}
if(!m_new_mod_names.empty())
{
+ wchar_t* text = wgettext("Warning: Some mods are not configured yet.\n"
+ "They will be enabled by default when you save the configuration. ");
GUIMessageMenu *menu =
- new GUIMessageMenu(Environment, Parent, -1, m_menumgr,
- wgettext("Warning: Some mods are not configured yet.\n"
- "They will be enabled by default when you save the configuration. "));
+ new GUIMessageMenu(Environment, Parent, -1, m_menumgr, text);
menu->drop();
+ delete[] text;
}
}
if(!missing_mods.empty())
{
+ wchar_t* text = wgettext("Warning: Some configured mods are missing.\n"
+ "Their setting will be removed when you save the configuration. ");
GUIMessageMenu *menu =
- new GUIMessageMenu(Environment, Parent, -1, m_menumgr,
- wgettext("Warning: Some configured mods are missing.\n"
- "Their setting will be removed when you save the configuration. "));
+ new GUIMessageMenu(Environment, Parent, -1, m_menumgr, text);
+ delete[] text;
for(std::set<std::string>::iterator it = missing_mods.begin();
it != missing_mods.end(); ++it)
m_settings.remove("load_mod_"+(*it));
{
core::rect<s32> rect(0, 0, 200, 20);
rect += v2s32(0, 25) + topleft;
+ wchar_t* text = wgettext("enabled");
m_enabled_checkbox =
Environment->addCheckBox(false, rect, this, GUI_ID_ENABLED_CHECKBOX,
- wgettext("enabled"));
+ text);
+ delete[] text;
m_enabled_checkbox->setVisible(false);
}
{
core::rect<s32> rect(0, 0, 85, 30);
rect = rect + v2s32(0, 25) + topleft;
+ wchar_t* text = wgettext("Enable All");
m_enableall = Environment->addButton(rect, this, GUI_ID_ENABLEALL,
- wgettext("Enable All"));
+ text);
+ delete[] text;
m_enableall->setVisible(false);
}
{
core::rect<s32> rect(0, 0, 85, 30);
rect = rect + v2s32(115, 25) + topleft;
- m_disableall = Environment->addButton(rect, this, GUI_ID_DISABLEALL,
- wgettext("Disable All"));
+ wchar_t* text = wgettext("Disable All");
+ m_disableall = Environment->addButton(rect, this, GUI_ID_DISABLEALL, text );
+ delete[] text;
m_disableall->setVisible(false);
}
{
core::rect<s32> rect(0, 0, 200, 20);
rect += v2s32(0, 60) + topleft;
- Environment->addStaticText(wgettext("depends on:"),
- rect, false, false, this, -1);
+ wchar_t* text = wgettext("depends on:");
+ Environment->addStaticText(text, rect, false, false, this, -1);
+ delete[] text;
}
{
core::rect<s32> rect(0, 0, 200, 85);
{
core::rect<s32> rect(0, 0, 200, 20);
rect += v2s32(0, 175) + topleft;
- Environment->addStaticText(wgettext("is required by:"),
- rect, false, false, this, -1);
+ wchar_t* text = wgettext("is required by:");
+ Environment->addStaticText( text, rect, false, false, this, -1);
+ delete[] text;
}
{
core::rect<s32> rect(0, 0, 200, 85);
{
core::rect<s32> rect(0, 0, 120, 30);
rect = rect + v2s32(330, 270) - topleft;
- Environment->addButton(rect, this, GUI_ID_CANCEL,
- wgettext("Cancel"));
+ wchar_t* text = wgettext("Cancel");
+ Environment->addButton(rect, this, GUI_ID_CANCEL, text);
+ delete[] text;
}
{
core::rect<s32> rect(0, 0, 120, 30);
rect = rect + v2s32(460, 270) - topleft;
- Environment->addButton(rect, this, GUI_ID_SAVE,
- wgettext("Save"));
+ wchar_t* text = wgettext("Save");
+ Environment->addButton(rect, this, GUI_ID_SAVE, text);
+ delete[] text;
}
changeCtype("C");
// bug in the text-size calculation. if the trailing
// spaces are removed from the message text, the
// message gets wrapped and parts of it are cut off:
+ wchar_t* text = wgettext("Configuration saved. ");
GUIMessageMenu *menu =
new GUIMessageMenu(Environment, Parent, -1, m_menumgr,
- wgettext("Configuration saved. "));
+ text );
+ delete[] text;
menu->drop();
ModConfiguration modconf(m_wspec.path);
if(!modconf.isConsistent())
{
- GUIMessageMenu *menu =
+ wchar_t* text = wgettext("Warning: Configuration not consistent. ");
+ GUIMessageMenu *menu =
new GUIMessageMenu(Environment, Parent, -1, m_menumgr,
- wgettext("Warning: Configuration not consistent. "));
+ text );
+ delete[] text;
menu->drop();
}
{
core::rect<s32> rect(0, 0, bw, 30);
rect = rect + v2s32(size.X/2-bw/2-(bw/2+5), size.Y/2-30/2+5 + msg_h/2);
+ wchar_t* text = wgettext("Yes");
Environment->addButton(rect, this, GUI_ID_YES,
- wgettext("Yes"));
+ text);
+ delete[] text;
}
{
core::rect<s32> rect(0, 0, bw, 30);
rect = rect + v2s32(size.X/2-bw/2+(bw/2+5), size.Y/2-30/2+5 + msg_h/2);
+ wchar_t* text = wgettext("No");
Environment->addButton(rect, this, GUI_ID_NO,
- wgettext("No"));
+ text);
+ delete[] text;
}
changeCtype("C");
}
{
core::rect<s32> rect(0, 0, 100, 20);
rect += v2s32(0, 5) + topleft;
- Environment->addStaticText(wgettext("World name"),
- rect, false, true, this, -1);
+ wchar_t* text = wgettext("World name");
+ Environment->addStaticText(text, rect, false, true, this, -1);
+ delete[] text;
}
{
core::rect<s32> rect(0, 0, 300, 30);
{
core::rect<s32> rect(0, 0, 100, 20);
rect += v2s32(0, 40+5) + topleft;
- Environment->addStaticText(wgettext("Game"),
- rect, false, true, this, -1);
+ wchar_t* text = wgettext("Game");
+ Environment->addStaticText(text, rect, false, true, this, -1);
+ delete[] text;
}
{
core::rect<s32> rect(0, 0, 300, 80);
{
core::rect<s32> rect(0, 0, 120, 30);
rect = rect + v2s32(170, 140) + topleft;
+ wchar_t* text = wgettext("Create");
Environment->addButton(rect, this, GUI_ID_CREATE,
- wgettext("Create"));
+ text);
+ delete[] text;
}
{
core::rect<s32> rect(0, 0, 120, 30);
rect = rect + v2s32(300, 140) + topleft;
+ wchar_t* text = wgettext("Cancel");
Environment->addButton(rect, this, GUI_ID_CANCEL,
- wgettext("Cancel"));
+ text);
+ delete [] text;
}
changeCtype("C");
}
{
core::rect<s32> rect(0, 0, 400, 50);
rect = rect + v2s32(size.X/2-400/2, size.Y/2-50/2-25);
- Environment->addStaticText(wgettext("You died."), rect, false,
+ wchar_t* text = wgettext("You died.");
+ Environment->addStaticText(text, rect, false,
true, this, 256);
+ delete[] text;
}
{
core::rect<s32> rect(0, 0, 140, 30);
rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2+25);
+ wchar_t* text = wgettext("Respawn");
gui::IGUIElement *e =
Environment->addButton(rect, this, 257,
- wgettext("Respawn"));
+ text);
+ delete[] text;
Environment->setFocus(e);
}
changeCtype("C");
size.Y-rect.getHeight()-5);
const wchar_t *text = wgettext("Left click: Move all items, Right click: Move single item");
Environment->addStaticText(text, rect, false, true, this, 256);
+ delete[] text;
changeCtype("C");
}
// If there's fields, add a Proceed button
v2s32 size = DesiredRect.getSize();
rect = core::rect<s32>(size.X/2-70, pos.Y, (size.X/2-70)+140, pos.Y+30);
- Environment->addButton(rect, this, 257, wgettext("Proceed"));
+ wchar_t* text = wgettext("Proceed");
+ Environment->addButton(rect, this, 257, text);
+ delete[] text;
}
changeCtype("C");
}
GUIKeyChangeMenu::~GUIKeyChangeMenu()
{
removeChildren();
+
+ for (std::vector<key_setting*>::iterator iter = key_settings.begin();
+ iter != key_settings.end(); iter ++) {
+ delete[] (*iter)->button_name;
+ delete (*iter);
+ }
+ key_settings.clear();
}
void GUIKeyChangeMenu::removeChildren()
core::rect < s32 > rect(0, 0, 600, 40);
rect += topleft + v2s32(25, 3);
//gui::IGUIStaticText *t =
- Environment->addStaticText(wgettext("Keybindings. (If this menu screws up, remove stuff from minetest.conf)"),
+ wchar_t* text = wgettext("Keybindings. (If this menu screws up, remove stuff from minetest.conf)");
+ Environment->addStaticText(text,
rect, false, true, this, -1);
+ delete[] text;
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
{
core::rect < s32 > rect(0, 0, 100, 30);
rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
- k->button = Environment->addButton(rect, this, k->id, wgettext(k->key.name()));
+ wchar_t* text = wgettext(k->key.name());
+ k->button = Environment->addButton(rect, this, k->id, text );
+ delete[] text;
}
if(i + 1 == KMaxButtonPerColumns)
offset = v2s32(250, 60);
{
core::rect<s32> rect(0, 0, option_w, 30);
rect += topleft + v2s32(option_x, option_y);
+ wchar_t* text = wgettext("\"Use\" = climb down");
Environment->addCheckBox(g_settings->getBool("aux1_descends"), rect, this,
- GUI_ID_CB_AUX1_DESCENDS, wgettext("\"Use\" = climb down"));
+ GUI_ID_CB_AUX1_DESCENDS, text);
+ delete[] text;
}
offset += v2s32(0, 25);
}
{
core::rect<s32> rect(0, 0, option_w, 30);
rect += topleft + v2s32(option_x, option_y);
+ wchar_t* text = wgettext("Double tap \"jump\" to toggle fly");
Environment->addCheckBox(g_settings->getBool("doubletap_jump"), rect, this,
- GUI_ID_CB_DOUBLETAP_JUMP, wgettext("Double tap \"jump\" to toggle fly"));
+ GUI_ID_CB_DOUBLETAP_JUMP, text);
+ delete[] text;
}
offset += v2s32(0, 25);
}
{
core::rect < s32 > rect(0, 0, 100, 30);
rect += topleft + v2s32(size.X - 100 - 20, size.Y - 40);
+ wchar_t* text = wgettext("Save");
Environment->addButton(rect, this, GUI_ID_BACK_BUTTON,
- wgettext("Save"));
+ text);
+ delete[] text;
}
{
core::rect < s32 > rect(0, 0, 100, 30);
rect += topleft + v2s32(size.X - 100 - 20 - 100 - 20, size.Y - 40);
+ wchar_t* text = wgettext("Cancel");
Environment->addButton(rect, this, GUI_ID_ABORT_BUTTON,
- wgettext("Cancel"));
+ text );
+ delete[] text;
}
changeCtype("C");
key_setting *k = key_settings.at(i);
if(k->id == activeKey)
{
- k->button->setText(wgettext(k->key.name()));
+ wchar_t* text = wgettext(k->key.name());
+ k->button->setText(text);
+ delete[] text;
break;
}
}
{
core::rect < s32 > rect(0, 0, 600, 40);
rect += v2s32(0, 0) + v2s32(25, 30);
- this->key_used_text = Environment->addStaticText(wgettext("Key already in use"),
+ wchar_t* text = wgettext("Key already in use");
+ this->key_used_text = Environment->addStaticText(text,
rect, false, true, this, -1);
+ delete[] text;
//infostream << "Key already in use" << std::endl;
}
}
assert(k);
k->key = kp;
- k->button->setText(wgettext(k->key.name()));
+ wchar_t* text = wgettext(k->key.name());
+ k->button->setText(text);
+ delete[] text;
this->key_used.push_back(kp);
resetMenu();
shift_down = false;
activeKey = event.GUIEvent.Caller->getID();
- k->button->setText(wgettext("press key"));
+ wchar_t* text = wgettext("press key");
+ k->button->setText(text);
+ delete[] text;
this->key_used.erase(std::remove(this->key_used.begin(),
this->key_used.end(), k->key), this->key_used.end());
break;
return Parent ? Parent->OnEvent(event) : false;
}
-void GUIKeyChangeMenu::add_key(int id, std::string button_name, std::string setting_name)
+void GUIKeyChangeMenu::add_key(int id, wchar_t* button_name, std::string setting_name)
{
key_setting *k = new key_setting;
k->id = id;
- k->button_name = wgettext(button_name.c_str());
+
+ k->button_name = button_name;
k->setting_name = setting_name;
k->key = getKeySetting(k->setting_name.c_str());
key_settings.push_back(k);
void GUIKeyChangeMenu::init_keys()
{
- this->add_key(GUI_ID_KEY_FORWARD_BUTTON, gettext("Forward"), "keymap_forward");
- this->add_key(GUI_ID_KEY_BACKWARD_BUTTON, gettext("Backward"), "keymap_backward");
- this->add_key(GUI_ID_KEY_LEFT_BUTTON, gettext("Left"), "keymap_left");
- this->add_key(GUI_ID_KEY_RIGHT_BUTTON, gettext("Right"), "keymap_right");
- this->add_key(GUI_ID_KEY_USE_BUTTON, gettext("Use"), "keymap_special1");
- this->add_key(GUI_ID_KEY_JUMP_BUTTON, gettext("Jump"), "keymap_jump");
- this->add_key(GUI_ID_KEY_SNEAK_BUTTON, gettext("Sneak"), "keymap_sneak");
- this->add_key(GUI_ID_KEY_DROP_BUTTON, gettext("Drop"), "keymap_drop");
- this->add_key(GUI_ID_KEY_INVENTORY_BUTTON, gettext("Inventory"), "keymap_inventory");
- this->add_key(GUI_ID_KEY_CHAT_BUTTON, gettext("Chat"), "keymap_chat");
- this->add_key(GUI_ID_KEY_CMD_BUTTON, gettext("Command"), "keymap_cmd");
- this->add_key(GUI_ID_KEY_CONSOLE_BUTTON, gettext("Console"), "keymap_console");
- this->add_key(GUI_ID_KEY_FLY_BUTTON, gettext("Toggle fly"), "keymap_freemove");
- this->add_key(GUI_ID_KEY_FAST_BUTTON, gettext("Toggle fast"), "keymap_fastmove");
- this->add_key(GUI_ID_KEY_NOCLIP_BUTTON, gettext("Toggle noclip"), "keymap_noclip");
- this->add_key(GUI_ID_KEY_RANGE_BUTTON, gettext("Range select"), "keymap_rangeselect");
- this->add_key(GUI_ID_KEY_DUMP_BUTTON, gettext("Print stacks"), "keymap_print_debug_stacks");
+ this->add_key(GUI_ID_KEY_FORWARD_BUTTON, wgettext("Forward"), "keymap_forward");
+ this->add_key(GUI_ID_KEY_BACKWARD_BUTTON, wgettext("Backward"), "keymap_backward");
+ this->add_key(GUI_ID_KEY_LEFT_BUTTON, wgettext("Left"), "keymap_left");
+ this->add_key(GUI_ID_KEY_RIGHT_BUTTON, wgettext("Right"), "keymap_right");
+ this->add_key(GUI_ID_KEY_USE_BUTTON, wgettext("Use"), "keymap_special1");
+ this->add_key(GUI_ID_KEY_JUMP_BUTTON, wgettext("Jump"), "keymap_jump");
+ this->add_key(GUI_ID_KEY_SNEAK_BUTTON, wgettext("Sneak"), "keymap_sneak");
+ this->add_key(GUI_ID_KEY_DROP_BUTTON, wgettext("Drop"), "keymap_drop");
+ this->add_key(GUI_ID_KEY_INVENTORY_BUTTON, wgettext("Inventory"), "keymap_inventory");
+ this->add_key(GUI_ID_KEY_CHAT_BUTTON, wgettext("Chat"), "keymap_chat");
+ this->add_key(GUI_ID_KEY_CMD_BUTTON, wgettext("Command"), "keymap_cmd");
+ this->add_key(GUI_ID_KEY_CONSOLE_BUTTON, wgettext("Console"), "keymap_console");
+ this->add_key(GUI_ID_KEY_FLY_BUTTON, wgettext("Toggle fly"), "keymap_freemove");
+ this->add_key(GUI_ID_KEY_FAST_BUTTON, wgettext("Toggle fast"), "keymap_fastmove");
+ this->add_key(GUI_ID_KEY_NOCLIP_BUTTON, wgettext("Toggle noclip"), "keymap_noclip");
+ this->add_key(GUI_ID_KEY_RANGE_BUTTON, wgettext("Range select"), "keymap_rangeselect");
+ this->add_key(GUI_ID_KEY_DUMP_BUTTON, wgettext("Print stacks"), "keymap_print_debug_stacks");
}
bool resetMenu();
- void add_key(int id, std::string setting_name, std::string button_name);
+ void add_key(int id, wchar_t* button_name, std::string setting_name);
bool shift_down;
std::string name_narrow = wide_to_narrow(name);
if(!string_allowed_blacklist(name_narrow, WORLDNAME_BLACKLISTED_CHARS))
{
- m_menu->displayMessageMenu(wgettext("Cannot create world: Name contains invalid characters"));
+ wchar_t* text = wgettext("Cannot create world: Name contains invalid characters");
+ m_menu->displayMessageMenu(text);
+ delete[] text;
return;
}
std::vector<WorldSpec> worlds = getAvailableWorlds();
{
if((*i).name == name_narrow)
{
- m_menu->displayMessageMenu(wgettext("Cannot create world: A world by this name already exists"));
+ wchar_t* text = wgettext("Cannot create world: A world by this name already exists");
+ m_menu->displayMessageMenu(text);
+ delete[] text;
return;
}
}
rect += m_topleft_client + v2s32(0, -30);
gui::IGUITabControl *e = Environment->addTabControl(
rect, this, true, true, GUI_ID_TAB_CONTROL);
- e->addTab(wgettext("Singleplayer"));
- e->addTab(wgettext("Multiplayer"));
- e->addTab(wgettext("Advanced"));
- e->addTab(wgettext("Settings"));
- e->addTab(wgettext("Credits"));
+ wchar_t* text = wgettext("Singleplayer");
+ e->addTab(text);
+ delete[] text;
+ text = wgettext("Multiplayer");
+ e->addTab(text);
+ delete[] text;
+ text = wgettext("Advanced");
+ e->addTab(text);
+ delete[] text;
+ text = wgettext("Settings");
+ e->addTab(text);
+ delete[] text;
+ text = wgettext("Credits");
+ e->addTab(text);
+ delete[] text;
+
e->setActiveTab(m_data->selected_tab);
+
}
if(m_data->selected_tab == TAB_SINGLEPLAYER)
{
core::rect<s32> rect(0, 0, world_sel_w-4, 20);
rect += m_topleft_client + v2s32(world_sel_x+4, world_sel_y-20);
+ wchar_t* text = wgettext("Select World:");
/*gui::IGUIStaticText *e =*/ Environment->addStaticText(
- wgettext("Select World:"),
+ text,
rect, false, true, this, -1);
+ delete[] text;
/*e->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);*/
}
{
{
core::rect<s32> rect(0, 0, world_button_w, 30);
rect += m_topleft_client + v2s32(world_sel_x, world_sel_y+world_sel_h+0);
+ wchar_t* text = wgettext("Delete");
Environment->addButton(rect, this, GUI_ID_DELETE_WORLD_BUTTON,
- wgettext("Delete"));
+ text);
+ delete[] text;
}
// Create world button
{
core::rect<s32> rect(0, 0, world_button_w, 30);
rect += m_topleft_client + v2s32(world_sel_x+world_button_w+bs, world_sel_y+world_sel_h+0);
+ wchar_t* text = wgettext("New");
Environment->addButton(rect, this, GUI_ID_CREATE_WORLD_BUTTON,
- wgettext("New"));
+ text);
+ delete[] text;
}
// Configure world button
{
core::rect<s32> rect(0, 0, world_button_w, 30);
rect += m_topleft_client + v2s32(world_sel_x+(world_button_w+bs)*2,
world_sel_y+world_sel_h+0);
+ wchar_t* text = wgettext("Configure");
Environment->addButton(rect, this, GUI_ID_CONFIGURE_WORLD_BUTTON,
- wgettext("Configure"));
+ text);
+ delete[] text;
}
// Start game button
{
core::rect<s32> rect(0, 0, bw, 30);
rect += m_topleft_client + v2s32(world_sel_x+world_sel_w-bw,
world_sel_y+world_sel_h+30+bs);
+ wchar_t* text = wgettext("Play");
Environment->addButton(rect, this,
- GUI_ID_JOIN_GAME_BUTTON, wgettext("Play"));
+ GUI_ID_JOIN_GAME_BUTTON, text);
+ delete[] text;
}
// Options
s32 option_x = 50;
{
core::rect<s32> rect(0, 0, option_w, 30);
rect += m_topleft_client + v2s32(option_x, option_y+20*0);
+ wchar_t* text = wgettext("Creative Mode");
Environment->addCheckBox(m_data->creative_mode, rect, this,
- GUI_ID_CREATIVE_CB, wgettext("Creative Mode"));
+ GUI_ID_CREATIVE_CB, text);
+ delete[] text;
}
{
core::rect<s32> rect(0, 0, option_w, 30);
rect += m_topleft_client + v2s32(option_x, option_y+20*1);
+ wchar_t* text = wgettext("Enable Damage");
Environment->addCheckBox(m_data->enable_damage, rect, this,
- GUI_ID_DAMAGE_CB, wgettext("Enable Damage"));
+ GUI_ID_DAMAGE_CB, text);
+ delete[] text;
}
changeCtype("C");
}
// Nickname + password
{
core::rect<s32> rect(0, 0, 110, 20);
+ wchar_t* text = wgettext("Name/Password");
rect += m_topleft_client + v2s32(m_size_client.X-60-100, 10+6);
- Environment->addStaticText(wgettext("Name/Password"),
+ Environment->addStaticText(text,
rect, false, true, this, -1);
+ delete [] text;
}
changeCtype("C");
{
{
core::rect<s32> rect(0, 0, 110, 20);
rect += m_topleft_client + v2s32(50, m_size_client.Y-50-15+6);
- Environment->addStaticText(wgettext("Address/Port"),
+ wchar_t* text = wgettext("Address/Port");
+ Environment->addStaticText(text,
rect, false, true, this, -1);
+ delete [] text;
}
changeCtype("C");
{
core::rect<s32> rect(0, 0, 260, 30);
rect += m_topleft_client + v2s32(50,
180);
+ wchar_t* text = wgettext("Show Public");
gui::IGUIButton *e = Environment->addButton(rect, this, GUI_ID_SERVERLIST_TOGGLE,
- wgettext("Show Public"));
+ text);
+ delete[] text;
e->setIsPushButton(true);
if (m_data->selected_serverlist == SERVERLIST_PUBLIC)
{
- e->setText(wgettext("Show Favorites"));
+ wchar_t* text = wgettext("Show Favorites");
+ e->setText(text);
e->setPressed();
+ delete[] text;
}
}
#endif
{
core::rect<s32> rect(0, 0, 120, 30);
rect += m_topleft_client + v2s32(50+260+10, 180);
+ wchar_t* text = wgettext("Delete");
gui::IGUIButton *e = Environment->addButton(rect, this, GUI_ID_SERVERLIST_DELETE,
- wgettext("Delete"));
+ text);
if (m_data->selected_serverlist == SERVERLIST_PUBLIC) // Hidden when on public list
e->setVisible(false);
+
+ delete [] text;
}
// Start game button
{
core::rect<s32> rect(0, 0, 120, 30);
rect += m_topleft_client + v2s32(m_size_client.X-130-30,
m_size_client.Y-25-15);
+ wchar_t* text = wgettext("Connect");
Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
- wgettext("Connect"));
+ text);
+ delete[] text;
}
changeCtype("C");
}
{
core::rect<s32> rect(0, 0, 110, 20);
rect += m_topleft_client + v2s32(35+30, 35+6);
- Environment->addStaticText(wgettext("Name/Password"),
+ wchar_t* text = wgettext("Name/Password");
+ Environment->addStaticText(text,
rect, false, true, this, -1);
+ delete [] text;
}
changeCtype("C");
{
{
core::rect<s32> rect(0, 0, 110, 20);
rect += m_topleft_client + v2s32(35+30, 75+6);
- Environment->addStaticText(wgettext("Address/Port"),
+ wchar_t* text = wgettext("Address/Port");
+ Environment->addStaticText(text,
rect, false, true, this, -1);
+ delete[] text;
}
changeCtype("C");
{
{
core::rect<s32> rect(0, 0, 400, 20);
rect += m_topleft_client + v2s32(160+30, 75+35);
- Environment->addStaticText(wgettext("Leave address blank to start a local server."),
+ wchar_t* text = wgettext("Leave address blank to start a local server.");
+ Environment->addStaticText(text,
rect, false, true, this, -1);
+ delete[] text;
}
// Start game button
{
core::rect<s32> rect(0, 0, 180, 30);
rect += m_topleft_client + v2s32(m_size_client.X-180-30,
m_size_client.Y-30-20);
+ wchar_t* text = wgettext("Start Game / Connect");
Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
- wgettext("Start Game / Connect"));
+ text);
+ delete[] text;
}
/*
Server section
{
core::rect<s32> rect(0, 0, 250, 30);
rect += m_topleft_server + v2s32(30+20+250+20, 20);
+ wchar_t* text = wgettext("Creative Mode");
Environment->addCheckBox(m_data->creative_mode, rect, this, GUI_ID_CREATIVE_CB,
- wgettext("Creative Mode"));
+ text);
+ delete[] text;
}
{
core::rect<s32> rect(0, 0, 250, 30);
rect += m_topleft_server + v2s32(30+20+250+20, 40);
+ wchar_t* text = wgettext("Enable Damage");
Environment->addCheckBox(m_data->enable_damage, rect, this, GUI_ID_DAMAGE_CB,
- wgettext("Enable Damage"));
+ text);
+ delete[] text;
}
#if USE_CURL
{
core::rect<s32> rect(0, 0, 250, 30);
rect += m_topleft_server + v2s32(30+20+250+20, 60);
+ wchar_t* text = wgettext("Public");
Environment->addCheckBox(m_data->enable_public, rect, this, GUI_ID_PUBLIC_CB,
- wgettext("Public"));
+ text);
+ delete[] text;
}
#endif
// Delete world button
{
core::rect<s32> rect(0, 0, 130, 30);
rect += m_topleft_server + v2s32(30+20+250+20, 90);
+ wchar_t* text = wgettext("Delete world");
Environment->addButton(rect, this, GUI_ID_DELETE_WORLD_BUTTON,
- wgettext("Delete world"));
+ text );
+ delete[] text;
}
// Create world button
{
core::rect<s32> rect(0, 0, 130, 30);
rect += m_topleft_server + v2s32(30+20+250+20+140, 90);
+ wchar_t* text = wgettext("Create world");
Environment->addButton(rect, this, GUI_ID_CREATE_WORLD_BUTTON,
- wgettext("Create world"));
+ text );
+ delete[] text;
}
// World selection listbox
{
{
core::rect<s32> rect(0, 0, option_w, 30);
rect += m_topleft_client + v2s32(option_x, option_y);
+ wchar_t* text = wgettext("Fancy trees");
Environment->addCheckBox(m_data->fancy_trees, rect, this,
- GUI_ID_FANCYTREE_CB, wgettext("Fancy trees"));
+ GUI_ID_FANCYTREE_CB, text);
+ delete[] text;
}
{
core::rect<s32> rect(0, 0, option_w, 30);
rect += m_topleft_client + v2s32(option_x, option_y+20);
+ wchar_t* text = wgettext("Smooth Lighting");
Environment->addCheckBox(m_data->smooth_lighting, rect, this,
- GUI_ID_SMOOTH_LIGHTING_CB, wgettext("Smooth Lighting"));
+ GUI_ID_SMOOTH_LIGHTING_CB, text);
+ delete[] text;
}
{
core::rect<s32> rect(0, 0, option_w, 30);
rect += m_topleft_client + v2s32(option_x, option_y+20*2);
+ wchar_t* text = wgettext("3D Clouds");
Environment->addCheckBox(m_data->clouds_3d, rect, this,
- GUI_ID_3D_CLOUDS_CB, wgettext("3D Clouds"));
+ GUI_ID_3D_CLOUDS_CB, text);
+ delete[] text;
}
{
core::rect<s32> rect(0, 0, option_w, 30);
rect += m_topleft_client + v2s32(option_x, option_y+20*3);
+ wchar_t* text = wgettext("Opaque water");
Environment->addCheckBox(m_data->opaque_water, rect, this,
- GUI_ID_OPAQUE_WATER_CB, wgettext("Opaque water"));
+ GUI_ID_OPAQUE_WATER_CB, text);
+ delete[] text;
}
{
core::rect<s32> rect(0, 0, option_w+20, 30);
rect += m_topleft_client + v2s32(option_x+175, option_y);
+ wchar_t* text = wgettext("Mip-Mapping");
Environment->addCheckBox(m_data->mip_map, rect, this,
- GUI_ID_MIPMAP_CB, wgettext("Mip-Mapping"));
+ GUI_ID_MIPMAP_CB, text);
+ delete[] text;
}
{
core::rect<s32> rect(0, 0, option_w+20, 30);
rect += m_topleft_client + v2s32(option_x+175, option_y+20);
+ wchar_t* text = wgettext("Anisotropic Filtering");
Environment->addCheckBox(m_data->anisotropic_filter, rect, this,
- GUI_ID_ANISOTROPIC_CB, wgettext("Anisotropic Filtering"));
+ GUI_ID_ANISOTROPIC_CB, text);
+ delete[] text;
}
{
core::rect<s32> rect(0, 0, option_w+20, 30);
rect += m_topleft_client + v2s32(option_x+175, option_y+20*2);
+ wchar_t* text = wgettext("Bi-Linear Filtering");
Environment->addCheckBox(m_data->bilinear_filter, rect, this,
- GUI_ID_BILINEAR_CB, wgettext("Bi-Linear Filtering"));
+ GUI_ID_BILINEAR_CB, text);
+ delete[] text;
}
{
core::rect<s32> rect(0, 0, option_w+20, 30);
rect += m_topleft_client + v2s32(option_x+175, option_y+20*3);
+ wchar_t* text = wgettext("Tri-Linear Filtering");
Environment->addCheckBox(m_data->trilinear_filter, rect, this,
- GUI_ID_TRILINEAR_CB, wgettext("Tri-Linear Filtering"));
+ GUI_ID_TRILINEAR_CB, text);
+ delete[] text;
}
// shader/on demand image loading/particles settings
{
core::rect<s32> rect(0, 0, option_w+20, 30);
rect += m_topleft_client + v2s32(option_x+175*2, option_y);
+ wchar_t* text = wgettext("Shaders");
Environment->addCheckBox(m_data->enable_shaders, rect, this,
- GUI_ID_SHADERS_CB, wgettext("Shaders"));
+ GUI_ID_SHADERS_CB, text);
+ delete[] text;
}
{
core::rect<s32> rect(0, 0, option_w+20+20, 30);
rect += m_topleft_client + v2s32(option_x+175*2, option_y+20);
+ wchar_t* text = wgettext("Preload item visuals");
Environment->addCheckBox(m_data->preload_item_visuals, rect, this,
- GUI_ID_PRELOAD_ITEM_VISUALS_CB, wgettext("Preload item visuals"));
+ GUI_ID_PRELOAD_ITEM_VISUALS_CB, text);
+ delete[] text;
}
{
core::rect<s32> rect(0, 0, option_w+20+20, 30);
rect += m_topleft_client + v2s32(option_x+175*2, option_y+20*2);
+ wchar_t* text = wgettext("Enable Particles");
Environment->addCheckBox(m_data->enable_particles, rect, this,
- GUI_ID_ENABLE_PARTICLES_CB, wgettext("Enable Particles"));
+ GUI_ID_ENABLE_PARTICLES_CB, text);
+ delete[] text;
}
{
core::rect<s32> rect(0, 0, option_w+20+20, 30);
rect += m_topleft_client + v2s32(option_x+175*2, option_y+20*3);
+ wchar_t* text = wgettext("Finite liquid");
Environment->addCheckBox(m_data->liquid_finite, rect, this,
- GUI_ID_LIQUID_FINITE_CB, wgettext("Finite liquid"));
+ GUI_ID_LIQUID_FINITE_CB, text);
+ delete[] text;
}
// Key change button
/*rect += m_topleft_client + v2s32(m_size_client.X-120-30,
m_size_client.Y-30-20);*/
rect += m_topleft_client + v2s32(option_x, option_y+120);
+ wchar_t* text = wgettext("Change keys");
Environment->addButton(rect, this,
- GUI_ID_CHANGE_KEYS_BUTTON, wgettext("Change keys"));
+ GUI_ID_CHANGE_KEYS_BUTTON, text);
+ delete[] text;
}
changeCtype("C");
}
readInput(&cur);
if (getTab() == TAB_MULTIPLAYER && cur.address == L"")
{
+ wchar_t* text = wgettext("Address required.");
(new GUIMessageMenu(env, parent, -1, menumgr,
- wgettext("Address required."))
+ text)
)->drop();
+ delete[] text;
return true;
}
acceptInput();
MainMenuData cur;
readInput(&cur);
if(cur.selected_world == -1){
+ wchar_t* text = wgettext("Cannot delete world: Nothing selected");
(new GUIMessageMenu(env, parent, -1, menumgr,
- wgettext("Cannot delete world: Nothing selected"))
+ text)
)->drop();
+ delete[] text;
} else {
WorldSpec spec = m_data->worlds[cur.selected_world];
// Get files and directories involved
// Launch confirmation dialog
ConfirmDestDeleteWorld *dest = new
ConfirmDestDeleteWorld(spec, this, paths);
- std::wstring text = wgettext("Delete world");
+ wchar_t* text1 = wgettext("Delete world");
+ wchar_t* text2 = wgettext("Files to be deleted");
+ std::wstring text = text1;
text += L" \"";
text += narrow_to_wide(spec.name);
text += L"\"?\n\n";
- text += wgettext("Files to be deleted");
+ text += text2;
text += L":\n";
+ delete[] text1;
+ delete[] text2;
for(u32 i=0; i<paths.size(); i++){
if(i == 3){ text += L"..."; break; }
text += narrow_to_wide(paths[i]) + L"\n";
case GUI_ID_CREATE_WORLD_BUTTON: {
std::vector<SubgameSpec> games = getAvailableGames();
if(games.size() == 0){
+ wchar_t* text = wgettext("Cannot create world: No games found");
GUIMessageMenu *menu = new GUIMessageMenu(env, parent,
-1, menumgr,
- wgettext("Cannot create world: No games found"));
+ text);
menu->drop();
+ delete[] text;
} else {
CreateWorldDest *dest = new CreateWorldDestMainMenu(this);
GUICreateWorld *menu = new GUICreateWorld(env, parent, -1,
readInput(&cur);
if(cur.selected_world == -1)
{
+ wchar_t* text = wgettext("Cannot configure world: Nothing selected");
(new GUIMessageMenu(env, parent, -1, menumgr,
- wgettext("Cannot configure world: Nothing selected"))
+ text)
)->drop();
+ delete[] text;
}
else
{
if (m_data->selected_serverlist == SERVERLIST_PUBLIC) // switch to favorite list
{
m_data->servers = ServerList::getLocal();
- togglebutton->setText(wgettext("Show Public"));
- title->setText(wgettext("Favorites:"));
+ wchar_t* text1 = wgettext("Show Public");
+ wchar_t* text2 = wgettext("Favorites:");
+ togglebutton->setText(text1);
+ title->setText(text2);
+ delete[] text1;
+ delete[] text2;
deletebutton->setVisible(true);
updateGuiServerList();
serverlist->setSelected(0);
else // switch to online list
{
m_data->servers = ServerList::getOnline();
- togglebutton->setText(wgettext("Show Favorites"));
- title->setText(wgettext("Public Server List:"));
+ wchar_t* text1 = wgettext("Show Favorites");
+ wchar_t* text2 = wgettext("Public Server List:");
+ togglebutton->setText(text1);
+ title->setText(text2);
+ delete[] text1;
+ delete[] text2;
deletebutton->setVisible(false);
updateGuiServerList();
serverlist->setSelected(0);
// Delete files
bool did = fs::DeletePaths(paths);
if(!did){
+ wchar_t* text = wgettext("Failed to delete all world files");
GUIMessageMenu *menu = new GUIMessageMenu(env, parent,
- -1, menumgr, wgettext("Failed to delete all world files"));
+ -1, menumgr, text);
+ delete[] text;
menu->drop();
}
// Quit menu to refresh it
{
core::rect<s32> rect(0, 0, bw, 30);
rect = rect + v2s32(size.X/2-bw/2, size.Y/2-30/2+5 + msg_h/2);
+ wchar_t* text = wgettext("Proceed");
gui::IGUIElement *e =
Environment->addButton(rect, this, 257,
- wgettext("Proceed"));
+ text);
Environment->setFocus(e);
+ delete[] text;
}
changeCtype("C");
}
{
core::rect<s32> rect(0, 0, 110, 20);
rect += topleft_client + v2s32(35, ypos+6);
- Environment->addStaticText(wgettext("Old Password"),
- rect, false, true, this, -1);
+ wchar_t* text = wgettext("Old Password");
+ Environment->addStaticText(text, rect, false, true, this, -1);
+ delete[] text;
}
changeCtype("C");
{
{
core::rect<s32> rect(0, 0, 110, 20);
rect += topleft_client + v2s32(35, ypos+6);
- Environment->addStaticText(wgettext("New Password"),
- rect, false, true, this, -1);
+ wchar_t* text = wgettext("New Password");
+ Environment->addStaticText(text, rect, false, true, this, -1);
+ delete[] text;
}
changeCtype("C");
{
{
core::rect<s32> rect(0, 0, 110, 20);
rect += topleft_client + v2s32(35, ypos+6);
- Environment->addStaticText(wgettext("Confirm Password"),
- rect, false, true, this, -1);
+ wchar_t* text = wgettext("Confirm Password");
+ Environment->addStaticText(text, rect, false, true, this, -1);
+ delete[] text;
}
changeCtype("C");
{
{
core::rect<s32> rect(0, 0, 140, 30);
rect = rect + v2s32(size.X/2-140/2, ypos);
- Environment->addButton(rect, this, ID_change, wgettext("Change"));
+ wchar_t* text = wgettext("Change");
+ Environment->addButton(rect, this, ID_change, text);
+ delete[] text;
}
ypos += 50;
{
core::rect<s32> rect(0, 0, 300, 20);
rect += topleft_client + v2s32(35, ypos);
+ wchar_t* text = wgettext("Passwords do not match!");
IGUIElement *e =
Environment->addStaticText(
- wgettext("Passwords do not match!"),
+ text,
rect, false, true, this, ID_message);
e->setVisible(false);
+ delete[] text;
}
changeCtype("C");
{
core::rect<s32> rect(0, 0, 140, btn_height);
rect = rect + v2s32(size.X/2-140/2, btn_y);
+ wchar_t* text = wgettext("Continue");
Environment->addButton(rect, this, 256,
- wgettext("Continue"));
+ text);
+ delete[] text;
}
btn_y += btn_height + btn_gap;
if(!m_simple_singleplayer_mode)
{
core::rect<s32> rect(0, 0, 140, btn_height);
rect = rect + v2s32(size.X/2-140/2, btn_y);
+ wchar_t* text = wgettext("Change Password");
Environment->addButton(rect, this, 261,
- wgettext("Change Password"));
+ text);
+ delete[] text;
}
btn_y += btn_height + btn_gap;
}
{
core::rect<s32> rect(0, 0, 140, btn_height);
rect = rect + v2s32(size.X/2-140/2, btn_y);
+ wchar_t* text = wgettext("Sound Volume");
Environment->addButton(rect, this, 262,
- wgettext("Sound Volume"));
+ text);
+ delete[] text;
}
btn_y += btn_height + btn_gap;
{
core::rect<s32> rect(0, 0, 140, btn_height);
rect = rect + v2s32(size.X/2-140/2, btn_y);
+ wchar_t* text = wgettext("Exit to Menu");
Environment->addButton(rect, this, 260,
- wgettext("Exit to Menu"));
+ text);
+ delete[] text;
}
btn_y += btn_height + btn_gap;
{
core::rect<s32> rect(0, 0, 140, btn_height);
rect = rect + v2s32(size.X/2-140/2, btn_y);
+ wchar_t* text = wgettext("Exit to OS");
Environment->addButton(rect, this, 257,
- wgettext("Exit to OS"));
+ text);
+ delete[] text;
}
{
core::rect<s32> rect(0, 0, 180, 240);
rect = rect + v2s32(size.X/2 + 90, size.Y/2-rect.getHeight()/2);
- Environment->addStaticText(chartowchar_t(gettext(
- "Default Controls:\n"
- "- WASD: Walk\n"
- "- Mouse left: dig/hit\n"
- "- Mouse right: place/use\n"
- "- Mouse wheel: select item\n"
- "- 0...9: select item\n"
- "- Shift: sneak\n"
- "- R: Toggle viewing all loaded chunks\n"
- "- I: Inventory menu\n"
- "- ESC: This menu\n"
- "- T: Chat\n"
- )), rect, false, true, this, 258);
+ wchar_t* text = wgettext("Default Controls:\n"
+ "- WASD: Walk\n"
+ "- Mouse left: dig/hit\n"
+ "- Mouse right: place/use\n"
+ "- Mouse wheel: select item\n"
+ "- 0...9: select item\n"
+ "- Shift: sneak\n"
+ "- R: Toggle viewing all loaded chunks\n"
+ "- I: Inventory menu\n"
+ "- ESC: This menu\n"
+ "- T: Chat\n"
+ );
+ Environment->addStaticText(text, rect, false, true, this, 258);
+ delete[] text;
+
}
{
core::rect<s32> rect(0, 0, 180, 220);
{
core::rect<s32> rect(0, 0, 140, 30);
rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2+25);
+ wchar_t* text = wgettext("Proceed");
Environment->addButton(rect, this, 257,
- wgettext("Proceed"));
+ text);
+ delete[] text;
}
changeCtype("C");
}
{
core::rect<s32> rect(0, 0, 120, 20);
rect = rect + v2s32(size.X/2-60, size.Y/2-35);
- Environment->addStaticText(wgettext("Sound Volume: "), rect, false,
+ wchar_t* text = wgettext("Sound Volume: ");
+ Environment->addStaticText(text, rect, false,
true, this, ID_soundText1);
+ delete[] text;
}
{
core::rect<s32> rect(0, 0, 30, 20);
{
core::rect<s32> rect(0, 0, 80, 30);
rect = rect + v2s32(size.X/2-80/2, size.Y/2+55);
+ wchar_t* text = wgettext("Exit");
Environment->addButton(rect, this, ID_soundExitButton,
- wgettext("Exit"));
+ text);
+ delete[] text;
}
{
core::rect<s32> rect(0, 0, 300, 20);
while(device->run() && kill == false)
{
// Set the window caption
- device->setWindowCaption((std::wstring(L"Minetest [")+wgettext("Main Menu")+L"]").c_str());
+ wchar_t* text = wgettext("Main Menu");
+ device->setWindowCaption((std::wstring(L"Minetest [")+text+L"]").c_str());
+ delete[] text;
// This is used for catching disconnects
try