-- default GUI page
stargate.default_page = "main"
-stargate.players={}
+stargate_network["players"]={}
stargate.current_page={}
-stargate.save_data = function()
- local data = minetest.serialize( stargate_network )
- local path = minetest.get_worldpath().."/mod_stargate.data"
+stargate.save_data = function(table_pointer)
+ local data = minetest.serialize( stargate_network[table_pointer] )
+ local path = minetest.get_worldpath().."/stargate_"..table_pointer..".data"
local file = io.open( path, "w" )
if( file ) then
file:write( data )
end
end
-stargate.restore_data = function()
- local path = minetest.get_worldpath().."/mod_stargate.data"
+stargate.restore_data = function(table_pointer)
+ local path = minetest.get_worldpath().."/stargate_"..table_pointer..".data"
local file = io.open( path, "r" )
if( file ) then
local data = file:read("*all")
- stargate_network = minetest.deserialize( data )
+ stargate_network[table_pointer] = minetest.deserialize( data )
file:close()
return true
else return nil
end
-- load Stargates network data
-if stargate.restore_data()==nil then
- print ("[stargate] network data not found. Creating new file.")
- if stargate.save_data()==nil then
- print ("[stargate] Cannot load nor create new file!")
- --crash or something here?
- else
- print ("[stargate] New data file created.")
+if stargate.restore_data("registered_players") ~= nil then
+ print(dump(stargate_network["registered_players"]))
+ for __,tab in ipairs(stargate_network["registered_players"]) do
+ if stargate.restore_data(tab["player_name"]) == nil then
+ print ("[stargate] Error loading data!")
+ end
end
+else
+ print ("[stargate] Error loading data! Creating new file.")
+ stargate_network["registered_players"]={}
+ stargate.save_data("registered_players")
+ print(dump(stargate_network["registered_players"]))
end
-- register_on_joinplayer
minetest.register_on_joinplayer(function(player)
local player_name = player:get_player_name()
- stargate.players[player_name]={}
- stargate.players[player_name]["formspec"]=""
- stargate.players[player_name]["current_page"]=stargate.default_page
- stargate.players[player_name]["own_gates"]={}
- stargate.players[player_name]["own_gates_count"]=0
- stargate.players[player_name]["public_gates"]={}
- stargate.players[player_name]["public_gates_count"]=0
+ local registered=nil
+ for __,tab in ipairs(stargate_network["registered_players"]) do
+ if tab["player_name"] == player_name then registered = true break end
+ end
+ if registered == nil then
+ local new={}
+ new["player_name"]=player_name
+ table.insert(stargate_network["registered_players"],new)
+ stargate.save_data("registered_players")
+ stargate.save_data(player_name)
+ end
+ stargate_network["players"][player_name]={}
+ stargate_network["players"][player_name]["formspec"]=""
+ stargate_network["players"][player_name]["current_page"]=stargate.default_page
+ stargate_network["players"][player_name]["own_gates"]={}
+ stargate_network["players"][player_name]["own_gates_count"]=0
+ stargate_network["players"][player_name]["public_gates"]={}
+ stargate_network["players"][player_name]["public_gates_count"]=0
+ stargate_network["players"][player_name]["current_index"]=0
end)
stargate.registerGate = function(player_name,pos)
new_gate["type"]="private"
new_gate["description"]=""
table.insert(stargate_network[player_name],new_gate)
- if stargate.save_data()==nil then
+ if stargate.save_data(player_name)==nil then
print ("[stargate] Couldnt update network file!")
end
end
break
end
end
- if stargate.save_data()==nil then
+ if stargate.save_data(player_name)==nil then
print ("[stargate] Couldnt update network file!")
end
end
local owner=meta:get_string("owner")
if player_name~=owner then return end
local current_gate=nil
- stargate.players[player_name]["own_gates"]={}
- stargate.players[player_name]["public_gates"]={}
+ stargate_network["players"][player_name]["own_gates"]={}
+ stargate_network["players"][player_name]["public_gates"]={}
local own_gates_count=0
for __,gates in ipairs(stargate_network[player_name]) do
if gates["pos"].x==pos.x and gates["pos"].y==pos.y and gates["pos"].z==pos.z then
current_gate=gates
else
own_gates_count=own_gates_count+1
- table.insert(stargate.players[player_name]["own_gates"],gates)
+ table.insert(stargate_network["players"][player_name]["own_gates"],gates)
end
end
- stargate.players[player_name]["own_gates_count"]=own_gates_count
+ stargate_network["players"][player_name]["own_gates_count"]=own_gates_count
if current_gate==nil then
print ("Gate not registered in network! Please remove it and place once again.")
return nil
end
- stargate.players[player_name]["current_index"]=0
- stargate.players[player_name]["current_gate"]=current_gate
- stargate.players[player_name]["dest_type"]="own"
+ stargate_network["players"][player_name]["current_index"]=0
+ stargate_network["players"][player_name]["current_gate"]=current_gate
+ stargate_network["players"][player_name]["dest_type"]="own"
local formspec=stargate.get_formspec(player_name,"main")
- stargate.players[player_name]["formspec"]=formspec
- minetest.show_formspec(player_name, "stargate:main", formspec)
+ stargate_network["players"][player_name]["formspec"]=formspec
+ print(dump(formspec))
+ if formspec ~=nil then minetest.show_formspec(player_name, "stargate_main", formspec) end
end
-- get_formspec
stargate.get_formspec = function(player_name,page)
- if player_name==nil then return "" end
- stargate.players[player_name]["current_page"]=page
- local current_gate=stargate.players[player_name]["current_gate"]
+ if player_name==nil then return nil end
+ stargate_network["players"][player_name]["current_page"]=page
+ local current_gate=stargate_network["players"][player_name]["current_gate"]
local formspec = "size[14,10]"
--background
formspec = formspec .."background[-0.19,-0.2,;14.38,10.55;ui_form_bg.png]"
formspec = formspec.."label[0,1.1;Destination: ]"
formspec = formspec.."label[0,1.7;Aviable destinations:]"
formspec = formspec.."image_button[3.5,1.8;.6,.6;toggle_icon.png;toggle_dest_type;]"
- formspec = formspec.."label[4,1.7;Type: "..stargate.players[player_name]["dest_type"].."]"
+ formspec = formspec.."label[4,1.7;Filter: "..stargate_network["players"][player_name]["dest_type"].."]"
if page=="main" then
formspec = formspec.."image_button[6.5,.6;.6,.6;pencil_icon.png;edit_desc;]"
formspec = formspec.."field[7.3,.7;5,1;desc_box;Edit gate description:;"..current_gate["description"].."]"
end
- local list_index=stargate.players[player_name]["current_index"]
- print(dump(stargate.players[player_name]["own_gates_count"]))
+ local list_index=stargate_network["players"][player_name]["current_index"]
local page=math.floor(list_index / (30) + 1)
- local pagemax = math.floor((stargate.players[player_name]["own_gates_count"]+1) / (30) + 1)
- for y=0,9,1 do
+ local pagemax = math.floor((stargate_network["players"][player_name]["own_gates_count"]+1) / (30) + 1)
+ for y=0,7,1 do
for x=0,2,1 do
- print(dump(list_index))
- print(dump(stargate.players[player_name]["own_gates"][list_index+1]))
- local gate_temp=stargate.players[player_name]["own_gates"][list_index+1]
+ local gate_temp=stargate_network["players"][player_name]["own_gates"][list_index+1]
if gate_temp then
- formspec = formspec.."image_button["..(x*5)..","..(4+y*.8)..";.6,.6;dot_icon.png;list_button"..list_index..";]"
- formspec = formspec.."label["..(x*5+.8)..","..(4+y*.8)..";("..gate_temp["pos"].x..","..gate_temp["pos"].y..","..gate_temp["pos"].z..")]"
+ formspec = formspec.."image_button["..(x*4.5)..","..(2.5+y*.9)..";.6,.6;stargate_icon.png;list_button"..list_index..";]"
+ formspec = formspec.."label["..(x*4.5+.5)..","..(2.3+y*.9)..";("..gate_temp["pos"].x..","..gate_temp["pos"].y..","..gate_temp["pos"].z..") "..gate_temp["type"].."]"
+ formspec = formspec.."label["..(x*4.5+.5)..","..(2.7+y*.9)..";"..gate_temp["description"].."]"
end
list_index=list_index+1
end
- end
+ end
+ formspec = formspec.."image_button[6.5,1.8;.6,.6;left_icon.png;page_left;]"
+ formspec = formspec.."image_button[6.9,1.8;.6,.6;right_icon.png;page_right;]"
+ formspec=formspec.."label[7.5,1.7;Page: "..page.." of "..pagemax.."]"
return formspec
end
-- register_on_player_receive_fields
minetest.register_on_player_receive_fields(function(player, formname, fields)
+ print(dump(formname))
+ --if formname ~= "stargate:main" then return end
local player_name = player:get_player_name()
- local current_gate=stargate.players[player_name]["current_gate"]
+ local current_gate=stargate_network["players"][player_name]["current_gate"]
local formspec
if fields.toggle_type then
if current_gate["type"] == "private" then
- current_gate["type"]="public"
- else current_gate["type"]="private" end
+ current_gate["type"] = "public"
+ else current_gate["type"] = "private" end
formspec= stargate.get_formspec(player_name,"main")
- stargate.players[player_name]["formspec"]=formspec
+ stargate_network["players"][player_name]["formspec"] = formspec
minetest.show_formspec(player_name, "stargate:main", formspec)
minetest.sound_play("click", {to_player=player_name, gain = 0.5})
return
end
if fields.toggle_dest_type then
- if stargate.players[player_name]["dest_type"] == "all own" then
- stargate.players[player_name]["dest_type"]="all public"
- else stargate.players[player_name]["dest_type"]="all own" end
- formspec= stargate.get_formspec(player_name,"main")
- stargate.players[player_name]["formspec"]=formspec
+ if stargate_network["players"][player_name]["dest_type"] == "all own" then
+ stargate_network["players"][player_name]["dest_type"] = "all public"
+ else stargate_network["players"][player_name]["dest_type"] = "all own" end
+ stargate_network["players"][player_name]["current_index"] = 0
+ formspec = stargate.get_formspec(player_name,"main")
+ stargate_network["players"][player_name]["formspec"] = formspec
minetest.show_formspec(player_name, "stargate:main", formspec)
minetest.sound_play("click", {to_player=player_name, gain = 0.5})
return
end
if fields.edit_desc then
formspec= stargate.get_formspec(player_name,"edit_desc")
- stargate.players[player_name]["formspec"]=formspec
+ stargate_network["players"][player_name]["formspec"]=formspec
minetest.show_formspec(player_name, "stargate:main", formspec)
minetest.sound_play("click", {to_player=player_name, gain = 0.5})
return
if fields.save_desc then
current_gate["description"]=fields.desc_box
formspec= stargate.get_formspec(player_name,"main")
- stargate.players[player_name]["formspec"]=formspec
+ stargate_network["players"][player_name]["formspec"]=formspec
minetest.show_formspec(player_name, "stargate:main", formspec)
minetest.sound_play("click", {to_player=player_name, gain = 0.5})
return
end
+
+ -- page controls
+ local start=math.floor(stargate_network["players"][player_name]["current_index"]/30 +1 )
+ local start_i=start
+ local pagemax = math.floor((stargate_network["players"][player_name]["own_gates_count"]) / (30) + 1)
+
+ if fields.page_left then
+ minetest.sound_play("paperflip2", {to_player=player_name, gain = 1.0})
+ start_i = start_i - 1
+ if start_i < 1 then start_i = 1 end
+ if not (start_i == start) then
+ stargate_network["players"][player_name]["current_index"] = (start_i-1)*30+1
+ formspec = stargate.get_formspec(player_name,"main")
+ stargate_network["players"][player_name]["formspec"] = formspec
+ minetest.show_formspec(player_name, "stargate:main", formspec)
+ end
+ end
+ if fields.page_right then
+ minetest.sound_play("paperflip2", {to_player=player_name, gain = 1.0})
+ start_i = start_i + 1
+ if start_i > pagemax then start_i = pagemax end
+ if not (start_i == start) then
+ stargate_network["players"][player_name]["current_index"] = (start_i-1)*30+1
+ formspec = stargate.get_formspec(player_name,"main")
+ stargate_network["players"][player_name]["formspec"] = formspec
+ minetest.show_formspec(player_name, "stargate:main", formspec)
+ end
+ end
end)