added a mv grinder
authorJonathan Raphael Joachim Kolberg <bulldog98@freenet.de>
Fri, 19 Jul 2013 08:58:38 +0000 (10:58 +0200)
committerJonathan Raphael Joachim Kolberg <bulldog98@freenet.de>
Fri, 19 Jul 2013 08:58:38 +0000 (10:58 +0200)
technic/machines/mv/grinder.lua [new file with mode: 0644]
technic/machines/mv/init.lua

diff --git a/technic/machines/mv/grinder.lua b/technic/machines/mv/grinder.lua
new file mode 100644 (file)
index 0000000..a8ba7ac
--- /dev/null
@@ -0,0 +1,292 @@
+-- MV grinder
+
+minetest.register_craft({
+       output = 'technic:mv_grinder',
+       recipe = {
+               {'technic:stainless_steel_ingot', 'technic:grinder', 'technic:stainless_steel_ingot'},
+               {'pipeworks:tube_000000', 'technic:mv_transformer', 'pipeworks:tube_000000'},
+               {'technic:stainless_steel_ingot', 'technic:mv_cable', 'technic:stainless_steel_ingot'},
+       }
+})
+minetest.register_craftitem("technic:mv_grinder", {
+       description = "MV Grinder",
+       stack_max = 99,
+})
+
+local mv_grinder_formspec =
+   "invsize[8,10;]"..
+   "list[current_name;src;3,1;1,1;]"..
+   "list[current_name;dst;5,1;2,2;]"..
+   "list[current_player;main;0,6;8,4;]"..
+   "label[0,0;MV Grinder]"..
+   "list[current_name;upgrade1;1,4;1,1;]"..
+   "list[current_name;upgrade2;2,4;1,1;]"..
+   "label[1,5;Upgrade Slots]"
+
+minetest.register_node(
+"technic:mv_grinder",
+{
+       description = "MV Grinder",
+       tiles = {"technic_mv_grinder_top.png", "technic_mv_grinder_bottom.png", "technic_mv_grinder_side.png",
+                       "technic_mv_grinder_side.png", "technic_mv_grinder_side.png", "technic_mv_grinder_front.png"},
+       paramtype2 = "facedir",
+       groups = {cracky=2, tubedevice=1,tubedevice_receiver=1,},
+       tube={insert_object=function(pos,node,stack,direction)
+                       local meta=minetest.env:get_meta(pos)
+                       local inv=meta:get_inventory()
+                       return inv:add_item("src",stack)
+               end,
+               can_insert=function(pos,node,stack,direction)
+                       local meta=minetest.env:get_meta(pos)
+                       local inv=meta:get_inventory()
+                       return inv:room_for_item("src",stack)
+               end,
+       },
+       legacy_facedir_simple = true,
+       sounds = default.node_sound_wood_defaults(),
+       on_construct = function(pos)
+               local meta = minetest.env:get_meta(pos)
+               meta:set_string("infotext", "MV Grinder")
+               meta:set_float("technic_mv_power_machine", 1)
+               meta:set_int("tube_time",  0)
+               meta:set_string("formspec", mv_grinder_formspec)
+               local inv = meta:get_inventory()
+               inv:set_size("src", 1)
+               inv:set_size("dst", 4)
+               inv:set_size("upgrade1", 1)
+               inv:set_size("upgrade2", 1)
+       end,
+       can_dig = function(pos,player)
+               local meta = minetest.env:get_meta(pos);
+               local inv = meta:get_inventory()
+               if not inv:is_empty("src") or not inv:is_empty("dst") or not inv:is_empty("upgrade1") or not inv:is_empty("upgrade2") then
+                       minetest.chat_send_player(player:get_player_name(), "Machine cannot be removed because it is not empty");
+                       return false
+               else
+                       return true
+               end
+       end,
+})
+
+minetest.register_node(
+       "technic:mv_grinder_active",
+       {
+               description = "Grinder",
+               tiles = {"technic_mv_grinder_top.png", "technic_mv_grinder_bottom.png", "technic_mv_grinder_side.png",
+                       "technic_mv_grinder_side.png", "technic_mv_grinder_side.png", "technic_mv_grinder_front_active.png"},
+               paramtype2 = "facedir",
+               groups = {cracky=2,tubedevice=1,tubedevice_receiver=1,not_in_creative_inventory=1},
+               tube={  insert_object=function(pos,node,stack,direction)
+                               local meta=minetest.env:get_meta(pos)
+                               local inv=meta:get_inventory()
+                               return inv:add_item("src",stack)
+                       end,
+                       can_insert=function(pos,node,stack,direction)
+                               local meta=minetest.env:get_meta(pos)
+                               local inv=meta:get_inventory()
+                               return inv:room_for_item("src",stack)
+                       end,
+               },
+               legacy_facedir_simple = true,
+               sounds = default.node_sound_wood_defaults(),
+               can_dig = function(pos,player)
+                       local meta = minetest.env:get_meta(pos);
+                       local inv = meta:get_inventory()
+                       if not inv:is_empty("src") or not inv:is_empty("dst") or not inv:is_empty("upgrade1") or not inv:is_empty("upgrade2") then
+                               minetest.chat_send_player(player:get_player_name(), "Machine cannot be removed because it is not empty");
+                               return false
+                       else
+                               return true
+                       end
+               end,
+               -- These three makes sure upgrades are not moved in or out while the grinder is active.
+               allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+                       if listname == "src" or listname == "dst" then
+                               return 99
+                       else
+                               return 0 -- Disallow the move
+                       end
+               end,
+               allow_metadata_inventory_take = function(pos, listname, index, stack, player)
+                       if listname == "src" or listname == "dst" then
+                               return 99
+                       else
+                               return 0 -- Disallow the move
+                       end
+               end,
+               allow_metadata_inventory_move = function(pos, from_list, to_list, to_list, to_index, count, player)
+                       return 0
+               end,
+       })
+
+local send_grinded_items = function(pos,x_velocity,z_velocity)
+       -- Send items on their way in the pipe system.
+       local meta=minetest.env:get_meta(pos) 
+       local inv = meta:get_inventory()
+       local i=0
+       for _,stack in ipairs(inv:get_list("dst")) do
+               i=i+1
+               if stack then
+                       local item0=stack:to_table()
+                       if item0 then 
+                               item0["count"]="1"
+                               local item1=tube_item({x=pos.x,y=pos.y,z=pos.z},item0)
+                               item1:get_luaentity().start_pos = {x=pos.x,y=pos.y,z=pos.z}
+                               item1:setvelocity({x=x_velocity, y=0, z=z_velocity})
+                               item1:setacceleration({x=0, y=0, z=0})
+                               stack:take_item(1);
+                               inv:set_stack("dst", i, stack)
+                               return
+                       end
+               end
+       end
+end
+
+minetest.register_abm(
+       { nodenames = {"technic:mv_grinder","technic:mv_grinder_active"},
+       interval = 1,
+       chance   = 1,
+       action = function(pos, node, active_object_count, active_object_count_wider)
+               -- Run a machine through its states. Takes the same arguments as the ABM action
+               -- and adds the machine's states and any extra data which is needed by the machine.
+               -- A machine is characterized by running through a set number of states (usually 2:
+               -- Idle and active) in some order. A state decides when to move to the next one
+               -- and the machine only changes state if it is powered correctly.
+               -- The machine will automatically shut down if disconnected from power in some fashion.
+               local meta         = minetest.env:get_meta(pos)
+               local eu_input     = meta:get_int("MV_EU_input")
+               local state        = meta:get_int("state")
+               local next_state   = state
+
+               -- Machine information
+               local machine_name         = "MV Grinder"
+               local machine_node         = "technic:mv_grinder"
+               local machine_state_demand = { 50, 600, 450, 300 }
+
+               -- Setup meta data if it does not exist. state is used as an indicator of this
+               if state == 0 then
+                       meta:set_int("state", 1)
+                       meta:set_int("MV_EU_demand", machine_state_demand[1])
+                       meta:set_int("MV_EU_input", 0)
+                       return
+               end
+       
+               -- Power off automatically if no longer connected to a switching station
+               technic.switching_station_timeout_count(pos, "MV")
+       
+               -- State machine
+               if eu_input == 0 then
+                       -- unpowered - go idle
+                       hacky_swap_node(pos, machine_node)
+                       meta:set_string("infotext", machine_name.." Unpowered")
+                       next_state = 1
+               elseif eu_input == machine_state_demand[state] then
+                       -- Powered - do the state specific actions
+               
+                       local inv    = meta:get_inventory()
+                       local empty  = inv:is_empty("src")
+                       
+                       -- get the names of the upgrades
+                       local upg_item1
+                       local upg_item1_name=""
+                       local upg_item2
+                       local upg_item2_name=""
+                       local srcstack = inv:get_stack("upgrade1", 1)
+                       if  srcstack then upg_item1=srcstack:to_table() end
+                       srcstack = inv:get_stack("upgrade2", 1)
+                       if  srcstack then upg_item2=srcstack:to_table() end
+                       if upg_item1 then upg_item1_name=upg_item1.name end
+                       if upg_item2 then upg_item2_name=upg_item2.name end
+
+                       -- Save some power by installing battery upgrades. Fully upgraded makes this
+                       -- furnace use the same amount of power as the LV version
+                       local EU_saving_upgrade = 0
+                       if upg_item1_name=="technic:battery" then EU_saving_upgrade = EU_saving_upgrade + 1 end
+                       if upg_item2_name=="technic:battery" then EU_saving_upgrade = EU_saving_upgrade + 1 end
+
+                       -- Tube loading speed can be upgraded using control logic units
+                       local tube_speed_upgrade = 0
+                       if upg_item1_name=="technic:control_logic_unit" then tube_speed_upgrade = tube_speed_upgrade + 1 end
+                       if upg_item2_name=="technic:control_logic_unit" then tube_speed_upgrade = tube_speed_upgrade + 1 end
+
+                       -- Handle pipeworks (consumes tube_speed_upgrade)
+                       local pos1={x=pos.x, y=pos.y, z=pos.z}
+                       local x_velocity=0
+                       local z_velocity=0
+
+                       -- Output is on the left side of the furnace
+                       if node.param2==3 then pos1.z=pos1.z-1 z_velocity =-1 end
+                       if node.param2==2 then pos1.x=pos1.x-1 x_velocity =-1 end
+                       if node.param2==1 then pos1.z=pos1.z+1 z_velocity = 1 end
+                       if node.param2==0 then pos1.x=pos1.x+1 x_velocity = 1 end
+
+                       local output_tube_connected = false
+                       local meta1 = minetest.env:get_meta(pos1) 
+                       if meta1:get_int("tubelike") == 1 then
+                               output_tube_connected=true
+                       end
+                       tube_time = meta:get_int("tube_time")
+                       tube_time = tube_time + tube_speed_upgrade
+                       if tube_time > 3 then
+                               tube_time = 0
+                               if output_tube_connected then
+                                       send_grinded_items(pos,x_velocity,z_velocity)
+                               end
+                       end
+                       meta:set_int("tube_time", tube_time)
+
+                       -- The machine shuts down if we have nothing to grind and no tube is connected
+                       -- or if we have nothing to send with a tube connected.
+                       if    (not output_tube_connected and inv:is_empty("src"))
+                       or (    output_tube_connected and inv:is_empty("dst")) then
+                               next_state = 1
+                       end
+
+                       if state == 1 then
+                               hacky_swap_node(pos, machine_node)
+                               meta:set_string("infotext", machine_name.." Idle")
+
+                               local result = technic.get_grinder_recipe(inv:get_stack("src", 1))
+                               if not empty and result and inv:room_for_item("dst",result) then
+                                       meta:set_int("src_time", 0)
+                                       next_state = 2+EU_saving_upgrade
+                               end
+
+                       elseif state == 2 or state == 3 or state == 4 then
+                               hacky_swap_node(pos, machine_node.."_active")
+                               meta:set_string("infotext", machine_name.." Active")
+
+                               if empty then
+                                       next_state = 1
+                               else
+                                       meta:set_int("src_time", meta:get_int("src_time") + 1)
+                                       if meta:get_int("src_time") == 4 then -- 4 ticks per output
+                                               -- check if there's room for output in "dst" list
+                                               local result = technic.get_grinder_recipe(inv:get_stack("src", 1))
+
+                                               meta:set_int("src_time", 0)
+                                               if inv:room_for_item("dst",result) then
+                                                       -- take stuff from "src" list
+                                                       srcstack = inv:get_stack("src", 1)
+                                                       srcstack:take_item()
+                                                       inv:set_stack("src", 1, srcstack)
+                                                       -- Put result in "dst" list
+                                                       inv:add_item("dst", result)
+                                               else
+                                                       -- all full: go idle
+                                                       next_state = 1
+                                               end
+                                       end
+                               end
+                       end
+               end
+               -- Change state?
+               if next_state ~= state then
+                       meta:set_int("MV_EU_demand", machine_state_demand[next_state])
+                       meta:set_int("state", next_state)
+               end
+       end
+})
+
+technic.register_MV_machine ("technic:mv_grinder","RE")
+technic.register_MV_machine ("technic:mv_grinder_active","RE")
\ No newline at end of file
index 1e1147c1701131e857a59ad175c7b59ba862709d..d4328cef96fee7d369677b9848fbbc1f9cb6c050 100644 (file)
@@ -5,6 +5,7 @@ dofile(path.."/battery_box.lua")
 dofile(path.."/solar_array.lua")
 dofile(path.."/electric_furnace.lua")
 dofile(path.."/alloy_furnace.lua")
+dofile(path.."/grinder.lua")
 
 -- The power radiator supplies appliances with inductive coupled power:
 -- Lighting and associated textures is taken directly from VanessaE's homedecor and made electric.