end
minetest.after(1.0, switch_player_visual)
+minetest.register_node("experimental:soundblock", {
+ tile_images = {"unknown_block.png", "default_tnt_bottom.png",
+ "default_tnt_side.png", "default_tnt_side.png",
+ "default_tnt_side.png", "default_tnt_side.png"},
+ inventory_image = minetest.inventorycube("unknown_block.png",
+ "default_tnt_side.png", "default_tnt_side.png"),
+})
+
+minetest.register_alias("sb", "experimental:soundblock")
+
+minetest.register_abm({
+ nodenames = {"experimental:soundblock"},
+ interval = 1,
+ chance = 1,
+ action = function(p0, node, _, _)
+ minetest.sound_play("default_grass_footstep", {pos=p0, gain=0.5})
+ end,
+})
+
--[[
stepsound = -1
function test_sound()
// Update sound listener
sound->updateListener(camera.getCameraNode()->getPosition(),
v3f(0,0,0), // velocity
- camera.getCameraNode()->getTarget(),
+ camera.getDirection(),
camera.getCameraNode()->getUpVector());
/*