void Client::afterContentReceived()
{
- verbosestream<<"Client::afterContentReceived() started"<<std::endl;
+ infostream<<"Client::afterContentReceived() started"<<std::endl;
assert(m_itemdef_received);
assert(m_nodedef_received);
assert(m_media_received);
m_media_name_sha1_map.clear();
// Rebuild inherited images and recreate textures
- verbosestream<<"Rebuilding images and textures"<<std::endl;
+ infostream<<"- Rebuilding images and textures"<<std::endl;
m_tsrc->rebuildImagesAndTextures();
// Update texture atlas
- verbosestream<<"Updating texture atlas"<<std::endl;
+ infostream<<"- Updating texture atlas"<<std::endl;
if(g_settings->getBool("enable_texture_atlas"))
m_tsrc->buildMainAtlas(this);
// Update node aliases
- verbosestream<<"Updating node aliases"<<std::endl;
+ infostream<<"- Updating node aliases"<<std::endl;
m_nodedef->updateAliases(m_itemdef);
// Update node textures
- verbosestream<<"Updating node textures"<<std::endl;
+ infostream<<"- Updating node textures"<<std::endl;
m_nodedef->updateTextures(m_tsrc);
// Update item textures and meshes
- verbosestream<<"Updating item textures and meshes"<<std::endl;
+ infostream<<"- Updating item textures and meshes"<<std::endl;
m_itemdef->updateTexturesAndMeshes(this);
// Start mesh update thread after setting up content definitions
- verbosestream<<"Starting mesh update thread"<<std::endl;
+ infostream<<"- Starting mesh update thread"<<std::endl;
m_mesh_update_thread.Start();
- verbosestream<<"Client::afterContentReceived() done"<<std::endl;
+ infostream<<"Client::afterContentReceived() done"<<std::endl;
}
float Client::getRTT(void)