{
// 70ms @cs=8
//TimeTaker timer("finishBlockMake() blitBackAll");
- data->vmanip->blitBackAll(&changed_blocks);
+ data->vmanip->blitBackAll(&changed_blocks, false);
}
EMERGE_DBG_OUT("finishBlockMake: changed_blocks.size()=" << changed_blocks.size());
}
void ManualMapVoxelManipulator::blitBackAll(
- std::map<v3s16, MapBlock*> * modified_blocks)
+ std::map<v3s16, MapBlock*> *modified_blocks,
+ bool overwrite_generated)
{
if(m_area.getExtent() == v3s16(0,0,0))
return;
v3s16 p = i->first;
MapBlock *block = m_map->getBlockNoCreateNoEx(p);
bool existed = !(i->second & VMANIP_BLOCK_DATA_INEXIST);
- if((existed == false) || (block == NULL))
- {
+ if ((existed == false) || (block == NULL) ||
+ (overwrite_generated == false && block->isGenerated() == true))
continue;
- }
block->copyFrom(*this);
{m_map = map;}
void initialEmerge(v3s16 blockpos_min, v3s16 blockpos_max,
- bool load_if_inexistent = true);
+ bool load_if_inexistent = true);
// This is much faster with big chunks of generated data
- void blitBackAll(std::map<v3s16, MapBlock*> * modified_blocks);
+ void blitBackAll(std::map<v3s16, MapBlock*> * modified_blocks,
+ bool overwrite_generated = true);
protected:
bool m_create_area;