const s32 nightlength = 2;
const s32 daytimelength = 4;
s32 d = daylength;
- s32 t = (((m_time_of_day.get()/* + 24000/d/2*/)%24000)/(24000/d));
+ s32 t = (((m_time_of_day.get())%24000)/(24000/d));
u32 dr;
if(t < nightlength/2 || t >= d - nightlength/2)
dr = 350;
This has to be done with the mesh_mutex unlocked
*/
// Pretty random but this should work somewhat nicely
- if(mesh_expired && mesh_update_count < 3
- && (d < faraway || mesh_update_count < 2
- || m_control.range_all))
+ if(mesh_expired && (
+ (mesh_update_count < 3
+ && (d < faraway || mesh_update_count < 2)
+ )
+ ||
+ (m_control.range_all && mesh_update_count < 20)
+ )
+ )
/*if(mesh_expired && mesh_update_count < 6
&& (d < faraway || mesh_update_count < 3))*/
{