local registered=nil
-       for __,tab in ipairs(stargate_network["registered_players"]) do
-               if tab["player_name"] ==  player_name then registered = true break end
-       end
-       if registered == nil then
-               local new={}
-               new["player_name"]=player_name
-               table.insert(stargate_network["registered_players"],new)
-               stargate_network[player_name]={}
-               stargate.save_data("registered_players")
-               stargate.save_data(player_name)
-       end
-       stargate_network["players"][player_name]={}
-       stargate_network["players"][player_name]["formspec"]=""
-       stargate_network["players"][player_name]["current_page"]=stargate.default_page
-       stargate_network["players"][player_name]["own_gates"]={}
-       stargate_network["players"][player_name]["own_gates_count"]=0
-       stargate_network["players"][player_name]["public_gates"]={}
-       stargate_network["players"][player_name]["public_gates_count"]=0
-       stargate_network["players"][player_name]["current_index"]=0
-       stargate_network["players"][player_name]["temp_gate"]={}
-end)
-
-stargate.registerGate = function(player_name,pos,dir)
-       if stargate_network[player_name]==nil then
-               stargate_network[player_name]={}
-       end
-       local new_gate ={}
-       new_gate["pos"]=pos
-       new_gate["type"]="private"
-       new_gate["description"]=""
-       new_gate["dir"]=dir
-       new_gate["owner"]=player_name
-       table.insert(stargate_network[player_name],new_gate)
-       if stargate.save_data(player_name)==nil then
-               print ("[stargate] Couldnt update network file!")
-       end
-end
-
-stargate.unregisterGate = function(player_name,pos)
-       for __,gates in ipairs(stargate_network[player_name]) do
-               if gates["pos"].x==pos.x and gates["pos"].y==pos.y and gates["pos"].z==pos.z then
-                       table.remove(stargate_network[player_name], __)
-                       break
-               end
-       end
-       if stargate.save_data(player_name)==nil then
-               print ("[stargate] Couldnt update network file!")
-       end
-end
-
-stargate.findGate = function(pos)
-       for __,tab in ipairs(stargate_network["registered_players"]) do
-               local player_name=tab["player_name"]
-               if type(stargate_network[player_name])=="table" then
-                       for __,gates in ipairs(stargate_network[player_name]) do
-                               if gates then 
-                                       if gates["pos"].x==pos.x and gates["pos"].y==pos.y and gates["pos"].z==pos.z then
-                                               return gates
-                                       end
-                               end
-                       end
-               end
-       end
-       return nil
-end
-
---show formspec to player
-stargate.gateFormspecHandler = function(pos, node, clicker, itemstack)
-       local player_name = clicker:get_player_name()
-       local meta = minetest.env:get_meta(pos)
-       local owner=meta:get_string("owner")
-       if player_name~=owner then return end
-       local current_gate=nil
-       stargate_network["players"][player_name]["own_gates"]={}
-       stargate_network["players"][player_name]["public_gates"]={}
-       local own_gates_count=0
-       local public_gates_count=0
-
-       for __,gates in ipairs(stargate_network[player_name]) do
-               if gates["pos"].x==pos.x and gates["pos"].y==pos.y and gates["pos"].z==pos.z then
-                       current_gate=gates
-               else
-               own_gates_count=own_gates_count+1
-               table.insert(stargate_network["players"][player_name]["own_gates"],gates)
-               end
-       end
-       stargate_network["players"][player_name]["own_gates_count"]=own_gates_count
-
-       -- get all public gates
-       for __,tab in ipairs(stargate_network["registered_players"]) do
-               local temp=tab["player_name"]
-               if type(stargate_network[temp])=="table" and temp~=player_name then
-                       for __,gates in ipairs(stargate_network[temp]) do
-                               if gates["type"]=="public" then 
-                                       public_gates_count=public_gates_count+1
-                                       table.insert(stargate_network["players"][player_name]["public_gates"],gates)
-                                       end
-                               end
-                       end
-               end
-
-       print(dump(stargate_network["players"][player_name]["public_gates"]))
-       if current_gate==nil then 
-               print ("Gate not registered in network! Please remove it and place once again.")
-               return nil
-       end
-       stargate_network["players"][player_name]["current_index"]=0
-       stargate_network["players"][player_name]["temp_gate"]["type"]=current_gate["type"]
-       stargate_network["players"][player_name]["temp_gate"]["description"]=current_gate["description"]
-       stargate_network["players"][player_name]["temp_gate"]["pos"]={}
-       stargate_network["players"][player_name]["temp_gate"]["pos"].x=current_gate["pos"].x
-       stargate_network["players"][player_name]["temp_gate"]["pos"].y=current_gate["pos"].y
-       stargate_network["players"][player_name]["temp_gate"]["pos"].z=current_gate["pos"].z
-       if current_gate["destination"] then 
-               stargate_network["players"][player_name]["temp_gate"]["destination_description"]=current_gate["destination_description"]
-               stargate_network["players"][player_name]["temp_gate"]["destination_dir"]=current_gate["destination_dir"]
-               stargate_network["players"][player_name]["temp_gate"]["destination"]={}
-               stargate_network["players"][player_name]["temp_gate"]["destination"].x=current_gate["destination"].x
-               stargate_network["players"][player_name]["temp_gate"]["destination"].y=current_gate["destination"].y
-               stargate_network["players"][player_name]["temp_gate"]["destination"].z=current_gate["destination"].z
-       else
-               stargate_network["players"][player_name]["temp_gate"]["destination"]=nil
-       end
-       stargate_network["players"][player_name]["current_gate"]=current_gate
-       stargate_network["players"][player_name]["dest_type"]="own"
-       local formspec=stargate.get_formspec(player_name,"main")
-       stargate_network["players"][player_name]["formspec"]=formspec
-       if formspec ~=nil then minetest.show_formspec(player_name, "stargate_main", formspec) end
-end
-
--- get_formspec
-stargate.get_formspec = function(player_name,page)
-       if player_name==nil then return nil end
-       stargate_network["players"][player_name]["current_page"]=page
-       local temp_gate=stargate_network["players"][player_name]["temp_gate"]
-       local formspec = "size[14,10]"
-       --background
-       formspec = formspec .."background[-0.19,-0.2;14.38,10.55;ui_form_bg.png]"
-       formspec = formspec.."label[0,0.0;Stargate DHD]"
-       formspec = formspec.."label[0,.5;Position: ("..temp_gate["pos"].x..","..temp_gate["pos"].y..","..temp_gate["pos"].z..")]"
-       formspec = formspec.."image_button[3.5,.6;.6,.6;toggle_icon.png;toggle_type;]"
-       formspec = formspec.."label[4,.5;Type: "..temp_gate["type"].."]"
-       formspec = formspec.."image_button[6.5,.6;.6,.6;pencil_icon.png;edit_desc;]"
-       formspec = formspec.."label[0,1.1;Destination: ]"
-       if temp_gate["destination"] then 
-               formspec = formspec.."label[2.5,1.1;("..temp_gate["destination"].x..","
-                                                                                         ..temp_gate["destination"].y..","
-                                                                                         ..temp_gate["destination"].z..") "
-                                                                                         ..temp_gate["destination_description"].."]"
-               formspec = formspec.."image_button[2,1.2;.6,.6;cancel_icon.png;remove_dest;]"
-       else
-       formspec = formspec.."label[2,1.1;Not connected]"
-       end
-       formspec = formspec.."label[0,1.7;Aviable destinations:]"
-       formspec = formspec.."image_button[3.5,1.8;.6,.6;toggle_icon.png;toggle_dest_type;]"
-       formspec = formspec.."label[4,1.7;Filter: "..stargate_network["players"][player_name]["dest_type"].."]"
-
-       if page=="main" then
-       formspec = formspec.."image_button[6.5,.6;.6,.6;pencil_icon.png;edit_desc;]"
-       formspec = formspec.."label[7,.5;Description: "..temp_gate["description"].."]"
-       end
-       if page=="edit_desc" then
-       formspec = formspec.."image_button[6.5,.6;.6,.6;ok_icon.png;save_desc;]"
-       formspec = formspec.."field[7.3,.7;5,1;desc_box;Edit gate description:;"..temp_gate["description"].."]"
-       end
-       
-       local list_index=stargate_network["players"][player_name]["current_index"]
-       local page=math.floor(list_index / 24 + 1)
-       local pagemax
-       if stargate_network["players"][player_name]["dest_type"] == "own" then 
-               pagemax = math.floor((stargate_network["players"][player_name]["own_gates_count"] / 24) + 1)
-               local x,y
-               for y=0,7,1 do
-               for x=0,2,1 do
-                       local gate_temp=stargate_network["players"][player_name]["own_gates"][list_index+1]
-                       if gate_temp then
-                               formspec = formspec.."image_button["..(x*4.5)..","..(2.5+y*.87)..";.6,.6;stargate_icon.png;list_button"..list_index..";]"
-                               formspec = formspec.."label["..(x*4.5+.5)..","..(2.3+y*.87)..";("..gate_temp["pos"].x..","..gate_temp["pos"].y..","..gate_temp["pos"].z..") "..gate_temp["type"].."]"
-                               formspec = formspec.."label["..(x*4.5+.5)..","..(2.7+y*.87)..";"..gate_temp["description"].."]"
-                       end
-                       list_index=list_index+1
-               end
-               end
-       else
-               pagemax = math.floor((stargate_network["players"][player_name]["public_gates_count"] / 24) + 1)
-               local x,y
-               for y=0,7,1 do
-               for x=0,2,1 do
-                       local gate_temp=stargate_network["players"][player_name]["public_gates"][list_index+1]
-                       if gate_temp then
-                               formspec = formspec.."image_button["..(x*4.5)..","..(2.5+y*.87)..";.6,.6;stargate_icon.png;list_button"..list_index..";]"
-                               formspec = formspec.."label["..(x*4.5+.5)..","..(2.3+y*.87)..";("..gate_temp["pos"].x..","..gate_temp["pos"].y..","..gate_temp["pos"].z..") "..gate_temp["owner"].."]"
-                               formspec = formspec.."label["..(x*4.5+.5)..","..(2.7+y*.87)..";"..gate_temp["description"].."]"
-                       end
-                       list_index=list_index+1
-               end
-               end
-       end
-       formspec=formspec.."label[7.5,1.7;Page: "..page.." of "..pagemax.."]"
-       formspec = formspec.."image_button[6.5,1.8;.6,.6;left_icon.png;page_left;]"
-       formspec = formspec.."image_button[6.9,1.8;.6,.6;right_icon.png;page_right;]"
-       formspec = formspec.."image_button_exit[6.1,9.3;.8,.8;ok_icon.png;save_changes;]"
-       formspec = formspec.."image_button_exit[7.1,9.3;.8,.8;cancel_icon.png;discard_changes;]"
-       return formspec
-end
-
--- register_on_player_receive_fields
-minetest.register_on_player_receive_fields(function(player, formname, fields)
-       if not formname == "stargate_main" then return "" end
-       local player_name = player:get_player_name()
-       local temp_gate=stargate_network["players"][player_name]["temp_gate"]
-       local current_gate=stargate_network["players"][player_name]["current_gate"]
-       local formspec
-
-       if fields.toggle_type then
-               if temp_gate["type"] == "private" then 
-                       temp_gate["type"] = "public"
-               else temp_gate["type"] = "private" end
-               stargate_network["players"][player_name]["current_index"]=0
-               formspec= stargate.get_formspec(player_name,"main")
-               stargate_network["players"][player_name]["formspec"] = formspec
-               minetest.show_formspec(player_name, "stargate_main", formspec)
-               minetest.sound_play("click", {to_player=player_name, gain = 0.5})
-               return
-       end
-       if fields.toggle_dest_type then
-               if stargate_network["players"][player_name]["dest_type"] == "own" then 
-                       stargate_network["players"][player_name]["dest_type"] = "all public"
-               else stargate_network["players"][player_name]["dest_type"] = "own" end
-               stargate_network["players"][player_name]["current_index"] = 0
-               formspec = stargate.get_formspec(player_name,"main")
-               stargate_network["players"][player_name]["formspec"] = formspec
-               minetest.show_formspec(player_name, "stargate_main", formspec)
-               minetest.sound_play("click", {to_player=player_name, gain = 0.5})
-               return
-       end
-       if fields.edit_desc then
-               formspec= stargate.get_formspec(player_name,"edit_desc")
-               stargate_network["players"][player_name]["formspec"]=formspec
-               minetest.show_formspec(player_name, "stargate_main", formspec)
-               minetest.sound_play("click", {to_player=player_name, gain = 0.5})
-               return
-       end
-
-       if fields.save_desc then
-               temp_gate["description"]=fields.desc_box
-               formspec= stargate.get_formspec(player_name,"main")
-               stargate_network["players"][player_name]["formspec"]=formspec
-               minetest.show_formspec(player_name, "stargate_main", formspec)
-               minetest.sound_play("click", {to_player=player_name, gain = 0.5})
-               return
-       end
-       
-       -- page controls
-       local start=math.floor(stargate_network["players"][player_name]["current_index"]/24 +1 )
-       local start_i=start
-       local pagemax = math.floor(((stargate_network["players"][player_name]["own_gates_count"]-1) / 24) + 1)
-       
-       if fields.page_left then
-               minetest.sound_play("paperflip2", {to_player=player_name, gain = 1.0})
-               start_i = start_i - 1
-               if start_i < 1 then     start_i = 1     end
-               if not (start_i == start) then
-                       stargate_network["players"][player_name]["current_index"] = (start_i-1)*24
-                       formspec = stargate.get_formspec(player_name,"main")
-                       stargate_network["players"][player_name]["formspec"] = formspec
-                       minetest.show_formspec(player_name, "stargate_main", formspec)
-               end
-       end
-       if fields.page_right then
-               minetest.sound_play("paperflip2", {to_player=player_name, gain = 1.0})
-               start_i = start_i + 1 
-               if start_i > pagemax then start_i =  pagemax end
-               if not (start_i == start) then
-                       stargate_network["players"][player_name]["current_index"] = (start_i-1)*24
-                       formspec = stargate.get_formspec(player_name,"main")
-                       stargate_network["players"][player_name]["formspec"] = formspec
-                       minetest.show_formspec(player_name, "stargate_main", formspec)
-               end
-       end
-
-       if fields.remove_dest then
-               minetest.sound_play("click", {to_player=player_name, gain = 0.5})
-               temp_gate["destination"]=nil
-               temp_gate["destination_description"]=nil
-               formspec = stargate.get_formspec(player_name,"main")
-               stargate_network["players"][player_name]["formspec"] = formspec
-               minetest.show_formspec(player_name, "stargate_main", formspec)
-       end
-
-       if fields.save_changes then
-               minetest.sound_play("click", {to_player=player_name, gain = 0.5})
-               local meta = minetest.env:get_meta(temp_gate["pos"])
-               local infotext=""
-               current_gate["type"]=temp_gate["type"]
-               current_gate["description"]=temp_gate["description"]
-               current_gate["pos"]={}
-               current_gate["pos"].x=temp_gate["pos"].x
-               current_gate["pos"].y=temp_gate["pos"].y
-               current_gate["pos"].z=temp_gate["pos"].z
-               current_gate["dest"]=temp_gate["dest"]
-               if temp_gate["destination"] then 
-                       current_gate["destination"]={}
-                       current_gate["destination"].x=temp_gate["destination"].x
-                       current_gate["destination"].y=temp_gate["destination"].y
-                       current_gate["destination"].z=temp_gate["destination"].z
-                       current_gate["destination_description"]=temp_gate["destination_description"]
-                       current_gate["destination_dir"]=temp_gate["destination_dir"]
-               else
-                       current_gate["destination"]=nil
-               end
-               if current_gate["destination"] then 
-                       activateGate (current_gate["pos"])
-               else
-                       deactivateGate (current_gate["pos"])
-               end
-               if current_gate["type"]=="private" then infotext="Private"      else infotext="Public" end
-               infotext=infotext.." Gate: "..current_gate["description"].."\n"
-               infotext=infotext.."Owned by "..player_name.."\n"
-               if current_gate["destination"] then 
-                       infotext=infotext.."Destination: ("..current_gate["destination"].x..","..current_gate["destination"].y..","..current_gate["destination"].z..") "
-                       infotext=infotext..current_gate["destination_description"]
-               end
-               meta:set_string("infotext",infotext)
-               if stargate.save_data(player_name)==nil then
-                       print ("[stargate] Couldnt update network file!")
-               end
-       end
-
-       if fields.discard_changes then
-               minetest.sound_play("click", {to_player=player_name, gain = 0.5})
-       end
-
-       local list_index=stargate_network["players"][player_name]["current_index"]
-       local i
-       for i=0,23,1 do
-       local button="list_button"..i+list_index
-       if fields[button] then 
-               minetest.sound_play("click", {to_player=player_name, gain = 1.0})
-               local gate=stargate_network["players"][player_name]["temp_gate"]
-               local dest_gate
-               if stargate_network["players"][player_name]["dest_type"] == "own" then
-                       dest_gate=stargate_network["players"][player_name]["own_gates"][list_index+i+1]
-               else
-                       dest_gate=stargate_network["players"][player_name]["public_gates"][list_index+i+1]
-               end
-               gate["destination"]={}
-               gate["destination"].x=dest_gate["pos"].x
-               gate["destination"].y=dest_gate["pos"].y
-               gate["destination"].z=dest_gate["pos"].z
-               gate["destination_description"]=dest_gate["description"]
-               gate["destination_dir"]=dest_gate["dir"]
-               formspec = stargate.get_formspec(player_name,"main")
-               stargate_network["players"][player_name]["formspec"] = formspec
-               minetest.show_formspec(player_name, "stargate_main", formspec)
-       end
-       end
-end)
diff --git a/stargate/textures/cancel_icon.png b/stargate/textures/cancel_icon.png
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diff --git a/stargate/textures/dialog-ok.png b/stargate/textures/dialog-ok.png
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diff --git a/stargate/textures/dot_icon.png b/stargate/textures/dot_icon.png
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diff --git a/stargate/textures/down1.png b/stargate/textures/down1.png
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diff --git a/stargate/textures/down1_off.png b/stargate/textures/down1_off.png
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diff --git a/stargate/textures/down2.png b/stargate/textures/down2.png
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diff --git a/stargate/textures/down2_off.png b/stargate/textures/down2_off.png
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diff --git a/stargate/textures/down3.png b/stargate/textures/down3.png
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diff --git a/stargate/textures/down3_off.png b/stargate/textures/down3_off.png
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diff --git a/stargate/textures/left_icon.png b/stargate/textures/left_icon.png
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diff --git a/stargate/textures/mid1.png b/stargate/textures/mid1.png
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diff --git a/stargate/textures/mid1_off.png b/stargate/textures/mid1_off.png
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diff --git a/stargate/textures/mid2.png b/stargate/textures/mid2.png
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diff --git a/stargate/textures/mid2_off.png b/stargate/textures/mid2_off.png
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diff --git a/stargate/textures/mid3.png b/stargate/textures/mid3.png
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diff --git a/stargate/textures/mid3_off.png b/stargate/textures/mid3_off.png
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diff --git a/stargate/textures/ok_icon.png b/stargate/textures/ok_icon.png
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diff --git a/stargate/textures/ok_ikon.png b/stargate/textures/ok_ikon.png
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index 5bdff96..0000000
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diff --git a/stargate/textures/pencil_icon.png b/stargate/textures/pencil_icon.png
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diff --git a/stargate/textures/right_icon.png b/stargate/textures/right_icon.png
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diff --git a/stargate/textures/save_icon.png b/stargate/textures/save_icon.png
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diff --git a/stargate/textures/st1.png b/stargate/textures/st1.png
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diff --git a/stargate/textures/st2.png b/stargate/textures/st2.png
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diff --git a/stargate/textures/st3.png b/stargate/textures/st3.png
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diff --git a/stargate/textures/st_all.xcf b/stargate/textures/st_all.xcf
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diff --git a/stargate/textures/stargate.png b/stargate/textures/stargate.png
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diff --git a/stargate/textures/stargate_icon.png b/stargate/textures/stargate_icon.png
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diff --git a/stargate/textures/static.xcf b/stargate/textures/static.xcf
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diff --git a/stargate/textures/toggle_icon.png b/stargate/textures/toggle_icon.png
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diff --git a/stargate/textures/up1.png b/stargate/textures/up1.png
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diff --git a/stargate/textures/up1_off.png b/stargate/textures/up1_off.png
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diff --git a/stargate/textures/up1r.png b/stargate/textures/up1r.png
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diff --git a/stargate/textures/up2.png b/stargate/textures/up2.png
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diff --git a/stargate/textures/up2_off.png b/stargate/textures/up2_off.png
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diff --git a/stargate/textures/up3.png b/stargate/textures/up3.png
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