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Add rotation for plantlike drawtype.
author
RealBadAngel
<maciej.kasatkin@o2.pl>
Mon, 21 Jul 2014 22:32:03 +0000
(
00:32
+0200)
committer
RealBadAngel
<maciej.kasatkin@o2.pl>
Mon, 21 Jul 2014 22:32:03 +0000
(
00:32
+0200)
src/content_mapblock.cpp
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diff --git
a/src/content_mapblock.cpp
b/src/content_mapblock.cpp
index a00d9f3073dafbeb762d43b09f32bed65845edbb..f12dd11d5b034da3b411614978900a974c33f464 100644
(file)
--- a/
src/content_mapblock.cpp
+++ b/
src/content_mapblock.cpp
@@
-1119,12
+1119,12
@@
void mapblock_mesh_generate_special(MeshMakeData *data,
if(j == 0)
{
for(u16 i=0; i<4; i++)
- vertices[i].Pos.rotateXZBy(46);
+ vertices[i].Pos.rotateXZBy(46
+ n.param2
);
}
else if(j == 1)
{
for(u16 i=0; i<4; i++)
- vertices[i].Pos.rotateXZBy(-44);
+ vertices[i].Pos.rotateXZBy(-44
+ n.param2
);
}
for(u16 i=0; i<4; i++)