register_alloy_recipe ("technic:copper_dust",2, "technic:zinc_dust",1, "technic:brass_dust",3)
register_alloy_recipe ("technic:copper_ingot",2, "technic:zinc_ingot",1, "technic:brass_ingot",3)
register_alloy_recipe ("default:sand",2, "technic:coal_dust",2, "technic:silicon_wafer",1)
-register_alloy_recipe ("technic:silicon_wafer",1, "technic:mithril_dust",2, "technic:doped_silicon_wafer",1)
+register_alloy_recipe ("technic:silicon_wafer",1, "technic:mithril_dust",1, "technic:doped_silicon_wafer",1)
minetest.register_alias("alloy_furnace", "technic:alloy_furnace")
register_power_tool ("technic:laser_mk1",40000)
register_power_tool ("technic:battery",10000)
register_power_tool ("technic:sonic_screwdriver",15000)
+register_power_tool ("technic:flashlight",30000)
minetest.register_alias("battery", "technic:battery")
minetest.register_alias("battery_box", "technic:battery_box")
-default
moreores
flowers
-dye
pipeworks
mesecons
farming
+++ /dev/null
-minetest.register_craft({
- type = "cooking",
- output = "dye:black 2",
- recipe = "default:coal_lump",
-})
-minetest.register_craft({
- type = "cooking",
- output = "dye:green 2",
- recipe = "default:cactus",
-})
-minetest.register_craft({
- type = "cooking",
- output = "dye:red 2",
- recipe = "flowers:flower_rose",
-})
-minetest.register_craft({
- type = "cooking",
- output = "dye:blue 2",
- recipe = "flowers:flower_viola",
-})
-minetest.register_craft({
- type = "cooking",
- output = "dye:white 2",
- recipe = "flowers:flower_dandelion_white",
-})
-minetest.register_craft({
- type = "cooking",
- output = "dye:yellow 2",
- recipe = "flowers:flower_dandelion_yellow",
-})
-minetest.register_craft({
- type = "cooking",
- output = "dye:orange 2",
- recipe = "flowers:flower_tulip",
-})
-minetest.register_craft({
- type = "cooking",
- output = "dye:brown 2",
- recipe = "default:dry_shrub",
-})
\ No newline at end of file
end,
-})
-
-
-
-
-function take_EU_from_net(pos, EU_to_take)
- local meta = minetest.env:get_meta(pos)
- local pos1=pos
- pos1.z=pos1.z +1
- local meta1 = minetest.env:get_meta(pos1)
- charge=meta1:get_float("battery_charge")
- charge=charge - EU_to_take
- meta1:set_float("battery_charge",charge)
-end
-
- LV_nodes_visited = {}
-
-function get_RE_item_load (load1,max_load)
-if load1==0 then load1=65535 end
-local temp = 65536-load1
-temp= temp/65535*max_load
-return math.floor(temp + 0.5)
-end
-
-function set_RE_item_load (load1,max_load)
-if load1 == 0 then return 65535 end
-local temp=load1/max_load*65535
-temp=65536-temp
-return math.floor(temp)
-end
-
-minetest.register_abm({
- nodenames = {"technic:battery_box"},
- interval = 1,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- local meta = minetest.env:get_meta(pos)
- charge= meta:get_float("battery_charge")
- max_charge= 60000
-
- local inv = meta:get_inventory()
- if inv:is_empty("src")==false then
- srcstack = inv:get_stack("src", 1)
- src_item=srcstack:to_table()
- local item_max_charge = nil
- local counter=registered_power_tools_count-1
- for i=1, counter,1 do
- if power_tools[i].tool_name==src_item["name"] then
- item_max_charge=power_tools[i].max_charge
- end
- end
- if item_max_charge then
- local load1=tonumber((src_item["wear"]))
- load1=get_RE_item_load(load1,item_max_charge)
- load_step=1000
- if load1<item_max_charge and charge>0 then
- if charge-load_step<0 then load_step=charge end
- if load1+load_step>item_max_charge then load_step=item_max_charge-load1 end
- load1=load1+load_step
- charge=charge-load_step
-
- load1=set_RE_item_load(load1,item_max_charge)
- src_item["wear"]=tostring(load1)
- inv:set_stack("src", 1, src_item)
- end
- meta:set_float("battery_charge",charge)
- end
- end
-
- if inv:is_empty("dst") == false then
- srcstack = inv:get_stack("dst", 1)
- src_item=srcstack:to_table()
- if src_item["name"]== "technic:battery" then
- local load1=tonumber((src_item["wear"]))
- load1=get_RE_item_load(load1,10000)
- load_step=1000
- if load1>0 and charge<max_charge then
- if charge+load_step>max_charge then load_step=max_charge-charge end
- if load1-load_step<0 then load_step=load1 end
- load1=load1-load_step
- charge=charge+load_step
-
- load1=set_RE_item_load(load1,10000)
- src_item["wear"]=tostring(load1)
- inv:set_stack("dst", 1, src_item)
- end
- end
- end
-
-
- meta:set_float("battery_charge",charge)
- meta:set_string("infotext", "Battery box: "..charge.."/"..max_charge);
-
- local load = math.floor(charge/60000 * 100)
- meta:set_string("formspec",
- "invsize[8,9;]"..
- "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
- (load)..":technic_power_meter_fg.png]"..
- "list[current_name;src;3,1;1,1;]"..
- "image[4,1;1,1;technic_battery_reload.png]"..
- "list[current_name;dst;5,1;1,1;]"..
- "label[0,0;Battery box]"..
- "label[3,0;Charge]"..
- "label[5,0;Discharge]"..
- "label[1,3;Power level]"..
- "list[current_player;main;0,5;8,4;]")
-
- local pos1={}
-
- pos1.y=pos.y-1
- pos1.x=pos.x
- pos1.z=pos.z
-
-
- meta1 = minetest.env:get_meta(pos1)
- if meta1:get_float("cablelike")~=1 then return end
-
- local LV_nodes = {}
- local PR_nodes = {}
- local RE_nodes = {}
-
- LV_nodes[1]={}
- LV_nodes[1].x=pos1.x
- LV_nodes[1].y=pos1.y
- LV_nodes[1].z=pos1.z
- LV_nodes[1].visited=false
-
-
-table_index=1
- repeat
- check_LV_node (PR_nodes,RE_nodes,LV_nodes,table_index)
- table_index=table_index+1
- if LV_nodes[table_index]==nil then break end
- until false
-
-
-local pos1={}
-i=1
- repeat
- if PR_nodes[i]==nil then break end -- gettin power from all connected producers
- pos1.x=PR_nodes[i].x
- pos1.y=PR_nodes[i].y
- pos1.z=PR_nodes[i].z
- local meta1 = minetest.env:get_meta(pos1)
- local internal_EU_buffer=meta1:get_float("internal_EU_buffer")
- if charge<max_charge then
- charge_to_take=200
- if internal_EU_buffer-charge_to_take<=0 then
- charge_to_take=internal_EU_buffer
- end
- if charge_to_take>0 then
- charge=charge+charge_to_take
- internal_EU_buffer=internal_EU_buffer-charge_to_take
- meta1:set_float("internal_EU_buffer",internal_EU_buffer)
- end
- end
- i=i+1
- until false
-
-if charge>max_charge then charge=max_charge end
-
-i=1
- repeat
- if RE_nodes[i]==nil then break end
- pos1.x=RE_nodes[i].x -- loading all conected machines buffers
- pos1.y=RE_nodes[i].y
- pos1.z=RE_nodes[i].z
- local meta1 = minetest.env:get_meta(pos1)
- local internal_EU_buffer=meta1:get_float("internal_EU_buffer")
- local internal_EU_buffer_size=meta1:get_float("internal_EU_buffer_size")
-
- local charge_to_give=200
- if internal_EU_buffer+charge_to_give>internal_EU_buffer_size then
- charge_to_give=internal_EU_buffer_size-internal_EU_buffer
- end
- if charge-charge_to_give<0 then charge_to_give=charge end
-
- internal_EU_buffer=internal_EU_buffer+charge_to_give
- meta1:set_float("internal_EU_buffer",internal_EU_buffer)
- charge=charge-charge_to_give;
-
- i=i+1
- until false
-
- meta:set_float("battery_charge",charge)
- meta:set_string("infotext", "Battery box: "..charge.."/"..max_charge);
-
-
-end
-})
-
-function add_new_cable_node (LV_nodes,pos1)
-local i=1
- repeat
- if LV_nodes[i]==nil then break end
- if pos1.x==LV_nodes[i].x and pos1.y==LV_nodes[i].y and pos1.z==LV_nodes[i].z then return false end
- i=i+1
- until false
-LV_nodes[i]={}
-LV_nodes[i].x=pos1.x
-LV_nodes[i].y=pos1.y
-LV_nodes[i].z=pos1.z
-LV_nodes[i].visited=false
-return true
-end
-
-function check_LV_node (PR_nodes,RE_nodes,LV_nodes,i)
- local pos1={}
- pos1.x=LV_nodes[i].x
- pos1.y=LV_nodes[i].y
- pos1.z=LV_nodes[i].z
- LV_nodes[i].visited=true
- new_node_added=false
-
- pos1.x=pos1.x+1
- check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
- pos1.x=pos1.x-2
- check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
- pos1.x=pos1.x+1
-
- pos1.y=pos1.y+1
- check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
- pos1.y=pos1.y-2
- check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
- pos1.y=pos1.y+1
-
- pos1.z=pos1.z+1
- check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
- pos1.z=pos1.z-2
- check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
- pos1.z=pos1.z+1
-return new_node_added
-end
-
-function check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
-meta = minetest.env:get_meta(pos1)
-if meta:get_float("cablelike")==1 then new_node_added=add_new_cable_node(LV_nodes,pos1) end
-if minetest.env:get_node(pos1).name == "technic:solar_panel" then new_node_added=add_new_cable_node(PR_nodes,pos1) end
-if minetest.env:get_node(pos1).name == "technic:generator" then new_node_added=add_new_cable_node(PR_nodes,pos1) end
-if minetest.env:get_node(pos1).name == "technic:generator_active" then new_node_added=add_new_cable_node(PR_nodes,pos1) end
-if minetest.env:get_node(pos1).name == "technic:geothermal" then new_node_added=add_new_cable_node(PR_nodes,pos1) end
-if minetest.env:get_node(pos1).name == "technic:geothermal_active" then new_node_added=add_new_cable_node(PR_nodes,pos1) end
-if minetest.env:get_node(pos1).name == "technic:water_mill" then new_node_added=add_new_cable_node(PR_nodes,pos1) end
-if minetest.env:get_node(pos1).name == "technic:water_mill_active" then new_node_added=add_new_cable_node(PR_nodes,pos1) end
-if minetest.env:get_node(pos1).name == "technic:electric_furnace" then new_node_added=add_new_cable_node(RE_nodes,pos1) end
-if minetest.env:get_node(pos1).name == "technic:electric_furnace_active" then new_node_added=add_new_cable_node(RE_nodes,pos1) end
-if minetest.env:get_node(pos1).name == "technic:alloy_furnace" then new_node_added=add_new_cable_node(RE_nodes,pos1) end
-if minetest.env:get_node(pos1).name == "technic:alloy_furnace_active" then new_node_added=add_new_cable_node(RE_nodes,pos1) end
-if minetest.env:get_node(pos1).name == "technic:tool_workshop" then new_node_added=add_new_cable_node(RE_nodes,pos1) end
-if minetest.env:get_node(pos1).name == "technic:music_player" then new_node_added=add_new_cable_node(RE_nodes,pos1) end
-if minetest.env:get_node(pos1).name == "technic:grinder" then new_node_added=add_new_cable_node(RE_nodes,pos1) end
-end
-
-
-function get_connected_charge (charge,pos1)
- local charge1=0
- local meta={}
- if minetest.env:get_node(pos1).name == "technic:battery_box" then
- print ("found batbox")
- meta = minetest.env:get_meta(pos1)
- return meta:get_float("cable_OUT")
- end
-
- if minetest.env:get_node(pos1).name == "technic:lv_cable" then
- meta = minetest.env:get_meta(pos1)
- charge1=meta:get_float("cable_OUT")
- if charge1>charge then
- charge=charge1
- end
- end
-return charge
-end
\ No newline at end of file
+})
\ No newline at end of file
electric_furnace_formspec =
"invsize[8,9;]"..
+ "image[0,0;8,5;technic_electric_furnace_menu.png]"..
"image[1,1;1,2;technic_power_meter_bg.png]"..
"list[current_name;src;3,1;1,1;]"..
"list[current_name;dst;5,1;2,2;]"..
local load = math.floor(internal_EU_buffer/2000 * 100)
meta:set_string("formspec",
"invsize[8,9;]"..
+ "image[0,0;9,5;technic_menu_bg.png]"..
"image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
(load)..":technic_power_meter_fg.png]"..
"list[current_name;src;3,1;1,1;]"..
+-- original code comes from walkin_light mod by Echo http://minetest.net/forum/viewtopic.php?id=2621
+
flashlight_max_charge=30000
minetest.register_tool("technic:flashlight", {
description = "Flashlight",
inventory_image = "technic_flashlight.png",
+ stack_max = 1,
on_use = function(itemstack, user, pointed_thing)
end,
})
{"","technic:battery",""}
}
})
+local players = {}
+local player_positions = {}
+local last_wielded = {}
+
+function round(num)
+ return math.floor(num + 0.5)
+end
+
+minetest.register_on_joinplayer(function(player)
+ local player_name = player:get_player_name()
+ table.insert(players, player_name)
+ last_wielded[player_name] = player:get_wielded_item():get_name()
+ local pos = player:getpos()
+ local rounded_pos = {x=round(pos.x),y=round(pos.y)+1,z=round(pos.z)}
+ local wielded_item = player:get_wielded_item():get_name()
+ if flashlight_weared(player)==true then
+ -- Neuberechnung des Lichts erzwingen
+ minetest.env:add_node(rounded_pos,{type="node",name="technic:light_off"})
+ minetest.env:add_node(rounded_pos,{type="node",name="air"})
+ end
+ player_positions[player_name] = {}
+ player_positions[player_name]["x"] = rounded_pos.x;
+ player_positions[player_name]["y"] = rounded_pos.y;
+ player_positions[player_name]["z"] = rounded_pos.z;
+end)
+
+minetest.register_on_leaveplayer(function(player)
+ local player_name = player:get_player_name()
+ for i,v in ipairs(players) do
+ if v == player_name then
+ table.remove(players, i)
+ last_wielded[player_name] = nil
+ -- Neuberechnung des Lichts erzwingen
+ local pos = player:getpos()
+ local rounded_pos = {x=round(pos.x),y=round(pos.y)+1,z=round(pos.z)}
+ minetest.env:add_node(rounded_pos,{type="node",name="technic:light_off"})
+ minetest.env:add_node(rounded_pos,{type="node",name="air"})
+ player_positions[player_name]["x"] = nil
+ player_positions[player_name]["y"] = nil
+ player_positions[player_name]["z"] = nil
+ player_positions[player_name]["m"] = nil
+ player_positions[player_name] = nil
+ end
+ end
+end)
+
+minetest.register_globalstep(function(dtime)
+ for i,player_name in ipairs(players) do
+ local player = minetest.env:get_player_by_name(player_name)
+ if flashlight_weared(player)==true then
+ -- Fackel ist in der Hand
+ local pos = player:getpos()
+ local rounded_pos = {x=round(pos.x),y=round(pos.y)+1,z=round(pos.z)}
+ if (last_wielded[player_name] ~= "technic:flashlight") or (player_positions[player_name]["x"] ~= rounded_pos.x or player_positions[player_name]["y"] ~= rounded_pos.y or player_positions[player_name]["z"] ~= rounded_pos.z) then
+ -- Fackel gerade in die Hand genommen oder zu neuem Node bewegt
+ local is_air = minetest.env:get_node_or_nil(rounded_pos)
+ if is_air == nil or (is_air ~= nil and (is_air.name == "air" or is_air.name == "technic:light")) then
+ -- wenn an aktueller Position "air" ist, Fackellicht setzen
+ minetest.env:add_node(rounded_pos,{type="node",name="technic:light"})
+ end
+ if (player_positions[player_name]["x"] ~= rounded_pos.x or player_positions[player_name]["y"] ~= rounded_pos.y or player_positions[player_name]["z"] ~= rounded_pos.z) then
+ -- wenn Position geänder, dann altes Licht löschen
+ local old_pos = {x=player_positions[player_name]["x"], y=player_positions[player_name]["y"], z=player_positions[player_name]["z"]}
+ -- Neuberechnung des Lichts erzwingen
+ local is_light = minetest.env:get_node_or_nil(old_pos)
+ if is_light ~= nil and is_light.name == "technic:light" then
+ minetest.env:add_node(old_pos,{type="node",name="technic:light_off"})
+ minetest.env:add_node(old_pos,{type="node",name="air"})
+ end
+ end
+ -- gemerkte Position ist nun die gerundete neue Position
+ player_positions[player_name]["x"] = rounded_pos.x
+ player_positions[player_name]["y"] = rounded_pos.y
+ player_positions[player_name]["z"] = rounded_pos.z
+ end
+
+ last_wielded[player_name] = "technic:flashlight";
+ elseif last_wielded[player_name] == "technic:flashlight" then
+ -- Fackel nicht in der Hand, aber beim letzten Durchgang war die Fackel noch in der Hand
+ local pos = player:getpos()
+ local rounded_pos = {x=round(pos.x),y=round(pos.y)+1,z=round(pos.z)}
+ repeat
+ local is_light = minetest.env:get_node_or_nil(rounded_pos)
+ if is_light ~= nil and is_light.name == "technic:light" then
+ -- minetest.env:remove_node(rounded_pos)
+ -- Erzwinge Neuberechnung des Lichts
+ minetest.env:add_node(rounded_pos,{type="node",name="technic:light_off"})
+ minetest.env:add_node(rounded_pos,{type="node",name="air"})
+ end
+ until minetest.env:get_node_or_nil(rounded_pos) ~= "technic:light"
+ local old_pos = {x=player_positions[player_name]["x"], y=player_positions[player_name]["y"], z=player_positions[player_name]["z"]}
+ repeat
+ is_light = minetest.env:get_node_or_nil(old_pos)
+ if is_light ~= nil and is_light.name == "technic:light" then
+ -- minetest.env:remove_node(old_pos)
+ -- Erzwinge Neuberechnung des Lichts
+ minetest.env:add_node(old_pos,{type="node",name="technic:light_off"})
+ minetest.env:add_node(old_pos,{type="node",name="air"})
+ end
+ until minetest.env:get_node_or_nil(old_pos) ~= "technic:light"
+ last_wielded[player_name] = wielded_item
+ end
+ end
+end)
+
+minetest.register_node("technic:light", {
+ drawtype = "glasslike",
+ tile_images = {"technic_light.png"},
+ paramtype = "light",
+ walkable = false,
+ is_ground_content = true,
+ light_propagates = true,
+ sunlight_propagates = true,
+ light_source = 15,
+ selection_box = {
+ type = "fixed",
+ fixed = {0, 0, 0, 0, 0, 0},
+ },
+})
+minetest.register_node("technic:light_off", {
+ drawtype = "glasslike",
+ tile_images = {"technic_light.png"},
+ paramtype = "light",
+ walkable = false,
+ is_ground_content = true,
+ light_propagates = true,
+ sunlight_propagates = true,
+ selection_box = {
+ type = "fixed",
+ fixed = {0, 0, 0, 0, 0, 0},
+ },
+})
+
+function flashlight_weared (player)
+flashlight_on=false
+local inv = player:get_inventory()
+local hotbar=inv:get_list("main")
+ for i=1,8,1 do
+
+ if hotbar[i]:get_name() == "technic:flashlight" then
+ item=hotbar[i]:to_table()
+ local charge=tonumber((item["wear"]))
+ if charge ==0 then charge =65535 end
+ charge=get_RE_item_load(charge,flashlight_max_charge)
+ if charge-2>0 then
+ flashlight_on=true
+ charge =charge-2;
+ charge=set_RE_item_load(charge,flashlight_max_charge)
+ item["wear"]=tostring(charge)
+ hotbar[i]:replace(item)
+ inv:set_stack("main",i,hotbar[i])
+ end
+ return flashlight_on
+ end
+ end
+return flashlight_on
+end
\ No newline at end of file
stack_max = 99,
})
-generatorr_formspec =
+generator_formspec =
"invsize[8,9;]"..
+ "image[0,0;5,5;technic_generator_menu.png]"..
"image[1,1;1,2;technic_power_meter_bg.png]"..
- "label[0,0;Generator]"..
+-- "label[0,0;Generator]"..
"label[1,3;Power level]"..
"list[current_name;src;3,1;1,1;]"..
"image[4,1;1,1;default_furnace_fire_bg.png]"..
dofile(minetest.get_modpath("technic").."/battery_box.lua")
dofile(minetest.get_modpath("technic").."/wires.lua")
dofile(minetest.get_modpath("technic").."/wires_mv.lua")
-dofile(minetest.get_modpath("technic").."/dyes.lua")
dofile(minetest.get_modpath("technic").."/ores.lua")
dofile(minetest.get_modpath("technic").."/tool_workshop.lua")
+++ /dev/null
-minetest.register_craftitem("technic:injector", {
- description = "Injector",
- stack_max = 99,
-})
-
-minetest.register_node("technic:injector", {
- description = "Injector",
- tiles = {"technic_iron_chest_top.png", "technic_iron_chest_top.png", "technic_iron_chest_side.png",
- "technic_iron_chest_side.png", "technic_iron_chest_side.png", "technic_iron_chest_front.png"},
- paramtype2 = "facedir",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
- legacy_facedir_simple = true,
- sounds = default.node_sound_wood_defaults(),
- on_construct = function(pos)
- local meta = minetest.env:get_meta(pos)
- meta:set_string("formspec",
- "invsize[9,9;]"..
- "list[current_name;main;0,2;8,2;]"..
- "list[current_player;main;0,5;8,4;]")
- meta:set_string("infotext", "Injector")
- local inv = meta:get_inventory()
- inv:set_size("main", 8*4)
- end,
- can_dig = function(pos,player)
- local meta = minetest.env:get_meta(pos);
- local inv = meta:get_inventory()
- return inv:is_empty("main")
- end,
- on_punch = function (pos, node, puncher)
- local meta = minetest.env:get_meta(pos);
- local inv = meta:get_inventory()
- for _,stack in ipairs(inv:get_list("main")) do
- if stack:get_name() ~="" then
- inv:remove_item("main",stack)
- item1=tube_item({x=pos.x+.5,y=pos.y,z=pos.z},stack)
- return
- end
- end
-end,
-})
-
-
-function tube_item(pos, item)
- -- Take item in any format
- local stack = ItemStack(item)
- local obj = minetest.env:add_entity(pos, "technic:tubed_item")
- obj:get_luaentity():set_item(stack:to_string())
- obj:get_luaentity().start_pos = {x=pos.x,y=pos.y,z=pos.z}
- obj:setacceleration({x=0, y=0, z=0})
- pos.x=pos.x+1
- local meta = minetest.env:get_meta(pos)
- if meta:get_int("tubelike")==1 then obj:setvelocity({x=1, y=0, z=0}) return obj end
- pos.x=pos.x-2
- meta = minetest.env:get_meta(pos)
- if meta:get_int("tubelike")==1 then obj:setvelocity({x=-1, y=0, z=0}) return obj end
- pos.x=pos.x+1
- pos.z=pos.z+1
- meta = minetest.env:get_meta(pos)
- if meta:get_int("tubelike")==1 then obj:setvelocity({x=0, y=0, z=1}) return obj end
- pos.z=pos.z-2
- meta = minetest.env:get_meta(pos)
- if meta:get_int("tubelike")==1 then obj:setvelocity({x=0, y=0, z=-1}) return obj end
- pos.z=pos.z+1
- pos.y=pos.y+1
- meta = minetest.env:get_meta(pos)
- if meta:get_int("tubelike")==1 then obj:setvelocity({x=0, y=1, z=0}) return obj end
- pos.y=pos.y-2
- meta = minetest.env:get_meta(pos)
- if meta:get_int("tubelike")==1 then obj:setvelocity({x=0, y=-2, z=0}) return obj end
- pos.y=pos.y+1
- return obj
-end
-
-minetest.register_entity("technic:tubed_item", {
- initial_properties = {
- hp_max = 1,
- physical = false,
- collisionbox = {0,0,0,0,0,0},
- visual = "sprite",
- visual_size = {x=0.5, y=0.5},
- textures = {""},
- spritediv = {x=1, y=1},
- initial_sprite_basepos = {x=0, y=0},
- is_visible = false,
- start_pos={}
- },
-
- itemstring = '',
- physical_state = false,
-
- set_item = function(self, itemstring)
- self.itemstring = itemstring
- local stack = ItemStack(itemstring)
- local itemtable = stack:to_table()
- local itemname = nil
- if itemtable then
- itemname = stack:to_table().name
- end
- local item_texture = nil
- local item_type = ""
- if minetest.registered_items[itemname] then
- item_texture = minetest.registered_items[itemname].inventory_image
- item_type = minetest.registered_items[itemname].type
- end
- prop = {
- is_visible = true,
- visual = "sprite",
- textures = {"unknown_item.png"}
- }
- if item_texture and item_texture ~= "" then
- prop.visual = "sprite"
- prop.textures = {item_texture}
- prop.visual_size = {x=0.3, y=0.3}
- else
- prop.visual = "wielditem"
- prop.textures = {itemname}
- prop.visual_size = {x=0.15, y=0.15}
- end
- self.object:set_properties(prop)
- end,
-
- get_staticdata = function(self)
-
- return minetest.serialize({
- itemstring=self.itemstring,
- velocity=self.object:getvelocity(),
- start_pos=self.start_pos
- })
- end,
-
- on_activate = function(self, staticdata)
- if staticdata=="" or staticdata==nil then return end
- local item = minetest.deserialize(staticdata)
- local stack = ItemStack(item.itemstring)
- local itemtable = stack:to_table()
- local itemname = nil
- if itemtable then
- itemname = stack:to_table().name
- end
-
- if itemname then
- self.start_pos=item.start_pos
- self.object:setvelocity(item.velocity)
- self.object:setacceleration({x=0, y=0, z=0})
- self.object:setpos(item.start_pos)
- end
- self:set_item(item.itemstring)
- end,
-
- on_step = function(self, dtime)
- if self.start_pos then
- local pos = self.object:getpos()
- local node = minetest.env:get_node(pos)
- local meta = minetest.env:get_meta(pos)
- tubelike=meta:get_int("tubelike")
- local velocity=self.object:getvelocity()
-
- if not velocity then return end
-
- if math.abs(velocity.x)==1 then
- local next_node=math.abs(pos.x-self.start_pos.x)
- if next_node >= 1 then
- self.start_pos.x=self.start_pos.x+velocity.x
- if check_pos_vector (self.start_pos, velocity)==0 then
- check_next_step (self.start_pos, velocity)
- self.object:setpos(self.start_pos)
- self.object:setvelocity(velocity)
- return
- end
- end
- end
-
- if math.abs(velocity.y)==1 then
- local next_node=math.abs(pos.y-self.start_pos.y)
- if next_node >= 1 then
- self.start_pos.y=self.start_pos.y+velocity.y
- if check_pos_vector (self.start_pos, velocity)==0 then
- check_next_step (self.start_pos, velocity)
- self.object:setpos(self.start_pos)
- self.object:setvelocity(velocity)
- return
- end
- end
- end
-
- if math.abs(velocity.z)==1 then
- local next_node=math.abs(pos.z-self.start_pos.z)
- if next_node >= 1 then
- self.start_pos.z=self.start_pos.z+velocity.z
- if check_pos_vector (self.start_pos, velocity)==0 then
- check_next_step (self.start_pos, velocity)
- self.object:setpos(self.start_pos)
- self.object:setvelocity(velocity)
- return
- end
- end
- end
- end
-end
-})
-
-
-function check_next_step (pos,velocity)
-local meta
-local tubelike
-
-if velocity.x==0 then
-meta = minetest.env:get_meta({x=pos.x-1,y=pos.y,z=pos.z})
-tubelike=meta:get_int("tubelike")
-if tubelike==1 then velocity.x=-1 velocity.y=0 velocity.z=0 return end
-meta = minetest.env:get_meta({x=pos.x+1,y=pos.y,z=pos.z})
-tubelike=meta:get_int("tubelike")
-if tubelike==1 then velocity.x=1 velocity.y=0 velocity.z=0 return end
-end
-
-if velocity.z==0 then
-meta = minetest.env:get_meta({x=pos.x,y=pos.y,z=pos.z+1})
-tubelike=meta:get_int("tubelike")
-if tubelike==1 then velocity.x=0 velocity.y=0 velocity.z=1 return end
-meta = minetest.env:get_meta({x=pos.x,y=pos.y,z=pos.z-1})
-tubelike=meta:get_int("tubelike")
-if tubelike==1 then velocity.x=0 velocity.y=0 velocity.z=-1 return end
-end
-
-if velocity.y==0 then
-meta = minetest.env:get_meta({x=pos.x,y=pos.y+1,z=pos.z})
-tubelike=meta:get_int("tubelike")
-if tubelike==1 then velocity.x=0 velocity.y=1 velocity.z=0 return end
-meta = minetest.env:get_meta({x=pos.x,y=pos.y-1,z=pos.z})
-tubelike=meta:get_int("tubelike")
-if tubelike==1 then velocity.x=0 velocity.y=-1 velocity.z=0 return end
-end
-
---velocity.x=0
---velocity.y=0
---velocity.z=0
-end
-
-function check_pos_vector (pos,velocity)
-added={}
-added.x=pos.x+velocity.x
-added.y=pos.y+velocity.y
-added.z=pos.z+velocity.z
-local meta=minetest.env:get_meta(added)
---print(dump(added).." : "..tubelike)
-if meta:get_int("tubelike")==1 then return 1 end
-return 0
-end
+++ /dev/null
-minetest.register_craft({
- output = 'technic:mithril_chest 1',
- recipe = {
- {'moreores:mithril_ingot','moreores:mithril_ingot','moreores:mithril_ingot'},
- {'moreores:mithril_ingot','technic:gold_chest','moreores:mithril_ingot'},
- {'moreores:mithril_ingot','moreores:mithril_ingot','moreores:mithril_ingot'},
- }
-})
-
-minetest.register_craft({
- output = 'technic:mithril_locked_chest 1',
- recipe = {
- {'moreores:mithril_ingot','moreores:mithril_ingot','moreores:mithril_ingot'},
- {'moreores:mithril_ingot','technic:gold_locked_chest','moreores:mithril_ingot'},
- {'moreores:mithril_ingot','moreores:mithril_ingot','moreores:mithril_ingot'},
- }
-})
-
-minetest.register_craft({
- output = 'technic:mithril_locked_chest 1',
- recipe = {
- {'default:steel_ingot'},
- {'technic:mithril_chest'},
- }
-})
-
-minetest.register_node("technic:mithril_chest", {
- description = "Mithril Chest",
- tiles = {"technic_mithril_chest_top.png", "technic_mithril_chest_top.png", "technic_mithril_chest_side.png",
- "technic_mithril_chest_side.png", "technic_mithril_chest_side.png", "technic_mithril_chest_front.png"},
- paramtype2 = "facedir",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
- legacy_facedir_simple = true,
- sounds = default.node_sound_wood_defaults(),
- on_construct = function(pos)
- local meta = minetest.env:get_meta(pos)
- meta:set_string("formspec",
- "invsize[13,9;]"..
- "list[current_name;main;0,0;13,4;]"..
- "list[current_player;main;0,5;8,4;]")
- meta:set_string("infotext", "Mithril Chest")
- local inv = meta:get_inventory()
- inv:set_size("main", 13*4)
- end,
- can_dig = function(pos,player)
- local meta = minetest.env:get_meta(pos);
- local inv = meta:get_inventory()
- return inv:is_empty("main")
- end,
-
- on_metadata_inventory_move = function(pos, from_list, from_index,
- to_list, to_index, count, player)
- minetest.log("action", player:get_player_name()..
- " moves stuff in chest at "..minetest.pos_to_string(pos))
- return minetest.node_metadata_inventory_move_allow_all(
- pos, from_list, from_index, to_list, to_index, count, player)
- end,
- on_metadata_inventory_offer = function(pos, listname, index, stack, player)
- minetest.log("action", player:get_player_name()..
- " moves stuff to chest at "..minetest.pos_to_string(pos))
- return minetest.node_metadata_inventory_offer_allow_all(
- pos, listname, index, stack, player)
- end,
- on_metadata_inventory_take = function(pos, listname, index, stack, player)
- minetest.log("action", player:get_player_name()..
- " takes stuff from chest at "..minetest.pos_to_string(pos))
- end,
-})
-
-minetest.register_node("technic:mithril_locked_chest", {
- description = "Mithril Locked Chest",
- tiles = {"technic_mithril_chest_top.png", "technic_mithril_chest_top.png", "technic_mithril_chest_side.png",
- "technic_mithril_chest_side.png", "technic_mithril_chest_side.png", "technic_mithril_chest_locked.png"},
- paramtype2 = "facedir",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
- legacy_facedir_simple = true,
- sounds = default.node_sound_wood_defaults(),
- after_place_node = function(pos, placer)
- local meta = minetest.env:get_meta(pos)
- meta:set_string("owner", placer:get_player_name() or "")
- meta:set_string("infotext", "Mithril Locked Chest (owned by "..
- meta:get_string("owner")..")")
- end,
-on_construct = function(pos)
- local meta = minetest.env:get_meta(pos)
- meta:set_string("formspec",
- "invsize[13,9;]"..
- "list[current_name;main;0,0;13,4;]"..
- "list[current_player;main;0,5;8,4;]")
- meta:set_string("infotext", "Mithril Locked Chest")
- meta:set_string("owner", "")
- local inv = meta:get_inventory()
- inv:set_size("main", 13*4)
- end,
- can_dig = function(pos,player)
- local meta = minetest.env:get_meta(pos);
- local inv = meta:get_inventory()
- return inv:is_empty("main")
- end,
- allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- local meta = minetest.env:get_meta(pos)
- if not has_locked_chest_privilege(meta, player) then
- minetest.log("action", player:get_player_name()..
- " tried to access a locked chest belonging to "..
- meta:get_string("owner").." at "..
- minetest.pos_to_string(pos))
- return 0
- end
- return count
- end,
- allow_metadata_inventory_put = function(pos, listname, index, stack, player)
- local meta = minetest.env:get_meta(pos)
- if not has_locked_chest_privilege(meta, player) then
- minetest.log("action", player:get_player_name()..
- " tried to access a locked chest belonging to "..
- meta:get_string("owner").." at "..
- minetest.pos_to_string(pos))
- return 0
- end
- return stack:get_count()
- end,
- allow_metadata_inventory_take = function(pos, listname, index, stack, player)
- local meta = minetest.env:get_meta(pos)
- if not has_locked_chest_privilege(meta, player) then
- minetest.log("action", player:get_player_name()..
- " tried to access a locked chest belonging to "..
- meta:get_string("owner").." at "..
- minetest.pos_to_string(pos))
- return 0
- end
- return stack:get_count()
- end,
- on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- minetest.log("action", player:get_player_name()..
- " moves stuff in locked chest at "..minetest.pos_to_string(pos))
- end,
- on_metadata_inventory_put = function(pos, listname, index, stack, player)
- minetest.log("action", player:get_player_name()..
- " moves stuff to locked chest at "..minetest.pos_to_string(pos))
- end,
- on_metadata_inventory_take = function(pos, listname, index, stack, player)
- minetest.log("action", player:get_player_name()..
- " takes stuff from locked chest at "..minetest.pos_to_string(pos))
- end,
-})
local pos=minetest.get_pointed_thing_position(pointed_thing,above)
local node=minetest.env:get_node(pos)
local node_name=node.name
- if node_name == "farming_plus:rubber_tree_full" then
+ if node_name == "farming:rubber_tree_full" then
user:get_inventory():add_item("main",ItemStack("technic:caouthouc"))
minetest.env:set_node(pos,node)
local item=itemstack:to_table()
+++ /dev/null
-minetest.register_alias("battery", "technic:battery")
-minetest.register_alias("battery_box", "technic:battery_box")
-minetest.register_alias("electric_furnace", "technic:electric_furnace")
-
-
-minetest.register_craft({
- output = 'technic:battery 1',
- recipe = {
- {'default:wood', 'moreores:copper_ingot', 'default:wood'},
- {'default:wood', 'moreores:tin_ingot', 'default:wood'},
- {'default:wood', 'moreores:copper_ingot', 'default:wood'},
- }
-})
-
-minetest.register_craft({
- output = 'technic:battery_box 1',
- recipe = {
- {'technic:battery', 'default:wood', 'technic:battery'},
- {'technic:battery', 'moreores:copper_ingot', 'technic:battery'},
- {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
- }
-})
-
-minetest.register_craft({
- output = 'technic:electric_furnace',
- recipe = {
- {'default:brick', 'default:brick', 'default:brick'},
- {'default:brick', '', 'default:brick'},
- {'default:steel_ingot', 'moreores:copper_ingot', 'default:steel_ingot'},
- }
-})
-
-
---minetest.register_craftitem("technic:battery", {
--- description = "Recharcheable battery",
--- inventory_image = "technic_battery.png",
--- stack_max = 1,
---})
-
-minetest.register_tool("technic:battery",
-{description = "RE Battery",
-inventory_image = "technic_battery.png",
-energy_charge = 0,
-tool_capabilities = {max_drop_level=0, groupcaps={fleshy={times={}, uses=10000, maxlevel=0}}}})
-
-minetest.register_craftitem("technic:battery_box", {
- description = "Battery box",
- stack_max = 99,
-})
-
-
-
-battery_box_formspec =
- "invsize[8,9;]"..
- "image[1,1;1,2;technic_power_meter_bg.png]"..
- "list[current_name;src;3,1;1,1;]"..
- "image[4,1;1,1;technic_battery_reload.png]"..
- "list[current_name;dst;5,1;1,1;]"..
- "label[0,0;Battery box]"..
- "label[3,0;Charge]"..
- "label[5,0;Discharge]"..
- "label[1,3;Power level]"..
- "list[current_player;main;0,5;8,4;]"
-
-minetest.register_node("technic:battery_box", {
- description = "Battery box",
- tiles = {"technic_battery_box_top.png", "technic_battery_box_bottom.png", "technic_battery_box_side.png",
- "technic_battery_box_side.png", "technic_battery_box_side.png", "technic_battery_box_side.png"},
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
- sounds = default.node_sound_wood_defaults(),
- technic_power_machine=1,
- on_construct = function(pos)
- local meta = minetest.env:get_meta(pos)
- meta:set_string("infotext", "Battery box")
- meta:set_float("technic_power_machine", 1)
- meta:set_string("formspec", battery_box_formspec)
- local inv = meta:get_inventory()
- inv:set_size("src", 1)
- inv:set_size("dst", 1)
- battery_charge = 0
- max_charge = 60000
- end,
- can_dig = function(pos,player)
- local meta = minetest.env:get_meta(pos);
- local inv = meta:get_inventory()
- if not inv:is_empty("dst") then
- return false
- elseif not inv:is_empty("src") then
- return false
- end
- return true
- end,
-})
-
-electric_furnace_formspec =
- "invsize[8,9;]"..
- "image[1,1;1,2;technic_power_meter_bg.png]"..
- "list[current_name;src;3,1;1,1;]"..
- "list[current_name;dst;5,1;2,2;]"..
- "list[current_player;main;0,5;8,4;]"..
- "label[0,0;Electric Furnace]"..
- "label[1,3;Power level]"
-
-minetest.register_node("technic:electric_furnace", {
- description = "Electric furnace",
- tiles = {"technic_electric_furnace_top.png", "technic_electric_furnace_bottom.png", "technic_electric_furnace_side.png",
- "technic_electric_furnace_side.png", "technic_electric_furnace_side.png", "technic_electric_furnace_front.png"},
- paramtype2 = "facedir",
- groups = {cracky=2},
- legacy_facedir_simple = true,
- sounds = default.node_sound_stone_defaults(),
- technic_power_machine=1,
- internal_EU_buffer=0;
- interal_EU_buffer_size=2000;
- on_construct = function(pos)
- local meta = minetest.env:get_meta(pos)
- meta:set_float("technic_power_machine", 1)
- meta:set_string("formspec", electric_furnace_formspec)
- meta:set_string("infotext", "Electric furnace")
- local inv = meta:get_inventory()
- inv:set_size("src", 1)
- inv:set_size("dst", 4)
- local EU_used = 0
- local furnace_is_cookin = 0
- local cooked = nil
- meta:set_float("internal_EU_buffer",0)
- meta:set_float("internal_EU_buffer_size",2000)
-
- end,
- can_dig = function(pos,player)
- local meta = minetest.env:get_meta(pos);
- local inv = meta:get_inventory()
- if not inv:is_empty("dst") then
- return false
- elseif not inv:is_empty("src") then
- return false
- end
- return true
- end,
-})
-
-minetest.register_node("technic:electric_furnace_active", {
- description = "Electric Furnace",
- tiles = {"technic_electric_furnace_top.png", "technic_electric_furnace_bottom.png", "technic_electric_furnace_side.png",
- "technic_electric_furnace_side.png", "technic_electric_furnace_side.png", "technic_electric_furnace_front_active.png"},
- paramtype2 = "facedir",
- light_source = 8,
- drop = "technic:electric_furnace",
- groups = {cracky=2, not_in_creative_inventory=1},
- legacy_facedir_simple = true,
- sounds = default.node_sound_stone_defaults(),
- internal_EU_buffer=0;
- interal_EU_buffer_size=2000;
- technic_power_machine=1,
- on_construct = function(pos)
- local meta = minetest.env:get_meta(pos)
- meta:set_float("technic_power_machine", 1)
- meta:set_string("formspec", electric_furnace_formspec)
- meta:set_string("infotext", "Electric furnace");
- local inv = meta:get_inventory()
- inv:set_size("src", 1)
- inv:set_size("dst", 4)
- local EU_used = 0
- local furnace_is_cookin = 0
- local cooked = nil
- end,
- can_dig = function(pos,player)
- local meta = minetest.env:get_meta(pos);
- local inv = meta:get_inventory()
- if not inv:is_empty("dst") then
- return false
- elseif not inv:is_empty("src") then
- return false
- end
- return true
- end,
-})
-
-minetest.register_abm({
- nodenames = {"technic:electric_furnace","technic:electric_furnace_active"},
- interval = 1,
- chance = 1,
-
- action = function(pos, node, active_object_count, active_object_count_wider)
-
- local meta = minetest.env:get_meta(pos)
- internal_EU_buffer=meta:get_float("internal_EU_buffer")
- internal_EU_buffer_size=meta:get_float("internal_EU_buffer")
- local load = math.floor(internal_EU_buffer/2000 * 100)
- meta:set_string("formspec",
- "invsize[8,9;]"..
- "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
- (load)..":technic_power_meter_fg.png]"..
- "list[current_name;src;3,1;1,1;]"..
- "list[current_name;dst;5,1;2,2;]"..
- "list[current_player;main;0,5;8,4;]"..
- "label[0,0;Electric Furnace]"..
- "label[1,3;Power level]")
-
- local inv = meta:get_inventory()
-
- local furnace_is_cookin = meta:get_float("furnace_is_cookin")
-
-
- local srclist = inv:get_list("src")
- local cooked=nil
-
- if srclist then
- cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
- end
-
-
- if (furnace_is_cookin == 1) then
- if internal_EU_buffer>=150 then
- internal_EU_buffer=internal_EU_buffer-150;
- meta:set_float("internal_EU_buffer",internal_EU_buffer)
- meta:set_float("src_time", meta:get_float("src_time") + 3)
- if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
- -- check if there's room for output in "dst" list
- if inv:room_for_item("dst",cooked.item) then
- -- Put result in "dst" list
- inv:add_item("dst", cooked.item)
- -- take stuff from "src" list
- srcstack = inv:get_stack("src", 1)
- srcstack:take_item()
- inv:set_stack("src", 1, srcstack)
- else
- print("Furnace inventory full!")
- end
- meta:set_string("src_time", 0)
- end
- end
- end
-
-
-
-
- if srclist then
- cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
- if cooked.time>0 then
- hacky_swap_node(pos,"technic:electric_furnace_active")
- meta:set_string("infotext","Furnace active")
- meta:set_string("furnace_is_cookin",1)
- -- meta:set_string("formspec", electric_furnace_formspec)
- meta:set_string("src_time", 0)
- return
- end
-
- end
-
- hacky_swap_node(pos,"technic:electric_furnace")
- meta:set_string("infotext","Furnace inactive")
- meta:set_string("furnace_is_cookin",0)
- -- meta:set_string("formspec", electric_furnace_formspec)
- meta:set_string("src_time", 0)
-
-
-end,
-})
-
-
-
-
-function take_EU_from_net(pos, EU_to_take)
- local meta = minetest.env:get_meta(pos)
- local pos1=pos
- pos1.z=pos1.z +1
- local meta1 = minetest.env:get_meta(pos1)
- charge=meta1:get_float("battery_charge")
- charge=charge - EU_to_take
- meta1:set_float("battery_charge",charge)
-end
-
- LV_nodes_visited = {}
-
-function get_RE_item_load (load1,max_load)
-if load1==0 then load1=65535 end
-local temp = 65536-load1
-temp= temp/65535*max_load
-return math.floor(temp + 0.5)
-end
-
-function set_RE_item_load (load1,max_load)
-if load1 == 0 then return 65535 end
-local temp=load1/max_load*65535
-temp=65536-temp
-return math.floor(temp)
-end
-
-minetest.register_abm({
- nodenames = {"technic:battery_box"},
- interval = 1,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
- local meta = minetest.env:get_meta(pos)
- charge= meta:get_float("battery_charge")
- max_charge= 60000
-
- local inv = meta:get_inventory()
- if inv:is_empty("src")==false then
- srcstack = inv:get_stack("src", 1)
- src_item=srcstack:to_table()
- if src_item["name"]== "technic:battery" then
- local load1=tonumber((src_item["wear"]))
- load1=get_RE_item_load(load1,10000)
- load_step=1000
- if load1<10000 and charge>0 then
- if charge-load_step<0 then load_step=charge end
- if load1+load_step>10000 then load_step=10000-load1 end
- load1=load1+load_step
- charge=charge-load_step
-
- load1=set_RE_item_load(load1,10000)
- src_item["wear"]=tostring(load1)
- inv:set_stack("src", 1, src_item)
- end
- end
- end
- meta:set_float("battery_charge",charge)
-
-
- if inv:is_empty("src")==false then
- srcstack = inv:get_stack("src", 1)
- src_item=srcstack:to_table()
- if src_item["name"]== "technic:laser_mk1" then
- local load1=tonumber((src_item["wear"]))
- load1=get_RE_item_load(load1,40000)
- load_step=1000
- if load1<40000 and charge>0 then
- if charge-load_step<0 then load_step=charge end
- if load1+load_step>40000 then load_step=40000-load1 end
- load1=load1+load_step
- charge=charge-load_step
- load1=set_RE_item_load(load1,40000)
- src_item["wear"]=tostring(load1)
- inv:set_stack("src", 1, src_item)
- end
- end
- end
- meta:set_float("battery_charge",charge)
-
-
- if inv:is_empty("dst") == false then
- srcstack = inv:get_stack("dst", 1)
- src_item=srcstack:to_table()
- if src_item["name"]== "technic:battery" then
- local load1=tonumber((src_item["wear"]))
- load1=get_RE_item_load(load1,10000)
- load_step=1000
- if load1>0 and charge<max_charge then
- if charge+load_step>max_charge then load_step=max_charge-charge end
- if load1-load_step<0 then load_step=load1 end
- load1=load1-load_step
- charge=charge+load_step
-
- load1=set_RE_item_load(load1,10000)
- src_item["wear"]=tostring(load1)
- inv:set_stack("dst", 1, src_item)
- end
- end
- end
-
-
- meta:set_float("battery_charge",charge)
- meta:set_string("infotext", "Battery box: "..charge.."/"..max_charge);
-
- local load = math.floor(charge/60000 * 100)
- meta:set_string("formspec",
- "invsize[8,9;]"..
- "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
- (load)..":technic_power_meter_fg.png]"..
- "list[current_name;src;3,1;1,1;]"..
- "image[4,1;1,1;technic_battery_reload.png]"..
- "list[current_name;dst;5,1;1,1;]"..
- "label[0,0;Battery box]"..
- "label[3,0;Charge]"..
- "label[5,0;Discharge]"..
- "label[1,3;Power level]"..
- "list[current_player;main;0,5;8,4;]")
-
- local pos1={}
-
- pos1.y=pos.y-1
- pos1.x=pos.x
- pos1.z=pos.z
-
-
- meta1 = minetest.env:get_meta(pos1)
- if meta1:get_float("cablelike")~=1 then return end
-
- local LV_nodes = {}
- local PR_nodes = {}
- local RE_nodes = {}
-
- LV_nodes[1]={}
- LV_nodes[1].x=pos1.x
- LV_nodes[1].y=pos1.y
- LV_nodes[1].z=pos1.z
- LV_nodes[1].visited=false
-
-
-table_index=1
- repeat
- check_LV_node (PR_nodes,RE_nodes,LV_nodes,table_index)
- table_index=table_index+1
- if LV_nodes[table_index]==nil then break end
- until false
-
-
-local pos1={}
-i=1
- repeat
- if PR_nodes[i]==nil then break end
- pos1.x=PR_nodes[i].x
- pos1.y=PR_nodes[i].y
- pos1.z=PR_nodes[i].z
- local meta1 = minetest.env:get_meta(pos1)
- local active=meta1:get_float("active")
- if active==1 then charge=charge+80 end
- i=i+1
- until false
-
-if charge>max_charge then charge=max_charge end
-
-i=1
- repeat
- if RE_nodes[i]==nil then break end
- pos1.x=RE_nodes[i].x -- loading all conected machines buffers
- pos1.y=RE_nodes[i].y
- pos1.z=RE_nodes[i].z
- local meta1 = minetest.env:get_meta(pos1)
- local internal_EU_buffer=meta1:get_float("internal_EU_buffer")
- local internal_EU_buffer_size=meta1:get_float("internal_EU_buffer_size")
-
- local charge_to_give=200
- if internal_EU_buffer+charge_to_give>internal_EU_buffer_size then
- charge_to_give=internal_EU_buffer_size-internal_EU_buffer
- end
- if charge-charge_to_give<0 then charge_to_give=charge end
-
- internal_EU_buffer=internal_EU_buffer+charge_to_give
- meta1:set_float("internal_EU_buffer",internal_EU_buffer)
- charge=charge-charge_to_give;
-
- i=i+1
- until false
-
- meta:set_float("battery_charge",charge)
- meta:set_string("infotext", "Battery box: "..charge.."/"..max_charge);
-
-
-end
-})
-
-function add_new_cable_node (LV_nodes,pos1)
-local i=1
- repeat
- if LV_nodes[i]==nil then break end
- if pos1.x==LV_nodes[i].x and pos1.y==LV_nodes[i].y and pos1.z==LV_nodes[i].z then return false end
- i=i+1
- until false
-LV_nodes[i]={}
-LV_nodes[i].x=pos1.x
-LV_nodes[i].y=pos1.y
-LV_nodes[i].z=pos1.z
-LV_nodes[i].visited=false
-return true
-end
-
-function check_LV_node (PR_nodes,RE_nodes,LV_nodes,i)
- local pos1={}
- pos1.x=LV_nodes[i].x
- pos1.y=LV_nodes[i].y
- pos1.z=LV_nodes[i].z
- LV_nodes[i].visited=true
- new_node_added=false
-
- pos1.x=pos1.x+1
- check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
- pos1.x=pos1.x-2
- check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
- pos1.x=pos1.x+1
-
- pos1.y=pos1.y+1
- check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
- pos1.y=pos1.y-2
- check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
- pos1.y=pos1.y+1
-
- pos1.z=pos1.z+1
- check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
- pos1.z=pos1.z-2
- check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
- pos1.z=pos1.z+1
-return new_node_added
-end
-
-function check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
-meta = minetest.env:get_meta(pos1)
-if meta:get_float("cablelike")==1 then new_node_added=add_new_cable_node(LV_nodes,pos1) end
-if minetest.env:get_node(pos1).name == "technic:solar_panel" then new_node_added=add_new_cable_node(PR_nodes,pos1) end
-if minetest.env:get_node(pos1).name == "technic:electric_furnace" then new_node_added=add_new_cable_node(RE_nodes,pos1) end
-if minetest.env:get_node(pos1).name == "technic:electric_furnace_active" then new_node_added=add_new_cable_node(RE_nodes,pos1) end
-if minetest.env:get_node(pos1).name == "technic:tool_workshop" then new_node_added=add_new_cable_node(RE_nodes,pos1) end
-if minetest.env:get_node(pos1).name == "technic:music_player" then new_node_added=add_new_cable_node(RE_nodes,pos1) end
-if minetest.env:get_node(pos1).name == "technic:grinder" then new_node_added=add_new_cable_node(RE_nodes,pos1) end
-end
-
-
-function get_connected_charge (charge,pos1)
- local charge1=0
- local meta={}
- if minetest.env:get_node(pos1).name == "technic:battery_box" then
- print ("found batbox")
- meta = minetest.env:get_meta(pos1)
- return meta:get_float("cable_OUT")
- end
-
- if minetest.env:get_node(pos1).name == "technic:lv_cable" then
- meta = minetest.env:get_meta(pos1)
- charge1=meta:get_float("cable_OUT")
- if charge1>charge then
- charge=charge1
- end
- end
-return charge
-end
-
-minetest.register_node("technic:solar_panel", {
- tiles = {"technic_solar_panel_top.png", "technic_solar_panel_side.png", "technic_solar_panel_side.png",
- "technic_solar_panel_side.png", "technic_solar_panel_side.png", "technic_solar_panel_side.png"},
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
- sounds = default.node_sound_wood_defaults(),
- description="Solar Panel",
- active = false,
- technic_power_machine=1,
- drawtype = "nodebox",
- paramtype = "light",
- is_ground_content = true,
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
- },
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
- },
- on_construct = function(pos)
- local meta = minetest.env:get_meta(pos)
- meta:set_float("technic_power_machine", 1)
- meta:set_string("infotext", "Solar Panel")
- meta:set_float("active", false)
- end,
-})
-
-minetest.register_craft({
- output = 'technic:solar_panel 1',
- recipe = {
- {'default:sand', 'default:sand','default:sand'},
- {'default:sand', 'moreores:copper_ingot','default:sand'},
- {'default:sand', 'default:sand','default:sand'},
-
- }
-})
-
-minetest.register_abm(
- {nodenames = {"technic:solar_panel"},
- interval = 1,
- chance = 1,
- action = function(pos, node, active_object_count, active_object_count_wider)
-
- local pos1={}
- pos1.y=pos.y+1
- pos1.x=pos.x
- pos1.z=pos.z
-
- local light = minetest.env:get_node_light(pos1, nil)
- local meta = minetest.env:get_meta(pos)
- if light == nil then light = 0 end
- if light >= 12 then
- meta:set_string("infotext", "Solar Panel is active ")
- meta:set_float("active",1)
- else
- meta:set_string("infotext", "Solar Panel is inactive");
- meta:set_float("active",0)
- end
- end,
-})
\ No newline at end of file
--- /dev/null
+water_can_max_load = 16
+
+minetest.register_craft({
+ output = 'technic:water_can 1',
+ recipe = {
+ {'technic:zinc_ingot', 'technic:rubber_fiber','technic:zinc_ingot'},
+ {'default:steel_ingot', '', 'default:steel_ingot'},
+ {'technic:zinc_ingot', 'default:steel_ingot', 'technic:zinc_ingot'},
+ }
+})
+
+minetest.register_tool("technic:water_can", {
+ description = "Water Can",
+ inventory_image = "technic_water_can.png",
+ stack_max = 1,
+ liquids_pointable = true,
+ on_use = function(itemstack, user, pointed_thing)
+
+ if pointed_thing.type ~= "node" then
+ return end
+
+ n = minetest.env:get_node(pointed_thing.under)
+ if n.name == "default:water_source" then
+ item=itemstack:to_table()
+ local load=tonumber((item["wear"]))
+ if load==0 then load =65535 end
+ load=get_RE_item_load(load,water_can_max_load)
+ print ("Water can load"..load)
+ if load+1<17 then
+ minetest.env:add_node(pointed_thing.under, {name="air"})
+ load=load+1;
+ load=set_RE_item_load(load,water_can_max_load)
+ item["wear"]=tostring(load)
+ itemstack:replace(item)
+ end
+ return itemstack
+ end
+ item=itemstack:to_table()
+ load=tonumber((item["wear"]))
+ if load==0 then load =65535 end
+ load=get_RE_item_load(load,water_can_max_load)
+ if load==0 then return end
+ n = minetest.env:get_node(pointed_thing.under)
+ if minetest.registered_nodes[n.name].buildable_to then
+ -- buildable
+ minetest.env:add_node(pointed_thing.under, {name="default:water_source"})
+ load=load-1;
+ load=set_RE_item_load(load,water_can_max_load)
+ item["wear"]=tostring(load)
+ itemstack:replace(item)
+ return itemstack
+ else
+ n = minetest.env:get_node(pointed_thing.above)
+ -- not buildable
+ -- check if its allowed to replace the node
+ if not minetest.registered_nodes[n.name].buildable_to then
+ return
+ end
+ minetest.env:add_node(pointed_thing.above, {name="default:water_source"})
+ load=load-1;
+ load=set_RE_item_load(load,water_can_max_load)
+ item["wear"]=tostring(load)
+ itemstack:replace(item)
+ return itemstack
+ end
+
+ end,
+})