#font_size = 13
# Font shadow offset, if 0 then shadow will not be drawn.
#font_shadow = 1
+# Font shadow alpha (opaqueness, between 0 and 255)
+#font_shadow_alpha = 128
#mono_font_path = fonts/liberationmono.ttf
#mono_font_size = 13
#fallback_font_path = fonts/DroidSansFallbackFull.ttf
#fallback_font_size = 13
#fallback_font_shadow = 1
+#fallback_font_shadow_alpha = 128
#
# Server stuff
//////////////////////
-CGUITTFont* CGUITTFont::createTTFont(IGUIEnvironment *env, const io::path& filename, const u32 size, const bool antialias, const bool transparency, const u32 shadow)
+CGUITTFont* CGUITTFont::createTTFont(IGUIEnvironment *env, const io::path& filename, const u32 size, const bool antialias, const bool transparency, const u32 shadow, const u32 shadow_alpha)
{
if (!c_libraryLoaded)
{
}
font->shadow_offset = shadow;
+ font->shadow_alpha = shadow_alpha;
return font;
}
if (shadow_offset) {
for (size_t i = 0; i < page->render_positions.size(); ++i)
page->render_positions[i] += core::vector2di(shadow_offset, shadow_offset);
- Driver->draw2DImageBatch(page->texture, page->render_positions, page->render_source_rects, clip, video::SColor(255, 0, 0, 0), true);
+ Driver->draw2DImageBatch(page->texture, page->render_positions, page->render_source_rects, clip, video::SColor(shadow_alpha,0,0,0), true);
for (size_t i = 0; i < page->render_positions.size(); ++i)
page->render_positions[i] -= core::vector2di(shadow_offset, shadow_offset);
}
//! \param antialias set the use_monochrome (opposite to antialias) flag
//! \param transparency set the use_transparency flag
//! \return Returns a pointer to a CGUITTFont. Will return 0 if the font failed to load.
- static CGUITTFont* createTTFont(IGUIEnvironment *env, const io::path& filename, const u32 size, const bool antialias = true, const bool transparency = true, const u32 shadow = 0);
+ static CGUITTFont* createTTFont(IGUIEnvironment *env, const io::path& filename, const u32 size, const bool antialias = true, const bool transparency = true, const u32 shadow = 0, const u32 shadow_alpha = 255);
static CGUITTFont* createTTFont(IrrlichtDevice *device, const io::path& filename, const u32 size, const bool antialias = true, const bool transparency = true);
static CGUITTFont* create(IGUIEnvironment *env, const io::path& filename, const u32 size, const bool antialias = true, const bool transparency = true);
static CGUITTFont* create(IrrlichtDevice *device, const io::path& filename, const u32 size, const bool antialias = true, const bool transparency = true);
s32 GlobalKerningHeight;
core::ustring Invisible;
u32 shadow_offset;
+ u32 shadow_alpha;
};
} // end namespace gui
settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "liberationsans.ttf"));
settings->setDefault("font_size", "13");
settings->setDefault("font_shadow", "1");
+ settings->setDefault("font_shadow_alpha", "128");
settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "liberationmono.ttf"));
settings->setDefault("mono_font_size", "13");
settings->setDefault("fallback_font_path", porting::getDataPath("fonts" DIR_DELIM "DroidSansFallbackFull.ttf"));
settings->setDefault("fallback_font_size", "13");
settings->setDefault("fallback_font_shadow", "1");
+ settings->setDefault("fallback_font_shadow_alpha", "128");
#else
settings->setDefault("freetype", "false");
settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "fontlucida.png"));
u16 font_size = g_settings->getU16(fallback + "font_size");
font_path = g_settings->get(fallback + "font_path");
u32 font_shadow = g_settings->getU16(fallback + "font_shadow");
- font = gui::CGUITTFont::createTTFont(guienv, font_path.c_str(), font_size, true, true, font_shadow);
+ u32 font_shadow_alpha = g_settings->getU16(fallback + "font_shadow_alpha");
+ font = gui::CGUITTFont::createTTFont(guienv, font_path.c_str(), font_size, true, true, font_shadow, font_shadow_alpha);
} else {
font = guienv->getFont(font_path.c_str());
}