--- /dev/null
+minetest.register_alias("generator", "technic:generator")
+minetest.register_alias("generator", "technic:generator_active")
+
+minetest.register_craft({
+ output = 'technic:generator',
+ recipe = {
+ {'default:stone', 'default:stone', 'default:stone'},
+ {'default:stone', '', 'default:stone'},
+ {'default:stone', 'moreores:copper_ingot', 'default:stone'},
+ }
+})
+
+minetest.register_craftitem("technic:generator", {
+ description = "Coal Driven Generator",
+ stack_max = 99,
+})
+
+generatorr_formspec =
+ "invsize[8,9;]"..
+ "image[1,1;1,2;technic_power_meter_bg.png]"..
+ "label[0,0;Generator]"..
+ "label[1,3;Power level]"..
+ "list[current_name;src;3,1;1,1;]"..
+ "image[4,1;1,1;default_furnace_fire_bg.png]"..
+ "list[current_player;main;0,5;8,4;]"
+
+
+minetest.register_node("technic:generator", {
+ description = "Coal Driven Generator",
+ tiles = {"technic_generator_top.png", "technic_machine_bottom.png", "technic_generator_side.png",
+ "technic_generator_side.png", "technic_generator_side.png", "technic_generator_front.png"},
+ paramtype2 = "facedir",
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+ legacy_facedir_simple = true,
+ sounds = default.node_sound_wood_defaults(),
+ technic_power_machine=1,
+ internal_EU_buffer=0;
+ internal_EU_buffer_size=5000;
+ burn_time=0;
+ on_construct = function(pos)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_string("infotext", "Generator")
+ meta:set_float("technic_power_machine", 1)
+ meta:set_float("internal_EU_buffer", 0)
+ meta:set_float("internal_EU_buffer_size", 5000)
+ meta:set_string("formspec", generator_formspec)
+ meta:set_float("burn_time", 0)
+
+ local inv = meta:get_inventory()
+ inv:set_size("src", 1)
+
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory()
+ if not inv:is_empty("src") then
+ return false
+ end
+ return true
+ end,
+
+})
+
+minetest.register_node("technic:generator_active", {
+ description = "Coal Driven Generator",
+ tiles = {"technic_generator_top.png", "technic_machine_bottom.png", "technic_generator_side.png",
+ "technic_generator_side.png", "technic_generator_side.png", "technic_generator_front_active.png"},
+ paramtype2 = "facedir",
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
+ legacy_facedir_simple = true,
+ sounds = default.node_sound_wood_defaults(),
+ drop="technic:generator",
+ technic_power_machine=1,
+ internal_EU_buffer=0;
+ internal_EU_buffer_size=0;
+ burn_time=0;
+ can_dig = function(pos,player)
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory()
+ if not inv:is_empty("src") then
+ return false
+ end
+ return true
+ end,
+
+})
+minetest.register_abm({
+ nodenames = {"technic:generator","technic:generator_active"},
+ interval = 1,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+
+ local meta = minetest.env:get_meta(pos)
+ local burn_time= meta:get_float("burn_time")
+ local charge= meta:get_float("internal_EU_buffer")
+ local max_charge= meta:get_float("internal_EU_buffer_size")
+ local burn_charge=200
+
+ if burn_time>0 then
+ if charge+burn_charge>max_charge then
+ burn_charge=max_charge-charge
+ end
+ if burn_charge>0 then
+ burn_time=burn_time-1
+ meta:set_float("burn_time",burn_time)
+ charge=charge+burn_charge
+ meta:set_float("internal_EU_buffer",charge)
+ end
+
+ end
+ if burn_time==0 then
+ local inv = meta:get_inventory()
+ if inv:is_empty("src")==false then
+ local srcstack = inv:get_stack("src", 1)
+ src_item=srcstack:to_table()
+ if src_item["name"]== "default:coal_lump" then
+ srcstack:take_item()
+ inv:set_stack("src", 1, srcstack)
+ burn_time=16
+ meta:set_float("burn_time",burn_time)
+ hacky_swap_node (pos,"technic:generator_active")
+ end
+ end
+ end
+
+ local load = math.floor((charge/max_charge)*100)
+ local percent = math.floor((burn_time/16)*100)
+ meta:set_string("formspec",
+ "invsize[8,9;]"..
+ "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
+ (load)..":technic_power_meter_fg.png]"..
+ "label[0,0;Generator]"..
+ "label[1,3;Power level]"..
+ "list[current_name;src;3,1;1,1;]"..
+ "image[4,1;1,1;default_furnace_fire_bg.png^[lowpart:"..
+ (percent)..":default_furnace_fire_fg.png]"..
+ "list[current_player;main;0,5;8,4;]"
+ )
+
+ if burn_time==0 then
+ hacky_swap_node (pos,"technic:generator")
+ end
+
+
+ end
+})
+