Print debug stacks to infostream rather than errorstream when placing CONTENT_IGNORE
authorPerttu Ahola <celeron55@gmail.com>
Tue, 29 Nov 2011 19:05:36 +0000 (21:05 +0200)
committerPerttu Ahola <celeron55@gmail.com>
Tue, 29 Nov 2011 19:05:36 +0000 (21:05 +0200)
src/map.cpp

index 0f50a1ef4dd4d6acc07c6f2efc8078011310fb34..8bdc2ad4c97f341e8bffd3faa737cfccdcad97de 100644 (file)
@@ -214,7 +214,7 @@ void Map::setNode(v3s16 p, MapNode & n)
                                <<" while trying to replace \""
                                <<m_gamedef->ndef()->get(block->getNodeNoCheck(relpos)).name
                                <<"\" at "<<PP(p)<<" (block "<<PP(blockpos)<<")"<<std::endl;
-               debug_stacks_print_to(errorstream);
+               debug_stacks_print_to(infostream);
                return;
        }
        block->setNodeNoCheck(relpos, n);