end)
end)]]
+minetest.register_chatcommand("test1", {
+ params = "",
+ description = "Test 1: Modify player's inventory view",
+ func = function(name, param)
+ local player = minetest.env:get_player_by_name(name)
+ if not player then
+ return
+ end
+ player:set_inventory_formspec(
+ "size[13,7.5]"..
+ "image[6,0.6;1,2;player.png]"..
+ "list[current_player;main;5,3.5;8,4;]"..
+ "list[current_player;craft;8,0;3,3;]"..
+ "list[current_player;craftpreview;12,1;1,1;]"..
+ "button[0.5,7;2,1;button1;Button 1]"..
+ "button[2.5,7;2,1;button2;Button 2]"
+ )
+ minetest.chat_send_player(name, "Done.");
+ end,
+})
+
+minetest.register_on_player_receive_fields(function(player, formname, fields)
+ experimental.print_to_everything("Inventory fields 1: player="..player:get_player_name()..", fields="..dump(fields))
+end)
+minetest.register_on_player_receive_fields(function(player, formname, fields)
+ experimental.print_to_everything("Inventory fields 2: player="..player:get_player_name()..", fields="..dump(fields))
+ return true -- Disable the first callback
+end)
+minetest.register_on_player_receive_fields(function(player, formname, fields)
+ experimental.print_to_everything("Inventory fields 3: player="..player:get_player_name()..", fields="..dump(fields))
+end)
+
minetest.log("experimental modname="..dump(minetest.get_current_modname()))
minetest.log("experimental modpath="..dump(minetest.get_modpath("experimental")))
minetest.log("experimental worldpath="..dump(minetest.get_worldpath()))