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made all trees require default:dirt_with_grass in all 8 of the nodes that
author
Vanessa Ezekowitz
<vanessaezekowitz@gmail.com>
Fri, 11 Jan 2013 16:17:10 +0000
(11:17 -0500)
committer
Vanessa Ezekowitz
<vanessaezekowitz@gmail.com>
Fri, 11 Jan 2013 16:18:40 +0000
(11:18 -0500)
surround the spawn point (to keep them from spawning in a desert->grass
transition area).
init.lua
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diff --git
a/init.lua
b/init.lua
index 1883e1faa8a22ba96c43198474627b509f173539..16161f8f3f8d0c54fb3308c8fb2c557816cc6a05 100644
(file)
--- a/
init.lua
+++ b/
init.lua
@@
-67,8
+67,8
@@
spawn_on_surfaces(
jungletree_seed_diff, -- duh? :-)
5, -- minimum light needed
nil, -- maximim (default, 14)
-
nil, -- ABM neighbors parameter.
..
- nil, -- don't care what else is around
+
{"default:dirt_with_grass"}, -- must have grass
..
+ 8, -- in all 8 of the surrounding nodes
nil, -- we don't care about facedir
nil, -- or water depth
-5, -- must be 5m below sea level or higher
@@
-89,7
+89,7
@@
spawn_on_surfaces(
nil,
nil,
{"default:dirt_with_grass"},
-
3
,
+
8
,
nil,
nil,
CONIFERS_ALTITUDE,