{
video::S3DVertex vertices[4] =
{
- video::S3DVertex(-BS/2,-BS/2,0, 0,0,0, c,
+ video::S3DVertex(-BS/2*f.visual_scale,-BS/2,0, 0,0,0, c,
pa_papyrus.x0(), pa_papyrus.y1()),
- video::S3DVertex(BS/2,-BS/2,0, 0,0,0, c,
+ video::S3DVertex( BS/2*f.visual_scale,-BS/2,0, 0,0,0, c,
pa_papyrus.x1(), pa_papyrus.y1()),
- video::S3DVertex(BS/2,BS/2,0, 0,0,0, c,
+ video::S3DVertex( BS/2*f.visual_scale,
+ -BS/2 + f.visual_scale*BS,0, 0,0,0, c,
pa_papyrus.x1(), pa_papyrus.y0()),
- video::S3DVertex(-BS/2,BS/2,0, 0,0,0, c,
+ video::S3DVertex(-BS/2*f.visual_scale,
+ -BS/2 + f.visual_scale*BS,0, 0,0,0, c,
pa_papyrus.x0(), pa_papyrus.y0()),
};