groups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
- drop = "pipeworks:storage_tank_"..fill,
+ drop = "pipeworks:storage_tank_0",
after_place_node = function(pos)
pipeworks.look_for_stackable_tanks(pos)
pipeworks.scan_for_pipe_objects(pos)
groups = sgroups,
sounds = default.node_sound_wood_defaults(),
walkable = true,
+ drop = "pipeworks:storage_tank_0",
after_place_node = function(pos)
pipeworks.look_for_stackable_tanks(pos)
pipeworks.scan_for_pipe_objects(pos)