{"v6_biome_blend", MGV6_BIOME_BLEND},
{"flat", MG_FLAT},
{"nolight", MG_NOLIGHT},
+ {"v6_nomudflow", MGV6_NOMUDFLOW},
{NULL, 0}
};
#define MG_NOLIGHT 0x40
#define MGV7_MOUNTAINS 0x80
#define MGV7_RIDGES 0x100
+#define MGV6_NOMUDFLOW 0x200
/////////////////// Ore generation flags
// Use absolute value of height to determine ore placement
addDirtGravelBlobs();
// Flow mud away from steep edges
- flowMud(mudflow_minpos, mudflow_maxpos);
+ if (!(flags & MGV6_NOMUDFLOW))
+ flowMud(mudflow_minpos, mudflow_maxpos);
}