Fix serverlist code style, const-correctness, and types
authorShadowNinja <shadowninja@minetest.net>
Fri, 20 Jun 2014 04:59:39 +0000 (00:59 -0400)
committerShadowNinja <shadowninja@minetest.net>
Mon, 30 Jun 2014 17:26:02 +0000 (13:26 -0400)
src/server.cpp
src/serverlist.cpp
src/serverlist.h

index 1223136b4a5ca15565670f4b8c1a396bd0ea3985..1e644ce6ce3a672a5f4d414f63409a66940e0fad 100644 (file)
@@ -676,15 +676,15 @@ void Server::AsyncRunStep(bool initial_step)
        {
                float &counter = m_masterserver_timer;
                if(!isSingleplayer() && (!counter || counter >= 300.0) &&
-                               g_settings->getBool("server_announce") == true)
+                               g_settings->getBool("server_announce"))
                {
-                       ServerList::sendAnnounce(!counter ? "start" : "update",
-                                                                               m_clients.getPlayerNames(),
-                                                                               m_uptime.get(),
-                                                                               m_env->getGameTime(),
-                                                                               m_lag,
-                                                                               m_gamespec.id,
-                                                                               m_mods);
+                       ServerList::sendAnnounce(counter ? "update" : "start",
+                                       m_clients.getPlayerNames(),
+                                       m_uptime.get(),
+                                       m_env->getGameTime(),
+                                       m_lag,
+                                       m_gamespec.id,
+                                       m_mods);
                        counter = 0.01;
                }
                counter += dtime;
index 3b84f8a04cc8dbafa7b999e6dfca7bee885fa8ba..cc41216ff5a7f8c512588130c665f6853abf15b8 100644 (file)
@@ -35,28 +35,25 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 namespace ServerList
 {
+
 std::string getFilePath()
 {
        std::string serverlist_file = g_settings->get("serverlist_file");
 
-       std::string dir_path = std::string("client") + DIR_DELIM
-               + "serverlist" + DIR_DELIM;
-       fs::CreateDir(porting::path_user + DIR_DELIM + "client");
+       std::string dir_path = "client" DIR_DELIM "serverlist" DIR_DELIM;
+       fs::CreateDir(porting::path_user + DIR_DELIM  "client");
        fs::CreateDir(porting::path_user + DIR_DELIM + dir_path);
-       std::string rel_path = dir_path + serverlist_file;
-       std::string path = porting::path_user + DIR_DELIM + rel_path;
-       return path;
+       return porting::path_user + DIR_DELIM + dir_path + serverlist_file;
 }
 
+
 std::vector<ServerListSpec> getLocal()
 {
        std::string path = ServerList::getFilePath();
        std::string liststring;
-       if(fs::PathExists(path))
-       {
+       if (fs::PathExists(path)) {
                std::ifstream istream(path.c_str());
-               if(istream.is_open())
-               {
+               if (istream.is_open()) {
                        std::ostringstream ostream;
                        ostream << istream.rdbuf();
                        liststring = ostream.str();
@@ -64,19 +61,19 @@ std::vector<ServerListSpec> getLocal()
                }
        }
 
-       return ServerList::deSerialize(liststring);
+       return deSerialize(liststring);
 }
 
 
 std::vector<ServerListSpec> getOnline()
 {
-       Json::Value root = fetchJsonValue((g_settings->get("serverlist_url")+"/list").c_str(), NULL);
+       Json::Value root = fetchJsonValue(
+                       (g_settings->get("serverlist_url") + "/list").c_str(), NULL);
 
        std::vector<ServerListSpec> serverlist;
 
        if (root.isArray()) {
-               for (unsigned int i = 0; i < root.size(); i++)
-               {
+               for (unsigned int i = 0; i < root.size(); i++) {
                        if (root[i].isObject()) {
                                serverlist.push_back(root[i]);
                        }
@@ -86,18 +83,18 @@ std::vector<ServerListSpec> getOnline()
        return serverlist;
 }
 
-/*
-       Delete a server fromt he local favorites list
-*/
-bool deleteEntry (ServerListSpec server)
+
+// Delete a server from the local favorites list
+bool deleteEntry(const ServerListSpec &server)
 {
        std::vector<ServerListSpec> serverlist = ServerList::getLocal();
-       for(unsigned i = 0; i < serverlist.size(); i++)
-       {
-               if  (serverlist[i]["address"] == server["address"]
-               &&   serverlist[i]["port"]    == server["port"])
-               {
-                       serverlist.erase(serverlist.begin() + i);
+       for (std::vector<ServerListSpec>::iterator it = serverlist.begin();
+                       it != serverlist.end();) {
+               if ((*it)["address"] == server["address"] &&
+                               (*it)["port"] == server["port"]) {
+                       it = serverlist.erase(it);
+               } else {
+                       ++it;
                }
        }
 
@@ -109,10 +106,8 @@ bool deleteEntry (ServerListSpec server)
        return true;
 }
 
-/*
-       Insert a server to the local favorites list
-*/
-bool insert (ServerListSpec server)
+// Insert a server to the local favorites list
+bool insert(const ServerListSpec &server)
 {
        // Remove duplicates
        ServerList::deleteEntry(server);
@@ -125,79 +120,81 @@ bool insert (ServerListSpec server)
        std::string path = ServerList::getFilePath();
        std::ostringstream ss(std::ios_base::binary);
        ss << ServerList::serialize(serverlist);
-       fs::safeWriteToFile(path, ss.str());
+       if (!fs::safeWriteToFile(path, ss.str()))
+               return false;
 
-       return false;
+       return true;
 }
 
-std::vector<ServerListSpec> deSerialize(std::string liststring)
+std::vector<ServerListSpec> deSerialize(const std::string &liststring)
 {
        std::vector<ServerListSpec> serverlist;
        std::istringstream stream(liststring);
        std::string line, tmp;
-       while (std::getline(stream, line))
-       {
-               std::transform(line.begin(), line.end(),line.begin(), ::toupper);
-               if (line == "[SERVER]")
-               {
-                       ServerListSpec thisserver;
+       while (std::getline(stream, line)) {
+               std::transform(line.begin(), line.end(), line.begin(), ::toupper);
+               if (line == "[SERVER]") {
+                       ServerListSpec server;
                        std::getline(stream, tmp);
-                       thisserver["name"] = tmp;
+                       server["name"] = tmp;
                        std::getline(stream, tmp);
-                       thisserver["address"] = tmp;
+                       server["address"] = tmp;
                        std::getline(stream, tmp);
-                       thisserver["port"] = tmp;
+                       server["port"] = tmp;
                        std::getline(stream, tmp);
-                       thisserver["description"] = tmp;
-                       serverlist.push_back(thisserver);
+                       server["description"] = tmp;
+                       serverlist.push_back(server);
                }
        }
        return serverlist;
 }
 
-std::string serialize(std::vector<ServerListSpec> serverlist)
+const std::string serialize(const std::vector<ServerListSpec> &serverlist)
 {
        std::string liststring;
-       for(std::vector<ServerListSpec>::iterator i = serverlist.begin(); i != serverlist.end(); i++)
-       {
+       for (std::vector<ServerListSpec>::const_iterator it = serverlist.begin();
+                       it != serverlist.end();
+                       it++) {
                liststring += "[server]\n";
-               liststring += (*i)["name"].asString() + "\n";
-               liststring += (*i)["address"].asString() + "\n";
-               liststring += (*i)["port"].asString() + "\n";
-               liststring += (*i)["description"].asString() + "\n";
-               liststring += "\n";
+               liststring += (*it)["name"].asString() + '\n';
+               liststring += (*it)["address"].asString() + '\n';
+               liststring += (*it)["port"].asString() + '\n';
+               liststring += (*it)["description"].asString() + '\n';
+               liststring += '\n';
        }
        return liststring;
 }
 
-std::string serializeJson(std::vector<ServerListSpec> serverlist)
+const std::string serializeJson(const std::vector<ServerListSpec> &serverlist)
 {
        Json::Value root;
        Json::Value list(Json::arrayValue);
-       for(std::vector<ServerListSpec>::iterator i = serverlist.begin(); i != serverlist.end(); i++)
-       {
-               list.append(*i);
+       for (std::vector<ServerListSpec>::const_iterator it = serverlist.begin();
+                       it != serverlist.end();
+                       it++) {
+               list.append(*it);
        }
        root["list"] = list;
-       Json::StyledWriter writer;
-       return writer.write( root );
+       Json::FastWriter writer;
+       return writer.write(root);
 }
 
 
 #if USE_CURL
-void sendAnnounce(std::string action,
-               const std::vector<std::string> & clients_names,
-               double uptime,
-               u32 game_time,
-               float lag,
-               std::string gameid,
-               std::vector<ModSpec> mods)
+void sendAnnounce(const std::string &action,
+               const std::vector<std::string> &clients_names,
+               const double uptime,
+               const u32 game_time,
+               const float lag,
+               const std::string &gameid,
+               const std::vector<ModSpec> &mods)
 {
        Json::Value server;
-       if (action.size())
-               server["action"] = action;
+       server["action"] = action;
        server["port"]    = g_settings->getU16("port");
-       server["address"] = g_settings->get("server_address");
+       if (g_settings->exists("server_address")) {
+               server["address"] = g_settings->get("server_address");
+       }
        if (action != "delete") {
                server["name"]         = g_settings->get("server_name");
                server["description"]  = g_settings->get("server_description");
@@ -210,7 +207,7 @@ void sendAnnounce(std::string action,
                server["uptime"]       = (int) uptime;
                server["game_time"]    = game_time;
                server["clients"]      = (int) clients_names.size();
-               server["clients_max"]  = g_settings->get("max_users");
+               server["clients_max"]  = g_settings->getU16("max_users");
                server["clients_list"] = Json::Value(Json::arrayValue);
                for (std::vector<std::string>::const_iterator it = clients_names.begin();
                                it != clients_names.end();
@@ -220,16 +217,17 @@ void sendAnnounce(std::string action,
                if (gameid != "") server["gameid"] = gameid;
        }
 
-       if (server["action"] == "start") {
+       if (action == "start") {
                server["dedicated"]         = g_settings->getBool("server_dedicated");
                server["rollback"]          = g_settings->getBool("enable_rollback_recording");
                server["mapgen"]            = g_settings->get("mg_name");
                server["privs"]             = g_settings->get("default_privs");
                server["can_see_far_names"] = g_settings->getBool("unlimited_player_transfer_distance");
                server["mods"]              = Json::Value(Json::arrayValue);
-               for (std::vector<ModSpec>::iterator m = mods.begin();
-                               m != mods.end(); ++m) {
-                       server["mods"].append(m->name);
+               for (std::vector<ModSpec>::const_iterator it = mods.begin();
+                               it != mods.end();
+                               ++it) {
+                       server["mods"].append(it->name);
                }
                actionstream << "Announcing to " << g_settings->get("serverlist_url") << std::endl;
        } else {
index bc40a1b3952c76c5b9e1e79f9f081e2271412a5a..aa3f1d6104f6d31a2bcc7a78580cf82245b17958 100644 (file)
@@ -31,17 +31,19 @@ namespace ServerList
 {
        std::vector<ServerListSpec> getLocal();
        std::vector<ServerListSpec> getOnline();
-       bool deleteEntry(ServerListSpec server);
-       bool insert(ServerListSpec server);
-       std::vector<ServerListSpec> deSerialize(std::string liststring);
-       std::string serialize(std::vector<ServerListSpec>);
-       std::vector<ServerListSpec> deSerializeJson(std::string liststring);
-       std::string serializeJson(std::vector<ServerListSpec>);
+       bool deleteEntry(const ServerListSpec &server);
+       bool insert(const ServerListSpec &server);
+       std::vector<ServerListSpec> deSerialize(const std::string &liststring);
+       const std::string serialize(const std::vector<ServerListSpec> &serverlist);
+       std::vector<ServerListSpec> deSerializeJson(const std::string &liststring);
+       const std::string serializeJson(const std::vector<ServerListSpec> &serverlist);
        #if USE_CURL
-       void sendAnnounce(std::string action = "", const std::vector<std::string> & clients_names = std::vector<std::string>(), 
-                               double uptime = 0, u32 game_time = 0, float lag = 0, std::string gameid = "", 
-                               std::vector<ModSpec> mods = std::vector<ModSpec>());
+       void sendAnnounce(const std::string &action,
+                       const std::vector<std::string> &clients_names = std::vector<std::string>(),
+                       const double uptime = 0, const u32 game_time = 0,
+                       const float lag = 0, const std::string &gameid = "",
+                       const std::vector<ModSpec> &mods = std::vector<ModSpec>());
        #endif
-} //ServerList namespace
+} // ServerList namespace
 
 #endif