if (name~="air" and minetest.registered_nodes[name].liquidtype=="none") and not(pos_in_list(poslist,npos)) then
return
end
- if pos.x==must_not_move.x and pos.y==must_not_move.y and pos.z==must_not_move.z then
+ --[[if pos.x==must_not_move.x and pos.y==must_not_move.y and pos.z==must_not_move.z then
return
- end
+ end]]
end
nodelist={}
for _,pos in ipairs(poslist) do
local pos1=vector.add(pos,vect)
local nodename=minetest.get_node(pos1).name
if not(pos_in_list(c,pos1)) and nodename=="technic:template" then
- c[#(c)+1]=pos1
- template_connected(pos1,c)
+ local meta = minetest.get_meta(pos1)
+ if meta:get_string("connected") == "" then
+ c[#(c)+1]=pos1
+ template_connected(pos1,c)
+ end
end
end
end
inventory_image = "technic_template_tool.png",
on_use = function(itemstack, puncher, pointed_thing)
local pos = pointed_thing.under
- if minetest.is_protected and minetest.is_protected(pos, placer:get_player_name()) then
+ if pos == nil or (minetest.is_protected and minetest.is_protected(pos, placer:get_player_name())) then
return nil
end
local node = minetest.get_node(pos)