sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
+ meta:set_string("formspec",
+ "invsize[8,9;]"..
+ "label[0,0;Deployer]"..
+ "list[current_name;main;4,1;3,3;]"..
+ "list[current_player;main;0,5;8,4;]")
+ meta:set_string("infotext", "Deployer")
+ local inv = meta:get_inventory()
+ inv:set_size("main", 3*3)
end,
+
+ can_dig = function(pos,player)
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory()
+ if not inv:is_empty("main") then
+ return false
+ end
+ return true
+ end,
})
})
mesecon:register_on_signal_on(function(pos, node)
+ local pos1={}
+ pos1.x=pos.x
+ pos1.y=pos.y
+ pos1.z=pos.z
+ if node.param2==3 then pos1.x=pos1.x+1 end
+ if node.param2==2 then pos1.z=pos1.z+1 end
+ if node.param2==1 then pos1.x=pos1.x-1 end
+ if node.param2==0 then pos1.z=pos1.z-1 end
+
if node.name == "technic:deployer_off" then
- minetest.env:add_node(pos, {name="technic:deployer_on", param2 = node.param2})
+ hacky_swap_node(pos,"technic:deployer_on")
nodeupdate(pos)
+ local meta = minetest.env:get_meta(pos);
+
+ local inv = meta:get_inventory()
+ print (dump(inv))
+ for _,stack in ipairs(inv:get_list("main")) do
+ print (dump(stack:get_name()))
+
+ if stack:get_name() ~=nil then
+ node1={name=stack:get_name(), param1=0, param2=node.param2}
+ minetest.env:place_node(pos1,node1)
+ return
+ end
+ end
end
end)
mesecon:register_on_signal_off(function(pos, node)
if node.name == "technic:deployer_on" then
- minetest.env:add_node(pos, {name="technic:deployer_off", param2 = node.param2})
+ hacky_swap_node(pos,"technic:deployer_off")
nodeupdate(pos)
end
end)