Merged Unified Inventory into Technic modpack
authorRealBadAngel <mk@realbadangel.pl>
Sat, 2 Feb 2013 10:12:10 +0000 (11:12 +0100)
committerRealBadAngel <mk@realbadangel.pl>
Sat, 2 Feb 2013 10:12:10 +0000 (11:12 +0100)
aaa_recipeshook/depends.txt [new file with mode: 0644]
aaa_recipeshook/init.lua [new file with mode: 0644]
unified_inventory/api.lua [new file with mode: 0644]
unified_inventory/bags.lua [new file with mode: 0644]
unified_inventory/depends.txt [new file with mode: 0644]
unified_inventory/init.lua [new file with mode: 0644]

diff --git a/aaa_recipeshook/depends.txt b/aaa_recipeshook/depends.txt
new file mode 100644 (file)
index 0000000..8b13789
--- /dev/null
@@ -0,0 +1 @@
+
diff --git a/aaa_recipeshook/init.lua b/aaa_recipeshook/init.lua
new file mode 100644 (file)
index 0000000..733edd1
--- /dev/null
@@ -0,0 +1,29 @@
+crafts_table ={}
+crafts_table_count=0
+UI_recipes_hook=true
+
+-- override minetest.register_craft
+local minetest_register_craft = minetest.register_craft
+minetest.register_craft = function (options) 
+       register_craft(options)
+       if options.type=="alloy" or options.type=="grinding" then return end
+       minetest_register_craft(options) 
+end
+
+-- register_craft
+register_craft = function(options)
+       if  options.output == nil then
+               return
+       end
+       local itemstack = ItemStack(options.output)
+       if itemstack:is_empty() then
+               return
+       end
+       if crafts_table[itemstack:get_name()]==nil then
+               crafts_table[itemstack:get_name()] = {}
+       end
+       table.insert(crafts_table[itemstack:get_name()],options)
+       crafts_table_count=crafts_table_count+1
+end
+
+
diff --git a/unified_inventory/api.lua b/unified_inventory/api.lua
new file mode 100644 (file)
index 0000000..a853903
--- /dev/null
@@ -0,0 +1,630 @@
+--data tables definitions
+unified_inventory = {}
+unified_inventory.players = {}
+unified_inventory.current_page = {}
+unified_inventory.current_index = {}
+unified_inventory.items_list_size = 0
+unified_inventory.items_list = {}
+unified_inventory.filtered_items_list_size = {}
+unified_inventory.filtered_items_list = {}
+unified_inventory.activefilter = {}
+unified_inventory.alternate = {}
+unified_inventory.current_item = {}
+
+-- default inventory page
+unified_inventory.default = "craft"
+
+-- homepos stuff
+local home_gui = {}
+local homepos = {}
+unified_inventory.home_filename = minetest.get_worldpath()..'/unified_inventory_home'
+
+-- Create detached creative inventory after loading all mods
+minetest.after(0.01, function()
+       unified_inventory.items_list = {}
+       for name,def in pairs(minetest.registered_items) do
+               if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0)
+                               and def.description and def.description ~= "" then
+                       table.insert(unified_inventory.items_list, name)
+               end
+       end
+       table.sort(unified_inventory.items_list)
+       unified_inventory.items_list_size = #unified_inventory.items_list
+       print ("Unified Inventory. inventory size: "..unified_inventory.items_list_size)
+end)
+
+-- register_on_joinplayer
+minetest.register_on_joinplayer(function(player)
+       local player_name = player:get_player_name()
+       table.insert(unified_inventory.players, player_name)
+       unified_inventory.current_index[player_name] = 1
+       unified_inventory.filtered_items_list[player_name] = {}
+       unified_inventory.filtered_items_list[player_name] = unified_inventory.items_list
+       unified_inventory.filtered_items_list_size[player_name]=unified_inventory.items_list_size
+       unified_inventory.activefilter[player_name]=""
+       unified_inventory.apply_filter(player_name, "")
+       unified_inventory.alternate[player_name] = 1
+       unified_inventory.current_item[player_name] =nil
+       unified_inventory.set_inventory_formspec(player,unified_inventory.get_formspec(player, unified_inventory.default))
+
+--crafting guide inventories   
+local inv = minetest.create_detached_inventory(player:get_player_name().."craftrecipe",{
+       allow_put = function(inv, listname, index, stack, player)
+               return 0
+               end,
+               allow_take = function(inv, listname, index, stack, player)
+                       return 0
+               end,
+               allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
+                       return 0
+               end,
+       })
+       inv:set_size("output", 1)
+       inv:set_size("build", 3*3)
+
+-- refill slot
+unified_inventory.refill = minetest.create_detached_inventory(player_name.."refill", {
+       allow_put = function(inv, listname, index, stack, player)
+               if minetest.setting_getbool("creative_mode") then
+                       return stack:get_count()
+               else
+                       return 0
+               end
+       end,
+       on_put = function(inv, listname, index, stack, player)
+               inv:set_stack(listname, index, ItemStack(stack:get_name().." "..stack:get_stack_max()))
+       end,
+})
+unified_inventory.refill:set_size("main", 1)
+end)
+
+-- trash slot
+unified_inventory.trash = minetest.create_detached_inventory("trash", {
+       allow_put = function(inv, listname, index, stack, player)
+               if minetest.setting_getbool("creative_mode") then
+                       return stack:get_count()
+               else
+                       return 0
+               end
+       end,
+       on_put = function(inv, listname, index, stack, player)
+               inv:set_stack(listname, index, nil)
+       end,
+})
+unified_inventory.trash:set_size("main", 1)
+
+-- set_inventory_formspec
+unified_inventory.set_inventory_formspec = function(player,formspec)
+       if player then
+               if minetest.setting_getbool("creative_mode") then
+                       -- if creative mode is on then wait a bit
+                       minetest.after(0.01,function()
+                       player:set_inventory_formspec(formspec)
+                       end)
+               else
+               player:set_inventory_formspec(formspec)
+               end
+       end
+end
+
+-- get_formspec
+unified_inventory.get_formspec = function(player,page)
+       if player==nil then     return "" end
+       local player_name = player:get_player_name()
+       unified_inventory.current_page[player_name]=page
+       
+       local formspec = "size[14,10]"
+       
+       -- player inventory
+       formspec = formspec .. "list[current_player;main;0,4.5;8,4;]"
+       formspec = formspec.."item_image[0,0;2,2;default:dirt]"
+       -- main buttons
+               formspec = formspec .. "button[0,9;1.8,.5;craft;Craft]"
+               formspec = formspec .. "button[1.6,9;1.8,.5;craftguide;Craft Guide]"
+               formspec = formspec .. "button[3.2,9;1.8,.5;bags;Bags]"
+               formspec = formspec .. "button[4.8,9;1.8,.5;misc;Misc.]"
+               
+       --controls to flip items pages
+               local start_x=9.2
+               formspec = formspec .. "button["..(start_x+.6*0)..",9;.8,.5;start_list;|<]"
+               formspec = formspec .. "button["..(start_x+.6*1)..",9;.8,.5;rewind3;<<]"
+               formspec = formspec .. "button["..(start_x+.6*2)..",9;.8,.5;rewind1;<]"
+               formspec = formspec .. "button["..(start_x+.6*3)..",9;.8,.5;forward1;>]"
+               formspec = formspec .. "button["..(start_x+.6*4)..",9;.8,.5;forward3;>>]"
+               formspec = formspec .. "button["..(start_x+.6*5)..",9;.8,.5;end_list;>|]"
+       
+       -- search box   
+               formspec = formspec .. "field[9.195,8.325;3,1;searchbox;;]"
+               formspec = formspec .. "button[12,8;1.2,1;searchbutton;Search]"
+               
+       -- craft page
+       if page=="craft" then
+               formspec = formspec.."label[0,0;Crafting]"
+               formspec = formspec.."list[current_player;craftpreview;6,1;1,1;]"
+               formspec = formspec.."list[current_player;craft;2,1;3,3;]"
+                       if minetest.setting_getbool("creative_mode") then
+                               formspec = formspec.."label[0,2.5;Refill:]"
+                               formspec = formspec.."list[detached:"..player_name.."refill;main;0,3;1,1;]"
+                               formspec = formspec.."label[7,2.5;Trash:]"
+                               formspec = formspec.."list[detached:trash;main;7,3;1,1;]"
+                       end
+               end
+               
+       -- craft guide page
+       if page=="craftguide" then
+               formspec = formspec.."label[0,0;Crafting Guide]"
+               formspec = formspec.."list[detached:"..player_name.."craftrecipe;build;2,1;3,3;]"
+               formspec = formspec.."list[detached:"..player_name.."craftrecipe;output;6,1;1,1;]"
+               formspec = formspec.."label[2,0.5;Input:]"
+               formspec = formspec.."label[6,0.5;Output:]"
+               formspec = formspec.."label[6,2.6;Method:]"
+               local item_name=unified_inventory.current_item[player_name]
+               if item_name then
+                       formspec = formspec.."label[2,0;"..item_name.."]"       
+                       local alternates = 0
+                       local alternate = unified_inventory.alternate[player_name]
+                       local crafts = crafts_table[item_name]
+                       
+                       if crafts ~= nil then
+                               alternates = #crafts
+                               local craft = crafts[alternate]
+                               local method = "Crafting"
+                               if craft.type == "shapeless" then
+                               method="Crafting"
+                               end     
+                               if craft.type == "cooking" then
+                               method="Cooking"
+                               end     
+                               if craft.type == "fuel" then
+                               method="Fuel"
+                               end     
+                               if craft.type == "grinding" then
+                               method="Grinding"
+                               end     
+                               if craft.type == "alloy" then
+                               method="Alloy cooking"
+                               end     
+                               formspec = formspec.."label[6,3;"..method.."]"
+                       end
+                       
+                       if alternates > 1 then
+                       formspec = formspec.."label[0,2.6;Recipe "..tostring(alternate).." of "..tostring(alternates).."]"
+                       formspec = formspec.."button[0,3.15;2,1;alternate;Alternate]"
+                       end
+               end
+       end
+               
+       -- bags
+       if page=="bags" then
+       formspec = formspec.."label[0,0;Bags]"          
+       formspec=formspec.."button[0,2;2,0.5;bag1;Bag 1]"
+       formspec=formspec.."button[2,2;2,0.5;bag2;Bag 2]"
+       formspec=formspec.."button[4,2;2,0.5;bag3;Bag 3]"
+       formspec=formspec.."button[6,2;2,0.5;bag4;Bag 4]"
+       formspec=formspec.."list[detached:"..player_name.."_bags;bag1;0.5,1;1,1;]"
+       formspec=formspec.."list[detached:"..player_name.."_bags;bag2;2.5,1;1,1;]"
+       formspec=formspec.."list[detached:"..player_name.."_bags;bag3;4.5,1;1,1;]"
+       formspec=formspec.."list[detached:"..player_name.."_bags;bag4;6.5,1;1,1;]"
+               end
+       
+       for i=1,4 do
+               if page=="bag"..i then
+                       local image = player:get_inventory():get_stack("bag"..i, 1):get_definition().inventory_image
+                       formspec=formspec.."image[7,0;1,1;"..image.."]"
+                       formspec=formspec.."list[current_player;bag"..i.."contents;0,1;8,3;]"
+               end
+       end
+       
+       -- Miscellaneous
+       if page=="misc" then
+               formspec = formspec.."label[0,0;Miscellaneous]"
+               formspec=formspec.."button[0,1;2,0.5;home_gui_set;Set Home]"
+               formspec=formspec.."button_exit[2,1;2,0.5;home_gui_go;Go Home]"
+               local home = homepos[player_name]
+               if home ~= nil then
+               formspec = formspec
+                       formspec=formspec.."label[4,.9;Home set to:]"
+                       formspec=formspec.."label[5.7,.9;("..math.floor(home.x)..","..math.floor(home.y)..","..math.floor(home.z)..")]"
+               end     
+               if minetest.setting_getbool("creative_mode") then
+                       formspec=formspec.."button[0,2;2,0.5;misc_set_day;Set Day]"
+                       formspec=formspec.."button[2,2;2,0.5;misc_set_night;Set Night]"
+               end
+       end
+       
+       --Items list
+       local list_index=unified_inventory.current_index[player_name]
+       local page=math.floor(list_index / (80) + 1)
+       local pagemax = math.floor((unified_inventory.filtered_items_list_size[player_name]-1) / (80) + 1)
+       local image
+       local item={}
+       for y=0,9,1 do
+       for x=0,7,1 do
+               name=unified_inventory.filtered_items_list[player_name][list_index]     
+               if minetest.registered_items[name] then
+               formspec=formspec.."item_image_button["..(8.2+x*.7)..","..(1+y*.7)..";.81,.81;"..name..";item_button"..list_index..";]"
+               list_index=list_index+1
+               end
+       end
+       end     
+       formspec=formspec.."label[8.2,0;Page:]"
+       formspec=formspec.."label[9,0;"..page.." of "..pagemax.."]"
+       formspec=formspec.."label[8.2,0.4;Filter:]"
+       formspec=formspec.."label[9,0.4;"..unified_inventory.activefilter[player_name].."]"
+       return formspec
+end
+
+-- register_on_player_receive_fields
+minetest.register_on_player_receive_fields(function(player, formname, fields)
+       local player_name = player:get_player_name()
+       
+       -- main buttons
+       if fields.craft then
+               unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craft"))
+               return
+       end
+       
+       if fields.craftguide then
+               unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craftguide"))
+               return
+       end
+       
+       if fields.bags then
+               unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"bags"))
+               return
+       end
+       
+       if fields.misc then
+               unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"misc"))
+               return
+       end
+       
+       -- bags
+       for i=1,4 do
+               local page = "bag"..i
+               if fields[page] then
+                       if player:get_inventory():get_stack(page, 1):get_definition().groups.bagslots==nil then
+                               page = "bags"
+                       end
+                       unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,page))
+                       return
+               end
+       end
+       
+       -- Miscellaneous
+       if fields.home_gui_set then
+               unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"misc"))
+               unified_inventory.set_home(player, player:getpos())
+       end
+       if fields.home_gui_go then
+               unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craft"))
+               unified_inventory.go_home(player)
+       end
+       if fields.misc_set_day then
+               if minetest.get_player_privs(player_name).settime==true then 
+               minetest.env:set_timeofday((6000 % 24000) / 24000)
+               minetest.chat_send_player(player_name, "Time of day set to 6am")
+               else
+               minetest.chat_send_player(player_name, "You don't have settime priviledge!")
+               end
+       end
+       if fields.misc_set_night then
+               if minetest.get_player_privs(player_name).settime==true then    
+               minetest.env:set_timeofday((21000 % 24000) / 24000)
+               minetest.chat_send_player(player_name, "Time of day set to 9pm")
+               else
+               minetest.chat_send_player(player_name, "You don't have settime priviledge!")    
+               end     
+       end
+       
+       -- Inventory page controls
+       local start=math.floor(unified_inventory.current_index[player_name]/80 +1 )
+       local start_i=start
+       local pagemax = math.floor((unified_inventory.filtered_items_list_size[player_name]-1) / (80) + 1)
+       
+       if fields.start_list then
+               start_i = 1
+       end
+       if fields.rewind1 then
+               start_i = start_i - 1
+       end
+       if fields.forward1 then
+               start_i = start_i + 1
+       end
+       if fields.rewind3 then
+               start_i = start_i - 3
+       end
+       if fields.forward3 then
+               start_i = start_i + 3
+       end
+       if fields.end_list then
+               start_i = pagemax
+       end
+       if start_i < 1 then
+               start_i = 1
+       end
+       if start_i > pagemax then
+               start_i =  pagemax
+       end
+       if not (start_i ==start) then
+               unified_inventory.current_index[player_name] = (start_i-1)*80+1
+               unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
+               end
+       
+       -- Item list buttons
+       local list_index=unified_inventory.current_index[player_name]
+       local page=unified_inventory.current_page[player_name]
+       for i=0,80,1 do
+               local button="item_button"..list_index
+               if fields[button] then 
+                       if minetest.setting_getbool("creative_mode")==false then
+                               unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craftguide"))
+                               page="craftguide"
+                               end                     
+                       if page=="craftguide" then 
+                               unified_inventory.current_item[player_name] = unified_inventory.filtered_items_list[player_name][list_index] 
+                               unified_inventory.alternate[player_name] = 1
+                               unified_inventory.update_recipe (player, unified_inventory.filtered_items_list[player_name][list_index], 1)
+                               unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
+                       else
+                               if minetest.setting_getbool("creative_mode") then
+                                       local inv = player:get_inventory()
+                                       dst_stack={}
+                                       dst_stack["name"] = unified_inventory.filtered_items_list[player_name][list_index] 
+                                       dst_stack["count"]=99
+                                       if inv:room_for_item("main",dst_stack) then
+                                       inv:add_item("main",dst_stack)
+                                       end
+                               end     
+                       end     
+               end     
+       list_index=list_index+1
+       end
+       
+       if fields.searchbutton then
+               unified_inventory.apply_filter(player_name, fields.searchbox)
+               unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
+       end     
+       
+       -- alternate button
+       if fields.alternate then
+               local item_name=unified_inventory.current_item[player_name]
+               if item_name then
+                       local alternates = 0
+                       local alternate=unified_inventory.alternate[player_name]
+                       local crafts = crafts_table[item_name]
+                       if crafts ~= nil then
+                               alternates = #crafts
+                       end
+                       if alternates > 1 then
+                       alternate=alternate+1
+                       if alternate>alternates then
+                               alternate=1
+                       end
+                       unified_inventory.alternate[player_name]=alternate              
+                       unified_inventory.update_recipe (player, unified_inventory.current_item[player_name], alternate)
+                       unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
+                       end
+               end     
+       end             
+end)
+
+-- load_home
+local load_home = function()
+    local input = io.open(unified_inventory.home_filename..".home", "r")
+    if input then
+        while true do
+            local x = input:read("*n")
+            if x == nil then
+                break
+            end
+            local y = input:read("*n")
+            local z = input:read("*n")
+            local name = input:read("*l")
+            homepos[name:sub(2)] = {x = x, y = y, z = z}
+        end
+        io.close(input)
+    else
+        homepos = {}
+    end
+end
+load_home() -- run it now
+
+-- set_home
+unified_inventory.set_home = function(player, pos)
+       homepos[player:get_player_name()] = pos
+       -- save the home data from the table to the file
+       local output = io.open(unified_inventory.home_filename..".home", "w")
+       for k, v in pairs(homepos) do
+               if v ~= nil then
+                       output:write(math.floor(v.x).." "..math.floor(v.y).." "..math.floor(v.z).." "..k.."\n")
+               end
+       end
+       io.close(output)
+end
+
+-- go_home 
+unified_inventory.go_home = function(player)
+       local pos = homepos[player:get_player_name()]
+       if pos~=nil then
+               player:setpos(pos)
+       end
+end
+
+--apply filter to the inventory list (create filtered copy of full one)
+unified_inventory.apply_filter = function(player_name,filter)
+       local size=0
+       local str_temp1=string.lower(filter)
+       local str_temp2
+       local str_temp3
+       unified_inventory.filtered_items_list[player_name]={}
+       for name,def in pairs(minetest.registered_items) do
+               if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0)
+                               and def.description and def.description ~= "" then
+                       str_temp2=string.lower(def.name)
+                       str_temp3=string.lower(def.description)
+                       if string.find(str_temp2, str_temp1) or string.find(str_temp3, str_temp1) then
+                               table.insert(unified_inventory.filtered_items_list[player_name], name)
+                               size=size+1
+                       end
+               end
+       
+       end
+       table.sort(unified_inventory.filtered_items_list[player_name])
+       unified_inventory.filtered_items_list_size[player_name]=size
+       unified_inventory.current_index[player_name]=1  
+       unified_inventory.activefilter[player_name]=filter
+       unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
+end
+
+
+-- update_recipe
+unified_inventory.update_recipe = function(player, stack_name, alternate)
+       --print("Lookup:"..stack_name)
+       local inv = minetest.get_inventory({type="detached", name=player:get_player_name().."craftrecipe"})     
+       for i=0,inv:get_size("build"),1 do
+               inv:set_stack("build", i, nil)
+       end
+       inv:set_stack("cook", 1, nil)
+       inv:set_stack("fuel", 1, nil)
+
+       inv:set_stack("output", 1, stack_name)
+       local def
+       alternate = tonumber(alternate) or 1
+       local crafts = crafts_table[stack_name]
+       if crafts == nil then
+               --minetest.chat_send_player(player:get_player_name(), "no recipe available for "..stack_name)
+               return
+       end
+       if alternate < 1 or alternate > #crafts then
+               alternate = 1
+       end
+       local craft = crafts[alternate]
+       --print (dump(craft))
+       --minetest.chat_send_player(player:get_player_name(), "recipe for "..stack_name..": "..dump(craft))
+       
+       local itemstack = ItemStack(craft.output)
+       inv:set_stack("output", 1, itemstack)
+
+       -- cook, fuel, grinding recipes
+       if craft.type == "cooking" or craft.type == "fuel" or craft.type == "grinding" then
+               def=unified_inventory.find_item_def(craft.recipe)
+               if def then
+                       inv:set_stack("build", 1, def)
+               end
+               return 
+       end
+       
+       -- build (shaped or shapeless)
+       if craft.recipe[1] then
+               def=unified_inventory.find_item_def(craft.recipe[1])
+               if def then
+                       inv:set_stack("build", 1, def)
+               else
+                       def=unified_inventory.find_item_def(craft.recipe[1][1])
+                       if def then
+                               inv:set_stack("build", 1, def)
+                       end
+                       def=unified_inventory.find_item_def(craft.recipe[1][2])
+                       if def then
+                               inv:set_stack("build", 2, def)
+                       end
+                       def=unified_inventory.find_item_def(craft.recipe[1][3])
+                       if def then
+                               inv:set_stack("build", 3, def)
+                       end
+               end
+       end
+       if craft.recipe[2] then
+               def=unified_inventory.find_item_def(craft.recipe[2])
+               if def then
+                       inv:set_stack("build", 2, def)
+               else
+                       def=unified_inventory.find_item_def(craft.recipe[2][1])
+                       if def then
+                               inv:set_stack("build", 4, def)
+                       end
+                       def=unified_inventory.find_item_def(craft.recipe[2][2])
+                       if def then
+                               inv:set_stack("build", 5, def)
+                       end
+                       def=unified_inventory.find_item_def(craft.recipe[2][3])
+                       if def then
+                               inv:set_stack("build", 6, def)
+                       end
+               end
+       end
+       
+       if craft.recipe[3] then
+               def=unified_inventory.find_item_def(craft.recipe[3])
+               if def then
+                       inv:set_stack("build", 3, def)
+               else
+                       def=unified_inventory.find_item_def(craft.recipe[3][1])
+                       if def then
+                               inv:set_stack("build", 7, def)
+                       end
+                       def=unified_inventory.find_item_def(craft.recipe[3][2])
+                       if def then
+                               inv:set_stack("build", 8, def)
+                       end
+                       def=unified_inventory.find_item_def(craft.recipe[3][3])
+                       if def then
+                               inv:set_stack("build", 9, def)
+                       end
+               end
+       end
+       if craft.recipe[4] then
+               def=unified_inventory.find_item_def(craft.recipe[4])
+               if def then
+                       inv:set_stack("build", 4, def)
+               end
+       end
+       if craft.recipe[5] then
+               def=unified_inventory.find_item_def(craft.recipe[5])
+               if def then
+                       inv:set_stack("build", 5, def)
+               end
+       end
+       if craft.recipe[6] then
+               def=unified_inventory.find_item_def(craft.recipe[6])
+               if def then
+                       inv:set_stack("build", 6, def)
+               end
+       end
+       if craft.recipe[7] then
+               def=unified_inventory.find_item_def(craft.recipe[7])
+               if def then
+                       inv:set_stack("build", 7, def)
+               end
+       end
+       if craft.recipe[8] then
+               def=unified_inventory.find_item_def(craft.recipe[8])
+               if def then
+                       inv:set_stack("build", 8, def)
+               end
+       end
+       if craft.recipe[9] then
+               def=unified_inventory.find_item_def(craft.recipe[9])
+               if def then
+                       inv:set_stack("build", 9, def)
+               end
+       end
+end
+
+unified_inventory.find_item_def = function(def1)
+if type(def1)=="string" then
+       if string.find(def1, "group:") then
+               def1=string.gsub(def1, "group:", "")
+               def1=string.gsub(def1, '\"', "")
+               for name,def in pairs(minetest.registered_items) do
+                               if def.groups[def1] == 1 and def.groups.not_in_creative_inventory ~= 1 then
+                                       return def
+                               end
+               end
+       else
+       return def1
+       end
+end
+return nil
+end
diff --git a/unified_inventory/bags.lua b/unified_inventory/bags.lua
new file mode 100644 (file)
index 0000000..b0ec4b8
--- /dev/null
@@ -0,0 +1,89 @@
+--[[
+
+Bags for Minetest
+
+Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
+Source Code: https://github.com/cornernote/minetest-particles
+License: GPLv3
+
+]]--
+
+-- register_on_joinplayer
+minetest.register_on_joinplayer(function(player)
+       local player_inv = player:get_inventory()
+       local bags_inv = minetest.create_detached_inventory(player:get_player_name().."_bags",{
+               on_put = function(inv, listname, index, stack, player)
+                       player:get_inventory():set_stack(listname, index, stack)
+                       player:get_inventory():set_size(listname.."contents", stack:get_definition().groups.bagslots)
+               end,
+               on_take = function(inv, listname, index, stack, player)
+                       player:get_inventory():set_stack(listname, index, nil)
+               end,
+               allow_put = function(inv, listname, index, stack, player)
+                       if stack:get_definition().groups.bagslots then
+                               return 1
+                       else
+                               return 0
+                       end
+               end,
+               allow_take = function(inv, listname, index, stack, player)
+                       if player:get_inventory():is_empty(listname.."contents")==true then
+                               return stack:get_count()
+                       else
+                               return 0
+                       end
+               end,
+               allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
+                       return 0
+               end,
+       })
+       for i=1,4 do
+               local bag = "bag"..i
+               player_inv:set_size(bag, 1)
+               bags_inv:set_size(bag, 1)
+               bags_inv:set_stack(bag,1,player_inv:get_stack(bag,1))
+       end
+end)
+
+-- register bag tools
+minetest.register_tool("unified_inventory:bag_small", {
+       description = "Small Bag",
+       inventory_image = "bags_small.png",
+       groups = {bagslots=8},
+})
+minetest.register_tool("unified_inventory:bag_medium", {
+       description = "Medium Bag",
+       inventory_image = "bags_medium.png",
+       groups = {bagslots=16},
+})
+minetest.register_tool("unified_inventory:bag_large", {
+       description = "Large Bag",
+       inventory_image = "bags_large.png",
+       groups = {bagslots=24},
+})
+
+-- register bag crafts
+minetest.register_craft({
+       output = "unified_inventory:bag_small",
+       recipe = {
+        {"", "default:stick", ""},
+        {"default:wood", "default:wood", "default:wood"},
+        {"default:wood", "default:wood", "default:wood"},
+    },
+})
+minetest.register_craft({
+       output = "unified_inventory:bag_medium",
+       recipe = {
+        {"", "default:stick", ""},
+        {"unified_inventory:bag_small", "unified_inventory:bag_small", "unified_inventory:bag_small"},
+        {"unified_inventory:bag_small", "unified_inventory:bag_small", "unified_inventory:bag_small"},
+    },
+})
+minetest.register_craft({
+       output = "unified_inventory:bag_large",
+       recipe = {
+        {"", "default:stick", ""},
+        {"unified_inventory:bag_medium", "unified_inventory:bag_medium", "unified_inventory:bag_medium"},
+        {"unified_inventory:bag_medium", "unified_inventory:bag_medium", "unified_inventory:bag_medium"},
+    },
+})
diff --git a/unified_inventory/depends.txt b/unified_inventory/depends.txt
new file mode 100644 (file)
index 0000000..4be0815
--- /dev/null
@@ -0,0 +1 @@
+aaa_recipeshook
diff --git a/unified_inventory/init.lua b/unified_inventory/init.lua
new file mode 100644 (file)
index 0000000..80855b3
--- /dev/null
@@ -0,0 +1,4 @@
+-- load api
+dofile(minetest.get_modpath("unified_inventory").."/api.lua")
+
+dofile(minetest.get_modpath("unified_inventory").."/bags.lua")