SUGG: Option for enabling proper alpha channel for textures\r
TODO: A setting for enabling bilinear filtering for textures\r
\r
+TODO: Better control of draw_control.wanted_max_blocks\r
+\r
Configuration:\r
--------------\r
\r
#ifdef NDEBUG\r
catch(std::exception &e)\r
{\r
- narrow_message = "Some exception, what()=\"";\r
+ std::string narrow_message = "Some exception, what()=\"";\r
narrow_message += e.what();\r
narrow_message += "\"";\r
dstream<<DTIME<<narrow_message<<std::endl;\r