+++ /dev/null
-minetest.register_craft({
- output = 'technic:deployer_off 1',
- recipe = {
- {'default:wood', 'default:chest','default:wood'},
- {'default:stone', 'mesecons:piston','default:stone'},
- {'default:stone', 'mesecons:mesecon','default:stone'},
-
- }
-})
-
-deployer_signal_on = function(pos, node)
- local pos1={}
- pos1.x=pos.x
- pos1.y=pos.y
- pos1.z=pos.z
- if node.param2==3 then pos1.x=pos1.x+1 end
- if node.param2==2 then pos1.z=pos1.z+1 end
- if node.param2==1 then pos1.x=pos1.x-1 end
- if node.param2==0 then pos1.z=pos1.z-1 end
-
- if node.name == "technic:deployer_off" then
- local node1=minetest.env:get_node(pos1)
- if node1.name == "air" then
- hacky_swap_node(pos,"technic:deployer_on")
- nodeupdate(pos)
- local meta = minetest.env:get_meta(pos);
- local inv = meta:get_inventory()
- local i=0
- for _,stack in ipairs(inv:get_list("main")) do
- i=i+1
- if stack:get_name() ~=nil and minetest.registered_nodes[stack:get_name()]~=nil then
- node1={name=stack:get_name(), param1=0, param2=node.param2}
- minetest.env:place_node(pos1,node1)
- stack:take_item(1);
- inv:set_stack("main", i, stack)
- return
- end
- end
- end
- end
-end
-
-deployer_signal_off = function(pos, node)
- if node.name == "technic:deployer_on" then
- hacky_swap_node(pos,"technic:deployer_off")
- nodeupdate(pos)
- end
-end
-
-minetest.register_node("technic:deployer_off", {
- description = "Deployer",
- tile_images = {"technic_deployer_top.png","technic_deployer_bottom.png","technic_deployer_side2.png","technic_deployer_side1.png",
- "technic_deployer_back.png","technic_deployer_front_off.png"},
- is_ground_content = true,
- paramtype2 = "facedir",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, tubedevice_receiver=1},
- mesecons = {effector={action_on=deployer_signal_on}},
- tube={insert_object=function(pos,node,stack,direction)
- local meta=minetest.env:get_meta(pos)
- local inv=meta:get_inventory()
- return inv:add_item("main",stack)
- end,
- can_insert=function(pos,node,stack,direction)
- local meta=minetest.env:get_meta(pos)
- local inv=meta:get_inventory()
- return inv:room_for_item("main",stack)
- end,
- input_inventory="main"},
- sounds = default.node_sound_stone_defaults(),
- on_construct = function(pos)
- local meta = minetest.env:get_meta(pos)
- meta:set_string("formspec",
- "invsize[8,9;]"..
- "label[0,0;Deployer]"..
- "list[current_name;main;4,1;3,3;]"..
- "list[current_player;main;0,5;8,4;]")
- meta:set_string("infotext", "Deployer")
- local inv = meta:get_inventory()
- inv:set_size("main", 3*3)
- end,
-
- can_dig = function(pos,player)
- local meta = minetest.env:get_meta(pos);
- local inv = meta:get_inventory()
- if not inv:is_empty("main") then
- return false
- end
- return true
- end,
-
-})
-
-minetest.register_node("technic:deployer_on", {
- description = "Deployer",
- tile_images = {"technic_deployer_top.png","technic_deployer_bottom.png","technic_deployer_side2.png","technic_deployer_side1.png",
- "technic_deployer_back.png","technic_deployer_front_on.png"},
- is_ground_content = true,
- paramtype2 = "facedir",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, tubedevice_receiver=1,not_in_creative_inventory=1},
- mesecons = {effector={action_off=deployer_signal_off}},
- tube={insert_object=function(pos,node,stack,direction)
- local meta=minetest.env:get_meta(pos)
- local inv=meta:get_inventory()
- return inv:add_item("main",stack)
- end,
- can_insert=function(pos,node,stack,direction)
- local meta=minetest.env:get_meta(pos)
- local inv=meta:get_inventory()
- return inv:room_for_item("main",stack)
- end,
- input_inventory="main"},
- sounds = default.node_sound_stone_defaults(),
-})
+++ /dev/null
-minetest.register_craft({
- output = 'technic:nodebreaker_off 1',
- recipe = {
- {'default:wood', 'default:pick_mese','default:wood'},
- {'default:stone', 'mesecons:piston','default:stone'},
- {'default:stone', 'mesecons:mesecon','default:stone'},
-
- }
-})
-
-node_breaker_on = function(pos, node)
- if node.name == "technic:nodebreaker_off" then
- hacky_swap_node(pos,"technic:nodebreaker_on")
- break_node (pos,node.param2)
- nodeupdate(pos)
- end
-end
-
-node_breaker_off = function(pos, node)
- if node.name == "technic:nodebreaker_on" then
- hacky_swap_node(pos,"technic:nodebreaker_off")
- nodeupdate(pos)
- end
-end
-
-minetest.register_node("technic:nodebreaker_off", {
- description = "Node Breaker",
- tile_images = {"technic_nodebreaker_top_off.png","technic_nodebreaker_bottom_off.png","technic_nodebreaker_side2_off.png","technic_nodebreaker_side1_off.png",
- "technic_nodebreaker_back.png","technic_nodebreaker_front_off.png"},
- is_ground_content = true,
- paramtype2 = "facedir",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1},
- mesecons= {effector={action_on=node_breaker_on, action_off=node_breaker_off}},
- sounds = default.node_sound_stone_defaults(),
- on_construct = function(pos)
- local meta = minetest.env:get_meta(pos)
- end,
-
-})
-
-minetest.register_node("technic:nodebreaker_on", {
- description = "Node Breaker",
- tile_images = {"technic_nodebreaker_top_on.png","technic_nodebreaker_bottom_on.png","technic_nodebreaker_side2_on.png","technic_nodebreaker_side1_on.png",
- "technic_nodebreaker_back.png","technic_nodebreaker_front_on.png"},
- mesecons= {effector={action_on=node_breaker_on, action_off=node_breaker_off}},
- is_ground_content = true,
- paramtype2 = "facedir",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1,not_in_creative_inventory=1},
- sounds = default.node_sound_stone_defaults(),
-})
-
-
-function break_node (pos,n_param)
- local pos1={}
- local pos2={}
- pos1.x=pos.x
- pos1.y=pos.y
- pos1.z=pos.z
- pos2.x=pos.x
- pos2.y=pos.y
- pos2.z=pos.z
-
- --param2 3=x+ 1=x- 2=z+ 0=z-
- local x_velocity=0
- local z_velocity=0
-
- if n_param==3 then pos2.x=pos2.x+1 pos1.x=pos1.x-1 x_velocity=-1 end
- if n_param==2 then pos2.z=pos2.z+1 pos1.z=pos1.z-1 z_velocity=-1 end
- if n_param==1 then pos2.x=pos2.x-1 pos1.x=pos1.x+1 x_velocity=1 end
- if n_param==0 then pos2.z=pos2.z-1 pos1.x=pos1.z+1 z_velocity=1 end
-
- local node=minetest.env:get_node(pos2)
- if node.name == "air" then return nil end
- if node.name == "default:lava_source" then return nil end
- if node.name == "default:lava_flowing" then return nil end
- if node.name == "default:water_source" then minetest.env:remove_node(pos2) return nil end
- if node.name == "default:water_flowing" then minetest.env:remove_node(pos2) return nil end
- if node.name == "ignore" then minetest.env:remove_node(pos2) return nil end
- local drops = minetest.get_node_drops(node.name, "default:pick_mese")
- local _, dropped_item
- for _, dropped_item in ipairs(drops) do
- local item1=tube_item({x=pos.x,y=pos.y,z=pos.z},dropped_item)
- item1:get_luaentity().start_pos = {x=pos.x,y=pos.y,z=pos.z}
- item1:setvelocity({x=x_velocity, y=0, z=z_velocity})
- item1:setacceleration({x=0, y=0, z=0})
- end
- minetest.env:remove_node(pos2)
-end
-