-- Enable the various kinds of trees.
-moretrees.enable_apple_tree = true
-moretrees.enable_oak = true
-moretrees.enable_sequoia = true
-moretrees.enable_palm = true
-moretrees.enable_pine = true
-moretrees.enable_rubber_tree = true
-moretrees.enable_willow = true
-moretrees.enable_birch = true
-moretrees.enable_spruce = true
-moretrees.enable_jungle_tree = true
-moretrees.enable_fir = true
-moretrees.enable_beech = false
+moretrees.enable_apple_tree = true
+moretrees.enable_oak = true
+moretrees.enable_sequoia = true
+moretrees.enable_palm = true
+moretrees.enable_pine = true
+moretrees.enable_rubber_tree = true
+moretrees.enable_willow = true
+moretrees.enable_birch = true
+moretrees.enable_spruce = true
+moretrees.enable_jungle_tree = true
+moretrees.enable_fir = true
+moretrees.enable_beech = false
+
+-- Set this to true to allow usage of the stairsplus mod in moreblocks
+
+moretrees.enable_stairsplus = true
-- Set this to true to enable leaf decay of all trees except the default ones.
-moretrees.enable_leafdecay = true
+moretrees.enable_leafdecay = true
-- Enable this one if you want this mod's leafdecay code to affect the old
-- default trees too; this setting is independent of the one above. You'll
-- you enable this, otherwise you'll have two sets of leaf decay code running
-- at the same time, which will just waste CPU for no benefit.
-moretrees.enable_default_leafdecay = true
+moretrees.enable_default_leafdecay = true
-- Enable this if you want moretrees to redefine default apples so that they
-- fall when leaves decay/are dug.
-moretrees.enable_redefine_apple = true
+moretrees.enable_redefine_apple = true
-- various settings to configure leaf decay in general.
-moretrees.leafdecay_delay = 2
-moretrees.leafdecay_chance = 200
-moretrees.leafdecay_radius = 5
+moretrees.leafdecay_delay = 2
+moretrees.leafdecay_chance = 200
+moretrees.leafdecay_radius = 5
-moretrees.palm_leafdecay_radius = 12
+moretrees.palm_leafdecay_radius = 12
-moretrees.default_leafdecay_delay = 3
-moretrees.default_leafdecay_chance = 100
-moretrees.default_leafdecay_radius = 4
+moretrees.default_leafdecay_delay = 3
+moretrees.default_leafdecay_chance = 100
+moretrees.default_leafdecay_radius = 4
-- Change these settings if you want default trees to be gradually cut down
-- above the elevation where firs normally generate.
-moretrees.firs_remove_default_trees = false
-moretrees.firs_remove_interval = 2
-moretrees.firs_remove_chance = 150
+moretrees.firs_remove_default_trees = false
+moretrees.firs_remove_interval = 2
+moretrees.firs_remove_chance = 150
-- Sapling settings
-moretrees.sapling_interval = 500
-moretrees.sapling_chance = 20
+moretrees.sapling_interval = 500
+moretrees.sapling_chance = 20
},
})
- register_stair(
- "moretrees",
- treename.."_trunk",
- "moretrees:"..treename.."_trunk",
- { snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2, not_in_creative_inventory=1, tree_stair=1 },
- { "moretrees_"..treename.."_trunk_top.png",
- "moretrees_"..treename.."_trunk_top.png",
- "moretrees_"..treename.."_trunk.png"
- },
- treedesc.." Trunk",
- treename.."_trunk",
- 0
- )
-
- register_slab(
- "moretrees",
- treename.."_trunk",
- "moretrees:"..treename.."_trunk",
- { snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2, not_in_creative_inventory=1, tree_slab=1 },
- { "moretrees_"..treename.."_trunk_top.png",
- "moretrees_"..treename.."_trunk_top.png",
- "moretrees_"..treename.."_trunk.png"
- },
- treedesc.." Trunk",
- treename.."_trunk",
- 0
- )
-
- register_panel(
- "moretrees",
- treename.."_trunk",
- "moretrees:"..treename.."_trunk",
- { snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2, not_in_creative_inventory=1, tree_panel=1 },
- { "moretrees_"..treename.."_trunk_top.png",
- "moretrees_"..treename.."_trunk_top.png",
- "moretrees_"..treename.."_trunk.png"
- },
- treedesc.." Trunk",
- treename.."_trunk",
- 0
- )
-
- register_micro(
- "moretrees",
- treename.."_trunk",
- "moretrees:"..treename.."_trunk",
- { snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2, not_in_creative_inventory=1, tree_micro=1 },
- { "moretrees_"..treename.."_trunk_top.png",
- "moretrees_"..treename.."_trunk_top.png",
- "moretrees_"..treename.."_trunk.png"
- },
- treedesc.." Trunk",
- treename.."_trunk",
- 0
- )
-
- register_stair(
- "moretrees",
- treename.."_planks",
- "moretrees:"..treename.."_planks",
- { snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3, not_in_creative_inventory=1, wood_stair=1 },
- { "moretrees_"..treename.."_wood.png" },
- treedesc.." Planks",
- treename.."_planks",
- 0
- )
-
- register_slab(
- "moretrees",
- treename.."_planks",
- "moretrees:"..treename.."_planks",
- { snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3, not_in_creative_inventory=1, wood_slab=1 },
- { "moretrees_"..treename.."_wood.png" },
- treedesc.." Planks",
- treename.."_planks",
- 0
- )
-
- register_panel(
- "moretrees",
- treename.."_planks",
- "moretrees:"..treename.."_planks",
- { snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3, not_in_creative_inventory=1, wood_panel=1 },
- { "moretrees_"..treename.."_wood.png" },
- treedesc.." Planks",
- treename.."_planks",
- 0
- )
-
- register_micro(
- "moretrees",
- treename.."_planks",
- "moretrees:"..treename.."_planks",
- { snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3, not_in_creative_inventory=1, wood_micro=1 },
- { "moretrees_"..treename.."_wood.png" },
- treedesc.." Planks",
- treename.."_planks",
- 0
- )
-
-
- table.insert(circular_saw.known_stairs, "moretrees:"..treename.."_trunk")
- table.insert(circular_saw.known_stairs, "moretrees:"..treename.."_planks")
-
+ if minetest.get_modpath("moreblocks") and moretrees.enable_stairsplus then
+
+ register_stair(
+ "moretrees",
+ treename.."_trunk",
+ "moretrees:"..treename.."_trunk",
+ { snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2, not_in_creative_inventory=1, tree_stair=1 },
+ { "moretrees_"..treename.."_trunk_top.png",
+ "moretrees_"..treename.."_trunk_top.png",
+ "moretrees_"..treename.."_trunk.png"
+ },
+ treedesc.." Trunk",
+ treename.."_trunk",
+ 0
+ )
+
+ register_slab(
+ "moretrees",
+ treename.."_trunk",
+ "moretrees:"..treename.."_trunk",
+ { snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2, not_in_creative_inventory=1, tree_slab=1 },
+ { "moretrees_"..treename.."_trunk_top.png",
+ "moretrees_"..treename.."_trunk_top.png",
+ "moretrees_"..treename.."_trunk.png"
+ },
+ treedesc.." Trunk",
+ treename.."_trunk",
+ 0
+ )
+
+ register_panel(
+ "moretrees",
+ treename.."_trunk",
+ "moretrees:"..treename.."_trunk",
+ { snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2, not_in_creative_inventory=1, tree_panel=1 },
+ { "moretrees_"..treename.."_trunk_top.png",
+ "moretrees_"..treename.."_trunk_top.png",
+ "moretrees_"..treename.."_trunk.png"
+ },
+ treedesc.." Trunk",
+ treename.."_trunk",
+ 0
+ )
+
+ register_micro(
+ "moretrees",
+ treename.."_trunk",
+ "moretrees:"..treename.."_trunk",
+ { snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2, not_in_creative_inventory=1, tree_micro=1 },
+ { "moretrees_"..treename.."_trunk_top.png",
+ "moretrees_"..treename.."_trunk_top.png",
+ "moretrees_"..treename.."_trunk.png"
+ },
+ treedesc.." Trunk",
+ treename.."_trunk",
+ 0
+ )
+
+ register_stair(
+ "moretrees",
+ treename.."_planks",
+ "moretrees:"..treename.."_planks",
+ { snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3, not_in_creative_inventory=1, wood_stair=1 },
+ { "moretrees_"..treename.."_wood.png" },
+ treedesc.." Planks",
+ treename.."_planks",
+ 0
+ )
+
+ register_slab(
+ "moretrees",
+ treename.."_planks",
+ "moretrees:"..treename.."_planks",
+ { snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3, not_in_creative_inventory=1, wood_slab=1 },
+ { "moretrees_"..treename.."_wood.png" },
+ treedesc.." Planks",
+ treename.."_planks",
+ 0
+ )
+
+ register_panel(
+ "moretrees",
+ treename.."_planks",
+ "moretrees:"..treename.."_planks",
+ { snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3, not_in_creative_inventory=1, wood_panel=1 },
+ { "moretrees_"..treename.."_wood.png" },
+ treedesc.." Planks",
+ treename.."_planks",
+ 0
+ )
+
+ register_micro(
+ "moretrees",
+ treename.."_planks",
+ "moretrees:"..treename.."_planks",
+ { snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3, not_in_creative_inventory=1, wood_micro=1 },
+ { "moretrees_"..treename.."_wood.png" },
+ treedesc.." Planks",
+ treename.."_planks",
+ 0
+ )
+
+
+ table.insert(circular_saw.known_stairs, "moretrees:"..treename.."_trunk")
+ table.insert(circular_saw.known_stairs, "moretrees:"..treename.."_planks")
+ end
end
if (fruit ~= nil) then