local message = nil
- if not filterlist.uid_exists(worldlist,worldname) then
+ if not filterlist.uid_exists_raw(worldlist,worldname) then
engine.setting_set("mg_name",fields["dd_mapgen"])
message = engine.create_world(worldname,gameindex)
else
if fields["cb_fancy_trees"] then
engine.setting_setbool("new_style_leaves",tabbuilder.tobool(fields["cb_fancy_trees"]))
end
-
if fields["cb_smooth_lighting"] then
engine.setting_setbool("smooth_lighting",tabbuilder.tobool(fields["cb_smooth_lighting"]))
end
if fields["cb_opaque_water"] then
engine.setting_setbool("opaque_water",tabbuilder.tobool(fields["cb_opaque_water"]))
end
-
+ if fields["old_style_modselection"] then
+ engine.setting_setbool("old_style_mod_selection",tabbuilder.tobool(fields["old_style_modselection"]))
+ end
+
if fields["cb_mipmapping"] then
engine.setting_setbool("mip_map",tabbuilder.tobool(fields["cb_mipmapping"]))
end
"checkbox[1,1.25;cb_smooth_lighting;Smooth Lighting;".. dump(engine.setting_getbool("smooth_lighting")) .. "]"..
"checkbox[1,1.75;cb_3d_clouds;3D Clouds;" .. dump(engine.setting_getbool("enable_3d_clouds")) .. "]"..
"checkbox[1,2.25;cb_opaque_water;Opaque Water;" .. dump(engine.setting_getbool("opaque_water")) .. "]"..
+ "checkbox[1,2.75;old_style_modselection;Old style modmgr;" .. dump(engine.setting_getbool("old_style_mod_selection")) .. "]"..
"checkbox[4,0.75;cb_mipmapping;Mip-Mapping;" .. dump(engine.setting_getbool("mip_map")) .. "]"..
"checkbox[4,1.25;cb_anisotrophic;Anisotropic Filtering;".. dump(engine.setting_getbool("anisotropic_filter")) .. "]"..
"checkbox[7.5,1.75;cb_particles;Enable Particles;" .. dump(engine.setting_getbool("enable_particles")) .. "]"..
"checkbox[7.5,2.25;cb_finite_liquid;Finite Liquid;" .. dump(engine.setting_getbool("liquid_finite")) .. "]"..
- "button[1,3.75;2.25,0.5;btn_change_keys;Change keys]"
+ "button[1,4.25;2.25,0.5;btn_change_keys;Change keys]"
end
--------------------------------------------------------------------------------
"textlist[0,1.5;5,4.25;world_config_depends;" ..
modmgr.get_dependencies(mod.path) .. ";0]" ..
"button[9.25,6.35;2,0.5;btn_config_world_save;Save]" ..
- "button[7.4,6.35;2,0.5;btn_config_world_cancel;Cancel]" ..
- "button[5.5,-0.125;5.75,0.5;btn_all_mods;Enable all Mods]" ..
+ "button[7.4,6.35;2,0.5;btn_config_world_cancel;Cancel]"
+
+ if engine.setting_get("old_style_mod_selection") == "true" then
+ local selected = engine.get_textlist_index("world_config_modlist")
+ local mod = filterlist.get_list(modmgr.modlist)[selected]
+
+ if mod ~= nil then
+ if mod.is_modpack then
+ local rawlist = filterlist.get_raw_list(modmgr.modlist)
+
+ local all_enabled = true
+ for j=1,#rawlist,1 do
+ if rawlist[j].modpack == mod.name and
+ rawlist[j].enabled ~= true then
+ all_enabled = false
+ break
+ end
+ end
+
+ if all_enabled == false then
+ retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_enable;Enable MP]"
+ else
+ retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_disable;Disable MP]"
+ end
+ else
+ if mod.enabled then
+ retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;enabled;true]"
+ else
+ retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;enabled;false]"
+ end
+ end
+
+ end
+
+ retval = retval ..
+ "button[8.5,-0.125;2.5,0.5;btn_all_mods;Enable all]"
+ else
+ retval = retval ..
+ "button[5.5,-0.125;5.75,0.5;btn_all_mods;Enable all Mods]"
+ end
+ retval = retval ..
"textlist[5.5,0.5;5.5,5.75;world_config_modlist;"
if fields["world_config_modlist"] ~= nil then
local event = explode_textlist_event(fields["world_config_modlist"])
modmgr.world_config_selected_mod = event.index
+
+ if engine.setting_get("old_style_mod_selection") ~= "true" then
+ if event.typ == "DCL" then
+ local mod = filterlist.get_list(modmgr.modlist)[event.index]
+
+ if mod.typ == "game_mod" then
+ return nil
+ end
+
+ if not mod.is_modpack then
+ mod.enabled = not mod.enabled
+ else
+ local list = filterlist.get_raw_list(modmgr.modlist)
+ local toset = nil
+
+ for i=1,#list,1 do
+ if list[i].modpack == mod.name then
+ if toset == nil then
+ toset = not list[i].enabled
+ end
+
+ list[i].enabled = toset
+ end
+ end
+ end
+ end
+ end
+ end
+
+ if engine.setting_get("old_style_mod_selection") == "true" then
+ if fields["cb_mod_enable"] ~= nil then
+ local mod = filterlist.get_list(modmgr.modlist)
+ [engine.get_textlist_index("world_config_modlist")]
+ if fields["cb_mod_enable"] == "true" then
+ mod.enabled = true
+ else
+ mod.enabled = false
+ end
+ end
- if event.typ == "DCL" then
- local mod = filterlist.get_list(modmgr.modlist)[event.index]
+ if fields["btn_mp_enable"] ~= nil or
+ fields["btn_mp_disable"] then
+ local mod = filterlist.get_list(modmgr.modlist)
+ [engine.get_textlist_index("world_config_modlist")]
- if mod.typ == "game_mod" then
- return nil
+ local toset=false
+ if fields["btn_mp_enable"] ~= nil then
+ toset = true
end
+ local list = filterlist.get_raw_list(modmgr.modlist)
- if not mod.is_modpack then
- mod.enabled = not mod.enabled
- else
- local list = filterlist.get_raw_list(modmgr.modlist)
- local toset = nil
-
- for i=1,#list,1 do
- if list[i].modpack == mod.name then
- if toset == nil then
- toset = not list[i].enabled
- end
-
- list[i].enabled = toset
- end
+ for i=1,#list,1 do
+ if list[i].modpack == mod.name then
+ list[i].enabled = toset
end
end
end
end
-
+
if fields["cb_hide_gamemods"] ~= nil then
local current = filterlist.get_filtercriteria(modmgr.modlist)