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Bugfix: else repeat_rightclick_timer = 0;
author
PilzAdam
<PilzAdam@gmx.de>
Mon, 14 Jan 2013 20:30:36 +0000
(21:30 +0100)
committer
PilzAdam
<PilzAdam@gmx.de>
Mon, 14 Jan 2013 20:38:40 +0000
(21:38 +0100)
src/game.cpp
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diff --git
a/src/game.cpp
b/src/game.cpp
index 488d18f7a7221d3b4d395d436af62b0ff3879b58..588a0fef34cd1dbc43094b754d4b0a8807914dcc 100644
(file)
--- a/
src/game.cpp
+++ b/
src/game.cpp
@@
-2316,6
+2316,8
@@
void the_game(
if(input->getRightState())
repeat_rightclick_timer += dtime;
+ else
+ repeat_rightclick_timer = 0;
if(playeritem_usable && input->getLeftState())
{