end,
on_put = function(inv, listname, index, stack, player)
inv:set_stack(listname, index, ItemStack(stack:get_name().." "..stack:get_stack_max()))
+ minetest.sound_play("electricity", {to_player=player_name, gain = 1.0})
end,
})
unified_inventory.refill:set_size("main", 1)
-- register_on_player_receive_fields
minetest.register_on_player_receive_fields(function(player, formname, fields)
local player_name = player:get_player_name()
-
+
-- main buttons
if fields.craft then
unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craft"))
+ minetest.sound_play("click", {to_player=player_name, gain = 0.1})
return
end
-
+
if fields.craftguide then
unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craftguide"))
+ minetest.sound_play("click", {to_player=player_name, gain = 0.1})
return
end
-
+
if fields.bags then
unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"bags"))
+ minetest.sound_play("click", {to_player=player_name, gain = 0.1})
return
end
-
-
-- bags
for i=1,4 do
local page = "bag"..i
page = "bags"
end
unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,page))
+ minetest.sound_play("click", {to_player=player_name, gain = 0.1})
return
end
end
-
+
-- Miscellaneous
if fields.home_gui_set then
unified_inventory.set_home(player, player:getpos())
local home = homepos[player_name]
if home ~= nil then
+ minetest.sound_play("dingdong", {to_player=player_name, gain = 1.0})
minetest.chat_send_player(player_name, "Home position set to: "..math.floor(home.x)..","..math.floor(home.y)..","..math.floor(home.z))
end
end
if fields.home_gui_go then
unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craft"))
+ minetest.sound_play("teleport", {to_player=player_name, gain = 1.0})
unified_inventory.go_home(player)
end
if fields.misc_set_day then
local pagemax = math.floor((unified_inventory.filtered_items_list_size[player_name]-1) / (80) + 1)
if fields.start_list then
- minetest.sound_play("click", {to_player=player_name, gain = 0.3})
+ minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
start_i = 1
end
if fields.rewind1 then
- minetest.sound_play("click", {to_player=player_name, gain = 0.3})
+ minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
start_i = start_i - 1
end
if fields.forward1 then
- minetest.sound_play("click", {to_player=player_name, gain = 0.3})
+ minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
start_i = start_i + 1
end
if fields.rewind3 then
- minetest.sound_play("click", {to_player=player_name, gain = 0.3})
+ minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
start_i = start_i - 3
end
if fields.forward3 then
- minetest.sound_play("click", {to_player=player_name, gain = 0.3})
+ minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
start_i = start_i + 3
end
if fields.end_list then
- minetest.sound_play("click", {to_player=player_name, gain = 0.3})
+ minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
start_i = pagemax
end
if start_i < 1 then
for i=0,80,1 do
local button="item_button"..list_index
if fields[button] then
- minetest.sound_play("click", {to_player=player_name, gain = 0.3})
+ minetest.sound_play("click", {to_player=player_name, gain = 0.1})
if minetest.setting_getbool("creative_mode")==false then
unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craftguide"))
page="craftguide"
if fields.searchbutton then
unified_inventory.apply_filter(player, fields.searchbox)
unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
+ minetest.sound_play("paperflip2", {to_player=player_name, gain = 1.0})
end
-- alternate button
if fields.alternate then
+ minetest.sound_play("click", {to_player=player_name, gain = 0.1})
local item_name=unified_inventory.current_item[player_name]
if item_name then
local alternates = 0