+++ /dev/null
-function swap_gate_node(pos,name,dir)
- local node = minetest.env:get_node(pos)
- local meta = minetest.env:get_meta(pos)
- local meta0 = meta:to_table()
- node.name = name
- node.param1=0
- node.param2=dir
- minetest.env:set_node(pos,node)
- meta:from_table(meta0)
-end
-
-function getDir (player)
- local dir=player:get_look_dir()
- if math.abs(dir.x)>math.abs(dir.z) then
- if dir.x>0 then return 0 end
- return 1
- end
- if dir.z>0 then return 2 end
- return 3
-end
-
-function checkNode (pos)
- local node=minetest.env:get_node(pos)
- if node.name == "air" then return 0 end
- return 1
-end
-
-function addGateNode (gateNodes,i,pos)
-gateNodes[i].pos.x=pos.x
-gateNodes[i].pos.y=pos.y
-gateNodes[i].pos.z=pos.z
-end
-
-function placeGate (player,pos)
- local player_name=player:get_player_name()
- local dir=minetest.dir_to_facedir(player:get_look_dir())
- local pos1=pos
- local gateNodes={}
- for i=1,9,1 do
- gateNodes[i]={}
- gateNodes[i].pos={}
- end
- if dir==1 then
- addGateNode(gateNodes,1,pos1)
- pos1.z=pos1.z+1
- addGateNode(gateNodes,2,pos1)
- pos1.z=pos1.z-2
- addGateNode(gateNodes,3,pos1)
- pos1.z=pos1.z+1
- pos1.y=pos1.y+1
- addGateNode(gateNodes,4,pos1)
- pos1.z=pos1.z+1
- addGateNode(gateNodes,5,pos1)
- pos1.z=pos1.z-2
- addGateNode(gateNodes,6,pos1)
- pos1.z=pos1.z+1
- pos1.y=pos1.y+1
- addGateNode(gateNodes,7,pos1)
- pos1.z=pos1.z+1
- addGateNode(gateNodes,8,pos1)
- pos1.z=pos1.z-2
- addGateNode(gateNodes,9,pos1)
- end
- if dir==3 then
- addGateNode(gateNodes,1,pos1)
- pos1.z=pos1.z+1
- addGateNode(gateNodes,3,pos1)
- pos1.z=pos1.z-2
- addGateNode(gateNodes,2,pos1)
- pos1.z=pos1.z+1
- pos1.y=pos1.y+1
- addGateNode(gateNodes,4,pos1)
- pos1.z=pos1.z+1
- addGateNode(gateNodes,6,pos1)
- pos1.z=pos1.z-2
- addGateNode(gateNodes,5,pos1)
- pos1.z=pos1.z+1
- pos1.y=pos1.y+1
- addGateNode(gateNodes,7,pos1)
- pos1.z=pos1.z+1
- addGateNode(gateNodes,9,pos1)
- pos1.z=pos1.z-2
- addGateNode(gateNodes,8,pos1)
- end
- if dir==2 then
- addGateNode(gateNodes,1,pos1)
- pos1.x=pos1.x+1
- addGateNode(gateNodes,2,pos1)
- pos1.x=pos1.x-2
- addGateNode(gateNodes,3,pos1)
- pos1.x=pos1.x+1
- pos1.y=pos1.y+1
- addGateNode(gateNodes,4,pos1)
- pos1.x=pos1.x+1
- addGateNode(gateNodes,5,pos1)
- pos1.x=pos1.x-2
- addGateNode(gateNodes,6,pos1)
- pos1.x=pos1.x+1
- pos1.y=pos1.y+1
- addGateNode(gateNodes,7,pos1)
- pos1.x=pos1.x+1
- addGateNode(gateNodes,8,pos1)
- pos1.x=pos1.x-2
- addGateNode(gateNodes,9,pos1)
- end
- if dir==0 then
- addGateNode(gateNodes,1,pos1)
- pos1.x=pos1.x+1
- addGateNode(gateNodes,3,pos1)
- pos1.x=pos1.x-2
- addGateNode(gateNodes,2,pos1)
- pos1.x=pos1.x+1
- pos1.y=pos1.y+1
- addGateNode(gateNodes,4,pos1)
- pos1.x=pos1.x+1
- addGateNode(gateNodes,6,pos1)
- pos1.x=pos1.x-2
- addGateNode(gateNodes,5,pos1)
- pos1.x=pos1.x+1
- pos1.y=pos1.y+1
- addGateNode(gateNodes,7,pos1)
- pos1.x=pos1.x+1
- addGateNode(gateNodes,9,pos1)
- pos1.x=pos1.x-2
- addGateNode(gateNodes,8,pos1)
- end
- for i=1,9,1 do
- local node=minetest.env:get_node(gateNodes[i].pos)
- if node.name ~= "air" then return false end
- end
- minetest.env:set_node(gateNodes[1].pos,{name="stargate:gatenode8_off", param1=0, param2=dir})
- minetest.env:set_node(gateNodes[2].pos,{name="stargate:gatenode7_off", param1=0, param2=dir})
- minetest.env:set_node(gateNodes[3].pos,{name="stargate:gatenode9_off", param1=0, param2=dir})
- minetest.env:set_node(gateNodes[4].pos,{name="stargate:gatenode5_off", param1=0, param2=dir})
- minetest.env:set_node(gateNodes[5].pos,{name="stargate:gatenode4_off", param1=0, param2=dir})
- minetest.env:set_node(gateNodes[6].pos,{name="stargate:gatenode6_off", param1=0, param2=dir})
- minetest.env:set_node(gateNodes[7].pos,{name="stargate:gatenode2_off", param1=0, param2=dir})
- minetest.env:set_node(gateNodes[8].pos,{name="stargate:gatenode1_off", param1=0, param2=dir})
- minetest.env:set_node(gateNodes[9].pos,{name="stargate:gatenode3_off", param1=0, param2=dir})
- local meta = minetest.env:get_meta(gateNodes[1].pos)
- meta:set_string("infotext", "Stargate\nOwned by: "..player_name)
- meta:set_string("gateNodes",minetest.serialize(gateNodes))
- meta:set_int("gateActive",0)
- meta:set_string("owner",player_name)
- meta:set_string("dont_destroy","false")
- stargate.registerGate(player_name,gateNodes[1].pos,dir)
- return true
-end
-
-function removeGate (pos)
- local meta = minetest.env:get_meta(pos)
- if meta:get_string("dont_destroy") == "true" then return end
- local player_name=meta:get_string("owner")
- local gateNodes=minetest.deserialize(meta:get_string("gateNodes"))
- for i=2,9,1 do
- minetest.env:remove_node(gateNodes[i].pos)
- end
- stargate.unregisterGate(player_name,gateNodes[1].pos)
-end
-
-function activateGate (pos)
- local node = minetest.env:get_node(pos)
- local dir=node.param2
- local meta = minetest.env:get_meta(pos)
- local gateNodes=minetest.deserialize(meta:get_string("gateNodes"))
- meta:set_int("gateActive",1)
- meta:set_string("dont_destroy","true")
- minetest.sound_play("gateOpen", {pos = pos, gain = 1.0,loop = false, max_hear_distance = 72,})
- swap_gate_node(gateNodes[1].pos,"stargate:gatenode8",dir)
- swap_gate_node(gateNodes[2].pos,"stargate:gatenode7",dir)
- swap_gate_node(gateNodes[3].pos,"stargate:gatenode9",dir)
- swap_gate_node(gateNodes[4].pos,"stargate:gatenode5",dir)
- swap_gate_node(gateNodes[5].pos,"stargate:gatenode4",dir)
- swap_gate_node(gateNodes[6].pos,"stargate:gatenode6",dir)
- swap_gate_node(gateNodes[7].pos,"stargate:gatenode2",dir)
- swap_gate_node(gateNodes[8].pos,"stargate:gatenode1",dir)
- swap_gate_node(gateNodes[9].pos,"stargate:gatenode3",dir)
- meta:set_string("dont_destroy","false")
-end
-
-function deactivateGate (pos)
- local node = minetest.env:get_node(pos)
- local dir=node.param2
- local meta = minetest.env:get_meta(pos)
- local gateNodes=minetest.deserialize(meta:get_string("gateNodes"))
- meta:set_int("gateActive",0)
- meta:set_string("dont_destroy","true")
- minetest.sound_play("gateClose", {pos = pos, gain = 1.0,loop = false, max_hear_distance = 72,})
- swap_gate_node(gateNodes[1].pos,"stargate:gatenode8_off",dir)
- swap_gate_node(gateNodes[2].pos,"stargate:gatenode7_off",dir)
- swap_gate_node(gateNodes[3].pos,"stargate:gatenode9_off",dir)
- swap_gate_node(gateNodes[4].pos,"stargate:gatenode5_off",dir)
- swap_gate_node(gateNodes[5].pos,"stargate:gatenode4_off",dir)
- swap_gate_node(gateNodes[6].pos,"stargate:gatenode6_off",dir)
- swap_gate_node(gateNodes[7].pos,"stargate:gatenode2_off",dir)
- swap_gate_node(gateNodes[8].pos,"stargate:gatenode1_off",dir)
- swap_gate_node(gateNodes[9].pos,"stargate:gatenode3_off",dir)
- meta:set_string("dont_destroy","false")
-end
-
-gateCanDig = function(pos,player)
- local player_name = player:get_player_name()
- local meta = minetest.env:get_meta(pos)
- if meta:get_string("dont_destroy") == "true" then return end
- local owner=meta:get_string("owner")
- if player_name==owner then return true
- else return false end
-end
-
-sg_selection_box = {
- type = "fixed",
- fixed={{-1.5,-0.5,-1/20,1.5,2.5,1/20},},
- }
-sg_selection_box_empty = {
- type = "fixed",
- fixed={},
- }
-sg_node_box = {
- type = "fixed",
- fixed={{-.5,-.5,0,.5,.5,0},},
- }
-sg_groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1}
-sg_groups1 = {snappy=2,choppy=2,oddly_breakable_by_hand=2}
-
-minetest.register_node("stargate:gatenode1",{
- description = "up1",
- tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
- {name="up3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
- {name="up1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
- groups = sg_groups,
- paramtype2 = "facedir",
- paramtype = "light",
- light_source = 10,
- drawtype = "nodebox",
- selection_box = sg_selection_box_empty,
- node_box=sg_node_box,
-})
-minetest.register_node("stargate:gatenode2",{
- description = "up2",
- tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
- {name="up2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
- {name="up2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
- groups = sg_groups,
- paramtype2 = "facedir",
- paramtype = "light",
- light_source = 10,
- drawtype = "nodebox",
- selection_box = sg_selection_box_empty,
- node_box=sg_node_box,
-})
-
-minetest.register_node("stargate:gatenode3",{
- description = "up3",
- tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
- {name="up1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
- {name="up3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
- groups = sg_groups,
- paramtype2 = "facedir",
- paramtype = "light",
- light_source = 10,
- drawtype = "nodebox",
- selection_box = sg_selection_box_empty,
- node_box=sg_node_box,
-})
-
-minetest.register_node("stargate:gatenode4",{
- description = "mid1",
- tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
- {name="mid3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
- {name="mid1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
- groups = sg_groups,
- paramtype2 = "facedir",
- paramtype = "light",
- light_source = 10,
- drawtype = "nodebox",
- selection_box = sg_selection_box_empty,
- node_box=sg_node_box,
-})
-minetest.register_node("stargate:gatenode5",{
- description = "mid2",
- tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
- {name="mid2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
- {name="mid2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
- groups = sg_groups,
- paramtype2 = "facedir",
- paramtype = "light",
- light_source = 10,
- drawtype = "nodebox",
- selection_box = sg_selection_box_empty,
- node_box=sg_node_box,
-})
-
-minetest.register_node("stargate:gatenode6",{
- description = "mid3",
- tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
- {name="mid1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
- {name="mid3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
- groups = sg_groups,
- paramtype2 = "facedir",
- paramtype = "light",
- light_source = 10,
- drawtype = "nodebox",
- selection_box = sg_selection_box_empty,
- node_box=sg_node_box,
-})
-
-minetest.register_node("stargate:gatenode7",{
- description = "down1",
- tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
- {name="down3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
- {name="down1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
- groups = sg_groups,
- paramtype2 = "facedir",
- paramtype = "light",
- light_source = 10,
- drawtype = "nodebox",
- selection_box = sg_selection_box_empty,
- node_box=sg_node_box,
-})
-
-minetest.register_node("stargate:gatenode8",{
- description = "down2",
- tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
- {name="down2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
- {name="down2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
- groups = sg_groups,
- drop="stargate:gatenode8_off",
- paramtype2 = "facedir",
- paramtype = "light",
- light_source = 10,
- drawtype = "nodebox",
- selection_box = sg_selection_box,
- node_box=sg_node_box,
- can_dig = gateCanDig,
- on_destruct = function (pos)
- removeGate(pos)
- end,
- on_rightclick=stargate.gateFormspecHandler,
-})
-
-minetest.register_node("stargate:gatenode9",{
- description = "down3",
- tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
- {name="down1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
- {name="down3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
- groups = sg_groups,
- paramtype2 = "facedir",
- paramtype = "light",
- light_source = 10,
- drawtype = "nodebox",
- selection_box = sg_selection_box_empty,
- node_box=sg_node_box,
-})
-
-minetest.register_node("stargate:gatenode1_off",{
- description = "up1_off",
- tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
- "up3_off.png","up1_off.png"},
- groups = sg_groups,
- paramtype2 = "facedir",
- paramtype = "light",
- drawtype = "nodebox",
- selection_box = sg_selection_box_empty,
- node_box=sg_node_box,
-})
-minetest.register_node("stargate:gatenode2_off",{
- description = "up2_off",
- tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
- "up2_off.png","up2_off.png"},
- groups = sg_groups,
- paramtype2 = "facedir",
- paramtype = "light",
- drawtype = "nodebox",
- selection_box = sg_selection_box_empty,
- node_box=sg_node_box,
-})
-
-minetest.register_node("stargate:gatenode3_off",{
- description = "up3_off",
- tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
- "up1_off.png","up3_off.png"},
- groups = sg_groups,
- paramtype2 = "facedir",
- paramtype = "light",
- drawtype = "nodebox",
- selection_box = sg_selection_box_empty,
- node_box=sg_node_box,
-})
-
-minetest.register_node("stargate:gatenode4_off",{
- description = "mid1_off",
- tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
- "mid3_off.png","mid1_off.png"},
- groups = sg_groups,
- paramtype2 = "facedir",
- paramtype = "light",
- drawtype = "nodebox",
- selection_box = sg_selection_box_empty,
- node_box=sg_node_box,
-})
-minetest.register_node("stargate:gatenode5_off",{
- description = "mid2_off",
- tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
- "mid2_off.png","mid2_off.png"},
- groups = sg_groups,
- paramtype2 = "facedir",
- paramtype = "light",
- drawtype = "nodebox",
- selection_box = sg_selection_box_empty,
- node_box=sg_node_box,
-})
-
-minetest.register_node("stargate:gatenode6_off",{
- description = "mid3_off",
- tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
- "mid1_off.png","mid3_off.png"},
- groups = sg_groups,
- paramtype2 = "facedir",
- paramtype = "light",
- drawtype = "nodebox",
- selection_box = sg_selection_box_empty,
- node_box=sg_node_box,
-})
-
-minetest.register_node("stargate:gatenode7_off",{
- description = "down1_off",
- tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
- "down3_off.png","down1_off.png"},
- groups = sg_groups,
- paramtype2 = "facedir",
- paramtype = "light",
- drawtype = "nodebox",
- selection_box = sg_selection_box_empty,
- node_box=sg_node_box,
-})
-
---main gate node
-minetest.register_node("stargate:gatenode8_off",{
- description = "Stargate",
- inventory_image = "stargate.png",
- wield_image = "stargate.png",
- tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
- "down2_off.png","down2_off.png"},
- groups = sg_groups1,
- paramtype2 = "facedir",
- paramtype = "light",
- drawtype = "nodebox",
- selection_box = sg_selection_box,
- node_box=sg_node_box,
- can_dig = gateCanDig,
- on_destruct = function (pos)
- removeGate(pos)
- end,
- on_place = function(itemstack, placer, pointed_thing)
- local pos = pointed_thing.above
- if placeGate(placer,pos)==true then
- itemstack:take_item(1)
- return itemstack
- else
- return
- end
- end,
- on_rightclick=stargate.gateFormspecHandler,
-})
-
-minetest.register_node("stargate:gatenode9_off",{
- description = "down3_off",
- tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
- "down1_off.png","down3_off.png"},
- groups = sg_groups,
- paramtype2 = "facedir",
- paramtype = "light",
- drawtype = "nodebox",
- selection_box = sg_selection_box_empty,
- node_box=sg_node_box,
-})
-
-minetest.register_abm({
- nodenames = {"stargate:gatenode8"},
- interval = 1,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- local meta = minetest.env:get_meta(pos)
- for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 1)) do
- if object:is_player() then
- local player_name = object:get_player_name()
- local owner=meta:get_string("owner")
- local gate=stargate.findGate (pos)
- if gate==nil then print("Gate is not registered!") return end
- local pos1={}
- pos1.x=gate["destination"].x
- pos1.y=gate["destination"].y
- pos1.z=gate["destination"].z
- local dest_gate=stargate.findGate (pos1)
- if dest_gate==nil then
- gate["destination"]=nil
- deactivateGate(pos)
- stargate.save_data(owner)
- return
- end
- if player_name~=owner and gate["type"]=="private" then return end
- local dir1=gate["destination_dir"]
- local dest_angle
- if dir1 == 0 then
- pos1.z = pos1.z-2
- dest_angle = 180
- elseif dir1 == 1 then
- pos1.x = pos1.x-2
- dest_angle = 90
- elseif dir1 == 2 then
- pos1.z=pos1.z+2
- dest_angle = 0
- elseif dir1 == 3 then
- pos1.x = pos1.x+2
- dest_angle = -90
- end
- object:moveto(pos1,false)
- object:set_look_yaw(math.rad(dest_angle))
- minetest.sound_play("enterEventHorizon", {pos = pos, gain = 1.0,loop = false, max_hear_distance = 72,})
- end
- end
- end
-})
+++ /dev/null
--- default GUI page
-stargate.default_page = "main"
-stargate_network["players"]={}
-stargate.current_page={}
-
-local function table_empty(tab)
- for key in pairs(tab) do return false end
- return true
-end
-
-stargate.save_data = function(table_pointer)
- if table_empty(stargate_network[table_pointer]) then return end
- local data = minetest.serialize( stargate_network[table_pointer] )
- local path = minetest.get_worldpath().."/stargate_"..table_pointer..".data"
- local file = io.open( path, "w" )
- if( file ) then
- file:write( data )
- file:close()
- return true
- else return nil
- end
-end
-
-stargate.restore_data = function(table_pointer)
- local path = minetest.get_worldpath().."/stargate_"..table_pointer..".data"
- local file = io.open( path, "r" )
- if( file ) then
- local data = file:read("*all")
- stargate_network[table_pointer] = minetest.deserialize( data )
- file:close()
- if table_empty(stargate_network[table_pointer]) then os.remove(path) end
- return true
- else return nil
- end
-end
-
--- load Stargates network data
-if stargate.restore_data("registered_players") ~= nil then
- for __,tab in ipairs(stargate_network["registered_players"]) do
- if stargate.restore_data(tab["player_name"]) == nil then
- --print ("[stargate] Error loading data!")
- stargate_network[tab["player_name"]] = {}
- end
- end
-else
- print ("[stargate] Error loading data! Creating new file.")
- stargate_network["registered_players"]={}
- stargate.save_data("registered_players")
-end
-
--- register_on_joinplayer
-minetest.register_on_joinplayer(function(player)
- local player_name = player:get_player_name()
- local registered=nil
- for __,tab in ipairs(stargate_network["registered_players"]) do
- if tab["player_name"] == player_name then registered = true break end
- end
- if registered == nil then
- local new={}
- new["player_name"]=player_name
- table.insert(stargate_network["registered_players"],new)
- stargate_network[player_name]={}
- stargate.save_data("registered_players")
- stargate.save_data(player_name)
- end
- stargate_network["players"][player_name]={}
- stargate_network["players"][player_name]["formspec"]=""
- stargate_network["players"][player_name]["current_page"]=stargate.default_page
- stargate_network["players"][player_name]["own_gates"]={}
- stargate_network["players"][player_name]["own_gates_count"]=0
- stargate_network["players"][player_name]["public_gates"]={}
- stargate_network["players"][player_name]["public_gates_count"]=0
- stargate_network["players"][player_name]["current_index"]=0
- stargate_network["players"][player_name]["temp_gate"]={}
-end)
-
-stargate.registerGate = function(player_name,pos,dir)
- if stargate_network[player_name]==nil then
- stargate_network[player_name]={}
- end
- local new_gate ={}
- new_gate["pos"]=pos
- new_gate["type"]="private"
- new_gate["description"]=""
- new_gate["dir"]=dir
- new_gate["owner"]=player_name
- table.insert(stargate_network[player_name],new_gate)
- if stargate.save_data(player_name)==nil then
- print ("[stargate] Couldnt update network file!")
- end
-end
-
-stargate.unregisterGate = function(player_name,pos)
- for __,gates in ipairs(stargate_network[player_name]) do
- if gates["pos"].x==pos.x and gates["pos"].y==pos.y and gates["pos"].z==pos.z then
- table.remove(stargate_network[player_name], __)
- break
- end
- end
- if stargate.save_data(player_name)==nil then
- print ("[stargate] Couldnt update network file!")
- end
-end
-
-stargate.findGate = function(pos)
- for __,tab in ipairs(stargate_network["registered_players"]) do
- local player_name=tab["player_name"]
- if type(stargate_network[player_name])=="table" then
- for __,gates in ipairs(stargate_network[player_name]) do
- if gates then
- if gates["pos"].x==pos.x and gates["pos"].y==pos.y and gates["pos"].z==pos.z then
- return gates
- end
- end
- end
- end
- end
- return nil
-end
-
---show formspec to player
-stargate.gateFormspecHandler = function(pos, node, clicker, itemstack)
- local player_name = clicker:get_player_name()
- local meta = minetest.env:get_meta(pos)
- local owner=meta:get_string("owner")
- if player_name~=owner then return end
- local current_gate=nil
- stargate_network["players"][player_name]["own_gates"]={}
- stargate_network["players"][player_name]["public_gates"]={}
- local own_gates_count=0
- local public_gates_count=0
-
- for __,gates in ipairs(stargate_network[player_name]) do
- if gates["pos"].x==pos.x and gates["pos"].y==pos.y and gates["pos"].z==pos.z then
- current_gate=gates
- else
- own_gates_count=own_gates_count+1
- table.insert(stargate_network["players"][player_name]["own_gates"],gates)
- end
- end
- stargate_network["players"][player_name]["own_gates_count"]=own_gates_count
-
- -- get all public gates
- for __,tab in ipairs(stargate_network["registered_players"]) do
- local temp=tab["player_name"]
- if type(stargate_network[temp])=="table" and temp~=player_name then
- for __,gates in ipairs(stargate_network[temp]) do
- if gates["type"]=="public" then
- public_gates_count=public_gates_count+1
- table.insert(stargate_network["players"][player_name]["public_gates"],gates)
- end
- end
- end
- end
-
- print(dump(stargate_network["players"][player_name]["public_gates"]))
- if current_gate==nil then
- print ("Gate not registered in network! Please remove it and place once again.")
- return nil
- end
- stargate_network["players"][player_name]["current_index"]=0
- stargate_network["players"][player_name]["temp_gate"]["type"]=current_gate["type"]
- stargate_network["players"][player_name]["temp_gate"]["description"]=current_gate["description"]
- stargate_network["players"][player_name]["temp_gate"]["pos"]={}
- stargate_network["players"][player_name]["temp_gate"]["pos"].x=current_gate["pos"].x
- stargate_network["players"][player_name]["temp_gate"]["pos"].y=current_gate["pos"].y
- stargate_network["players"][player_name]["temp_gate"]["pos"].z=current_gate["pos"].z
- if current_gate["destination"] then
- stargate_network["players"][player_name]["temp_gate"]["destination_description"]=current_gate["destination_description"]
- stargate_network["players"][player_name]["temp_gate"]["destination_dir"]=current_gate["destination_dir"]
- stargate_network["players"][player_name]["temp_gate"]["destination"]={}
- stargate_network["players"][player_name]["temp_gate"]["destination"].x=current_gate["destination"].x
- stargate_network["players"][player_name]["temp_gate"]["destination"].y=current_gate["destination"].y
- stargate_network["players"][player_name]["temp_gate"]["destination"].z=current_gate["destination"].z
- else
- stargate_network["players"][player_name]["temp_gate"]["destination"]=nil
- end
- stargate_network["players"][player_name]["current_gate"]=current_gate
- stargate_network["players"][player_name]["dest_type"]="own"
- local formspec=stargate.get_formspec(player_name,"main")
- stargate_network["players"][player_name]["formspec"]=formspec
- if formspec ~=nil then minetest.show_formspec(player_name, "stargate_main", formspec) end
-end
-
--- get_formspec
-stargate.get_formspec = function(player_name,page)
- if player_name==nil then return nil end
- stargate_network["players"][player_name]["current_page"]=page
- local temp_gate=stargate_network["players"][player_name]["temp_gate"]
- local formspec = "size[14,10]"
- --background
- formspec = formspec .."background[-0.19,-0.2;14.38,10.55;ui_form_bg.png]"
- formspec = formspec.."label[0,0.0;Stargate DHD]"
- formspec = formspec.."label[0,.5;Position: ("..temp_gate["pos"].x..","..temp_gate["pos"].y..","..temp_gate["pos"].z..")]"
- formspec = formspec.."image_button[3.5,.6;.6,.6;toggle_icon.png;toggle_type;]"
- formspec = formspec.."label[4,.5;Type: "..temp_gate["type"].."]"
- formspec = formspec.."image_button[6.5,.6;.6,.6;pencil_icon.png;edit_desc;]"
- formspec = formspec.."label[0,1.1;Destination: ]"
- if temp_gate["destination"] then
- formspec = formspec.."label[2.5,1.1;("..temp_gate["destination"].x..","
- ..temp_gate["destination"].y..","
- ..temp_gate["destination"].z..") "
- ..temp_gate["destination_description"].."]"
- formspec = formspec.."image_button[2,1.2;.6,.6;cancel_icon.png;remove_dest;]"
- else
- formspec = formspec.."label[2,1.1;Not connected]"
- end
- formspec = formspec.."label[0,1.7;Aviable destinations:]"
- formspec = formspec.."image_button[3.5,1.8;.6,.6;toggle_icon.png;toggle_dest_type;]"
- formspec = formspec.."label[4,1.7;Filter: "..stargate_network["players"][player_name]["dest_type"].."]"
-
- if page=="main" then
- formspec = formspec.."image_button[6.5,.6;.6,.6;pencil_icon.png;edit_desc;]"
- formspec = formspec.."label[7,.5;Description: "..temp_gate["description"].."]"
- end
- if page=="edit_desc" then
- formspec = formspec.."image_button[6.5,.6;.6,.6;ok_icon.png;save_desc;]"
- formspec = formspec.."field[7.3,.7;5,1;desc_box;Edit gate description:;"..temp_gate["description"].."]"
- end
-
- local list_index=stargate_network["players"][player_name]["current_index"]
- local page=math.floor(list_index / 24 + 1)
- local pagemax
- if stargate_network["players"][player_name]["dest_type"] == "own" then
- pagemax = math.floor((stargate_network["players"][player_name]["own_gates_count"] / 24) + 1)
- local x,y
- for y=0,7,1 do
- for x=0,2,1 do
- local gate_temp=stargate_network["players"][player_name]["own_gates"][list_index+1]
- if gate_temp then
- formspec = formspec.."image_button["..(x*4.5)..","..(2.5+y*.87)..";.6,.6;stargate_icon.png;list_button"..list_index..";]"
- formspec = formspec.."label["..(x*4.5+.5)..","..(2.3+y*.87)..";("..gate_temp["pos"].x..","..gate_temp["pos"].y..","..gate_temp["pos"].z..") "..gate_temp["type"].."]"
- formspec = formspec.."label["..(x*4.5+.5)..","..(2.7+y*.87)..";"..gate_temp["description"].."]"
- end
- list_index=list_index+1
- end
- end
- else
- pagemax = math.floor((stargate_network["players"][player_name]["public_gates_count"] / 24) + 1)
- local x,y
- for y=0,7,1 do
- for x=0,2,1 do
- local gate_temp=stargate_network["players"][player_name]["public_gates"][list_index+1]
- if gate_temp then
- formspec = formspec.."image_button["..(x*4.5)..","..(2.5+y*.87)..";.6,.6;stargate_icon.png;list_button"..list_index..";]"
- formspec = formspec.."label["..(x*4.5+.5)..","..(2.3+y*.87)..";("..gate_temp["pos"].x..","..gate_temp["pos"].y..","..gate_temp["pos"].z..") "..gate_temp["owner"].."]"
- formspec = formspec.."label["..(x*4.5+.5)..","..(2.7+y*.87)..";"..gate_temp["description"].."]"
- end
- list_index=list_index+1
- end
- end
- end
- formspec=formspec.."label[7.5,1.7;Page: "..page.." of "..pagemax.."]"
- formspec = formspec.."image_button[6.5,1.8;.6,.6;left_icon.png;page_left;]"
- formspec = formspec.."image_button[6.9,1.8;.6,.6;right_icon.png;page_right;]"
- formspec = formspec.."image_button_exit[6.1,9.3;.8,.8;ok_icon.png;save_changes;]"
- formspec = formspec.."image_button_exit[7.1,9.3;.8,.8;cancel_icon.png;discard_changes;]"
- return formspec
-end
-
--- register_on_player_receive_fields
-minetest.register_on_player_receive_fields(function(player, formname, fields)
- if not formname == "stargate_main" then return "" end
- local player_name = player:get_player_name()
- local temp_gate=stargate_network["players"][player_name]["temp_gate"]
- local current_gate=stargate_network["players"][player_name]["current_gate"]
- local formspec
-
- if fields.toggle_type then
- if temp_gate["type"] == "private" then
- temp_gate["type"] = "public"
- else temp_gate["type"] = "private" end
- stargate_network["players"][player_name]["current_index"]=0
- formspec= stargate.get_formspec(player_name,"main")
- stargate_network["players"][player_name]["formspec"] = formspec
- minetest.show_formspec(player_name, "stargate_main", formspec)
- minetest.sound_play("click", {to_player=player_name, gain = 0.5})
- return
- end
- if fields.toggle_dest_type then
- if stargate_network["players"][player_name]["dest_type"] == "own" then
- stargate_network["players"][player_name]["dest_type"] = "all public"
- else stargate_network["players"][player_name]["dest_type"] = "own" end
- stargate_network["players"][player_name]["current_index"] = 0
- formspec = stargate.get_formspec(player_name,"main")
- stargate_network["players"][player_name]["formspec"] = formspec
- minetest.show_formspec(player_name, "stargate_main", formspec)
- minetest.sound_play("click", {to_player=player_name, gain = 0.5})
- return
- end
- if fields.edit_desc then
- formspec= stargate.get_formspec(player_name,"edit_desc")
- stargate_network["players"][player_name]["formspec"]=formspec
- minetest.show_formspec(player_name, "stargate_main", formspec)
- minetest.sound_play("click", {to_player=player_name, gain = 0.5})
- return
- end
-
- if fields.save_desc then
- temp_gate["description"]=fields.desc_box
- formspec= stargate.get_formspec(player_name,"main")
- stargate_network["players"][player_name]["formspec"]=formspec
- minetest.show_formspec(player_name, "stargate_main", formspec)
- minetest.sound_play("click", {to_player=player_name, gain = 0.5})
- return
- end
-
- -- page controls
- local start=math.floor(stargate_network["players"][player_name]["current_index"]/24 +1 )
- local start_i=start
- local pagemax = math.floor(((stargate_network["players"][player_name]["own_gates_count"]-1) / 24) + 1)
-
- if fields.page_left then
- minetest.sound_play("paperflip2", {to_player=player_name, gain = 1.0})
- start_i = start_i - 1
- if start_i < 1 then start_i = 1 end
- if not (start_i == start) then
- stargate_network["players"][player_name]["current_index"] = (start_i-1)*24
- formspec = stargate.get_formspec(player_name,"main")
- stargate_network["players"][player_name]["formspec"] = formspec
- minetest.show_formspec(player_name, "stargate_main", formspec)
- end
- end
- if fields.page_right then
- minetest.sound_play("paperflip2", {to_player=player_name, gain = 1.0})
- start_i = start_i + 1
- if start_i > pagemax then start_i = pagemax end
- if not (start_i == start) then
- stargate_network["players"][player_name]["current_index"] = (start_i-1)*24
- formspec = stargate.get_formspec(player_name,"main")
- stargate_network["players"][player_name]["formspec"] = formspec
- minetest.show_formspec(player_name, "stargate_main", formspec)
- end
- end
-
- if fields.remove_dest then
- minetest.sound_play("click", {to_player=player_name, gain = 0.5})
- temp_gate["destination"]=nil
- temp_gate["destination_description"]=nil
- formspec = stargate.get_formspec(player_name,"main")
- stargate_network["players"][player_name]["formspec"] = formspec
- minetest.show_formspec(player_name, "stargate_main", formspec)
- end
-
- if fields.save_changes then
- minetest.sound_play("click", {to_player=player_name, gain = 0.5})
- local meta = minetest.env:get_meta(temp_gate["pos"])
- local infotext=""
- current_gate["type"]=temp_gate["type"]
- current_gate["description"]=temp_gate["description"]
- current_gate["pos"]={}
- current_gate["pos"].x=temp_gate["pos"].x
- current_gate["pos"].y=temp_gate["pos"].y
- current_gate["pos"].z=temp_gate["pos"].z
- current_gate["dest"]=temp_gate["dest"]
- if temp_gate["destination"] then
- current_gate["destination"]={}
- current_gate["destination"].x=temp_gate["destination"].x
- current_gate["destination"].y=temp_gate["destination"].y
- current_gate["destination"].z=temp_gate["destination"].z
- current_gate["destination_description"]=temp_gate["destination_description"]
- current_gate["destination_dir"]=temp_gate["destination_dir"]
- else
- current_gate["destination"]=nil
- end
- if current_gate["destination"] then
- activateGate (current_gate["pos"])
- else
- deactivateGate (current_gate["pos"])
- end
- if current_gate["type"]=="private" then infotext="Private" else infotext="Public" end
- infotext=infotext.." Gate: "..current_gate["description"].."\n"
- infotext=infotext.."Owned by "..player_name.."\n"
- if current_gate["destination"] then
- infotext=infotext.."Destination: ("..current_gate["destination"].x..","..current_gate["destination"].y..","..current_gate["destination"].z..") "
- infotext=infotext..current_gate["destination_description"]
- end
- meta:set_string("infotext",infotext)
- if stargate.save_data(player_name)==nil then
- print ("[stargate] Couldnt update network file!")
- end
- end
-
- if fields.discard_changes then
- minetest.sound_play("click", {to_player=player_name, gain = 0.5})
- end
-
- local list_index=stargate_network["players"][player_name]["current_index"]
- local i
- for i=0,23,1 do
- local button="list_button"..i+list_index
- if fields[button] then
- minetest.sound_play("click", {to_player=player_name, gain = 1.0})
- local gate=stargate_network["players"][player_name]["temp_gate"]
- local dest_gate
- if stargate_network["players"][player_name]["dest_type"] == "own" then
- dest_gate=stargate_network["players"][player_name]["own_gates"][list_index+i+1]
- else
- dest_gate=stargate_network["players"][player_name]["public_gates"][list_index+i+1]
- end
- gate["destination"]={}
- gate["destination"].x=dest_gate["pos"].x
- gate["destination"].y=dest_gate["pos"].y
- gate["destination"].z=dest_gate["pos"].z
- gate["destination_description"]=dest_gate["description"]
- gate["destination_dir"]=dest_gate["dir"]
- formspec = stargate.get_formspec(player_name,"main")
- stargate_network["players"][player_name]["formspec"] = formspec
- minetest.show_formspec(player_name, "stargate_main", formspec)
- end
- end
-end)