Use "core" namespace internally
authorShadowNinja <shadowninja@minetest.net>
Mon, 28 Apr 2014 01:02:48 +0000 (21:02 -0400)
committerShadowNinja <shadowninja@minetest.net>
Thu, 8 May 2014 17:02:04 +0000 (13:02 -0400)
45 files changed:
builtin/async/init.lua
builtin/common/async_event.lua
builtin/common/misc_helpers.lua
builtin/common/serialize.lua
builtin/game/auth.lua
builtin/game/chatcommands.lua
builtin/game/deprecated.lua
builtin/game/detached_inventory.lua
builtin/game/falling.lua
builtin/game/features.lua
builtin/game/forceloading.lua
builtin/game/item.lua
builtin/game/item_entity.lua
builtin/game/misc.lua
builtin/game/privileges.lua
builtin/game/register.lua
builtin/game/statbars.lua
builtin/game/static_spawn.lua
builtin/init.lua
builtin/mainmenu/init.lua
builtin/mainmenu/modmgr.lua
doc/menu_lua_api.txt
src/script/common/c_content.cpp
src/script/common/c_internal.cpp
src/script/cpp_api/s_async.cpp
src/script/cpp_api/s_base.cpp
src/script/cpp_api/s_entity.cpp
src/script/cpp_api/s_env.cpp
src/script/cpp_api/s_inventory.cpp
src/script/cpp_api/s_item.cpp
src/script/cpp_api/s_mainmenu.cpp
src/script/cpp_api/s_player.cpp
src/script/cpp_api/s_server.cpp
src/script/lua_api/l_env.cpp
src/script/lua_api/l_env.h
src/script/lua_api/l_inventory.cpp
src/script/lua_api/l_inventory.h
src/script/lua_api/l_item.cpp
src/script/lua_api/l_item.h
src/script/lua_api/l_mapgen.cpp
src/script/lua_api/l_mapgen.h
src/script/lua_api/l_server.cpp
src/script/lua_api/l_util.h
src/script/scripting_game.cpp
src/script/scripting_mainmenu.cpp

index 79b1a0a6c241968c3b0ff7fa0334af4790dec87c..1b254968534de3b1a31bff8d11022f01206b67cf 100644 (file)
@@ -1,6 +1,5 @@
-engine.log("info", "Initializing Asynchronous environment")
 
-local core = engine or minetest
+core.log("info", "Initializing Asynchronous environment")
 
 function core.job_processor(serialized_func, serialized_param)
        local func = loadstring(serialized_func)
index ef4bf4354401f9a617274343b879b1ad544008b2..988af79b95377341f7463cc641bd1b7b5e435e74 100644 (file)
@@ -1,6 +1,4 @@
 
-local core = engine or minetest
-
 core.async_jobs = {}
 
 local function handle_job(jobid, serialized_retval)
@@ -10,14 +8,14 @@ local function handle_job(jobid, serialized_retval)
        core.async_jobs[jobid] = nil
 end
 
-if engine ~= nil then
-       core.async_event_handler = handle_job
-else
-       minetest.register_globalstep(function(dtime)
+if core.register_globalstep then
+       core.register_globalstep(function(dtime)
                for i, job in ipairs(core.get_finished_jobs()) do
                        handle_job(job.jobid, job.retval)
                end
        end)
+else
+       core.async_event_handler = handle_job
 end
 
 function core.handle_async(func, parameter, callback)
index 9c7349726d51f37bb8af6e6d958be04d0e58fb65..38a7b1879d43395d86294f14682bb5cea5efb95a 100644 (file)
@@ -173,8 +173,7 @@ function cleanup_path(temppath)
        return temppath
 end
 
-local tbl = engine or minetest
-function tbl.formspec_escape(text)
+function core.formspec_escape(text)
        if text ~= nil then
                text = string.gsub(text,"\\","\\\\")
                text = string.gsub(text,"%]","\\]")
@@ -186,7 +185,7 @@ function tbl.formspec_escape(text)
 end
 
 
-function tbl.splittext(text,charlimit)
+function core.splittext(text,charlimit)
        local retval = {}
 
        local current_idx = 1
@@ -243,33 +242,33 @@ end
 
 --------------------------------------------------------------------------------
 
-if minetest then
+if INIT == "game" then
        local dirs1 = {9, 18, 7, 12}
        local dirs2 = {20, 23, 22, 21}
 
-       function minetest.rotate_and_place(itemstack, placer, pointed_thing,
+       function core.rotate_and_place(itemstack, placer, pointed_thing,
                                infinitestacks, orient_flags)
                orient_flags = orient_flags or {}
 
-               local unode = minetest.get_node_or_nil(pointed_thing.under)
+               local unode = core.get_node_or_nil(pointed_thing.under)
                if not unode then
                        return
                end
-               local undef = minetest.registered_nodes[unode.name]
+               local undef = core.registered_nodes[unode.name]
                if undef and undef.on_rightclick then
                        undef.on_rightclick(pointed_thing.under, unode, placer,
                                        itemstack, pointed_thing)
                        return
                end
                local pitch = placer:get_look_pitch()
-               local fdir = minetest.dir_to_facedir(placer:get_look_dir())
+               local fdir = core.dir_to_facedir(placer:get_look_dir())
                local wield_name = itemstack:get_name()
 
                local above = pointed_thing.above
                local under = pointed_thing.under
                local iswall = (above.y == under.y)
                local isceiling = not iswall and (above.y < under.y)
-               local anode = minetest.get_node_or_nil(above)
+               local anode = core.get_node_or_nil(above)
                if not anode then
                        return
                end
@@ -282,13 +281,13 @@ if minetest then
                        iswall = false
                end
 
-               if minetest.is_protected(pos, placer:get_player_name()) then
-                       minetest.record_protection_violation(pos,
+               if core.is_protected(pos, placer:get_player_name()) then
+                       core.record_protection_violation(pos,
                                        placer:get_player_name())
                        return
                end
 
-               local ndef = minetest.registered_nodes[node.name]
+               local ndef = core.registered_nodes[node.name]
                if not ndef or not ndef.buildable_to then
                        return
                end
@@ -307,22 +306,22 @@ if minetest then
                end
 
                if iswall then
-                       minetest.set_node(pos, {name = wield_name,
+                       core.set_node(pos, {name = wield_name,
                                        param2 = dirs1[fdir+1]})
                elseif isceiling then
                        if orient_flags.force_facedir then
-                               minetest.set_node(pos, {name = wield_name,
+                               core.set_node(pos, {name = wield_name,
                                                param2 = 20})
                        else
-                               minetest.set_node(pos, {name = wield_name,
+                               core.set_node(pos, {name = wield_name,
                                                param2 = dirs2[fdir+1]})
                        end
                else -- place right side up
                        if orient_flags.force_facedir then
-                               minetest.set_node(pos, {name = wield_name,
+                               core.set_node(pos, {name = wield_name,
                                                param2 = 0})
                        else
-                               minetest.set_node(pos, {name = wield_name,
+                               core.set_node(pos, {name = wield_name,
                                                param2 = fdir})
                        end
                end
@@ -340,16 +339,16 @@ if minetest then
 --------------------------------------------------------------------------------
 
 
-       minetest.rotate_node = function(itemstack, placer, pointed_thing)
-               minetest.rotate_and_place(itemstack, placer, pointed_thing,
-                               minetest.setting_getbool("creative_mode"),
+       core.rotate_node = function(itemstack, placer, pointed_thing)
+               core.rotate_and_place(itemstack, placer, pointed_thing,
+                               core.setting_getbool("creative_mode"),
                                {invert_wall = placer:get_player_control().sneak})
                return itemstack
        end
 end
 
 --------------------------------------------------------------------------------
-function tbl.explode_table_event(evt)
+function core.explode_table_event(evt)
        if evt ~= nil then
                local parts = evt:split(":")
                if #parts == 3 then
@@ -365,7 +364,7 @@ function tbl.explode_table_event(evt)
 end
 
 --------------------------------------------------------------------------------
-function tbl.explode_textlist_event(evt)
+function core.explode_textlist_event(evt)
        if evt ~= nil then
                local parts = evt:split(":")
                if #parts == 2 then
@@ -379,11 +378,15 @@ function tbl.explode_textlist_event(evt)
        return {type="INV", index=0}
 end
 
+function core.pos_to_string(pos)
+       return "(" .. pos.x .. "," .. pos.y .. "," .. pos.z .. ")"
+end
+
 --------------------------------------------------------------------------------
 -- mainmenu only functions
 --------------------------------------------------------------------------------
-if engine ~= nil then
-       engine.get_game = function(index)
+if INIT == "mainmenu" then
+       function core.get_game(index)
                local games = game.get_games()
                
                if index > 0 and index <= #games then
@@ -394,7 +397,7 @@ if engine ~= nil then
        end
        
        function fgettext(text, ...)
-               text = engine.gettext(text)
+               text = core.gettext(text)
                local arg = {n=select('#', ...), ...}
                if arg.n >= 1 then
                        -- Insert positional parameters ($1, $2, ...)
@@ -413,16 +416,7 @@ if engine ~= nil then
                        end
                        text = result
                end
-               return engine.formspec_escape(text)
-       end
-end
---------------------------------------------------------------------------------
--- core only fct
---------------------------------------------------------------------------------
-if minetest ~= nil then
-       --------------------------------------------------------------------------------
-       function minetest.pos_to_string(pos)
-               return "(" .. pos.x .. "," .. pos.y .. "," .. pos.z .. ")"
+               return core.formspec_escape(text)
        end
 end
 
index 93fffe80d8e90888a8d20deff879fa9c81514ab7..6cb94709cdde6f9b9bb46fceea6b645423dc5c72 100644 (file)
@@ -14,7 +14,7 @@
 
 local no_identity = { number=1, boolean=1, string=1, ['nil']=1 }
 
-function minetest.serialize(x)
+function core.serialize(x)
 
        local gensym_max   =  0  -- index of the gensym() symbol generator
        local seen_once    = { } -- element->true set of elements seen exactly once in the table
@@ -188,13 +188,13 @@ local function stringtotable(sdata, safe)
        return f()
 end
 
-function minetest.deserialize(sdata, safe)
+function core.deserialize(sdata, safe)
        local table = {}
        local okay, results = pcall(stringtotable, sdata, safe)
        if okay then
                return results
        end
-       minetest.log('error', 'minetest.deserialize(): '.. results)
+       core.log('error', 'core.deserialize(): '.. results)
        return nil
 end
 
@@ -207,14 +207,14 @@ local function unit_test()
        end
 
        unittest_input = {cat={sound="nyan", speed=400}, dog={sound="woof"}}
-       unittest_output = minetest.deserialize(minetest.serialize(unittest_input))
+       unittest_output = core.deserialize(core.serialize(unittest_input))
 
        unitTest("test 1a", unittest_input.cat.sound == unittest_output.cat.sound)
        unitTest("test 1b", unittest_input.cat.speed == unittest_output.cat.speed)
        unitTest("test 1c", unittest_input.dog.sound == unittest_output.dog.sound)
 
        unittest_input = {escapechars="\n\r\t\v\\\"\'", noneuropean="θשׁ٩∂"}
-       unittest_output = minetest.deserialize(minetest.serialize(unittest_input))
+       unittest_output = core.deserialize(core.serialize(unittest_input))
        unitTest("test 3a", unittest_input.escapechars == unittest_output.escapechars)
        unitTest("test 3b", unittest_input.noneuropean == unittest_output.noneuropean)
 end
index b6cca609c8619e36935664e5b1d2853ab65d85dc..5c62dbf287508fa006025eae69e8c06ac26db870 100644 (file)
@@ -4,7 +4,7 @@
 -- Authentication handler
 --
 
-function minetest.string_to_privs(str, delim)
+function core.string_to_privs(str, delim)
        assert(type(str) == "string")
        delim = delim or ','
        privs = {}
@@ -14,7 +14,7 @@ function minetest.string_to_privs(str, delim)
        return privs
 end
 
-function minetest.privs_to_string(privs, delim)
+function core.privs_to_string(privs, delim)
        assert(type(privs) == "table")
        delim = delim or ','
        list = {}
@@ -26,17 +26,17 @@ function minetest.privs_to_string(privs, delim)
        return table.concat(list, delim)
 end
 
-assert(minetest.string_to_privs("a,b").b == true)
-assert(minetest.privs_to_string({a=true,b=true}) == "a,b")
+assert(core.string_to_privs("a,b").b == true)
+assert(core.privs_to_string({a=true,b=true}) == "a,b")
 
-minetest.auth_file_path = minetest.get_worldpath().."/auth.txt"
-minetest.auth_table = {}
+core.auth_file_path = core.get_worldpath().."/auth.txt"
+core.auth_table = {}
 
 local function read_auth_file()
        local newtable = {}
-       local file, errmsg = io.open(minetest.auth_file_path, 'rb')
+       local file, errmsg = io.open(core.auth_file_path, 'rb')
        if not file then
-               minetest.log("info", minetest.auth_file_path.." could not be opened for reading ("..errmsg.."); assuming new world")
+               core.log("info", core.auth_file_path.." could not be opened for reading ("..errmsg.."); assuming new world")
                return
        end
        for line in file:lines() do
@@ -45,31 +45,31 @@ local function read_auth_file()
                        if not name or not password or not privilegestring then
                                error("Invalid line in auth.txt: "..dump(line))
                        end
-                       local privileges = minetest.string_to_privs(privilegestring)
+                       local privileges = core.string_to_privs(privilegestring)
                        newtable[name] = {password=password, privileges=privileges}
                end
        end
        io.close(file)
-       minetest.auth_table = newtable
-       minetest.notify_authentication_modified()
+       core.auth_table = newtable
+       core.notify_authentication_modified()
 end
 
 local function save_auth_file()
        local newtable = {}
        -- Check table for validness before attempting to save
-       for name, stuff in pairs(minetest.auth_table) do
+       for name, stuff in pairs(core.auth_table) do
                assert(type(name) == "string")
                assert(name ~= "")
                assert(type(stuff) == "table")
                assert(type(stuff.password) == "string")
                assert(type(stuff.privileges) == "table")
        end
-       local file, errmsg = io.open(minetest.auth_file_path, 'w+b')
+       local file, errmsg = io.open(core.auth_file_path, 'w+b')
        if not file then
-               error(minetest.auth_file_path.." could not be opened for writing: "..errmsg)
+               error(core.auth_file_path.." could not be opened for writing: "..errmsg)
        end
-       for name, stuff in pairs(minetest.auth_table) do
-               local privstring = minetest.privs_to_string(stuff.privileges)
+       for name, stuff in pairs(core.auth_table) do
+               local privstring = core.privs_to_string(stuff.privileges)
                file:write(name..":"..stuff.password..":"..privstring..'\n')
        end
        io.close(file)
@@ -77,7 +77,7 @@ end
 
 read_auth_file()
 
-minetest.builtin_auth_handler = {
+core.builtin_auth_handler = {
        get_auth = function(name)
                assert(type(name) == "string")
                -- Figure out what password to use for a new player (singleplayer
@@ -85,52 +85,52 @@ minetest.builtin_auth_handler = {
                -- usually empty too)
                local new_password_hash = ""
                -- If not in authentication table, return nil
-               if not minetest.auth_table[name] then
+               if not core.auth_table[name] then
                        return nil
                end
                -- Figure out what privileges the player should have.
                -- Take a copy of the privilege table
                local privileges = {}
-               for priv, _ in pairs(minetest.auth_table[name].privileges) do
+               for priv, _ in pairs(core.auth_table[name].privileges) do
                        privileges[priv] = true
                end
                -- If singleplayer, give all privileges except those marked as give_to_singleplayer = false
-               if minetest.is_singleplayer() then
-                       for priv, def in pairs(minetest.registered_privileges) do
+               if core.is_singleplayer() then
+                       for priv, def in pairs(core.registered_privileges) do
                                if def.give_to_singleplayer then
                                        privileges[priv] = true
                                end
                        end
                -- For the admin, give everything
-               elseif name == minetest.setting_get("name") then
-                       for priv, def in pairs(minetest.registered_privileges) do
+               elseif name == core.setting_get("name") then
+                       for priv, def in pairs(core.registered_privileges) do
                                privileges[priv] = true
                        end
                end
                -- All done
                return {
-                       password = minetest.auth_table[name].password,
+                       password = core.auth_table[name].password,
                        privileges = privileges,
                }
        end,
        create_auth = function(name, password)
                assert(type(name) == "string")
                assert(type(password) == "string")
-               minetest.log('info', "Built-in authentication handler adding player '"..name.."'")
-               minetest.auth_table[name] = {
+               core.log('info', "Built-in authentication handler adding player '"..name.."'")
+               core.auth_table[name] = {
                        password = password,
-                       privileges = minetest.string_to_privs(minetest.setting_get("default_privs")),
+                       privileges = core.string_to_privs(core.setting_get("default_privs")),
                }
                save_auth_file()
        end,
        set_password = function(name, password)
                assert(type(name) == "string")
                assert(type(password) == "string")
-               if not minetest.auth_table[name] then
-                       minetest.builtin_auth_handler.create_auth(name, password)
+               if not core.auth_table[name] then
+                       core.builtin_auth_handler.create_auth(name, password)
                else
-                       minetest.log('info', "Built-in authentication handler setting password of player '"..name.."'")
-                       minetest.auth_table[name].password = password
+                       core.log('info', "Built-in authentication handler setting password of player '"..name.."'")
+                       core.auth_table[name].password = password
                        save_auth_file()
                end
                return true
@@ -138,11 +138,11 @@ minetest.builtin_auth_handler = {
        set_privileges = function(name, privileges)
                assert(type(name) == "string")
                assert(type(privileges) == "table")
-               if not minetest.auth_table[name] then
-                       minetest.builtin_auth_handler.create_auth(name, minetest.get_password_hash(name, minetest.setting_get("default_password")))
+               if not core.auth_table[name] then
+                       core.builtin_auth_handler.create_auth(name, core.get_password_hash(name, core.setting_get("default_password")))
                end
-               minetest.auth_table[name].privileges = privileges
-               minetest.notify_authentication_modified(name)
+               core.auth_table[name].privileges = privileges
+               core.notify_authentication_modified(name)
                save_auth_file()
        end,
        reload = function()
@@ -151,36 +151,36 @@ minetest.builtin_auth_handler = {
        end,
 }
 
-function minetest.register_authentication_handler(handler)
-       if minetest.registered_auth_handler then
-               error("Add-on authentication handler already registered by "..minetest.registered_auth_handler_modname)
+function core.register_authentication_handler(handler)
+       if core.registered_auth_handler then
+               error("Add-on authentication handler already registered by "..core.registered_auth_handler_modname)
        end
-       minetest.registered_auth_handler = handler
-       minetest.registered_auth_handler_modname = minetest.get_current_modname()
+       core.registered_auth_handler = handler
+       core.registered_auth_handler_modname = core.get_current_modname()
 end
 
-function minetest.get_auth_handler()
-       if minetest.registered_auth_handler then
-               return minetest.registered_auth_handler
+function core.get_auth_handler()
+       if core.registered_auth_handler then
+               return core.registered_auth_handler
        end
-       return minetest.builtin_auth_handler
+       return core.builtin_auth_handler
 end
 
-function minetest.set_player_password(name, password)
-       if minetest.get_auth_handler().set_password then
-               minetest.get_auth_handler().set_password(name, password)
+function core.set_player_password(name, password)
+       if core.get_auth_handler().set_password then
+               core.get_auth_handler().set_password(name, password)
        end
 end
 
-function minetest.set_player_privs(name, privs)
-       if minetest.get_auth_handler().set_privileges then
-               minetest.get_auth_handler().set_privileges(name, privs)
+function core.set_player_privs(name, privs)
+       if core.get_auth_handler().set_privileges then
+               core.get_auth_handler().set_privileges(name, privs)
        end
 end
 
-function minetest.auth_reload()
-       if minetest.get_auth_handler().reload then
-               return minetest.get_auth_handler().reload()
+function core.auth_reload()
+       if core.get_auth_handler().reload then
+               return core.get_auth_handler().reload()
        end
        return false
 end
index f8df83d8e2a8bef9fba33d79517d16ead48a1843..6c5fea69388c27c6939beb2f2d3edf7e7a17de88 100644 (file)
@@ -4,27 +4,27 @@
 -- Chat command handler
 --
 
-minetest.chatcommands = {}
-function minetest.register_chatcommand(cmd, def)
+core.chatcommands = {}
+function core.register_chatcommand(cmd, def)
        def = def or {}
        def.params = def.params or ""
        def.description = def.description or ""
        def.privs = def.privs or {}
-       minetest.chatcommands[cmd] = def
+       core.chatcommands[cmd] = def
 end
 
-minetest.register_on_chat_message(function(name, message)
+core.register_on_chat_message(function(name, message)
        local cmd, param = string.match(message, "^/([^ ]+) *(.*)")
        if not param then
                param = ""
        end
-       local cmd_def = minetest.chatcommands[cmd]
+       local cmd_def = core.chatcommands[cmd]
        if cmd_def then
-               local has_privs, missing_privs = minetest.check_player_privs(name, cmd_def.privs)
+               local has_privs, missing_privs = core.check_player_privs(name, cmd_def.privs)
                if has_privs then
                        cmd_def.func(name, param)
                else
-                       minetest.chat_send_player(name, "You don't have permission to run this command (missing privileges: "..table.concat(missing_privs, ", ")..")")
+                       core.chat_send_player(name, "You don't have permission to run this command (missing privileges: "..table.concat(missing_privs, ", ")..")")
                end
                return true -- handled chat message
        end
@@ -34,16 +34,16 @@ end)
 --
 -- Chat commands
 --
-minetest.register_chatcommand("me", {
+core.register_chatcommand("me", {
        params = "<action>",
        description = "chat action (eg. /me orders a pizza)",
        privs = {shout=true},
        func = function(name, param)
-               minetest.chat_send_all("* " .. name .. " " .. param)
+               core.chat_send_all("* " .. name .. " " .. param)
        end,
 })
 
-minetest.register_chatcommand("help", {
+core.register_chatcommand("help", {
        privs = {},
        params = "(nothing)/all/privs/<cmd>",
        description = "Get help for commands or list privileges",
@@ -57,82 +57,82 @@ minetest.register_chatcommand("help", {
                if param == "" then
                        local msg = ""
                        cmds = {}
-                       for cmd, def in pairs(minetest.chatcommands) do
-                               if minetest.check_player_privs(name, def.privs) then
+                       for cmd, def in pairs(core.chatcommands) do
+                               if core.check_player_privs(name, def.privs) then
                                        table.insert(cmds, cmd)
                                end
                        end
-                       minetest.chat_send_player(name, "Available commands: "..table.concat(cmds, " "))
-                       minetest.chat_send_player(name, "Use '/help <cmd>' to get more information, or '/help all' to list everything.")
+                       core.chat_send_player(name, "Available commands: "..table.concat(cmds, " "))
+                       core.chat_send_player(name, "Use '/help <cmd>' to get more information, or '/help all' to list everything.")
                elseif param == "all" then
-                       minetest.chat_send_player(name, "Available commands:")
-                       for cmd, def in pairs(minetest.chatcommands) do
-                               if minetest.check_player_privs(name, def.privs) then
-                                       minetest.chat_send_player(name, format_help_line(cmd, def))
+                       core.chat_send_player(name, "Available commands:")
+                       for cmd, def in pairs(core.chatcommands) do
+                               if core.check_player_privs(name, def.privs) then
+                                       core.chat_send_player(name, format_help_line(cmd, def))
                                end
                        end
                elseif param == "privs" then
-                       minetest.chat_send_player(name, "Available privileges:")
-                       for priv, def in pairs(minetest.registered_privileges) do
-                               minetest.chat_send_player(name, priv..": "..def.description)
+                       core.chat_send_player(name, "Available privileges:")
+                       for priv, def in pairs(core.registered_privileges) do
+                               core.chat_send_player(name, priv..": "..def.description)
                        end
                else
                        local cmd = param
-                       def = minetest.chatcommands[cmd]
+                       def = core.chatcommands[cmd]
                        if not def then
-                               minetest.chat_send_player(name, "Command not available: "..cmd)
+                               core.chat_send_player(name, "Command not available: "..cmd)
                        else
-                               minetest.chat_send_player(name, format_help_line(cmd, def))
+                               core.chat_send_player(name, format_help_line(cmd, def))
                        end
                end
        end,
 })
-minetest.register_chatcommand("privs", {
+core.register_chatcommand("privs", {
        params = "<name>",
        description = "print out privileges of player",
        func = function(name, param)
                if param == "" then
                        param = name
                else
-                       --[[if not minetest.check_player_privs(name, {privs=true}) then
-                               minetest.chat_send_player(name, "Privileges of "..param.." are hidden from you.")
+                       --[[if not core.check_player_privs(name, {privs=true}) then
+                               core.chat_send_player(name, "Privileges of "..param.." are hidden from you.")
                                return
                        end]]
                end
-               minetest.chat_send_player(name, "Privileges of "..param..": "..minetest.privs_to_string(minetest.get_player_privs(param), ' '))
+               core.chat_send_player(name, "Privileges of "..param..": "..core.privs_to_string(core.get_player_privs(param), ' '))
        end,
 })
-minetest.register_chatcommand("grant", {
+core.register_chatcommand("grant", {
        params = "<name> <privilege>|all",
        description = "Give privilege to player",
        privs = {},
        func = function(name, param)
-               if not minetest.check_player_privs(name, {privs=true}) and
-                               not minetest.check_player_privs(name, {basic_privs=true}) then
-                       minetest.chat_send_player(name, "Your privileges are insufficient.")
+               if not core.check_player_privs(name, {privs=true}) and
+                               not core.check_player_privs(name, {basic_privs=true}) then
+                       core.chat_send_player(name, "Your privileges are insufficient.")
                        return
                end
                local grantname, grantprivstr = string.match(param, "([^ ]+) (.+)")
                if not grantname or not grantprivstr then
-                       minetest.chat_send_player(name, "Invalid parameters (see /help grant)")
+                       core.chat_send_player(name, "Invalid parameters (see /help grant)")
                        return
-               elseif not minetest.auth_table[grantname] then
-                       minetest.chat_send_player(name, "Player "..grantname.." does not exist.")
+               elseif not core.auth_table[grantname] then
+                       core.chat_send_player(name, "Player "..grantname.." does not exist.")
                        return
                end
-               local grantprivs = minetest.string_to_privs(grantprivstr)
+               local grantprivs = core.string_to_privs(grantprivstr)
                if grantprivstr == "all" then
-                       grantprivs = minetest.registered_privileges
+                       grantprivs = core.registered_privileges
                end
-               local privs = minetest.get_player_privs(grantname)
+               local privs = core.get_player_privs(grantname)
                local privs_known = true
                for priv, _ in pairs(grantprivs) do
-                       if priv ~= "interact" and priv ~= "shout" and priv ~= "interact_extra" and not minetest.check_player_privs(name, {privs=true}) then
-                               minetest.chat_send_player(name, "Your privileges are insufficient.")
+                       if priv ~= "interact" and priv ~= "shout" and priv ~= "interact_extra" and not core.check_player_privs(name, {privs=true}) then
+                               core.chat_send_player(name, "Your privileges are insufficient.")
                                return
                        end
-                       if not minetest.registered_privileges[priv] then
-                               minetest.chat_send_player(name, "Unknown privilege: "..priv)
+                       if not core.registered_privileges[priv] then
+                               core.chat_send_player(name, "Unknown privilege: "..priv)
                                privs_known = false
                        end
                        privs[priv] = true
@@ -140,37 +140,37 @@ minetest.register_chatcommand("grant", {
                if not privs_known then
                        return
                end
-               minetest.set_player_privs(grantname, privs)
-               minetest.log(name..' granted ('..minetest.privs_to_string(grantprivs, ', ')..') privileges to '..grantname)
-               minetest.chat_send_player(name, "Privileges of "..grantname..": "..minetest.privs_to_string(minetest.get_player_privs(grantname), ' '))
+               core.set_player_privs(grantname, privs)
+               core.log(name..' granted ('..core.privs_to_string(grantprivs, ', ')..') privileges to '..grantname)
+               core.chat_send_player(name, "Privileges of "..grantname..": "..core.privs_to_string(core.get_player_privs(grantname), ' '))
                if grantname ~= name then
-                       minetest.chat_send_player(grantname, name.." granted you privileges: "..minetest.privs_to_string(grantprivs, ' '))
+                       core.chat_send_player(grantname, name.." granted you privileges: "..core.privs_to_string(grantprivs, ' '))
                end
        end,
 })
-minetest.register_chatcommand("revoke", {
+core.register_chatcommand("revoke", {
        params = "<name> <privilege>|all",
        description = "Remove privilege from player",
        privs = {},
        func = function(name, param)
-               if not minetest.check_player_privs(name, {privs=true}) and
-                               not minetest.check_player_privs(name, {basic_privs=true}) then
-                       minetest.chat_send_player(name, "Your privileges are insufficient.")
+               if not core.check_player_privs(name, {privs=true}) and
+                               not core.check_player_privs(name, {basic_privs=true}) then
+                       core.chat_send_player(name, "Your privileges are insufficient.")
                        return
                end
                local revokename, revokeprivstr = string.match(param, "([^ ]+) (.+)")
                if not revokename or not revokeprivstr then
-                       minetest.chat_send_player(name, "Invalid parameters (see /help revoke)")
+                       core.chat_send_player(name, "Invalid parameters (see /help revoke)")
                        return
-               elseif not minetest.auth_table[revokename] then
-                       minetest.chat_send_player(name, "Player "..revokename.." does not exist.")
+               elseif not core.auth_table[revokename] then
+                       core.chat_send_player(name, "Player "..revokename.." does not exist.")
                        return
                end
-               local revokeprivs = minetest.string_to_privs(revokeprivstr)
-               local privs = minetest.get_player_privs(revokename)
+               local revokeprivs = core.string_to_privs(revokeprivstr)
+               local privs = core.get_player_privs(revokename)
                for priv, _ in pairs(revokeprivs) do
-                       if priv ~= "interact" and priv ~= "shout" and priv ~= "interact_extra" and not minetest.check_player_privs(name, {privs=true}) then
-                               minetest.chat_send_player(name, "Your privileges are insufficient.")
+                       if priv ~= "interact" and priv ~= "shout" and priv ~= "interact_extra" and not core.check_player_privs(name, {privs=true}) then
+                               core.chat_send_player(name, "Your privileges are insufficient.")
                                return
                        end
                end
@@ -181,15 +181,15 @@ minetest.register_chatcommand("revoke", {
                                privs[priv] = nil
                        end
                end
-               minetest.set_player_privs(revokename, privs)
-               minetest.log(name..' revoked ('..minetest.privs_to_string(revokeprivs, ', ')..') privileges from '..revokename)
-               minetest.chat_send_player(name, "Privileges of "..revokename..": "..minetest.privs_to_string(minetest.get_player_privs(revokename), ' '))
+               core.set_player_privs(revokename, privs)
+               core.log(name..' revoked ('..core.privs_to_string(revokeprivs, ', ')..') privileges from '..revokename)
+               core.chat_send_player(name, "Privileges of "..revokename..": "..core.privs_to_string(core.get_player_privs(revokename), ' '))
                if revokename ~= name then
-                       minetest.chat_send_player(revokename, name.." revoked privileges from you: "..minetest.privs_to_string(revokeprivs, ' '))
+                       core.chat_send_player(revokename, name.." revoked privileges from you: "..core.privs_to_string(revokeprivs, ' '))
                end
        end,
 })
-minetest.register_chatcommand("setpassword", {
+core.register_chatcommand("setpassword", {
        params = "<name> <password>",
        description = "set given password",
        privs = {password=true},
@@ -200,53 +200,53 @@ minetest.register_chatcommand("setpassword", {
                        raw_password = nil
                end
                if not toname then
-                       minetest.chat_send_player(name, "Name field required")
+                       core.chat_send_player(name, "Name field required")
                        return
                end
                local actstr = "?"
                if not raw_password then
-                       minetest.set_player_password(toname, "")
+                       core.set_player_password(toname, "")
                        actstr = "cleared"
                else
-                       minetest.set_player_password(toname, minetest.get_password_hash(toname, raw_password))
+                       core.set_player_password(toname, core.get_password_hash(toname, raw_password))
                        actstr = "set"
                end
-               minetest.chat_send_player(name, "Password of player \""..toname.."\" "..actstr)
+               core.chat_send_player(name, "Password of player \""..toname.."\" "..actstr)
                if toname ~= name then
-                       minetest.chat_send_player(toname, "Your password was "..actstr.." by "..name)
+                       core.chat_send_player(toname, "Your password was "..actstr.." by "..name)
                end
        end,
 })
-minetest.register_chatcommand("clearpassword", {
+core.register_chatcommand("clearpassword", {
        params = "<name>",
        description = "set empty password",
        privs = {password=true},
        func = function(name, param)
                toname = param
                if toname == "" then
-                       minetest.chat_send_player(name, "Name field required")
+                       core.chat_send_player(name, "Name field required")
                        return
                end
-               minetest.set_player_password(toname, '')
-               minetest.chat_send_player(name, "Password of player \""..toname.."\" cleared")
+               core.set_player_password(toname, '')
+               core.chat_send_player(name, "Password of player \""..toname.."\" cleared")
        end,
 })
 
-minetest.register_chatcommand("auth_reload", {
+core.register_chatcommand("auth_reload", {
        params = "",
        description = "reload authentication data",
        privs = {server=true},
        func = function(name, param)
-               local done = minetest.auth_reload()
+               local done = core.auth_reload()
                if done then
-                       minetest.chat_send_player(name, "Done.")
+                       core.chat_send_player(name, "Done.")
                else
-                       minetest.chat_send_player(name, "Failed.")
+                       core.chat_send_player(name, "Failed.")
                end
        end,
 })
 
-minetest.register_chatcommand("teleport", {
+core.register_chatcommand("teleport", {
        params = "<X>,<Y>,<Z> | <to_name> | <name> <X>,<Y>,<Z> | <name> <to_name>",
        description = "teleport to given position",
        privs = {teleport=true},
@@ -261,9 +261,9 @@ minetest.register_chatcommand("teleport", {
                        }
                        for _, d in ipairs(tries) do
                                local p = {x = pos.x+d.x, y = pos.y+d.y, z = pos.z+d.z}
-                               local n = minetest.get_node_or_nil(p)
+                               local n = core.get_node_or_nil(p)
                                if n and n.name then
-                                       local def = minetest.registered_nodes[n.name]
+                                       local def = core.registered_nodes[n.name]
                                        if def and not def.walkable then
                                                return p, true
                                        end
@@ -278,9 +278,9 @@ minetest.register_chatcommand("teleport", {
                p.x = tonumber(p.x)
                p.y = tonumber(p.y)
                p.z = tonumber(p.z)
-               teleportee = minetest.get_player_by_name(name)
+               teleportee = core.get_player_by_name(name)
                if teleportee and p.x and p.y and p.z then
-                       minetest.chat_send_player(name, "Teleporting to ("..p.x..", "..p.y..", "..p.z..")")
+                       core.chat_send_player(name, "Teleporting to ("..p.x..", "..p.y..", "..p.z..")")
                        teleportee:setpos(p)
                        return
                end
@@ -289,21 +289,21 @@ minetest.register_chatcommand("teleport", {
                local p = nil
                local target_name = nil
                target_name = string.match(param, "^([^ ]+)$")
-               teleportee = minetest.get_player_by_name(name)
+               teleportee = core.get_player_by_name(name)
                if target_name then
-                       local target = minetest.get_player_by_name(target_name)
+                       local target = core.get_player_by_name(target_name)
                        if target then
                                p = target:getpos()
                        end
                end
                if teleportee and p then
                        p = find_free_position_near(p)
-                       minetest.chat_send_player(name, "Teleporting to "..target_name.." at ("..p.x..", "..p.y..", "..p.z..")")
+                       core.chat_send_player(name, "Teleporting to "..target_name.." at ("..p.x..", "..p.y..", "..p.z..")")
                        teleportee:setpos(p)
                        return
                end
                
-               if minetest.check_player_privs(name, {bring=true}) then
+               if core.check_player_privs(name, {bring=true}) then
                        local teleportee = nil
                        local p = {}
                        local teleportee_name = nil
@@ -312,10 +312,10 @@ minetest.register_chatcommand("teleport", {
                        p.y = tonumber(p.y)
                        p.z = tonumber(p.z)
                        if teleportee_name then
-                               teleportee = minetest.get_player_by_name(teleportee_name)
+                               teleportee = core.get_player_by_name(teleportee_name)
                        end
                        if teleportee and p.x and p.y and p.z then
-                               minetest.chat_send_player(name, "Teleporting "..teleportee_name.." to ("..p.x..", "..p.y..", "..p.z..")")
+                               core.chat_send_player(name, "Teleporting "..teleportee_name.." to ("..p.x..", "..p.y..", "..p.z..")")
                                teleportee:setpos(p)
                                return
                        end
@@ -326,68 +326,68 @@ minetest.register_chatcommand("teleport", {
                        local target_name = nil
                        teleportee_name, target_name = string.match(param, "^([^ ]+) +([^ ]+)$")
                        if teleportee_name then
-                               teleportee = minetest.get_player_by_name(teleportee_name)
+                               teleportee = core.get_player_by_name(teleportee_name)
                        end
                        if target_name then
-                               local target = minetest.get_player_by_name(target_name)
+                               local target = core.get_player_by_name(target_name)
                                if target then
                                        p = target:getpos()
                                end
                        end
                        if teleportee and p then
                                p = find_free_position_near(p)
-                               minetest.chat_send_player(name, "Teleporting "..teleportee_name.." to "..target_name.." at ("..p.x..", "..p.y..", "..p.z..")")
+                               core.chat_send_player(name, "Teleporting "..teleportee_name.." to "..target_name.." at ("..p.x..", "..p.y..", "..p.z..")")
                                teleportee:setpos(p)
                                return
                        end
                end
 
-               minetest.chat_send_player(name, "Invalid parameters (\""..param.."\") or player not found (see /help teleport)")
+               core.chat_send_player(name, "Invalid parameters (\""..param.."\") or player not found (see /help teleport)")
                return
        end,
 })
 
-minetest.register_chatcommand("set", {
+core.register_chatcommand("set", {
        params = "[-n] <name> <value> | <name>",
        description = "set or read server configuration setting",
        privs = {server=true},
        func = function(name, param)
                local arg, setname, setvalue = string.match(param, "(-[n]) ([^ ]+) (.+)")
                if arg and arg == "-n" and setname and setvalue then
-                       minetest.setting_set(setname, setvalue)
-                       minetest.chat_send_player(name, setname.." = "..setvalue)
+                       core.setting_set(setname, setvalue)
+                       core.chat_send_player(name, setname.." = "..setvalue)
                        return
                end
                local setname, setvalue = string.match(param, "([^ ]+) (.+)")
                if setname and setvalue then
-                       if not minetest.setting_get(setname) then
-                               minetest.chat_send_player(name, "Failed. Use '/set -n <name> <value>' to create a new setting.")
+                       if not core.setting_get(setname) then
+                               core.chat_send_player(name, "Failed. Use '/set -n <name> <value>' to create a new setting.")
                                return
                        end
-                       minetest.setting_set(setname, setvalue)
-                       minetest.chat_send_player(name, setname.." = "..setvalue)
+                       core.setting_set(setname, setvalue)
+                       core.chat_send_player(name, setname.." = "..setvalue)
                        return
                end
                local setname = string.match(param, "([^ ]+)")
                if setname then
-                       local setvalue = minetest.setting_get(setname)
+                       local setvalue = core.setting_get(setname)
                        if not setvalue then
                                setvalue = "<not set>"
                        end
-                       minetest.chat_send_player(name, setname.." = "..setvalue)
+                       core.chat_send_player(name, setname.." = "..setvalue)
                        return
                end
-               minetest.chat_send_player(name, "Invalid parameters (see /help set)")
+               core.chat_send_player(name, "Invalid parameters (see /help set)")
        end,
 })
 
-minetest.register_chatcommand("mods", {
+core.register_chatcommand("mods", {
        params = "",
        description = "lists mods installed on the server",
        privs = {},
        func = function(name, param)
                local response = ""
-               local modnames = minetest.get_modnames()
+               local modnames = core.get_modnames()
                for i, mod in ipairs(modnames) do
                        response = response .. mod
                        -- Add space if not at the end
@@ -395,25 +395,25 @@ minetest.register_chatcommand("mods", {
                                response = response .. " "
                        end
                end
-               minetest.chat_send_player(name, response)
+               core.chat_send_player(name, response)
        end,
 })
 
 local function handle_give_command(cmd, giver, receiver, stackstring)
-       minetest.log("action", giver.." invoked "..cmd..', stackstring="'
+       core.log("action", giver.." invoked "..cmd..', stackstring="'
                        ..stackstring..'"')
-       minetest.log(cmd..' invoked, stackstring="'..stackstring..'"')
+       core.log(cmd..' invoked, stackstring="'..stackstring..'"')
        local itemstack = ItemStack(stackstring)
        if itemstack:is_empty() then
-               minetest.chat_send_player(giver, 'error: cannot give an empty item')
+               core.chat_send_player(giver, 'error: cannot give an empty item')
                return
        elseif not itemstack:is_known() then
-               minetest.chat_send_player(giver, 'error: cannot give an unknown item')
+               core.chat_send_player(giver, 'error: cannot give an unknown item')
                return
        end
-       local receiverref = minetest.get_player_by_name(receiver)
+       local receiverref = core.get_player_by_name(receiver)
        if receiverref == nil then
-               minetest.chat_send_player(giver, receiver..' is not a known player')
+               core.chat_send_player(giver, receiver..' is not a known player')
                return
        end
        local leftover = receiverref:get_inventory():add_item("main", itemstack)
@@ -428,96 +428,96 @@ local function handle_give_command(cmd, giver, receiver, stackstring)
        -- entered (e.g. big numbers are always interpreted as 2^16-1).
        stackstring = itemstack:to_string()
        if giver == receiver then
-               minetest.chat_send_player(giver, '"'..stackstring
+               core.chat_send_player(giver, '"'..stackstring
                        ..'" '..partiality..'added to inventory.');
        else
-               minetest.chat_send_player(giver, '"'..stackstring
+               core.chat_send_player(giver, '"'..stackstring
                        ..'" '..partiality..'added to '..receiver..'\'s inventory.');
-               minetest.chat_send_player(receiver, '"'..stackstring
+               core.chat_send_player(receiver, '"'..stackstring
                        ..'" '..partiality..'added to inventory.');
        end
 end
 
-minetest.register_chatcommand("give", {
+core.register_chatcommand("give", {
        params = "<name> <itemstring>",
        description = "give item to player",
        privs = {give=true},
        func = function(name, param)
                local toname, itemstring = string.match(param, "^([^ ]+) +(.+)$")
                if not toname or not itemstring then
-                       minetest.chat_send_player(name, "name and itemstring required")
+                       core.chat_send_player(name, "name and itemstring required")
                        return
                end
                handle_give_command("/give", name, toname, itemstring)
        end,
 })
-minetest.register_chatcommand("giveme", {
+core.register_chatcommand("giveme", {
        params = "<itemstring>",
        description = "give item to yourself",
        privs = {give=true},
        func = function(name, param)
                local itemstring = string.match(param, "(.+)$")
                if not itemstring then
-                       minetest.chat_send_player(name, "itemstring required")
+                       core.chat_send_player(name, "itemstring required")
                        return
                end
                handle_give_command("/giveme", name, name, itemstring)
        end,
 })
-minetest.register_chatcommand("spawnentity", {
+core.register_chatcommand("spawnentity", {
        params = "<entityname>",
        description = "spawn entity at your position",
        privs = {give=true, interact=true},
        func = function(name, param)
                local entityname = string.match(param, "(.+)$")
                if not entityname then
-                       minetest.chat_send_player(name, "entityname required")
+                       core.chat_send_player(name, "entityname required")
                        return
                end
-               minetest.log("action", '/spawnentity invoked, entityname="'..entityname..'"')
-               local player = minetest.get_player_by_name(name)
+               core.log("action", '/spawnentity invoked, entityname="'..entityname..'"')
+               local player = core.get_player_by_name(name)
                if player == nil then
-                       minetest.log("error", "Unable to spawn entity, player is nil")
+                       core.log("error", "Unable to spawn entity, player is nil")
                        return true -- Handled chat message
                end
                local p = player:getpos()
                p.y = p.y + 1
-               minetest.add_entity(p, entityname)
-               minetest.chat_send_player(name, '"'..entityname
+               core.add_entity(p, entityname)
+               core.chat_send_player(name, '"'..entityname
                                ..'" spawned.');
        end,
 })
-minetest.register_chatcommand("pulverize", {
+core.register_chatcommand("pulverize", {
        params = "",
        description = "delete item in hand",
        privs = {},
        func = function(name, param)
-               local player = minetest.get_player_by_name(name)
+               local player = core.get_player_by_name(name)
                if player == nil then
-                       minetest.log("error", "Unable to pulverize, player is nil")
+                       core.log("error", "Unable to pulverize, player is nil")
                        return true -- Handled chat message
                end
                if player:get_wielded_item():is_empty() then
-                       minetest.chat_send_player(name, 'Unable to pulverize, no item in hand.')
+                       core.chat_send_player(name, 'Unable to pulverize, no item in hand.')
                else
                        player:set_wielded_item(nil)
-                       minetest.chat_send_player(name, 'An item was pulverized.')
+                       core.chat_send_player(name, 'An item was pulverized.')
                end
        end,
 })
 
 -- Key = player name
-minetest.rollback_punch_callbacks = {}
+core.rollback_punch_callbacks = {}
 
-minetest.register_on_punchnode(function(pos, node, puncher)
+core.register_on_punchnode(function(pos, node, puncher)
        local name = puncher:get_player_name()
-       if minetest.rollback_punch_callbacks[name] then
-               minetest.rollback_punch_callbacks[name](pos, node, puncher)
-               minetest.rollback_punch_callbacks[name] = nil
+       if core.rollback_punch_callbacks[name] then
+               core.rollback_punch_callbacks[name](pos, node, puncher)
+               core.rollback_punch_callbacks[name] = nil
        end
 end)
 
-minetest.register_chatcommand("rollback_check", {
+core.register_chatcommand("rollback_check", {
        params = "[<range>] [<seconds>] [limit]",
        description = "check who has last touched a node or near it, "..
                        "max. <seconds> ago (default range=0, seconds=86400=24h, limit=5)",
@@ -529,29 +529,29 @@ minetest.register_chatcommand("rollback_check", {
                seconds = tonumber(seconds) or 86400
                limit = tonumber(limit) or 5
                if limit > 100 then
-                       minetest.chat_send_player(name, "That limit is too high!")
+                       core.chat_send_player(name, "That limit is too high!")
                        return
                end
-               minetest.chat_send_player(name, "Punch a node (range="..
+               core.chat_send_player(name, "Punch a node (range="..
                                range..", seconds="..seconds.."s, limit="..limit..")")
 
-               minetest.rollback_punch_callbacks[name] = function(pos, node, puncher)
+               core.rollback_punch_callbacks[name] = function(pos, node, puncher)
                        local name = puncher:get_player_name()
-                       minetest.chat_send_player(name, "Checking "..minetest.pos_to_string(pos).."...")
-                       local actions = minetest.rollback_get_node_actions(pos, range, seconds, limit)
+                       core.chat_send_player(name, "Checking "..core.pos_to_string(pos).."...")
+                       local actions = core.rollback_get_node_actions(pos, range, seconds, limit)
                        local num_actions = #actions
                        if num_actions == 0 then
-                               minetest.chat_send_player(name, "Nobody has touched the "..
+                               core.chat_send_player(name, "Nobody has touched the "..
                                                "specified location in "..seconds.." seconds")
                                return
                        end
                        local time = os.time()
                        for i = num_actions, 1, -1 do
                                local action = actions[i]
-                               minetest.chat_send_player(name,
+                               core.chat_send_player(name,
                                        ("%s %s %s -> %s %d seconds ago.")
                                                :format(
-                                                       minetest.pos_to_string(action.pos),
+                                                       core.pos_to_string(action.pos),
                                                        action.actor,
                                                        action.oldnode.name,
                                                        action.newnode.name,
@@ -561,7 +561,7 @@ minetest.register_chatcommand("rollback_check", {
        end,
 })
 
-minetest.register_chatcommand("rollback", {
+core.register_chatcommand("rollback", {
        params = "<player name> [<seconds>] | :<actor> [<seconds>]",
        description = "revert actions of a player; default for <seconds> is 60",
        privs = {rollback=true},
@@ -571,109 +571,109 @@ minetest.register_chatcommand("rollback", {
                        local player_name = nil
                        player_name, seconds = string.match(param, "([^ ]+) *(%d*)")
                        if not player_name then
-                               minetest.chat_send_player(name, "Invalid parameters. See /help rollback and /help rollback_check")
+                               core.chat_send_player(name, "Invalid parameters. See /help rollback and /help rollback_check")
                                return
                        end
                        target_name = "player:"..player_name
                end
                seconds = tonumber(seconds) or 60
-               minetest.chat_send_player(name, "Reverting actions of "..
+               core.chat_send_player(name, "Reverting actions of "..
                                target_name.." since "..seconds.." seconds.")
-               local success, log = minetest.rollback_revert_actions_by(
+               local success, log = core.rollback_revert_actions_by(
                                target_name, seconds)
                if #log > 100 then
-                       minetest.chat_send_player(name, "(log is too long to show)")
+                       core.chat_send_player(name, "(log is too long to show)")
                else
                        for _, line in pairs(log) do
-                               minetest.chat_send_player(name, line)
+                               core.chat_send_player(name, line)
                        end
                end
                if success then
-                       minetest.chat_send_player(name, "Reverting actions succeeded.")
+                       core.chat_send_player(name, "Reverting actions succeeded.")
                else
-                       minetest.chat_send_player(name, "Reverting actions FAILED.")
+                       core.chat_send_player(name, "Reverting actions FAILED.")
                end
        end,
 })
 
-minetest.register_chatcommand("status", {
+core.register_chatcommand("status", {
        params = "",
        description = "print server status line",
        privs = {},
        func = function(name, param)
-               minetest.chat_send_player(name, minetest.get_server_status())
+               core.chat_send_player(name, core.get_server_status())
        end,
 })
 
-minetest.register_chatcommand("time", {
+core.register_chatcommand("time", {
        params = "<0...24000>",
        description = "set time of day",
        privs = {settime=true},
        func = function(name, param)
                if param == "" then
-                       minetest.chat_send_player(name, "Missing parameter")
+                       core.chat_send_player(name, "Missing parameter")
                        return
                end
                local newtime = tonumber(param)
                if newtime == nil then
-                       minetest.chat_send_player(name, "Invalid time")
+                       core.chat_send_player(name, "Invalid time")
                else
-                       minetest.set_timeofday((newtime % 24000) / 24000)
-                       minetest.chat_send_player(name, "Time of day changed.")
-                       minetest.log("action", name .. " sets time " .. newtime)
+                       core.set_timeofday((newtime % 24000) / 24000)
+                       core.chat_send_player(name, "Time of day changed.")
+                       core.log("action", name .. " sets time " .. newtime)
                end
        end,
 })
 
-minetest.register_chatcommand("shutdown", {
+core.register_chatcommand("shutdown", {
        params = "",
        description = "shutdown server",
        privs = {server=true},
        func = function(name, param)
-               minetest.log("action", name .. " shuts down server")
-               minetest.request_shutdown()
-               minetest.chat_send_all("*** Server shutting down (operator request).")
+               core.log("action", name .. " shuts down server")
+               core.request_shutdown()
+               core.chat_send_all("*** Server shutting down (operator request).")
        end,
 })
 
-minetest.register_chatcommand("ban", {
+core.register_chatcommand("ban", {
        params = "<name>",
        description = "ban IP of player",
        privs = {ban=true},
        func = function(name, param)
                if param == "" then
-                       minetest.chat_send_player(name, "Ban list: " .. minetest.get_ban_list())
+                       core.chat_send_player(name, "Ban list: " .. core.get_ban_list())
                        return
                end
-               if not minetest.get_player_by_name(param) then
-                       minetest.chat_send_player(name, "No such player")
+               if not core.get_player_by_name(param) then
+                       core.chat_send_player(name, "No such player")
                        return
                end
-               if not minetest.ban_player(param) then
-                       minetest.chat_send_player(name, "Failed to ban player")
+               if not core.ban_player(param) then
+                       core.chat_send_player(name, "Failed to ban player")
                else
-                       local desc = minetest.get_ban_description(param)
-                       minetest.chat_send_player(name, "Banned " .. desc .. ".")
-                       minetest.log("action", name .. " bans " .. desc .. ".")
+                       local desc = core.get_ban_description(param)
+                       core.chat_send_player(name, "Banned " .. desc .. ".")
+                       core.log("action", name .. " bans " .. desc .. ".")
                end
        end,
 })
 
-minetest.register_chatcommand("unban", {
+core.register_chatcommand("unban", {
        params = "<name/ip>",
        description = "remove IP ban",
        privs = {ban=true},
        func = function(name, param)
-               if not minetest.unban_player_or_ip(param) then
-                       minetest.chat_send_player(name, "Failed to unban player/IP")
+               if not core.unban_player_or_ip(param) then
+                       core.chat_send_player(name, "Failed to unban player/IP")
                else
-                       minetest.chat_send_player(name, "Unbanned " .. param)
-                       minetest.log("action", name .. " unbans " .. param)
+                       core.chat_send_player(name, "Unbanned " .. param)
+                       core.log("action", name .. " unbans " .. param)
                end
        end,
 })
 
-minetest.register_chatcommand("kick", {
+core.register_chatcommand("kick", {
        params = "<name> [reason]",
        description = "kick a player",
        privs = {kick=true},
@@ -682,44 +682,44 @@ minetest.register_chatcommand("kick", {
                if not tokick then
                        tokick = param
                end
-               if not minetest.kick_player(tokick, reason) then
-                       minetest.chat_send_player(name, "Failed to kick player " .. tokick)
+               if not core.kick_player(tokick, reason) then
+                       core.chat_send_player(name, "Failed to kick player " .. tokick)
                else
-                       minetest.chat_send_player(name, "kicked " .. tokick)
-                       minetest.log("action", name .. " kicked " .. tokick)
+                       core.chat_send_player(name, "kicked " .. tokick)
+                       core.log("action", name .. " kicked " .. tokick)
                end
        end,
 })
 
-minetest.register_chatcommand("clearobjects", {
+core.register_chatcommand("clearobjects", {
        params = "",
        description = "clear all objects in world",
        privs = {server=true},
        func = function(name, param)
-               minetest.log("action", name .. " clears all objects")
-               minetest.chat_send_all("Clearing all objects.  This may take long.  You may experience a timeout.  (by " .. name .. ")")
-               minetest.clear_objects()
-               minetest.log("action", "object clearing done")
-               minetest.chat_send_all("*** Cleared all objects.")
+               core.log("action", name .. " clears all objects")
+               core.chat_send_all("Clearing all objects.  This may take long.  You may experience a timeout.  (by " .. name .. ")")
+               core.clear_objects()
+               core.log("action", "object clearing done")
+               core.chat_send_all("*** Cleared all objects.")
        end,
 })
 
-minetest.register_chatcommand("msg", {
+core.register_chatcommand("msg", {
        params = "<name> <message>",
        description = "Send a private message",
        privs = {shout=true},
        func = function(name, param)
                local found, _, sendto, message = param:find("^([^%s]+)%s(.+)$")
                if found then
-                       if minetest.get_player_by_name(sendto) then
-                               minetest.log("action", "PM from "..name.." to "..sendto..": "..message)
-                               minetest.chat_send_player(sendto, "PM from "..name..": "..message)
-                               minetest.chat_send_player(name, "Message sent")
+                       if core.get_player_by_name(sendto) then
+                               core.log("action", "PM from "..name.." to "..sendto..": "..message)
+                               core.chat_send_player(sendto, "PM from "..name..": "..message)
+                               core.chat_send_player(name, "Message sent")
                        else
-                               minetest.chat_send_player(name, "The player "..sendto.." is not online")
+                               core.chat_send_player(name, "The player "..sendto.." is not online")
                        end
                else
-                       minetest.chat_send_player(name, "Invalid usage, see /help msg")
+                       core.chat_send_player(name, "Invalid usage, see /help msg")
                end
        end,
 })
index d8b578d4834c4e6f21e6330c74837f7038741d81..bbe68be3efe1fbd3d742be15315549680e6b6b1b 100644 (file)
@@ -4,38 +4,38 @@
 -- Default material types
 --
 function digprop_err()
-       minetest.log("info", debug.traceback())
-       minetest.log("info", "WARNING: The minetest.digprop_* functions are obsolete and need to be replaced by item groups.")
+       core.log("info", debug.traceback())
+       core.log("info", "WARNING: The core.digprop_* functions are obsolete and need to be replaced by item groups.")
 end
 
-minetest.digprop_constanttime = digprop_err
-minetest.digprop_stonelike = digprop_err
-minetest.digprop_dirtlike = digprop_err
-minetest.digprop_gravellike = digprop_err
-minetest.digprop_woodlike = digprop_err
-minetest.digprop_leaveslike = digprop_err
-minetest.digprop_glasslike = digprop_err
+core.digprop_constanttime = digprop_err
+core.digprop_stonelike = digprop_err
+core.digprop_dirtlike = digprop_err
+core.digprop_gravellike = digprop_err
+core.digprop_woodlike = digprop_err
+core.digprop_leaveslike = digprop_err
+core.digprop_glasslike = digprop_err
 
-minetest.node_metadata_inventory_move_allow_all = function()
-       minetest.log("info", "WARNING: minetest.node_metadata_inventory_move_allow_all is obsolete and does nothing.")
+core.node_metadata_inventory_move_allow_all = function()
+       core.log("info", "WARNING: core.node_metadata_inventory_move_allow_all is obsolete and does nothing.")
 end
 
-minetest.add_to_creative_inventory = function(itemstring)
-       minetest.log('info', "WARNING: minetest.add_to_creative_inventory: This function is deprecated and does nothing.")
+core.add_to_creative_inventory = function(itemstring)
+       core.log('info', "WARNING: core.add_to_creative_inventory: This function is deprecated and does nothing.")
 end
 
 --
 -- EnvRef
 --
-minetest.env = {}
+core.env = {}
 local envref_deprecation_message_printed = false
-setmetatable(minetest.env, {
+setmetatable(core.env, {
        __index = function(table, key)
                if not envref_deprecation_message_printed then
-                       minetest.log("info", "WARNING: minetest.env:[...] is deprecated and should be replaced with minetest.[...]")
+                       core.log("info", "WARNING: core.env:[...] is deprecated and should be replaced with core.[...]")
                        envref_deprecation_message_printed = true
                end
-               local func = minetest[key]
+               local func = core[key]
                if type(func) == "function" then
                        rawset(table, key, function(self, ...)
                                return func(...)
@@ -47,7 +47,7 @@ setmetatable(minetest.env, {
        end
 })
 
-function minetest.rollback_get_last_node_actor(pos, range, seconds)
-       return minetest.rollback_get_node_actions(pos, range, seconds, 1)[1]
+function core.rollback_get_last_node_actor(pos, range, seconds)
+       return core.rollback_get_node_actions(pos, range, seconds, 1)[1]
 end
 
index 3757f138773aa509ac301d489d9069addf44591d..e8f03b56ce3b43466b759f3425d72c4cf7faf19a 100644 (file)
@@ -1,8 +1,8 @@
 -- Minetest: builtin/detached_inventory.lua
 
-minetest.detached_inventories = {}
+core.detached_inventories = {}
 
-function minetest.create_detached_inventory(name, callbacks)
+function core.create_detached_inventory(name, callbacks)
        local stuff = {}
        stuff.name = name
        if callbacks then
@@ -13,7 +13,7 @@ function minetest.create_detached_inventory(name, callbacks)
                stuff.on_put = callbacks.on_put
                stuff.on_take = callbacks.on_take
        end
-       minetest.detached_inventories[name] = stuff
-       return minetest.create_detached_inventory_raw(name)
+       core.detached_inventories[name] = stuff
+       return core.create_detached_inventory_raw(name)
 end
 
index 93d17221a7593a250cb83e08f548c5745aff9864..1a81916ae195e31cf45ca83f1fc4494509e6417b 100644 (file)
@@ -4,7 +4,7 @@
 -- Falling stuff
 --
 
-minetest.register_entity(":__builtin:falling_node", {
+core.register_entity(":__builtin:falling_node", {
        initial_properties = {
                physical = true,
                collide_with_objects = false,
@@ -26,9 +26,9 @@ minetest.register_entity(":__builtin:falling_node", {
                end
                local item_texture = nil
                local item_type = ""
-               if minetest.registered_items[itemname] then
-                       item_texture = minetest.registered_items[itemname].inventory_image
-                       item_type = minetest.registered_items[itemname].type
+               if core.registered_items[itemname] then
+                       item_texture = core.registered_items[itemname].inventory_image
+                       item_type = core.registered_items[itemname].type
                end
                prop = {
                        is_visible = true,
@@ -53,12 +53,12 @@ minetest.register_entity(":__builtin:falling_node", {
                -- Turn to actual sand when collides to ground or just move
                local pos = self.object:getpos()
                local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point
-               local bcn = minetest.get_node(bcp)
-               local bcd = minetest.registered_nodes[bcn.name]
+               local bcn = core.get_node(bcp)
+               local bcd = core.registered_nodes[bcn.name]
                -- Note: walkable is in the node definition, not in item groups
                if not bcd or
                                (bcd.walkable or
-                               (minetest.get_item_group(self.node.name, "float") ~= 0 and
+                               (core.get_item_group(self.node.name, "float") ~= 0 and
                                bcd.liquidtype ~= "none")) then
                        if bcd and bcd.leveled and
                                        bcn.name == self.node.name then
@@ -66,38 +66,38 @@ minetest.register_entity(":__builtin:falling_node", {
                                if addlevel == nil or addlevel <= 0 then
                                        addlevel = bcd.leveled
                                end
-                               if minetest.add_node_level(bcp, addlevel) == 0 then
+                               if core.add_node_level(bcp, addlevel) == 0 then
                                        self.object:remove()
                                        return
                                end
                        elseif bcd and bcd.buildable_to and
-                                       (minetest.get_item_group(self.node.name, "float") == 0 or
+                                       (core.get_item_group(self.node.name, "float") == 0 or
                                        bcd.liquidtype == "none") then
-                               minetest.remove_node(bcp)
+                               core.remove_node(bcp)
                                return
                        end
                        local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
                        -- Check what's here
-                       local n2 = minetest.get_node(np)
+                       local n2 = core.get_node(np)
                        -- If it's not air or liquid, remove node and replace it with
                        -- it's drops
-                       if n2.name ~= "air" and (not minetest.registered_nodes[n2.name] or
-                                       minetest.registered_nodes[n2.name].liquidtype == "none") then
-                               local drops = minetest.get_node_drops(n2.name, "")
-                               minetest.remove_node(np)
+                       if n2.name ~= "air" and (not core.registered_nodes[n2.name] or
+                                       core.registered_nodes[n2.name].liquidtype == "none") then
+                               local drops = core.get_node_drops(n2.name, "")
+                               core.remove_node(np)
                                -- Add dropped items
                                local _, dropped_item
                                for _, dropped_item in ipairs(drops) do
-                                       minetest.add_item(np, dropped_item)
+                                       core.add_item(np, dropped_item)
                                end
                                -- Run script hook
                                local _, callback
-                               for _, callback in ipairs(minetest.registered_on_dignodes) do
+                               for _, callback in ipairs(core.registered_on_dignodes) do
                                        callback(np, n2, nil)
                                end
                        end
                        -- Create node and remove entity
-                       minetest.add_node(np, self.node)
+                       core.add_node(np, self.node)
                        self.object:remove()
                        nodeupdate(np)
                else
@@ -107,25 +107,25 @@ minetest.register_entity(":__builtin:falling_node", {
 })
 
 function spawn_falling_node(p, node)
-       obj = minetest.add_entity(p, "__builtin:falling_node")
+       obj = core.add_entity(p, "__builtin:falling_node")
        obj:get_luaentity():set_node(node)
 end
 
 function drop_attached_node(p)
-       local nn = minetest.get_node(p).name
-       minetest.remove_node(p)
-       for _,item in ipairs(minetest.get_node_drops(nn, "")) do
+       local nn = core.get_node(p).name
+       core.remove_node(p)
+       for _,item in ipairs(core.get_node_drops(nn, "")) do
                local pos = {
                        x = p.x + math.random()/2 - 0.25,
                        y = p.y + math.random()/2 - 0.25,
                        z = p.z + math.random()/2 - 0.25,
                }
-               minetest.add_item(pos, item)
+               core.add_item(pos, item)
        end
 end
 
 function check_attached_node(p, n)
-       local def = minetest.registered_nodes[n.name]
+       local def = core.registered_nodes[n.name]
        local d = {x=0, y=0, z=0}
        if def.paramtype2 == "wallmounted" then
                if n.param2 == 0 then
@@ -145,8 +145,8 @@ function check_attached_node(p, n)
                d.y = -1
        end
        local p2 = {x=p.x+d.x, y=p.y+d.y, z=p.z+d.z}
-       local nn = minetest.get_node(p2).name
-       local def2 = minetest.registered_nodes[nn]
+       local nn = core.get_node(p2).name
+       local def2 = core.registered_nodes[nn]
        if def2 and not def2.walkable then
                return false
        end
@@ -158,28 +158,30 @@ end
 --
 
 function nodeupdate_single(p, delay)
-       n = minetest.get_node(p)
-       if minetest.get_item_group(n.name, "falling_node") ~= 0 then
+       n = core.get_node(p)
+       if core.get_item_group(n.name, "falling_node") ~= 0 then
                p_bottom = {x=p.x, y=p.y-1, z=p.z}
-               n_bottom = minetest.get_node(p_bottom)
+               n_bottom = core.get_node(p_bottom)
                -- Note: walkable is in the node definition, not in item groups
-               if minetest.registered_nodes[n_bottom.name] and
-                               (minetest.get_item_group(n.name, "float") == 0 or minetest.registered_nodes[n_bottom.name].liquidtype == "none") and
-                               (n.name ~= n_bottom.name or (minetest.registered_nodes[n_bottom.name].leveled and minetest.env:get_node_level(p_bottom) < minetest.env:get_node_max_level(p_bottom))) and
-                               (not minetest.registered_nodes[n_bottom.name].walkable or
-                                       minetest.registered_nodes[n_bottom.name].buildable_to) then
+               if core.registered_nodes[n_bottom.name] and
+                               (core.get_item_group(n.name, "float") == 0 or
+                                       core.registered_nodes[n_bottom.name].liquidtype == "none") and
+                               (n.name ~= n_bottom.name or (core.registered_nodes[n_bottom.name].leveled and
+                                       core.get_node_level(p_bottom) < core.get_node_max_level(p_bottom))) and
+                               (not core.registered_nodes[n_bottom.name].walkable or 
+                                       core.registered_nodes[n_bottom.name].buildable_to) then
                        if delay then
-                               minetest.after(0.1, nodeupdate_single, {x=p.x, y=p.y, z=p.z}, false)
+                               core.after(0.1, nodeupdate_single, {x=p.x, y=p.y, z=p.z}, false)
                        else
-                               n.level = minetest.env:get_node_level(p)
-                               minetest.remove_node(p)
+                               n.level = core.env:get_node_level(p)
+                               core.remove_node(p)
                                spawn_falling_node(p, n)
                                nodeupdate(p)
                        end
                end
        end
        
-       if minetest.get_item_group(n.name, "attached_node") ~= 0 then
+       if core.get_item_group(n.name, "attached_node") ~= 0 then
                if not check_attached_node(p, n) then
                        drop_attached_node(p)
                        nodeupdate(p)
@@ -209,9 +211,9 @@ end
 function on_placenode(p, node)
        nodeupdate(p)
 end
-minetest.register_on_placenode(on_placenode)
+core.register_on_placenode(on_placenode)
 
 function on_dignode(p, node)
        nodeupdate(p)
 end
-minetest.register_on_dignode(on_dignode)
+core.register_on_dignode(on_dignode)
index f3de3ba21a4f0215a164a5ead3567dc2d4b0802c..2abfe5278551b066e23d8e2482c82c010fedb807 100644 (file)
@@ -1,6 +1,6 @@
 -- Minetest: builtin/features.lua
 
-minetest.features = {
+core.features = {
        glasslike_framed = true,
        nodebox_as_selectionbox = true,
        chat_send_player_param3 = true,
@@ -9,19 +9,19 @@ minetest.features = {
        no_legacy_abms = true,
 }
 
-function minetest.has_feature(arg)
+function core.has_feature(arg)
        if type(arg) == "table" then
                missing_features = {}
                result = true
                for ft, _ in pairs(arg) do
-                       if not minetest.features[ftr] then
+                       if not core.features[ftr] then
                                missing_features[ftr] = true
                                result = false
                        end
                end
                return result, missing_features
        elseif type(arg) == "string" then
-               if not minetest.features[arg] then
+               if not core.features[arg] then
                        return false, {[arg]=true}
                end
                return true, {}
index 84895792b7161816cf8a097ca718776b94627d76..147f12fa074875c2e2bd206d28571355e0b9c763 100644 (file)
@@ -1,8 +1,8 @@
 -- Prevent anyone else accessing those functions
-local forceload_block = minetest.forceload_block
-local forceload_free_block = minetest.forceload_free_block
-minetest.forceload_block = nil
-minetest.forceload_free_block = nil
+local forceload_block = core.forceload_block
+local forceload_free_block = core.forceload_free_block
+core.forceload_block = nil
+core.forceload_free_block = nil
 
 local blocks_forceloaded
 local total_forceloaded = 0
@@ -15,14 +15,14 @@ local function get_blockpos(pos)
                z = math.floor(pos.z/BLOCKSIZE)}
 end
 
-function minetest.forceload_block(pos)
+function core.forceload_block(pos)
        local blockpos = get_blockpos(pos)
-       local hash = minetest.hash_node_position(blockpos)
+       local hash = core.hash_node_position(blockpos)
        if blocks_forceloaded[hash] ~= nil then
                blocks_forceloaded[hash] = blocks_forceloaded[hash] + 1
                return true
        else
-               if total_forceloaded >= (tonumber(minetest.setting_get("max_forceloaded_blocks")) or 16) then
+               if total_forceloaded >= (tonumber(core.setting_get("max_forceloaded_blocks")) or 16) then
                        return false
                end
                total_forceloaded = total_forceloaded+1
@@ -32,9 +32,9 @@ function minetest.forceload_block(pos)
        end
 end
 
-function minetest.forceload_free_block(pos)
+function core.forceload_free_block(pos)
        local blockpos = get_blockpos(pos)
-       local hash = minetest.hash_node_position(blockpos)
+       local hash = core.hash_node_position(blockpos)
        if blocks_forceloaded[hash] == nil then return end
        if blocks_forceloaded[hash] > 1 then
                blocks_forceloaded[hash] = blocks_forceloaded[hash] - 1
@@ -46,19 +46,19 @@ function minetest.forceload_free_block(pos)
 end
 
 -- Keep the forceloaded areas after restart
-local wpath = minetest.get_worldpath()
+local wpath = core.get_worldpath()
 local function read_file(filename)
        local f = io.open(filename, "r")
        if f==nil then return {} end
        local t = f:read("*all")
        f:close()
        if t=="" or t==nil then return {} end
-       return minetest.deserialize(t)
+       return core.deserialize(t)
 end
 
 local function write_file(filename, table)
        local f = io.open(filename, "w")
-       f:write(minetest.serialize(table))
+       f:write(core.serialize(table))
        f:close()
 end
 
@@ -67,13 +67,13 @@ for _, __ in pairs(blocks_forceloaded) do
        total_forceloaded = total_forceloaded + 1
 end
 
-minetest.after(5, function()
+core.after(5, function()
        for hash, _ in pairs(blocks_forceloaded) do
-               local blockpos = minetest.get_position_from_hash(hash)
+               local blockpos = core.get_position_from_hash(hash)
                forceload_block(blockpos)
        end
 end)
 
-minetest.register_on_shutdown(function()
+core.register_on_shutdown(function()
        write_file(wpath.."/force_loaded.txt", blocks_forceloaded)
 end)
index 002c14f5ef79e5b6fa951e0e15b3dd41d6ef97bb..8fd172aab6d8cbcc5a84bb27e2930dae1d411fcb 100644 (file)
@@ -13,7 +13,7 @@ end
 -- Item definition helpers
 --
 
-function minetest.inventorycube(img1, img2, img3)
+function core.inventorycube(img1, img2, img3)
        img2 = img2 or img1
        img3 = img3 or img1
        return "[inventorycube"
@@ -22,7 +22,7 @@ function minetest.inventorycube(img1, img2, img3)
                        .. "{" .. img3:gsub("%^", "&")
 end
 
-function minetest.get_pointed_thing_position(pointed_thing, above)
+function core.get_pointed_thing_position(pointed_thing, above)
        if pointed_thing.type == "node" then
                if above then
                        -- The position where a node would be placed
@@ -43,7 +43,7 @@ function minetest.get_pointed_thing_position(pointed_thing, above)
        end
 end
 
-function minetest.dir_to_facedir(dir, is6d)
+function core.dir_to_facedir(dir, is6d)
        --account for y if requested
        if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then
 
@@ -96,7 +96,7 @@ function minetest.dir_to_facedir(dir, is6d)
        end
 end
 
-function minetest.facedir_to_dir(facedir)
+function core.facedir_to_dir(facedir)
        --a table of possible dirs
        return ({{x=0, y=0, z=1},
                                        {x=1, y=0, z=0},
@@ -117,7 +117,7 @@ function minetest.facedir_to_dir(facedir)
                                                [facedir]]
 end
 
-function minetest.dir_to_wallmounted(dir)
+function core.dir_to_wallmounted(dir)
        if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then
                if dir.y < 0 then
                        return 1
@@ -139,7 +139,7 @@ function minetest.dir_to_wallmounted(dir)
        end
 end
 
-function minetest.get_node_drops(nodename, toolname)
+function core.get_node_drops(nodename, toolname)
        local drop = ItemStack({name=nodename}):get_definition().drop
        if drop == nil then
                -- default drop
@@ -188,7 +188,7 @@ function minetest.get_node_drops(nodename, toolname)
        return got_items
 end
 
-function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
+function core.item_place_node(itemstack, placer, pointed_thing, param2)
        local item = itemstack:peek_item()
        local def = itemstack:get_definition()
        if def.type ~= "node" or pointed_thing.type ~= "node" then
@@ -196,24 +196,24 @@ function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
        end
 
        local under = pointed_thing.under
-       local oldnode_under = minetest.get_node_or_nil(under)
+       local oldnode_under = core.get_node_or_nil(under)
        local above = pointed_thing.above
-       local oldnode_above = minetest.get_node_or_nil(above)
+       local oldnode_above = core.get_node_or_nil(above)
 
        if not oldnode_under or not oldnode_above then
-               minetest.log("info", placer:get_player_name() .. " tried to place"
-                       .. " node in unloaded position " .. minetest.pos_to_string(above))
+               core.log("info", placer:get_player_name() .. " tried to place"
+                       .. " node in unloaded position " .. core.pos_to_string(above))
                return itemstack, false
        end
 
        local olddef_under = ItemStack({name=oldnode_under.name}):get_definition()
-       olddef_under = olddef_under or minetest.nodedef_default
+       olddef_under = olddef_under or core.nodedef_default
        local olddef_above = ItemStack({name=oldnode_above.name}):get_definition()
-       olddef_above = olddef_above or minetest.nodedef_default
+       olddef_above = olddef_above or core.nodedef_default
 
        if not olddef_above.buildable_to and not olddef_under.buildable_to then
-               minetest.log("info", placer:get_player_name() .. " tried to place"
-                       .. " node in invalid position " .. minetest.pos_to_string(above)
+               core.log("info", placer:get_player_name() .. " tried to place"
+                       .. " node in invalid position " .. core.pos_to_string(above)
                        .. ", replacing " .. oldnode_above.name)
                return itemstack, false
        end
@@ -223,23 +223,23 @@ function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
 
        -- If node under is buildable_to, place into it instead (eg. snow)
        if olddef_under.buildable_to then
-               minetest.log("info", "node under is buildable to")
+               core.log("info", "node under is buildable to")
                place_to = {x = under.x, y = under.y, z = under.z}
        end
 
-       if minetest.is_protected(place_to, placer:get_player_name()) then
-               minetest.log("action", placer:get_player_name()
+       if core.is_protected(place_to, placer:get_player_name()) then
+               core.log("action", placer:get_player_name()
                                .. " tried to place " .. def.name
                                .. " at protected position "
-                               .. minetest.pos_to_string(place_to))
-               minetest.record_protection_violation(place_to, placer:get_player_name())
+                               .. core.pos_to_string(place_to))
+               core.record_protection_violation(place_to, placer:get_player_name())
                return itemstack
        end
 
-       minetest.log("action", placer:get_player_name() .. " places node "
-               .. def.name .. " at " .. minetest.pos_to_string(place_to))
+       core.log("action", placer:get_player_name() .. " places node "
+               .. def.name .. " at " .. core.pos_to_string(place_to))
        
-       local oldnode = minetest.get_node(place_to)
+       local oldnode = core.get_node(place_to)
        local newnode = {name = def.name, param1 = 0, param2 = param2}
 
        -- Calculate direction for wall mounted stuff like torches and signs
@@ -249,7 +249,7 @@ function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
                        y = under.y - above.y,
                        z = under.z - above.z
                }
-               newnode.param2 = minetest.dir_to_wallmounted(dir)
+               newnode.param2 = core.dir_to_wallmounted(dir)
        -- Calculate the direction for furnaces and chests and stuff
        elseif def.paramtype2 == 'facedir' and not param2 then
                local placer_pos = placer:getpos()
@@ -259,21 +259,21 @@ function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
                                y = above.y - placer_pos.y,
                                z = above.z - placer_pos.z
                        }
-                       newnode.param2 = minetest.dir_to_facedir(dir)
-                       minetest.log("action", "facedir: " .. newnode.param2)
+                       newnode.param2 = core.dir_to_facedir(dir)
+                       core.log("action", "facedir: " .. newnode.param2)
                end
        end
 
        -- Check if the node is attached and if it can be placed there
-       if minetest.get_item_group(def.name, "attached_node") ~= 0 and
+       if core.get_item_group(def.name, "attached_node") ~= 0 and
                not check_attached_node(place_to, newnode) then
-               minetest.log("action", "attached node " .. def.name ..
-                       " can not be placed at " .. minetest.pos_to_string(place_to))
+               core.log("action", "attached node " .. def.name ..
+                       " can not be placed at " .. core.pos_to_string(place_to))
                return itemstack, false
        end
 
        -- Add node and update
-       minetest.add_node(place_to, newnode)
+       core.add_node(place_to, newnode)
 
        local take_item = true
 
@@ -290,7 +290,7 @@ function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
 
        -- Run script hook
        local _, callback
-       for _, callback in ipairs(minetest.registered_on_placenodes) do
+       for _, callback in ipairs(core.registered_on_placenodes) do
                -- Deepcopy pos, node and pointed_thing because callback can modify them
                local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
                local newnode_copy = {name=newnode.name, param1=newnode.param1, param2=newnode.param2}
@@ -307,38 +307,38 @@ function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
        return itemstack, true
 end
 
-function minetest.item_place_object(itemstack, placer, pointed_thing)
-       local pos = minetest.get_pointed_thing_position(pointed_thing, true)
+function core.item_place_object(itemstack, placer, pointed_thing)
+       local pos = core.get_pointed_thing_position(pointed_thing, true)
        if pos ~= nil then
                local item = itemstack:take_item()
-               minetest.add_item(pos, item)
+               core.add_item(pos, item)
        end
        return itemstack
 end
 
-function minetest.item_place(itemstack, placer, pointed_thing, param2)
+function core.item_place(itemstack, placer, pointed_thing, param2)
        -- Call on_rightclick if the pointed node defines it
        if pointed_thing.type == "node" and placer and
                        not placer:get_player_control().sneak then
-               local n = minetest.get_node(pointed_thing.under)
+               local n = core.get_node(pointed_thing.under)
                local nn = n.name
-               if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].on_rightclick then
-                       return minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, n,
+               if core.registered_nodes[nn] and core.registered_nodes[nn].on_rightclick then
+                       return core.registered_nodes[nn].on_rightclick(pointed_thing.under, n,
                                        placer, itemstack, pointed_thing) or itemstack, false
                end
        end
 
        if itemstack:get_definition().type == "node" then
-               return minetest.item_place_node(itemstack, placer, pointed_thing, param2)
+               return core.item_place_node(itemstack, placer, pointed_thing, param2)
        end
        return itemstack
 end
 
-function minetest.item_drop(itemstack, dropper, pos)
+function core.item_drop(itemstack, dropper, pos)
        if dropper.get_player_name then
                local v = dropper:get_look_dir()
                local p = {x=pos.x+v.x, y=pos.y+1.5+v.y, z=pos.z+v.z}
-               local obj = minetest.add_item(p, itemstack)
+               local obj = core.add_item(p, itemstack)
                if obj then
                        v.x = v.x*2
                        v.y = v.y*2 + 1
@@ -346,12 +346,12 @@ function minetest.item_drop(itemstack, dropper, pos)
                        obj:setvelocity(v)
                end
        else
-               minetest.add_item(pos, itemstack)
+               core.add_item(pos, itemstack)
        end
        return ItemStack("")
 end
 
-function minetest.item_eat(hp_change, replace_with_item)
+function core.item_eat(hp_change, replace_with_item)
        return function(itemstack, user, pointed_thing)  -- closure
                if itemstack:take_item() ~= nil then
                        user:set_hp(user:get_hp() + hp_change)
@@ -361,9 +361,9 @@ function minetest.item_eat(hp_change, replace_with_item)
        end
 end
 
-function minetest.node_punch(pos, node, puncher, pointed_thing)
+function core.node_punch(pos, node, puncher, pointed_thing)
        -- Run script hook
-       for _, callback in ipairs(minetest.registered_on_punchnodes) do
+       for _, callback in ipairs(core.registered_on_punchnodes) do
                -- Copy pos and node because callback can modify them
                local pos_copy = vector.new(pos)
                local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
@@ -372,7 +372,7 @@ function minetest.node_punch(pos, node, puncher, pointed_thing)
        end
 end
 
-function minetest.handle_node_drops(pos, drops, digger)
+function core.handle_node_drops(pos, drops, digger)
        -- Add dropped items to object's inventory
        if digger:get_inventory() then
                local _, dropped_item
@@ -384,59 +384,59 @@ function minetest.handle_node_drops(pos, drops, digger)
                                        y = pos.y + math.random()/2-0.25,
                                        z = pos.z + math.random()/2-0.25,
                                }
-                               minetest.add_item(p, left)
+                               core.add_item(p, left)
                        end
                end
        end
 end
 
-function minetest.node_dig(pos, node, digger)
+function core.node_dig(pos, node, digger)
        local def = ItemStack({name=node.name}):get_definition()
        if not def.diggable or (def.can_dig and not def.can_dig(pos,digger)) then
-               minetest.log("info", digger:get_player_name() .. " tried to dig "
+               core.log("info", digger:get_player_name() .. " tried to dig "
                        .. node.name .. " which is not diggable "
-                       .. minetest.pos_to_string(pos))
+                       .. core.pos_to_string(pos))
                return
        end
 
-       if minetest.is_protected(pos, digger:get_player_name()) then
-               minetest.log("action", digger:get_player_name()
+       if core.is_protected(pos, digger:get_player_name()) then
+               core.log("action", digger:get_player_name()
                                .. " tried to dig " .. node.name
                                .. " at protected position "
-                               .. minetest.pos_to_string(pos))
-               minetest.record_protection_violation(pos, digger:get_player_name())
+                               .. core.pos_to_string(pos))
+               core.record_protection_violation(pos, digger:get_player_name())
                return
        end
 
-       minetest.log('action', digger:get_player_name() .. " digs "
-               .. node.name .. " at " .. minetest.pos_to_string(pos))
+       core.log('action', digger:get_player_name() .. " digs "
+               .. node.name .. " at " .. core.pos_to_string(pos))
 
        local wielded = digger:get_wielded_item()
-       local drops = minetest.get_node_drops(node.name, wielded:get_name())
+       local drops = core.get_node_drops(node.name, wielded:get_name())
        
        local wdef = wielded:get_definition()
        local tp = wielded:get_tool_capabilities()
-       local dp = minetest.get_dig_params(def.groups, tp)
+       local dp = core.get_dig_params(def.groups, tp)
        if wdef and wdef.after_use then
                wielded = wdef.after_use(wielded, digger, node, dp) or wielded
        else
                -- Wear out tool
-               if not minetest.setting_getbool("creative_mode") then
+               if not core.setting_getbool("creative_mode") then
                        wielded:add_wear(dp.wear)
                end
        end
        digger:set_wielded_item(wielded)
        
        -- Handle drops
-       minetest.handle_node_drops(pos, drops, digger)
+       core.handle_node_drops(pos, drops, digger)
 
        local oldmetadata = nil
        if def.after_dig_node then
-               oldmetadata = minetest.get_meta(pos):to_table()
+               oldmetadata = core.get_meta(pos):to_table()
        end
 
        -- Remove node and update
-       minetest.remove_node(pos)
+       core.remove_node(pos)
        
        -- Run callback
        if def.after_dig_node then
@@ -448,7 +448,7 @@ function minetest.node_dig(pos, node, digger)
 
        -- Run script hook
        local _, callback
-       for _, callback in ipairs(minetest.registered_on_dignodes) do
+       for _, callback in ipairs(core.registered_on_dignodes) do
                -- Copy pos and node because callback can modify them
                local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
                local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
@@ -456,7 +456,7 @@ function minetest.node_dig(pos, node, digger)
        end
 end
 
--- This is used to allow mods to redefine minetest.item_place and so on
+-- This is used to allow mods to redefine core.item_place and so on
 -- NOTE: This is not the preferred way. Preferred way is to provide enough
 --       callbacks to not require redefining global functions. -celeron55
 local function redef_wrapper(table, name)
@@ -469,7 +469,7 @@ end
 -- Item definition defaults
 --
 
-minetest.nodedef_default = {
+core.nodedef_default = {
        -- Item properties
        type="node",
        -- name intentionally not defined here
@@ -485,20 +485,20 @@ minetest.nodedef_default = {
        node_placement_prediction = nil,
 
        -- Interaction callbacks
-       on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
-       on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
+       on_place = redef_wrapper(core, 'item_place'), -- core.item_place
+       on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
        on_use = nil,
        can_dig = nil,
 
-       on_punch = redef_wrapper(minetest, 'node_punch'), -- minetest.node_punch
+       on_punch = redef_wrapper(core, 'node_punch'), -- core.node_punch
        on_rightclick = nil,
-       on_dig = redef_wrapper(minetest, 'node_dig'), -- minetest.node_dig
+       on_dig = redef_wrapper(core, 'node_dig'), -- core.node_dig
 
        on_receive_fields = nil,
        
-       on_metadata_inventory_move = minetest.node_metadata_inventory_move_allow_all,
-       on_metadata_inventory_offer = minetest.node_metadata_inventory_offer_allow_all,
-       on_metadata_inventory_take = minetest.node_metadata_inventory_take_allow_all,
+       on_metadata_inventory_move = core.node_metadata_inventory_move_allow_all,
+       on_metadata_inventory_offer = core.node_metadata_inventory_offer_allow_all,
+       on_metadata_inventory_take = core.node_metadata_inventory_take_allow_all,
 
        -- Node properties
        drawtype = "normal",
@@ -533,7 +533,7 @@ minetest.nodedef_default = {
        legacy_wallmounted = false,
 }
 
-minetest.craftitemdef_default = {
+core.craftitemdef_default = {
        type="craft",
        -- name intentionally not defined here
        description = "",
@@ -546,12 +546,12 @@ minetest.craftitemdef_default = {
        tool_capabilities = nil,
 
        -- Interaction callbacks
-       on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
-       on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
+       on_place = redef_wrapper(core, 'item_place'), -- core.item_place
+       on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
        on_use = nil,
 }
 
-minetest.tooldef_default = {
+core.tooldef_default = {
        type="tool",
        -- name intentionally not defined here
        description = "",
@@ -564,12 +564,12 @@ minetest.tooldef_default = {
        tool_capabilities = nil,
 
        -- Interaction callbacks
-       on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
-       on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
+       on_place = redef_wrapper(core, 'item_place'), -- core.item_place
+       on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
        on_use = nil,
 }
 
-minetest.noneitemdef_default = {  -- This is used for the hand and unknown items
+core.noneitemdef_default = {  -- This is used for the hand and unknown items
        type="none",
        -- name intentionally not defined here
        description = "",
@@ -582,7 +582,7 @@ minetest.noneitemdef_default = {  -- This is used for the hand and unknown items
        tool_capabilities = nil,
 
        -- Interaction callbacks
-       on_place = redef_wrapper(minetest, 'item_place'),
+       on_place = redef_wrapper(core, 'item_place'),
        on_drop = nil,
        on_use = nil,
 }
index 8150e6da171b9422655db5dfbd98a67e2ccecec6..4f6988c00fe797468ad04e0de9cc1741a6e6ecfe 100644 (file)
@@ -1,14 +1,14 @@
 -- Minetest: builtin/item_entity.lua
 
-function minetest.spawn_item(pos, item)
+function core.spawn_item(pos, item)
        -- Take item in any format
        local stack = ItemStack(item)
-       local obj = minetest.add_entity(pos, "__builtin:item")
+       local obj = core.add_entity(pos, "__builtin:item")
        obj:get_luaentity():set_item(stack:to_string())
        return obj
 end
 
-minetest.register_entity(":__builtin:item", {
+core.register_entity(":__builtin:item", {
        initial_properties = {
                hp_max = 1,
                physical = true,
@@ -35,9 +35,9 @@ minetest.register_entity(":__builtin:item", {
                end
                local item_texture = nil
                local item_type = ""
-               if minetest.registered_items[itemname] then
-                       item_texture = minetest.registered_items[itemname].inventory_image
-                       item_type = minetest.registered_items[itemname].type
+               if core.registered_items[itemname] then
+                       item_texture = core.registered_items[itemname].inventory_image
+                       item_type = core.registered_items[itemname].type
                end
                prop = {
                        is_visible = true,
@@ -59,7 +59,7 @@ minetest.register_entity(":__builtin:item", {
 
        get_staticdata = function(self)
                --return self.itemstring
-               return minetest.serialize({
+               return core.serialize({
                        itemstring = self.itemstring,
                        always_collect = self.always_collect,
                })
@@ -67,7 +67,7 @@ minetest.register_entity(":__builtin:item", {
 
        on_activate = function(self, staticdata)
                if string.sub(staticdata, 1, string.len("return")) == "return" then
-                       local data = minetest.deserialize(staticdata)
+                       local data = core.deserialize(staticdata)
                        if data and type(data) == "table" then
                                self.itemstring = data.itemstring
                                self.always_collect = data.always_collect
@@ -84,10 +84,10 @@ minetest.register_entity(":__builtin:item", {
        on_step = function(self, dtime)
                local p = self.object:getpos()
                p.y = p.y - 0.3
-               local nn = minetest.get_node(p).name
+               local nn = core.get_node(p).name
                -- If node is not registered or node is walkably solid and resting on nodebox
                local v = self.object:getvelocity()
-               if not minetest.registered_nodes[nn] or minetest.registered_nodes[nn].walkable and v.y == 0 then
+               if not core.registered_nodes[nn] or core.registered_nodes[nn].walkable and v.y == 0 then
                        if self.physical_state then
                                self.object:setvelocity({x=0,y=0,z=0})
                                self.object:setacceleration({x=0, y=0, z=0})
index 82cc527cd821d71d0f04387e864e88f8f5d4fd9b..4afcdb99e59c91a1d563a7cce326a2795e11425a 100644 (file)
@@ -4,30 +4,30 @@
 -- Misc. API functions
 --
 
-minetest.timers_to_add = {}
-minetest.timers = {}
-minetest.register_globalstep(function(dtime)
-       for _, timer in ipairs(minetest.timers_to_add) do
-               table.insert(minetest.timers, timer)
+core.timers_to_add = {}
+core.timers = {}
+core.register_globalstep(function(dtime)
+       for _, timer in ipairs(core.timers_to_add) do
+               table.insert(core.timers, timer)
        end
-       minetest.timers_to_add = {}
-       for index, timer in ipairs(minetest.timers) do
+       core.timers_to_add = {}
+       for index, timer in ipairs(core.timers) do
                timer.time = timer.time - dtime
                if timer.time <= 0 then
                        timer.func(unpack(timer.args or {}))
-                       table.remove(minetest.timers,index)
+                       table.remove(core.timers,index)
                end
        end
 end)
 
-function minetest.after(time, func, ...)
+function core.after(time, func, ...)
        assert(tonumber(time) and type(func) == "function",
-                       "Invalid minetest.after invocation")
-       table.insert(minetest.timers_to_add, {time=time, func=func, args={...}})
+                       "Invalid core.after invocation")
+       table.insert(core.timers_to_add, {time=time, func=func, args={...}})
 end
 
-function minetest.check_player_privs(name, privs)
-       local player_privs = minetest.get_player_privs(name)
+function core.check_player_privs(name, privs)
+       local player_privs = core.get_player_privs(name)
        local missing_privileges = {}
        for priv, val in pairs(privs) do
                if val then
@@ -44,15 +44,15 @@ end
 
 local player_list = {}
 
-minetest.register_on_joinplayer(function(player)
+core.register_on_joinplayer(function(player)
        player_list[player:get_player_name()] = player
 end)
 
-minetest.register_on_leaveplayer(function(player)
+core.register_on_leaveplayer(function(player)
        player_list[player:get_player_name()] = nil
 end)
 
-function minetest.get_connected_players()
+function core.get_connected_players()
        local temp_table = {}
        for index, value in pairs(player_list) do
                if value:is_player_connected() then
@@ -62,11 +62,11 @@ function minetest.get_connected_players()
        return temp_table
 end
 
-function minetest.hash_node_position(pos)
+function core.hash_node_position(pos)
        return (pos.z+32768)*65536*65536 + (pos.y+32768)*65536 + pos.x+32768
 end
 
-function minetest.get_position_from_hash(hash)
+function core.get_position_from_hash(hash)
        local pos = {}
        pos.x = (hash%65536) - 32768
        hash = math.floor(hash/65536)
@@ -76,20 +76,20 @@ function minetest.get_position_from_hash(hash)
        return pos
 end
 
-function minetest.get_item_group(name, group)
-       if not minetest.registered_items[name] or not
-                       minetest.registered_items[name].groups[group] then
+function core.get_item_group(name, group)
+       if not core.registered_items[name] or not
+                       core.registered_items[name].groups[group] then
                return 0
        end
-       return minetest.registered_items[name].groups[group]
+       return core.registered_items[name].groups[group]
 end
 
-function minetest.get_node_group(name, group)
-       minetest.log("deprecated", "Deprecated usage of get_node_group, use get_item_group instead")
-       return minetest.get_item_group(name, group)
+function core.get_node_group(name, group)
+       core.log("deprecated", "Deprecated usage of get_node_group, use get_item_group instead")
+       return core.get_item_group(name, group)
 end
 
-function minetest.string_to_pos(value)
+function core.string_to_pos(value)
        local p = {}
        p.x, p.y, p.z = string.match(value, "^([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
        if p.x and p.y and p.z then
@@ -109,25 +109,25 @@ function minetest.string_to_pos(value)
        return nil
 end
 
-assert(minetest.string_to_pos("10.0, 5, -2").x == 10)
-assert(minetest.string_to_pos("( 10.0, 5, -2)").z == -2)
-assert(minetest.string_to_pos("asd, 5, -2)") == nil)
+assert(core.string_to_pos("10.0, 5, -2").x == 10)
+assert(core.string_to_pos("( 10.0, 5, -2)").z == -2)
+assert(core.string_to_pos("asd, 5, -2)") == nil)
 
-function minetest.setting_get_pos(name)
-       local value = minetest.setting_get(name)
+function core.setting_get_pos(name)
+       local value = core.setting_get(name)
        if not value then
                return nil
        end
-       return minetest.string_to_pos(value)
+       return core.string_to_pos(value)
 end
 
 -- To be overriden by protection mods
-function minetest.is_protected(pos, name)
+function core.is_protected(pos, name)
        return false
 end
 
-function minetest.record_protection_violation(pos, name)
-       for _, func in pairs(minetest.registered_on_protection_violation) do
+function core.record_protection_violation(pos, name)
+       for _, func in pairs(core.registered_on_protection_violation) do
                func(pos, name)
        end
 end
index 244aa453cf2cac6809259eda26f656838647db1d..7e6387c7229cb50e4c0fc5939dd1be3ba212156f 100644 (file)
@@ -4,9 +4,9 @@
 -- Privileges
 --
 
-minetest.registered_privileges = {}
+core.registered_privileges = {}
 
-function minetest.register_privilege(name, param)
+function core.register_privilege(name, param)
        local function fill_defaults(def)
                if def.give_to_singleplayer == nil then
                        def.give_to_singleplayer = true
@@ -22,32 +22,32 @@ function minetest.register_privilege(name, param)
                def = {description = param}
        end
        fill_defaults(def)
-       minetest.registered_privileges[name] = def
+       core.registered_privileges[name] = def
 end
 
-minetest.register_privilege("interact", "Can interact with things and modify the world")
-minetest.register_privilege("teleport", "Can use /teleport command")
-minetest.register_privilege("bring", "Can teleport other players")
-minetest.register_privilege("settime", "Can use /time")
-minetest.register_privilege("privs", "Can modify privileges")
-minetest.register_privilege("basic_privs", "Can modify 'shout' and 'interact' privileges")
-minetest.register_privilege("server", "Can do server maintenance stuff")
-minetest.register_privilege("shout", "Can speak in chat")
-minetest.register_privilege("ban", "Can ban and unban players")
-minetest.register_privilege("kick", "Can kick players")
-minetest.register_privilege("give", "Can use /give and /giveme")
-minetest.register_privilege("password", "Can use /setpassword and /clearpassword")
-minetest.register_privilege("fly", {
+core.register_privilege("interact", "Can interact with things and modify the world")
+core.register_privilege("teleport", "Can use /teleport command")
+core.register_privilege("bring", "Can teleport other players")
+core.register_privilege("settime", "Can use /time")
+core.register_privilege("privs", "Can modify privileges")
+core.register_privilege("basic_privs", "Can modify 'shout' and 'interact' privileges")
+core.register_privilege("server", "Can do server maintenance stuff")
+core.register_privilege("shout", "Can speak in chat")
+core.register_privilege("ban", "Can ban and unban players")
+core.register_privilege("kick", "Can kick players")
+core.register_privilege("give", "Can use /give and /giveme")
+core.register_privilege("password", "Can use /setpassword and /clearpassword")
+core.register_privilege("fly", {
        description = "Can fly using the free_move mode",
        give_to_singleplayer = false,
 })
-minetest.register_privilege("fast", {
+core.register_privilege("fast", {
        description = "Can walk fast using the fast_move mode",
        give_to_singleplayer = false,
 })
-minetest.register_privilege("noclip", {
+core.register_privilege("noclip", {
        description = "Can fly through walls",
        give_to_singleplayer = false,
 })
-minetest.register_privilege("rollback", "Can use the rollback functionality")
+core.register_privilege("rollback", "Can use the rollback functionality")
 
index 99c5115c43f1966e321b5ff1df909970d570b486..8908f51f67ffdcb51d2f3b96bb5be34c9a380a1c 100644 (file)
@@ -4,35 +4,35 @@
 -- Make raw registration functions inaccessible to anyone except this file
 --
 
-local register_item_raw = minetest.register_item_raw
-minetest.register_item_raw = nil
+local register_item_raw = core.register_item_raw
+core.register_item_raw = nil
 
-local register_alias_raw = minetest.register_alias_raw
-minetest.register_item_raw = nil
+local register_alias_raw = core.register_alias_raw
+core.register_item_raw = nil
 
 --
 -- Item / entity / ABM registration functions
 --
 
-minetest.registered_abms = {}
-minetest.registered_entities = {}
-minetest.registered_items = {}
-minetest.registered_nodes = {}
-minetest.registered_craftitems = {}
-minetest.registered_tools = {}
-minetest.registered_aliases = {}
+core.registered_abms = {}
+core.registered_entities = {}
+core.registered_items = {}
+core.registered_nodes = {}
+core.registered_craftitems = {}
+core.registered_tools = {}
+core.registered_aliases = {}
 
 -- For tables that are indexed by item name:
--- If table[X] does not exist, default to table[minetest.registered_aliases[X]]
+-- If table[X] does not exist, default to table[core.registered_aliases[X]]
 local alias_metatable = {
        __index = function(t, name)
-               return rawget(t, minetest.registered_aliases[name])
+               return rawget(t, core.registered_aliases[name])
        end
 }
-setmetatable(minetest.registered_items, alias_metatable)
-setmetatable(minetest.registered_nodes, alias_metatable)
-setmetatable(minetest.registered_craftitems, alias_metatable)
-setmetatable(minetest.registered_tools, alias_metatable)
+setmetatable(core.registered_items, alias_metatable)
+setmetatable(core.registered_nodes, alias_metatable)
+setmetatable(core.registered_craftitems, alias_metatable)
+setmetatable(core.registered_tools, alias_metatable)
 
 -- These item names may not be used because they would interfere
 -- with legacy itemstrings
@@ -55,7 +55,7 @@ local function check_modname_prefix(name)
                return name:sub(2)
        else
                -- Modname prefix enforcement
-               local expected_prefix = minetest.get_current_modname() .. ":"
+               local expected_prefix = core.get_current_modname() .. ":"
                if name:sub(1, #expected_prefix) ~= expected_prefix then
                        error("Name " .. name .. " does not follow naming conventions: " ..
                                "\"modname:\" or \":\" prefix required")
@@ -69,12 +69,12 @@ local function check_modname_prefix(name)
        end
 end
 
-function minetest.register_abm(spec)
-       -- Add to minetest.registered_abms
-       minetest.registered_abms[#minetest.registered_abms+1] = spec
+function core.register_abm(spec)
+       -- Add to core.registered_abms
+       core.registered_abms[#core.registered_abms+1] = spec
 end
 
-function minetest.register_entity(name, prototype)
+function core.register_entity(name, prototype)
        -- Check name
        if name == nil then
                error("Unable to register entity: Name is nil")
@@ -84,11 +84,11 @@ function minetest.register_entity(name, prototype)
        prototype.name = name
        prototype.__index = prototype  -- so that it can be used as a metatable
 
-       -- Add to minetest.registered_entities
-       minetest.registered_entities[name] = prototype
+       -- Add to core.registered_entities
+       core.registered_entities[name] = prototype
 end
 
-function minetest.register_item(name, itemdef)
+function core.register_item(name, itemdef)
        -- Check name
        if name == nil then
                error("Unable to register item: Name is nil")
@@ -110,16 +110,16 @@ function minetest.register_item(name, itemdef)
                                fixed = {-1/8, -1/2, -1/8, 1/8, 1/2, 1/8},
                        }
                end
-               setmetatable(itemdef, {__index = minetest.nodedef_default})
-               minetest.registered_nodes[itemdef.name] = itemdef
+               setmetatable(itemdef, {__index = core.nodedef_default})
+               core.registered_nodes[itemdef.name] = itemdef
        elseif itemdef.type == "craft" then
-               setmetatable(itemdef, {__index = minetest.craftitemdef_default})
-               minetest.registered_craftitems[itemdef.name] = itemdef
+               setmetatable(itemdef, {__index = core.craftitemdef_default})
+               core.registered_craftitems[itemdef.name] = itemdef
        elseif itemdef.type == "tool" then
-               setmetatable(itemdef, {__index = minetest.tooldef_default})
-               minetest.registered_tools[itemdef.name] = itemdef
+               setmetatable(itemdef, {__index = core.tooldef_default})
+               core.registered_tools[itemdef.name] = itemdef
        elseif itemdef.type == "none" then
-               setmetatable(itemdef, {__index = minetest.noneitemdef_default})
+               setmetatable(itemdef, {__index = core.noneitemdef_default})
        else
                error("Unable to register item: Type is invalid: " .. dump(itemdef))
        end
@@ -131,7 +131,7 @@ function minetest.register_item(name, itemdef)
 
        -- BEGIN Legacy stuff
        if itemdef.cookresult_itemstring ~= nil and itemdef.cookresult_itemstring ~= "" then
-               minetest.register_craft({
+               core.register_craft({
                        type="cooking",
                        output=itemdef.cookresult_itemstring,
                        recipe=itemdef.name,
@@ -139,7 +139,7 @@ function minetest.register_item(name, itemdef)
                })
        end
        if itemdef.furnace_burntime ~= nil and itemdef.furnace_burntime >= 0 then
-               minetest.register_craft({
+               core.register_craft({
                        type="fuel",
                        recipe=itemdef.name,
                        burntime=itemdef.furnace_burntime
@@ -150,18 +150,18 @@ function minetest.register_item(name, itemdef)
        -- Disable all further modifications
        getmetatable(itemdef).__newindex = {}
 
-       --minetest.log("Registering item: " .. itemdef.name)
-       minetest.registered_items[itemdef.name] = itemdef
-       minetest.registered_aliases[itemdef.name] = nil
+       --core.log("Registering item: " .. itemdef.name)
+       core.registered_items[itemdef.name] = itemdef
+       core.registered_aliases[itemdef.name] = nil
        register_item_raw(itemdef)
 end
 
-function minetest.register_node(name, nodedef)
+function core.register_node(name, nodedef)
        nodedef.type = "node"
-       minetest.register_item(name, nodedef)
+       core.register_item(name, nodedef)
 end
 
-function minetest.register_craftitem(name, craftitemdef)
+function core.register_craftitem(name, craftitemdef)
        craftitemdef.type = "craft"
 
        -- BEGIN Legacy stuff
@@ -170,10 +170,10 @@ function minetest.register_craftitem(name, craftitemdef)
        end
        -- END Legacy stuff
 
-       minetest.register_item(name, craftitemdef)
+       core.register_item(name, craftitemdef)
 end
 
-function minetest.register_tool(name, tooldef)
+function core.register_tool(name, tooldef)
        tooldef.type = "tool"
        tooldef.stack_max = 1
 
@@ -209,39 +209,39 @@ function minetest.register_tool(name, tooldef)
        end
        -- END Legacy stuff
 
-       minetest.register_item(name, tooldef)
+       core.register_item(name, tooldef)
 end
 
-function minetest.register_alias(name, convert_to)
+function core.register_alias(name, convert_to)
        if forbidden_item_names[name] then
                error("Unable to register alias: Name is forbidden: " .. name)
        end
-       if minetest.registered_items[name] ~= nil then
-               minetest.log("WARNING: Not registering alias, item with same name" ..
+       if core.registered_items[name] ~= nil then
+               core.log("WARNING: Not registering alias, item with same name" ..
                        " is already defined: " .. name .. " -> " .. convert_to)
        else
-               --minetest.log("Registering alias: " .. name .. " -> " .. convert_to)
-               minetest.registered_aliases[name] = convert_to
+               --core.log("Registering alias: " .. name .. " -> " .. convert_to)
+               core.registered_aliases[name] = convert_to
                register_alias_raw(name, convert_to)
        end
 end
 
-local register_biome_raw = minetest.register_biome
-minetest.registered_biomes = {}
-function minetest.register_biome(biome)
-       minetest.registered_biomes[biome.name] = biome
+local register_biome_raw = core.register_biome
+core.registered_biomes = {}
+function core.register_biome(biome)
+       core.registered_biomes[biome.name] = biome
        register_biome_raw(biome)
 end
 
-function minetest.on_craft(itemstack, player, old_craft_list, craft_inv)
-       for _, func in ipairs(minetest.registered_on_crafts) do
+function core.on_craft(itemstack, player, old_craft_list, craft_inv)
+       for _, func in ipairs(core.registered_on_crafts) do
                itemstack = func(itemstack, player, old_craft_list, craft_inv) or itemstack
        end
        return itemstack
 end
 
-function minetest.craft_predict(itemstack, player, old_craft_list, craft_inv)
-       for _, func in ipairs(minetest.registered_craft_predicts) do
+function core.craft_predict(itemstack, player, old_craft_list, craft_inv)
+       for _, func in ipairs(core.registered_craft_predicts) do
                itemstack = func(itemstack, player, old_craft_list, craft_inv) or itemstack
        end
        return itemstack
@@ -251,32 +251,32 @@ end
 -- created via itemstrings (e.g. /give)
 local name
 for name in pairs(forbidden_item_names) do
-       minetest.registered_aliases[name] = ""
+       core.registered_aliases[name] = ""
        register_alias_raw(name, "")
 end
 
 
 -- Deprecated:
--- Aliases for minetest.register_alias (how ironic...)
---minetest.alias_node = minetest.register_alias
---minetest.alias_tool = minetest.register_alias
---minetest.alias_craftitem = minetest.register_alias
+-- Aliases for core.register_alias (how ironic...)
+--core.alias_node = core.register_alias
+--core.alias_tool = core.register_alias
+--core.alias_craftitem = core.register_alias
 
 --
 -- Built-in node definitions. Also defined in C.
 --
 
-minetest.register_item(":unknown", {
+core.register_item(":unknown", {
        type = "none",
        description = "Unknown Item",
        inventory_image = "unknown_item.png",
-       on_place = minetest.item_place,
-       on_drop = minetest.item_drop,
+       on_place = core.item_place,
+       on_drop = core.item_drop,
        groups = {not_in_creative_inventory=1},
        diggable = true,
 })
 
-minetest.register_node(":air", {
+core.register_node(":air", {
        description = "Air (you hacker you!)",
        inventory_image = "unknown_node.png",
        wield_image = "unknown_node.png",
@@ -292,7 +292,7 @@ minetest.register_node(":air", {
        groups = {not_in_creative_inventory=1},
 })
 
-minetest.register_node(":ignore", {
+core.register_node(":ignore", {
        description = "Ignore (you hacker you!)",
        inventory_image = "unknown_node.png",
        wield_image = "unknown_node.png",
@@ -309,20 +309,20 @@ minetest.register_node(":ignore", {
 })
 
 -- The hand (bare definition)
-minetest.register_item(":", {
+core.register_item(":", {
        type = "none",
        groups = {not_in_creative_inventory=1},
 })
 
 
-function minetest.override_item(name, redefinition)
+function core.override_item(name, redefinition)
        if redefinition.name ~= nil then
                error("Attempt to redefine name of "..name.." to "..dump(redefinition.name), 2)
        end
        if redefinition.type ~= nil then
                error("Attempt to redefine type of "..name.." to "..dump(redefinition.type), 2)
        end
-       local item = minetest.registered_items[name]
+       local item = core.registered_items[name]
        if not item then
                error("Attempt to override non-existent item "..name, 2)
        end
@@ -333,7 +333,7 @@ function minetest.override_item(name, redefinition)
 end
 
 
-function minetest.run_callbacks(callbacks, mode, ...)
+function core.run_callbacks(callbacks, mode, ...)
        assert(type(callbacks) == "table")
        local cb_len = #callbacks
        if cb_len == 0 then
@@ -387,24 +387,24 @@ local function make_registration_reverse()
        return t, registerfunc
 end
 
-minetest.registered_on_chat_messages, minetest.register_on_chat_message = make_registration()
-minetest.registered_globalsteps, minetest.register_globalstep = make_registration()
-minetest.registered_playerevents, minetest.register_playerevent = make_registration()
-minetest.registered_on_mapgen_inits, minetest.register_on_mapgen_init = make_registration()
-minetest.registered_on_shutdown, minetest.register_on_shutdown = make_registration()
-minetest.registered_on_punchnodes, minetest.register_on_punchnode = make_registration()
-minetest.registered_on_placenodes, minetest.register_on_placenode = make_registration()
-minetest.registered_on_dignodes, minetest.register_on_dignode = make_registration()
-minetest.registered_on_generateds, minetest.register_on_generated = make_registration()
-minetest.registered_on_newplayers, minetest.register_on_newplayer = make_registration()
-minetest.registered_on_dieplayers, minetest.register_on_dieplayer = make_registration()
-minetest.registered_on_respawnplayers, minetest.register_on_respawnplayer = make_registration()
-minetest.registered_on_prejoinplayers, minetest.register_on_prejoinplayer = make_registration()
-minetest.registered_on_joinplayers, minetest.register_on_joinplayer = make_registration()
-minetest.registered_on_leaveplayers, minetest.register_on_leaveplayer = make_registration()
-minetest.registered_on_player_receive_fields, minetest.register_on_player_receive_fields = make_registration_reverse()
-minetest.registered_on_cheats, minetest.register_on_cheat = make_registration()
-minetest.registered_on_crafts, minetest.register_on_craft = make_registration()
-minetest.registered_craft_predicts, minetest.register_craft_predict = make_registration()
-minetest.registered_on_protection_violation, minetest.register_on_protection_violation = make_registration()
+core.registered_on_chat_messages, core.register_on_chat_message = make_registration()
+core.registered_globalsteps, core.register_globalstep = make_registration()
+core.registered_playerevents, core.register_playerevent = make_registration()
+core.registered_on_mapgen_inits, core.register_on_mapgen_init = make_registration()
+core.registered_on_shutdown, core.register_on_shutdown = make_registration()
+core.registered_on_punchnodes, core.register_on_punchnode = make_registration()
+core.registered_on_placenodes, core.register_on_placenode = make_registration()
+core.registered_on_dignodes, core.register_on_dignode = make_registration()
+core.registered_on_generateds, core.register_on_generated = make_registration()
+core.registered_on_newplayers, core.register_on_newplayer = make_registration()
+core.registered_on_dieplayers, core.register_on_dieplayer = make_registration()
+core.registered_on_respawnplayers, core.register_on_respawnplayer = make_registration()
+core.registered_on_prejoinplayers, core.register_on_prejoinplayer = make_registration()
+core.registered_on_joinplayers, core.register_on_joinplayer = make_registration()
+core.registered_on_leaveplayers, core.register_on_leaveplayer = make_registration()
+core.registered_on_player_receive_fields, core.register_on_player_receive_fields = make_registration_reverse()
+core.registered_on_cheats, core.register_on_cheat = make_registration()
+core.registered_on_crafts, core.register_on_craft = make_registration()
+core.registered_craft_predicts, core.register_craft_predict = make_registration()
+core.registered_on_protection_violation, core.register_on_protection_violation = make_registration()
 
index ca656a9741420161205efa1fdf28b1f10cd4330e..9e5699314af38162e6a229c9ef6a107ece0a4c81 100644 (file)
@@ -118,7 +118,7 @@ local function player_event_handler(player,eventname)
        return false
 end
 
-function minetest.hud_replace_builtin(name, definition)
+function core.hud_replace_builtin(name, definition)
 
        if definition == nil or
                type(definition) ~= "table" or
@@ -130,7 +130,7 @@ function minetest.hud_replace_builtin(name, definition)
                health_bar_definition = definition
 
                for name,ids in pairs(hud_ids) do
-                       local player = minetest.get_player_by_name(name)
+                       local player = core.get_player_by_name(name)
                        if  player and hud_ids[name].id_healthbar then
                                player:hud_remove(hud_ids[name].id_healthbar)
                                initialize_builtin_statbars(player)
@@ -143,7 +143,7 @@ function minetest.hud_replace_builtin(name, definition)
                breath_bar_definition = definition
 
                for name,ids in pairs(hud_ids) do
-                       local player = minetest.get_player_by_name(name)
+                       local player = core.get_player_by_name(name)
                        if  player and hud_ids[name].id_breathbar then
                                player:hud_remove(hud_ids[name].id_breathbar)
                                initialize_builtin_statbars(player)
@@ -155,6 +155,6 @@ function minetest.hud_replace_builtin(name, definition)
        return false
 end
 
-minetest.register_on_joinplayer(initialize_builtin_statbars)
-minetest.register_on_leaveplayer(cleanup_builtin_statbars)
-minetest.register_playerevent(player_event_handler)
+core.register_on_joinplayer(initialize_builtin_statbars)
+core.register_on_leaveplayer(cleanup_builtin_statbars)
+core.register_playerevent(player_event_handler)
index e8c107d86a3c364da1f3645ebbfbfb9443aa36e7..492ab6ca6b0a2dabbfbb25eba4150c3fb39b4580 100644 (file)
@@ -1,10 +1,10 @@
 -- Minetest: builtin/static_spawn.lua
 
 local function warn_invalid_static_spawnpoint()
-       if minetest.setting_get("static_spawnpoint") and
-                       not minetest.setting_get_pos("static_spawnpoint") then
-               minetest.log('error', "The static_spawnpoint setting is invalid: \""..
-                               minetest.setting_get("static_spawnpoint").."\"")
+       if core.setting_get("static_spawnpoint") and
+                       not core.setting_get_pos("static_spawnpoint") then
+               core.log('error', "The static_spawnpoint setting is invalid: \""..
+                               core.setting_get("static_spawnpoint").."\"")
        end
 end
 
@@ -12,22 +12,22 @@ warn_invalid_static_spawnpoint()
 
 local function put_player_in_spawn(obj)
        warn_invalid_static_spawnpoint()
-       local static_spawnpoint = minetest.setting_get_pos("static_spawnpoint")
+       local static_spawnpoint = core.setting_get_pos("static_spawnpoint")
        if not static_spawnpoint then
                return false
        end
-       minetest.log('action', "Moving "..obj:get_player_name()..
+       core.log('action', "Moving "..obj:get_player_name()..
                        " to static spawnpoint at "..
-                       minetest.pos_to_string(static_spawnpoint))
+                       core.pos_to_string(static_spawnpoint))
        obj:setpos(static_spawnpoint)
        return true
 end
 
-minetest.register_on_newplayer(function(obj)
+core.register_on_newplayer(function(obj)
        put_player_in_spawn(obj)
 end)
 
-minetest.register_on_respawnplayer(function(obj)
+core.register_on_respawnplayer(function(obj)
        return put_player_in_spawn(obj)
 end)
 
index 9969111b8aa83f124032555117dcbeec469b23c5..4f55e80346fdc73f6845edb05c5b5480bcf72173 100644 (file)
@@ -5,13 +5,11 @@
 -- before loading and running any mods.
 --
 
-local core = minetest or engine
-minetest = core
-
 -- Initialize some very basic things
 print = core.debug
 math.randomseed(os.time())
 os.setlocale("C", "numeric")
+minetest = core
 
 -- Load other files
 local scriptdir = core.get_builtin_path()..DIR_DELIM
index d78a668c5a1ddfe5748dbbc9efabe2526932bfd4..58e9ab9494cc68ed287719472415ad0946611bfb 100644 (file)
@@ -1,6 +1,7 @@
 
-local menupath = engine.get_mainmenu_path()..DIR_DELIM
-local commonpath = engine.get_builtin_path()..DIR_DELIM.."common"..DIR_DELIM
+engine = core
+local menupath = core.get_mainmenu_path()..DIR_DELIM
+local commonpath = core.get_builtin_path()..DIR_DELIM.."common"..DIR_DELIM
 
 dofile(menupath.."filterlist.lua")
 dofile(menupath.."modmgr.lua")
@@ -217,7 +218,7 @@ function menu.asyncOnlineFavourites()
        menu.favorites = {}
        engine.handle_async(
                function(param)
-                       return engine.get_favorites("online")
+                       --return core.get_favorites("online")
                end,
                nil,
                function(result)
index eeb65add16583dd19b6f73f16a83c53f9448ee33..baf61d2a525c36cca5bea223c432554a317eadc1 100644 (file)
@@ -193,16 +193,9 @@ function modmgr.identify_modname(modpath,filename)
                while line~= nil do
                        local modname = nil
 
-                       if line:find("minetest.register_tool") then
-                               modname = modmgr.parse_register_line(line)
-                       end
-
-                       if line:find("minetest.register_craftitem") then
-                               modname = modmgr.parse_register_line(line)
-                       end
-
-
-                       if line:find("minetest.register_node") then
+                       if line:find("register_tool") or
+                          line:find("register_craftitem") or
+                          line:find("register_node") then
                                modname = modmgr.parse_register_line(line)
                        end
 
@@ -225,7 +218,6 @@ end
 
 --------------------------------------------------------------------------------
 function modmgr.tab()
-
        if modmgr.global_mods == nil then
                modmgr.refresh_globals()
        end
index 321f74a8c75c93db874ea37c316eab30977301b9..109aededa5f5e1974d11fd7dc6af7fdac42eeb30 100644 (file)
@@ -3,7 +3,7 @@ Minetest Lua Mainmenu API Reference 0.4.9
 
 Introduction
 -------------
-The main menu is defined as a formspec by Lua in builtin/mainmenu.lua
+The main menu is defined as a formspec by Lua in builtin/mainmenu/
 Description of formspec language to show your menu is in lua_api.txt
 
 Callbacks
@@ -83,7 +83,7 @@ engine.download_file(url,target) (possible in async calls)
 ^ target to store to
 ^ returns true/false
 engine.get_version() (possible in async calls)
-^ returns current minetest version
+^ returns current core version
 engine.sound_play(spec, looped) -> handle
 ^ spec = SimpleSoundSpec (see lua-api.txt)
 ^ looped = bool
@@ -191,14 +191,14 @@ fgettext(string, ...) -> string
 ^ call engine.gettext(string), replace "$1"..."$9" with the given
 ^ extra arguments, call engine.formspec_escape and return the result
 engine.parse_json(string[, nullvalue]) -> something (possible in async calls)
-^ see minetest.parse_json (lua_api.txt)
+^ see core.parse_json (lua_api.txt)
 dump(obj, dumped={})
 ^ Return object serialized as a string
 string:split(separator)
 ^ eg. string:split("a,b", ",") == {"a","b"}
 string:trim()
 ^ eg. string.trim("\n \t\tfoo bar\t ") == "foo bar"
-minetest.is_yes(arg) (possible in async calls)
+core.is_yes(arg) (possible in async calls)
 ^ returns whether arg can be interpreted as yes
 
 Async:
index 2898d28ae7a7464d33b57b220585ac49a1dda178..2f749043ef6cd0d0afec5c18c3aebff9855adba8 100644 (file)
@@ -955,14 +955,14 @@ std::vector<ItemStack> read_items(lua_State *L, int index, Server *srv)
 /******************************************************************************/
 void luaentity_get(lua_State *L, u16 id)
 {
-       // Get minetest.luaentities[i]
-       lua_getglobal(L, "minetest");
+       // Get luaentities[i]
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "luaentities");
        luaL_checktype(L, -1, LUA_TTABLE);
        lua_pushnumber(L, id);
        lua_gettable(L, -2);
-       lua_remove(L, -2); // luaentities
-       lua_remove(L, -2); // minetest
+       lua_remove(L, -2); // Remove luaentities
+       lua_remove(L, -2); // Remove core
 }
 
 /******************************************************************************/
index 4c6604f65d43b01303dde6f1495cff53002522c6..4c098f8d59a499770adc763bb270c1e07a6bd56c 100644 (file)
@@ -92,8 +92,8 @@ void script_run_callbacks(lua_State *L, int nargs, RunCallbacksMode mode)
        int errorhandler = lua_gettop(L) - nargs - 1;
        lua_insert(L, errorhandler);
 
-       // Insert minetest.run_callbacks between error handler and table
-       lua_getglobal(L, "minetest");
+       // Insert run_callbacks between error handler and table
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "run_callbacks");
        lua_remove(L, -2);
        lua_insert(L, errorhandler + 1);
index 64260fb3abe6ac8526ffbd82cb80d1ba2f6ccba3..0b19572c272370805b62d358798c78a66ff7b25a 100644 (file)
@@ -146,7 +146,7 @@ void AsyncEngine::putJobResult(LuaJobInfo result)
 /******************************************************************************/
 void AsyncEngine::step(lua_State *L, int errorhandler)
 {
-       lua_getglobal(L, "engine");
+       lua_getglobal(L, "core");
        resultQueueMutex.Lock();
        while (!resultQueue.empty()) {
                LuaJobInfo jobDone = resultQueue.front();
@@ -169,7 +169,7 @@ void AsyncEngine::step(lua_State *L, int errorhandler)
                }
        }
        resultQueueMutex.Unlock();
-       lua_pop(L, 1); // Pop engine
+       lua_pop(L, 1); // Pop core
 }
 
 /******************************************************************************/
@@ -223,17 +223,10 @@ AsyncWorkerThread::AsyncWorkerThread(AsyncEngine* jobDispatcher,
 {
        lua_State *L = getStack();
 
-       luaL_openlibs(L);
-
        // Prepare job lua environment
-       lua_newtable(L);
-       lua_setglobal(L, "engine");
-       lua_getglobal(L, "engine");
+       lua_getglobal(L, "core");
        int top = lua_gettop(L);
 
-       lua_pushstring(L, DIR_DELIM);
-       lua_setglobal(L, "DIR_DELIM");
-
        // Push builtin initialization type
        lua_pushstring(L, "async");
        lua_setglobal(L, "INIT");
@@ -278,9 +271,9 @@ void* AsyncWorkerThread::Thread()
                        continue;
                }
 
-               lua_getglobal(L, "engine");
+               lua_getglobal(L, "core");
                if (lua_isnil(L, -1)) {
-                       errorstream << "Unable to find engine within async environment!";
+                       errorstream << "Unable to find core within async environment!";
                        abort();
                }
 
@@ -310,7 +303,7 @@ void* AsyncWorkerThread::Thread()
                        toProcess.serializedResult = std::string(retval, length);
                }
 
-               // Pop engine, job_processor, and retval
+               // Pop core, job_processor, and retval
                lua_pop(L, 3);
 
                // Put job result
index 1a172fd31f5137082e8cf187ce648781d4bafc55..d27506fbeaf3a74b37346eadc5b2030d8db6b051 100644 (file)
@@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "lua_api/l_object.h"
 #include "serverobject.h"
 #include "debug.h"
+#include "filesys.h"
 #include "log.h"
 #include "mods.h"
 #include "util/string.h"
@@ -48,13 +49,13 @@ public:
        {
                // Store current modname in registry
                lua_pushstring(L, modname.c_str());
-               lua_setfield(L, LUA_REGISTRYINDEX, "minetest_current_modname");
+               lua_setfield(L, LUA_REGISTRYINDEX, "current_modname");
        }
        ~ModNameStorer()
        {
                // Clear current modname in registry
                lua_pushnil(L);
-               lua_setfield(L, LUA_REGISTRYINDEX, "minetest_current_modname");
+               lua_setfield(L, LUA_REGISTRYINDEX, "current_modname");
        }
 };
 
@@ -72,6 +73,8 @@ ScriptApiBase::ScriptApiBase()
        m_luastack = luaL_newstate();
        assert(m_luastack);
 
+       luaL_openlibs(m_luastack);
+
        // Add and save an error handler
        lua_pushcfunction(m_luastack, script_error_handler);
        m_errorhandler = lua_gettop(m_luastack);
@@ -88,6 +91,13 @@ ScriptApiBase::ScriptApiBase()
        lua_pop(m_luastack, 1);
 #endif
 
+       // Add basic globals
+       lua_newtable(m_luastack);
+       lua_setglobal(m_luastack, "core");
+
+       lua_pushstring(m_luastack, DIR_DELIM);
+       lua_setglobal(m_luastack, "DIR_DELIM");
+
        m_server = NULL;
        m_environment = NULL;
        m_guiengine = NULL;
@@ -191,8 +201,8 @@ void ScriptApiBase::addObjectReference(ServerActiveObject *cobj)
        ObjectRef::create(L, cobj); // Puts ObjectRef (as userdata) on stack
        int object = lua_gettop(L);
 
-       // Get minetest.object_refs table
-       lua_getglobal(L, "minetest");
+       // Get core.object_refs table
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "object_refs");
        luaL_checktype(L, -1, LUA_TTABLE);
        int objectstable = lua_gettop(L);
@@ -208,8 +218,8 @@ void ScriptApiBase::removeObjectReference(ServerActiveObject *cobj)
        SCRIPTAPI_PRECHECKHEADER
        //infostream<<"scriptapi_rm_object_reference: id="<<cobj->getId()<<std::endl;
 
-       // Get minetest.object_refs table
-       lua_getglobal(L, "minetest");
+       // Get core.object_refs table
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "object_refs");
        luaL_checktype(L, -1, LUA_TTABLE);
        int objectstable = lua_gettop(L);
@@ -244,12 +254,12 @@ void ScriptApiBase::objectrefGet(u16 id)
 {
        lua_State *L = getStack();
 
-       // Get minetest.object_refs[i]
-       lua_getglobal(L, "minetest");
+       // Get core.object_refs[i]
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "object_refs");
        luaL_checktype(L, -1, LUA_TTABLE);
        lua_pushnumber(L, id);
        lua_gettable(L, -2);
        lua_remove(L, -2); // object_refs
-       lua_remove(L, -2); // minetest
+       lua_remove(L, -2); // core
 }
index 8e79f88386ed3a29b656b8dda1f6e9ee3f5492a1..ab8c6ee9521de5a6e6a05098da9ad9e46ed5cce1 100644 (file)
@@ -31,8 +31,8 @@ bool ScriptApiEntity::luaentity_Add(u16 id, const char *name)
        verbosestream<<"scriptapi_luaentity_add: id="<<id<<" name=\""
                        <<name<<"\""<<std::endl;
 
-       // Get minetest.registered_entities[name]
-       lua_getglobal(L, "minetest");
+       // Get core.registered_entities[name]
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "registered_entities");
        luaL_checktype(L, -1, LUA_TTABLE);
        lua_pushstring(L, name);
@@ -62,8 +62,8 @@ bool ScriptApiEntity::luaentity_Add(u16 id, const char *name)
                luaL_typerror(L, -1, "ObjectRef");
        lua_setfield(L, -2, "object");
 
-       // minetest.luaentities[id] = object
-       lua_getglobal(L, "minetest");
+       // core.luaentities[id] = object
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "luaentities");
        luaL_checktype(L, -1, LUA_TTABLE);
        lua_pushnumber(L, id); // Push id
@@ -80,7 +80,7 @@ void ScriptApiEntity::luaentity_Activate(u16 id,
 
        verbosestream << "scriptapi_luaentity_activate: id=" << id << std::endl;
 
-       // Get minetest.luaentities[id]
+       // Get core.luaentities[id]
        luaentity_get(L, id);
        int object = lua_gettop(L);
 
@@ -106,8 +106,8 @@ void ScriptApiEntity::luaentity_Remove(u16 id)
 
        verbosestream << "scriptapi_luaentity_rm: id=" << id << std::endl;
 
-       // Get minetest.luaentities table
-       lua_getglobal(L, "minetest");
+       // Get core.luaentities table
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "luaentities");
        luaL_checktype(L, -1, LUA_TTABLE);
        int objectstable = lua_gettop(L);
@@ -117,7 +117,7 @@ void ScriptApiEntity::luaentity_Remove(u16 id)
        lua_pushnil(L);
        lua_settable(L, objectstable);
 
-       lua_pop(L, 2); // pop luaentities, minetest
+       lua_pop(L, 2); // pop luaentities, core
 }
 
 std::string ScriptApiEntity::luaentity_GetStaticdata(u16 id)
@@ -126,7 +126,7 @@ std::string ScriptApiEntity::luaentity_GetStaticdata(u16 id)
 
        //infostream<<"scriptapi_luaentity_get_staticdata: id="<<id<<std::endl;
 
-       // Get minetest.luaentities[id]
+       // Get core.luaentities[id]
        luaentity_get(L, id);
        int object = lua_gettop(L);
 
@@ -157,7 +157,7 @@ void ScriptApiEntity::luaentity_GetProperties(u16 id,
 
        //infostream<<"scriptapi_luaentity_get_properties: id="<<id<<std::endl;
 
-       // Get minetest.luaentities[id]
+       // Get core.luaentities[id]
        luaentity_get(L, id);
 
        // Set default values that differ from ObjectProperties defaults
@@ -196,7 +196,7 @@ void ScriptApiEntity::luaentity_Step(u16 id, float dtime)
 
        //infostream<<"scriptapi_luaentity_step: id="<<id<<std::endl;
 
-       // Get minetest.luaentities[id]
+       // Get core.luaentities[id]
        luaentity_get(L, id);
        int object = lua_gettop(L);
        // State: object is at top of stack
@@ -225,7 +225,7 @@ void ScriptApiEntity::luaentity_Punch(u16 id,
 
        //infostream<<"scriptapi_luaentity_step: id="<<id<<std::endl;
 
-       // Get minetest.luaentities[id]
+       // Get core.luaentities[id]
        luaentity_get(L,id);
        int object = lua_gettop(L);
        // State: object is at top of stack
@@ -255,7 +255,7 @@ void ScriptApiEntity::luaentity_Rightclick(u16 id,
 
        //infostream<<"scriptapi_luaentity_step: id="<<id<<std::endl;
 
-       // Get minetest.luaentities[id]
+       // Get core.luaentities[id]
        luaentity_get(L, id);
        int object = lua_gettop(L);
        // State: object is at top of stack
index ee3783bb9656e15e96f4f7a3925dd6e219ebba55..9ac9302ac67a14d5c6ae3255bbbe751656ab98a2 100644 (file)
@@ -31,8 +31,8 @@ void ScriptApiEnv::environment_OnGenerated(v3s16 minp, v3s16 maxp,
 {
        SCRIPTAPI_PRECHECKHEADER
 
-       // Get minetest.registered_on_generateds
-       lua_getglobal(L, "minetest");
+       // Get core.registered_on_generateds
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "registered_on_generateds");
        // Call callbacks
        push_v3s16(L, minp);
@@ -46,8 +46,8 @@ void ScriptApiEnv::environment_Step(float dtime)
        SCRIPTAPI_PRECHECKHEADER
        //infostream<<"scriptapi_environment_step"<<std::endl;
 
-       // Get minetest.registered_globalsteps
-       lua_getglobal(L, "minetest");
+       // Get core.registered_globalsteps
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "registered_globalsteps");
        // Call callbacks
        lua_pushnumber(L, dtime);
@@ -80,8 +80,8 @@ void ScriptApiEnv::environment_OnMapgenInit(MapgenParams *mgparams)
 {
        SCRIPTAPI_PRECHECKHEADER
        
-       // Get minetest.registered_on_mapgen_inits
-       lua_getglobal(L, "minetest");
+       // Get core.registered_on_mapgen_inits
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "registered_on_mapgen_inits");
 
        // Call callbacks
@@ -114,8 +114,8 @@ void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env)
                Add ActiveBlockModifiers to environment
        */
 
-       // Get minetest.registered_abms
-       lua_getglobal(L, "minetest");
+       // Get core.registered_abms
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "registered_abms");
        luaL_checktype(L, -1, LUA_TTABLE);
        int registered_abms = lua_gettop(L);
index a2d186d00cb8854757eb3e091c456d6b99663a38..f423a9f3359ea1fc301e1a0874ab7317ad29d75c 100644 (file)
@@ -193,7 +193,7 @@ void ScriptApiDetached::detached_inventory_OnTake(
                scriptError();
 }
 
-// Retrieves minetest.detached_inventories[name][callbackname]
+// Retrieves core.detached_inventories[name][callbackname]
 // If that is nil or on error, return false and stack is unchanged
 // If that is a function, returns true and pushes the
 // function onto the stack
@@ -202,7 +202,7 @@ bool ScriptApiDetached::getDetachedInventoryCallback(
 {
        lua_State *L = getStack();
 
-       lua_getglobal(L, "minetest");
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "detached_inventories");
        lua_remove(L, -2);
        luaL_checktype(L, -1, LUA_TTABLE);
index cb5b1e775e345e8826c3489a385fe3a618115c4e..ab82b6b47a27861331666e188f9d1c5327f8edbf 100644 (file)
@@ -112,7 +112,7 @@ bool ScriptApiItem::item_OnCraft(ItemStack &item, ServerActiveObject *user,
 {
        SCRIPTAPI_PRECHECKHEADER
 
-       lua_getglobal(L, "minetest");
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "on_craft");
        LuaItemStack::create(L, item);
        objectrefGetOrCreate(user);
@@ -143,7 +143,7 @@ bool ScriptApiItem::item_CraftPredict(ItemStack &item, ServerActiveObject *user,
 {
        SCRIPTAPI_PRECHECKHEADER
 
-       lua_getglobal(L, "minetest");
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "craft_predict");
        LuaItemStack::create(L, item);
        objectrefGetOrCreate(user);
@@ -169,19 +169,19 @@ bool ScriptApiItem::item_CraftPredict(ItemStack &item, ServerActiveObject *user,
        return true;
 }
 
-// Retrieves minetest.registered_items[name][callbackname]
+// Retrieves core.registered_items[name][callbackname]
 // If that is nil or on error, return false and stack is unchanged
 // If that is a function, returns true and pushes the
 // function onto the stack
-// If minetest.registered_items[name] doesn't exist, minetest.nodedef_default
+// If core.registered_items[name] doesn't exist, core.nodedef_default
 // is tried instead so unknown items can still be manipulated to some degree
 bool ScriptApiItem::getItemCallback(const char *name, const char *callbackname)
 {
        lua_State* L = getStack();
 
-       lua_getglobal(L, "minetest");
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "registered_items");
-       lua_remove(L, -2); // Remove minetest
+       lua_remove(L, -2); // Remove core
        luaL_checktype(L, -1, LUA_TTABLE);
        lua_getfield(L, -1, name);
        lua_remove(L, -2); // Remove registered_items
@@ -192,8 +192,8 @@ bool ScriptApiItem::getItemCallback(const char *name, const char *callbackname)
                errorstream << "Item \"" << name << "\" not defined" << std::endl;
                lua_pop(L, 1);
 
-               // Try minetest.nodedef_default instead
-               lua_getglobal(L, "minetest");
+               // Try core.nodedef_default instead
+               lua_getglobal(L, "core");
                lua_getfield(L, -1, "nodedef_default");
                lua_remove(L, -2);
                luaL_checktype(L, -1, LUA_TTABLE);
index 62baeb40624815ab75780823dcd8e95d470d97aa..ef8cea6c9c0eba2f5b7f3aa065cd31a82329f906 100644 (file)
@@ -38,9 +38,9 @@ void ScriptApiMainMenu::handleMainMenuEvent(std::string text)
        SCRIPTAPI_PRECHECKHEADER
 
        // Get handler function
-       lua_getglobal(L, "engine");
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "event_handler");
-       lua_remove(L, -2); // Remove engine
+       lua_remove(L, -2); // Remove core
        if (lua_isnil(L, -1)) {
                lua_pop(L, 1); // Pop event_handler
                return;
@@ -58,9 +58,9 @@ void ScriptApiMainMenu::handleMainMenuButtons(std::map<std::string, std::string>
        SCRIPTAPI_PRECHECKHEADER
 
        // Get handler function
-       lua_getglobal(L, "engine");
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "button_handler");
-       lua_remove(L, -2); // Remove engine
+       lua_remove(L, -2); // Remove core
        if (lua_isnil(L, -1)) {
                lua_pop(L, 1); // Pop button handler
                return;
index d357689f204bd289c41624688ec30c04db19a98a..d7375082a3e72d58fe4df75a32f90d6bbdba14c7 100644 (file)
@@ -25,8 +25,8 @@ void ScriptApiPlayer::on_newplayer(ServerActiveObject *player)
 {
        SCRIPTAPI_PRECHECKHEADER
 
-       // Get minetest.registered_on_newplayers
-       lua_getglobal(L, "minetest");
+       // Get core.registered_on_newplayers
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "registered_on_newplayers");
        // Call callbacks
        objectrefGetOrCreate(player);
@@ -37,8 +37,8 @@ void ScriptApiPlayer::on_dieplayer(ServerActiveObject *player)
 {
        SCRIPTAPI_PRECHECKHEADER
 
-       // Get minetest.registered_on_dieplayers
-       lua_getglobal(L, "minetest");
+       // Get core.registered_on_dieplayers
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "registered_on_dieplayers");
        // Call callbacks
        objectrefGetOrCreate(player);
@@ -49,8 +49,8 @@ bool ScriptApiPlayer::on_respawnplayer(ServerActiveObject *player)
 {
        SCRIPTAPI_PRECHECKHEADER
 
-       // Get minetest.registered_on_respawnplayers
-       lua_getglobal(L, "minetest");
+       // Get core.registered_on_respawnplayers
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "registered_on_respawnplayers");
        // Call callbacks
        objectrefGetOrCreate(player);
@@ -63,8 +63,8 @@ bool ScriptApiPlayer::on_prejoinplayer(std::string name, std::string ip, std::st
 {
        SCRIPTAPI_PRECHECKHEADER
 
-       // Get minetest.registered_on_prejoinplayers
-       lua_getglobal(L, "minetest");
+       // Get core.registered_on_prejoinplayers
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "registered_on_prejoinplayers");
        lua_pushstring(L, name.c_str());
        lua_pushstring(L, ip.c_str());
@@ -80,8 +80,8 @@ void ScriptApiPlayer::on_joinplayer(ServerActiveObject *player)
 {
        SCRIPTAPI_PRECHECKHEADER
 
-       // Get minetest.registered_on_joinplayers
-       lua_getglobal(L, "minetest");
+       // Get core.registered_on_joinplayers
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "registered_on_joinplayers");
        // Call callbacks
        objectrefGetOrCreate(player);
@@ -92,8 +92,8 @@ void ScriptApiPlayer::on_leaveplayer(ServerActiveObject *player)
 {
        SCRIPTAPI_PRECHECKHEADER
 
-       // Get minetest.registered_on_leaveplayers
-       lua_getglobal(L, "minetest");
+       // Get core.registered_on_leaveplayers
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "registered_on_leaveplayers");
        // Call callbacks
        objectrefGetOrCreate(player);
@@ -105,8 +105,8 @@ void ScriptApiPlayer::on_cheat(ServerActiveObject *player,
 {
        SCRIPTAPI_PRECHECKHEADER
 
-       // Get minetest.registered_on_cheats
-       lua_getglobal(L, "minetest");
+       // Get core.registered_on_cheats
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "registered_on_cheats");
        // Call callbacks
        objectrefGetOrCreate(player);
@@ -122,8 +122,8 @@ void ScriptApiPlayer::on_playerReceiveFields(ServerActiveObject *player,
 {
        SCRIPTAPI_PRECHECKHEADER
 
-       // Get minetest.registered_on_chat_messages
-       lua_getglobal(L, "minetest");
+       // Get core.registered_on_chat_messages
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "registered_on_player_receive_fields");
        // Call callbacks
        // param 1
index 7d21f968bd44da36ed257bc69a9f449520db7ec9..21fe164aac0f15268f710b417a9856c7d53e3883 100644 (file)
@@ -62,13 +62,13 @@ void ScriptApiServer::getAuthHandler()
 {
        lua_State *L = getStack();
 
-       lua_getglobal(L, "minetest");
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "registered_auth_handler");
        if (lua_isnil(L, -1)){
                lua_pop(L, 1);
                lua_getfield(L, -1, "builtin_auth_handler");
        }
-       lua_remove(L, -2); // Remove minetest
+       lua_remove(L, -2); // Remove core
        if (lua_type(L, -1) != LUA_TTABLE)
                throw LuaError("Authentication handler table not valid");
 }
@@ -130,8 +130,8 @@ bool ScriptApiServer::on_chat_message(const std::string &name,
 {
        SCRIPTAPI_PRECHECKHEADER
 
-       // Get minetest.registered_on_chat_messages
-       lua_getglobal(L, "minetest");
+       // Get core.registered_on_chat_messages
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "registered_on_chat_messages");
        // Call callbacks
        lua_pushstring(L, name.c_str());
@@ -146,7 +146,7 @@ void ScriptApiServer::on_shutdown()
        SCRIPTAPI_PRECHECKHEADER
 
        // Get registered shutdown hooks
-       lua_getglobal(L, "minetest");
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "registered_on_shutdown");
        // Call callbacks
        script_run_callbacks(L, 0, RUN_CALLBACKS_MODE_FIRST);
index 37fa167e67ab5220a601658b9b2289ee88148429..42bfc4beb0523a86deb30b7578ebfcd67f3c6502 100644 (file)
@@ -56,24 +56,24 @@ void LuaABM::trigger(ServerEnvironment *env, v3s16 p, MapNode n,
        lua_pushcfunction(L, script_error_handler);
        int errorhandler = lua_gettop(L);
 
-       // Get minetest.registered_abms
-       lua_getglobal(L, "minetest");
+       // Get registered_abms
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "registered_abms");
        luaL_checktype(L, -1, LUA_TTABLE);
-       lua_remove(L, -2); // Remove "minetest"
+       lua_remove(L, -2); // Remove core
 
-       // Get minetest.registered_abms[m_id]
+       // Get registered_abms[m_id]
        lua_pushnumber(L, m_id);
        lua_gettable(L, -2);
        if(lua_isnil(L, -1))
                assert(0);
-       lua_remove(L, -2); // Remove "registered_abms"
+       lua_remove(L, -2); // Remove registered_abms
 
        // Call action
        luaL_checktype(L, -1, LUA_TTABLE);
        lua_getfield(L, -1, "action");
        luaL_checktype(L, -1, LUA_TFUNCTION);
-       lua_remove(L, -2); // Remove "registered_abms[m_id]"
+       lua_remove(L, -2); // Remove registered_abms[m_id]
        push_v3s16(L, p);
        pushnode(L, n, env->getGameDef()->ndef());
        lua_pushnumber(L, active_object_count);
@@ -85,7 +85,7 @@ void LuaABM::trigger(ServerEnvironment *env, v3s16 p, MapNode n,
 
 // Exported functions
 
-// minetest.set_node(pos, node)
+// set_node(pos, node)
 // pos = {x=num, y=num, z=num}
 int ModApiEnvMod::l_set_node(lua_State *L)
 {
@@ -106,7 +106,7 @@ int ModApiEnvMod::l_add_node(lua_State *L)
        return l_set_node(L);
 }
 
-// minetest.remove_node(pos)
+// remove_node(pos)
 // pos = {x=num, y=num, z=num}
 int ModApiEnvMod::l_remove_node(lua_State *L)
 {
@@ -120,7 +120,7 @@ int ModApiEnvMod::l_remove_node(lua_State *L)
        return 1;
 }
 
-// minetest.swap_node(pos, node)
+// swap_node(pos, node)
 // pos = {x=num, y=num, z=num}
 int ModApiEnvMod::l_swap_node(lua_State *L)
 {
@@ -136,7 +136,7 @@ int ModApiEnvMod::l_swap_node(lua_State *L)
        return 1;
 }
 
-// minetest.get_node(pos)
+// get_node(pos)
 // pos = {x=num, y=num, z=num}
 int ModApiEnvMod::l_get_node(lua_State *L)
 {
@@ -151,7 +151,7 @@ int ModApiEnvMod::l_get_node(lua_State *L)
        return 1;
 }
 
-// minetest.get_node_or_nil(pos)
+// get_node_or_nil(pos)
 // pos = {x=num, y=num, z=num}
 int ModApiEnvMod::l_get_node_or_nil(lua_State *L)
 {
@@ -172,7 +172,7 @@ int ModApiEnvMod::l_get_node_or_nil(lua_State *L)
        }
 }
 
-// minetest.get_node_light(pos, timeofday)
+// get_node_light(pos, timeofday)
 // pos = {x=num, y=num, z=num}
 // timeofday: nil = current time, 0 = night, 0.5 = day
 int ModApiEnvMod::l_get_node_light(lua_State *L)
@@ -198,7 +198,7 @@ int ModApiEnvMod::l_get_node_light(lua_State *L)
        }
 }
 
-// minetest.place_node(pos, node)
+// place_node(pos, node)
 // pos = {x=num, y=num, z=num}
 int ModApiEnvMod::l_place_node(lua_State *L)
 {
@@ -232,7 +232,7 @@ int ModApiEnvMod::l_place_node(lua_State *L)
        return 1;
 }
 
-// minetest.dig_node(pos)
+// dig_node(pos)
 // pos = {x=num, y=num, z=num}
 int ModApiEnvMod::l_dig_node(lua_State *L)
 {
@@ -255,7 +255,7 @@ int ModApiEnvMod::l_dig_node(lua_State *L)
        return 1;
 }
 
-// minetest.punch_node(pos)
+// punch_node(pos)
 // pos = {x=num, y=num, z=num}
 int ModApiEnvMod::l_punch_node(lua_State *L)
 {
@@ -278,7 +278,7 @@ int ModApiEnvMod::l_punch_node(lua_State *L)
        return 1;
 }
 
-// minetest.get_node_max_level(pos)
+// get_node_max_level(pos)
 // pos = {x=num, y=num, z=num}
 int ModApiEnvMod::l_get_node_max_level(lua_State *L)
 {
@@ -290,7 +290,7 @@ int ModApiEnvMod::l_get_node_max_level(lua_State *L)
        return 1;
 }
 
-// minetest.get_node_level(pos)
+// get_node_level(pos)
 // pos = {x=num, y=num, z=num}
 int ModApiEnvMod::l_get_node_level(lua_State *L)
 {
@@ -302,7 +302,7 @@ int ModApiEnvMod::l_get_node_level(lua_State *L)
        return 1;
 }
 
-// minetest.set_node_level(pos, level)
+// set_node_level(pos, level)
 // pos = {x=num, y=num, z=num}
 // level: 0..63
 int ModApiEnvMod::l_set_node_level(lua_State *L)
@@ -319,7 +319,7 @@ int ModApiEnvMod::l_set_node_level(lua_State *L)
        return 1;
 }
 
-// minetest.add_node_level(pos, level)
+// add_node_level(pos, level)
 // pos = {x=num, y=num, z=num}
 // level: 0..63
 int ModApiEnvMod::l_add_node_level(lua_State *L)
@@ -337,7 +337,7 @@ int ModApiEnvMod::l_add_node_level(lua_State *L)
 }
 
 
-// minetest.get_meta(pos)
+// get_meta(pos)
 int ModApiEnvMod::l_get_meta(lua_State *L)
 {
        GET_ENV_PTR;
@@ -348,7 +348,7 @@ int ModApiEnvMod::l_get_meta(lua_State *L)
        return 1;
 }
 
-// minetest.get_node_timer(pos)
+// get_node_timer(pos)
 int ModApiEnvMod::l_get_node_timer(lua_State *L)
 {
        GET_ENV_PTR;
@@ -359,7 +359,7 @@ int ModApiEnvMod::l_get_node_timer(lua_State *L)
        return 1;
 }
 
-// minetest.add_entity(pos, entityname) -> ObjectRef or nil
+// add_entity(pos, entityname) -> ObjectRef or nil
 // pos = {x=num, y=num, z=num}
 int ModApiEnvMod::l_add_entity(lua_State *L)
 {
@@ -380,7 +380,7 @@ int ModApiEnvMod::l_add_entity(lua_State *L)
        return 1;
 }
 
-// minetest.add_item(pos, itemstack or itemstring or table) -> ObjectRef or nil
+// add_item(pos, itemstack or itemstring or table) -> ObjectRef or nil
 // pos = {x=num, y=num, z=num}
 int ModApiEnvMod::l_add_item(lua_State *L)
 {
@@ -396,10 +396,10 @@ int ModApiEnvMod::l_add_item(lua_State *L)
        lua_pushcfunction(L, script_error_handler);
        int errorhandler = lua_gettop(L);
 
-       // Use minetest.spawn_item to spawn a __builtin:item
-       lua_getglobal(L, "minetest");
+       // Use spawn_item to spawn a __builtin:item
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "spawn_item");
-       lua_remove(L, -2); // Remove minetest
+       lua_remove(L, -2); // Remove core
        if(lua_isnil(L, -1))
                return 0;
        lua_pushvalue(L, 1);
@@ -423,7 +423,7 @@ int ModApiEnvMod::l_add_item(lua_State *L)
        return 1;*/
 }
 
-// minetest.get_player_by_name(name)
+// get_player_by_name(name)
 int ModApiEnvMod::l_get_player_by_name(lua_State *L)
 {
        GET_ENV_PTR;
@@ -445,7 +445,7 @@ int ModApiEnvMod::l_get_player_by_name(lua_State *L)
        return 1;
 }
 
-// minetest.get_objects_inside_radius(pos, radius)
+// get_objects_inside_radius(pos, radius)
 int ModApiEnvMod::l_get_objects_inside_radius(lua_State *L)
 {
        GET_ENV_PTR;
@@ -466,7 +466,7 @@ int ModApiEnvMod::l_get_objects_inside_radius(lua_State *L)
        return 1;
 }
 
-// minetest.set_timeofday(val)
+// set_timeofday(val)
 // val = 0...1
 int ModApiEnvMod::l_set_timeofday(lua_State *L)
 {
@@ -484,7 +484,7 @@ int ModApiEnvMod::l_set_timeofday(lua_State *L)
        return 0;
 }
 
-// minetest.get_timeofday() -> 0...1
+// get_timeofday() -> 0...1
 int ModApiEnvMod::l_get_timeofday(lua_State *L)
 {
        GET_ENV_PTR;
@@ -496,7 +496,7 @@ int ModApiEnvMod::l_get_timeofday(lua_State *L)
        return 1;
 }
 
-// minetest.get_gametime()
+// get_gametime()
 int ModApiEnvMod::l_get_gametime(lua_State *L)
 {
        GET_ENV_PTR;
@@ -507,7 +507,7 @@ int ModApiEnvMod::l_get_gametime(lua_State *L)
 }
 
 
-// minetest.find_node_near(pos, radius, nodenames) -> pos or nil
+// find_node_near(pos, radius, nodenames) -> pos or nil
 // nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
 int ModApiEnvMod::l_find_node_near(lua_State *L)
 {
@@ -547,7 +547,7 @@ int ModApiEnvMod::l_find_node_near(lua_State *L)
        return 0;
 }
 
-// minetest.find_nodes_in_area(minp, maxp, nodenames) -> list of positions
+// find_nodes_in_area(minp, maxp, nodenames) -> list of positions
 // nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
 int ModApiEnvMod::l_find_nodes_in_area(lua_State *L)
 {
@@ -586,7 +586,7 @@ int ModApiEnvMod::l_find_nodes_in_area(lua_State *L)
        return 1;
 }
 
-// minetest.get_perlin(seeddiff, octaves, persistence, scale)
+// get_perlin(seeddiff, octaves, persistence, scale)
 // returns world-specific PerlinNoise
 int ModApiEnvMod::l_get_perlin(lua_State *L)
 {
@@ -604,7 +604,7 @@ int ModApiEnvMod::l_get_perlin(lua_State *L)
        return 1;
 }
 
-// minetest.get_perlin_map(noiseparams, size)
+// get_perlin_map(noiseparams, size)
 // returns world-specific PerlinNoiseMap
 int ModApiEnvMod::l_get_perlin_map(lua_State *L)
 {
@@ -623,7 +623,7 @@ int ModApiEnvMod::l_get_perlin_map(lua_State *L)
        return 1;
 }
 
-// minetest.get_voxel_manip()
+// get_voxel_manip()
 // returns voxel manipulator
 int ModApiEnvMod::l_get_voxel_manip(lua_State *L)
 {
@@ -638,7 +638,7 @@ int ModApiEnvMod::l_get_voxel_manip(lua_State *L)
        return 1;
 }
 
-// minetest.clear_objects()
+// clear_objects()
 // clear all objects in the environment
 int ModApiEnvMod::l_clear_objects(lua_State *L)
 {
@@ -648,7 +648,7 @@ int ModApiEnvMod::l_clear_objects(lua_State *L)
        return 0;
 }
 
-// minetest.line_of_sight(pos1, pos2, stepsize) -> true/false, pos
+// line_of_sight(pos1, pos2, stepsize) -> true/false, pos
 int ModApiEnvMod::l_line_of_sight(lua_State *L) {
        float stepsize = 1.0;
 
@@ -673,7 +673,7 @@ int ModApiEnvMod::l_line_of_sight(lua_State *L) {
        return 1;
 }
 
-// minetest.find_path(pos1, pos2, searchdistance,
+// find_path(pos1, pos2, searchdistance,
 //     max_jump, max_drop, algorithm) -> table containing path
 int ModApiEnvMod::l_find_path(lua_State *L)
 {
@@ -716,7 +716,7 @@ int ModApiEnvMod::l_find_path(lua_State *L)
        return 0;
 }
 
-// minetest.spawn_tree(pos, treedef)
+// spawn_tree(pos, treedef)
 int ModApiEnvMod::l_spawn_tree(lua_State *L)
 {
        GET_ENV_PTR;
@@ -765,7 +765,7 @@ int ModApiEnvMod::l_spawn_tree(lua_State *L)
        return 1;
 }
 
-// minetest.transforming_liquid_add(pos)
+// transforming_liquid_add(pos)
 int ModApiEnvMod::l_transforming_liquid_add(lua_State *L)
 {
        GET_ENV_PTR;
@@ -775,7 +775,7 @@ int ModApiEnvMod::l_transforming_liquid_add(lua_State *L)
        return 1;
 }
 
-// minetest.forceload_block(blockpos)
+// forceload_block(blockpos)
 // blockpos = {x=num, y=num, z=num}
 int ModApiEnvMod::l_forceload_block(lua_State *L)
 {
@@ -786,7 +786,7 @@ int ModApiEnvMod::l_forceload_block(lua_State *L)
        return 0;
 }
 
-// minetest.forceload_free_block(blockpos)
+// forceload_free_block(blockpos)
 // blockpos = {x=num, y=num, z=num}
 int ModApiEnvMod::l_forceload_free_block(lua_State *L)
 {
index 8bf599b0c05820feb8c48efbda8d9412cfeefab8..420866d5d223008beb02dd81503d231b68e70b23 100644 (file)
@@ -25,134 +25,134 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 class ModApiEnvMod : public ModApiBase {
 private:
-       // minetest.set_node(pos, node)
+       // set_node(pos, node)
        // pos = {x=num, y=num, z=num}
        static int l_set_node(lua_State *L);
 
        static int l_add_node(lua_State *L);
 
-       // minetest.remove_node(pos)
+       // remove_node(pos)
        // pos = {x=num, y=num, z=num}
        static int l_remove_node(lua_State *L);
        
-       // minetest.swap_node(pos, node)
+       // swap_node(pos, node)
        // pos = {x=num, y=num, z=num}
        static int l_swap_node(lua_State *L);
 
-       // minetest.get_node(pos)
+       // get_node(pos)
        // pos = {x=num, y=num, z=num}
        static int l_get_node(lua_State *L);
 
-       // minetest.get_node_or_nil(pos)
+       // get_node_or_nil(pos)
        // pos = {x=num, y=num, z=num}
        static int l_get_node_or_nil(lua_State *L);
 
-       // minetest.get_node_light(pos, timeofday)
+       // get_node_light(pos, timeofday)
        // pos = {x=num, y=num, z=num}
        // timeofday: nil = current time, 0 = night, 0.5 = day
        static int l_get_node_light(lua_State *L);
 
-       // minetest.place_node(pos, node)
+       // place_node(pos, node)
        // pos = {x=num, y=num, z=num}
        static int l_place_node(lua_State *L);
 
-       // minetest.dig_node(pos)
+       // dig_node(pos)
        // pos = {x=num, y=num, z=num}
        static int l_dig_node(lua_State *L);
 
-       // minetest.punch_node(pos)
+       // punch_node(pos)
        // pos = {x=num, y=num, z=num}
        static int l_punch_node(lua_State *L);
 
 
-       // minetest.get_node_max_level(pos)
+       // get_node_max_level(pos)
        // pos = {x=num, y=num, z=num}
        static int l_get_node_max_level(lua_State *L);
 
-       // minetest.get_node_level(pos)
+       // get_node_level(pos)
        // pos = {x=num, y=num, z=num}
        static int l_get_node_level(lua_State *L);
 
-       // minetest.set_node_level(pos)
+       // set_node_level(pos)
        // pos = {x=num, y=num, z=num}
        static int l_set_node_level(lua_State *L);
 
-       // minetest.add_node_level(pos)
+       // add_node_level(pos)
        // pos = {x=num, y=num, z=num}
        static int l_add_node_level(lua_State *L);
 
-       // minetest.get_meta(pos)
+       // get_meta(pos)
        static int l_get_meta(lua_State *L);
 
-       // minetest.get_node_timer(pos)
+       // get_node_timer(pos)
        static int l_get_node_timer(lua_State *L);
 
-       // minetest.add_entity(pos, entityname) -> ObjectRef or nil
+       // add_entity(pos, entityname) -> ObjectRef or nil
        // pos = {x=num, y=num, z=num}
        static int l_add_entity(lua_State *L);
 
-       // minetest.add_item(pos, itemstack or itemstring or table) -> ObjectRef or nil
+       // add_item(pos, itemstack or itemstring or table) -> ObjectRef or nil
        // pos = {x=num, y=num, z=num}
        static int l_add_item(lua_State *L);
 
-       // minetest.get_player_by_name(name)
+       // get_player_by_name(name)
        static int l_get_player_by_name(lua_State *L);
 
-       // minetest.get_objects_inside_radius(pos, radius)
+       // get_objects_inside_radius(pos, radius)
        static int l_get_objects_inside_radius(lua_State *L);
 
-       // minetest.set_timeofday(val)
+       // set_timeofday(val)
        // val = 0...1
        static int l_set_timeofday(lua_State *L);
 
-       // minetest.get_timeofday() -> 0...1
+       // get_timeofday() -> 0...1
        static int l_get_timeofday(lua_State *L);
 
-       // minetest.get_gametime()
+       // get_gametime()
        static int l_get_gametime(lua_State *L);
 
-       // minetest.find_node_near(pos, radius, nodenames) -> pos or nil
+       // find_node_near(pos, radius, nodenames) -> pos or nil
        // nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
        static int l_find_node_near(lua_State *L);
 
-       // minetest.find_nodes_in_area(minp, maxp, nodenames) -> list of positions
+       // find_nodes_in_area(minp, maxp, nodenames) -> list of positions
        // nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
        static int l_find_nodes_in_area(lua_State *L);
 
-       // minetest.get_perlin(seeddiff, octaves, persistence, scale)
+       // get_perlin(seeddiff, octaves, persistence, scale)
        // returns world-specific PerlinNoise
        static int l_get_perlin(lua_State *L);
 
-       // minetest.get_perlin_map(noiseparams, size)
+       // get_perlin_map(noiseparams, size)
        // returns world-specific PerlinNoiseMap
        static int l_get_perlin_map(lua_State *L);
        
-       // minetest.get_voxel_manip()
+       // get_voxel_manip()
        // returns world-specific voxel manipulator
        static int l_get_voxel_manip(lua_State *L);
        
-       // minetest.clear_objects()
+       // clear_objects()
        // clear all objects in the environment
        static int l_clear_objects(lua_State *L);
 
-       // minetest.spawn_tree(pos, treedef)
+       // spawn_tree(pos, treedef)
        static int l_spawn_tree(lua_State *L);
 
-       // minetest.line_of_sight(pos1, pos2, stepsize) -> true/false
+       // line_of_sight(pos1, pos2, stepsize) -> true/false
        static int l_line_of_sight(lua_State *L);
 
-       // minetest.find_path(pos1, pos2, searchdistance,
+       // find_path(pos1, pos2, searchdistance,
        //     max_jump, max_drop, algorithm) -> table containing path
        static int l_find_path(lua_State *L);
 
-       // minetest.transforming_liquid_add(pos)
+       // transforming_liquid_add(pos)
        static int l_transforming_liquid_add(lua_State *L);
 
-       // minetest.forceload_block(blockpos)
+       // forceload_block(blockpos)
        // forceloads a block
        static int l_forceload_block(lua_State *L);
        
-       // minetest.forceload_free_block(blockpos)
+       // forceload_free_block(blockpos)
        // stops forceloading a position
        static int l_forceload_free_block(lua_State *L);
        
index aef011da31443bcf25a0c94abfbce119d1327c7a..a45ae516851a298c2906e87aaf3e1eb712daf24c 100644 (file)
@@ -361,7 +361,7 @@ int InvRef::l_remove_item(lua_State *L)
        return 1;
 }
 
-// get_location() -> location (like minetest.get_inventory(location))
+// get_location() -> location (like get_inventory(location))
 int InvRef::l_get_location(lua_State *L)
 {
        NO_MAP_LOCK_REQUIRED;
index 03b2410349fc5a9c23b305e3641e22705d73f7af..2d4b29d0c96fb7bb20cb4413d370822e92bf1b6e 100644 (file)
@@ -101,7 +101,7 @@ private:
        // Returns the items that were actually removed
        static int l_remove_item(lua_State *L);
 
-       // get_location() -> location (like minetest.get_inventory(location))
+       // get_location() -> location (like get_inventory(location))
        static int l_get_location(lua_State *L);
 
 public:
index 094d0bb25eb5b7c767c17ab4f37ec2ac24126e09..bc6a8ecde78b2029536eecba140f5d3acae61979 100644 (file)
@@ -234,7 +234,7 @@ int LuaItemStack::l_is_known(lua_State *L)
 }
 
 // get_definition(self) -> table
-// Returns the item definition table from minetest.registered_items,
+// Returns the item definition table from registered_items,
 // or a fallback one (name="unknown")
 int LuaItemStack::l_get_definition(lua_State *L)
 {
@@ -242,8 +242,8 @@ int LuaItemStack::l_get_definition(lua_State *L)
        LuaItemStack *o = checkobject(L, 1);
        ItemStack &item = o->m_stack;
 
-       // Get minetest.registered_items[name]
-       lua_getglobal(L, "minetest");
+       // Get registered_items[name]
+       lua_getglobal(L, "core");
        lua_getfield(L, -1, "registered_items");
        luaL_checktype(L, -1, LUA_TTABLE);
        lua_getfield(L, -1, item.name.c_str());
index 7f5a1130de6254c8d3dc62ffcbeba592b374bc46..0f9e4ba9bdfbdd0bb9d94a0b12b66b73caba82a8 100644 (file)
@@ -85,7 +85,7 @@ private:
        static int l_is_known(lua_State *L);
 
        // get_definition(self) -> table
-       // Returns the item definition table from minetest.registered_items,
+       // Returns the item definition table from core.registered_items,
        // or a fallback one (name="unknown")
        static int l_get_definition(lua_State *L);
 
index 9fbb46ee1c2b37a5310632d042bf8c6dc5c6bfcb..287faade93e74ba2923a6da00bb1994f0dd8ea76 100644 (file)
@@ -78,7 +78,7 @@ struct EnumString ModApiMapgen::es_Rotation[] =
 };
 
 
-// minetest.get_mapgen_object(objectname)
+// get_mapgen_object(objectname)
 // returns the requested object used during map generation
 int ModApiMapgen::l_get_mapgen_object(lua_State *L)
 {
@@ -181,7 +181,7 @@ int ModApiMapgen::l_get_mapgen_object(lua_State *L)
        return 0;
 }
 
-// minetest.set_mapgen_params(params)
+// set_mapgen_params(params)
 // set mapgen parameters
 int ModApiMapgen::l_set_mapgen_params(lua_State *L)
 {
@@ -225,7 +225,7 @@ int ModApiMapgen::l_set_mapgen_params(lua_State *L)
        return 0;
 }
 
-// minetest.set_noiseparam_defaults({np1={noise params}, ...})
+// set_noiseparam_defaults({np1={noise params}, ...})
 // set default values for noise parameters if not present in global settings
 int ModApiMapgen::l_set_noiseparam_defaults(lua_State *L)
 {
index 8624f97758b9dbf61434eef881ef425202c09db8..8ffe32893f793226835cf73fba8da49b34732799 100644 (file)
@@ -24,15 +24,15 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 class ModApiMapgen : public ModApiBase {
 private:
-       // minetest.get_mapgen_object(objectname)
+       // get_mapgen_object(objectname)
        // returns the requested object used during map generation
        static int l_get_mapgen_object(lua_State *L);
 
-       // minetest.set_mapgen_params(params)
+       // set_mapgen_params(params)
        // set mapgen parameters
        static int l_set_mapgen_params(lua_State *L);
 
-       // minetest.set_noiseparam_defaults({np1={noise params}, ...})
+       // set_noiseparam_defaults({np1={noise params}, ...})
        static int l_set_noiseparam_defaults(lua_State *L);
 
        // set_gen_notify(flagstring)
index 7770a5ff482afd504f3791ee35e3033f47734bc1..76fe439eb87c659be1d0f235b66b6188b05929ae 100644 (file)
@@ -341,7 +341,7 @@ int ModApiServer::l_show_formspec(lua_State *L)
 int ModApiServer::l_get_current_modname(lua_State *L)
 {
        NO_MAP_LOCK_REQUIRED;
-       lua_getfield(L, LUA_REGISTRYINDEX, "minetest_current_modname");
+       lua_getfield(L, LUA_REGISTRYINDEX, "current_modname");
        return 1;
 }
 
index d72978dc6110475cd04b0c318798cba093584a3f..cfdeea1e8618b73c66523a80e43b98814fe05be9 100644 (file)
@@ -28,9 +28,8 @@ class ModApiUtil : public ModApiBase {
 private:
        /*
                NOTE:
-               The functions in this module are available through
-               minetest.<function> in the in-game API as well as
-               engine.<function> in the mainmenu API
+               The functions in this module are available in the in-game API
+               as well as in the mainmenu API.
 
                All functions that don't require either a Server or
                GUIEngine instance should be in here.
index fccd10722abf1a6cff293ec45ea31f3ce234eda4..e716bc979489bc357617ec2f2d8f4cce73ff95d8 100644 (file)
@@ -19,7 +19,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 #include "scripting_game.h"
 #include "server.h"
-#include "filesys.h"
 #include "log.h"
 #include "cpp_api/s_internal.h"
 #include "lua_api/l_base.h"
@@ -52,17 +51,9 @@ GameScripting::GameScripting(Server* server)
 
        //TODO add security
 
-       luaL_openlibs(getStack());
-
        SCRIPTAPI_PRECHECKHEADER
 
-       lua_pushstring(L, DIR_DELIM);
-       lua_setglobal(L, "DIR_DELIM");
-
-       // Create the main minetest table
-       lua_newtable(L);
-       lua_setglobal(L, "minetest");
-       lua_getglobal(L, "minetest");
+       lua_getglobal(L, "core");
        int top = lua_gettop(L);
 
        lua_newtable(L);
index 9afddd1564f6725a96a1b0112ae06229f1f26113..54b3133c5064be1bda6fa8f23e9346cb7e0f7873 100644 (file)
@@ -21,7 +21,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "mods.h"
 #include "porting.h"
 #include "log.h"
-#include "filesys.h"
 #include "cpp_api/s_internal.h"
 #include "lua_api/l_base.h"
 #include "lua_api/l_mainmenu.h"
@@ -41,18 +40,11 @@ MainMenuScripting::MainMenuScripting(GUIEngine* guiengine)
 
        //TODO add security
 
-       luaL_openlibs(getStack());
-
        SCRIPTAPI_PRECHECKHEADER
 
-       lua_newtable(L);
-       lua_setglobal(L, "engine");
-       lua_getglobal(L, "engine");
+       lua_getglobal(L, "core");
        int top = lua_gettop(L);
 
-       lua_pushstring(L, DIR_DELIM);
-       lua_setglobal(L, "DIR_DELIM");
-
        lua_newtable(L);
        lua_setglobal(L, "gamedata");