Optimize map generator for the dynamic content ids a bit
authorPerttu Ahola <celeron55@gmail.com>
Sat, 19 Nov 2011 16:48:09 +0000 (18:48 +0200)
committerPerttu Ahola <celeron55@gmail.com>
Tue, 29 Nov 2011 17:13:49 +0000 (19:13 +0200)
src/mapgen.cpp
src/nodedef.cpp
src/nodedef.h

index 8b2b1aa23ba9abb9e4c221ca8742c0d3ea8c35dc..999c757d0be681fb181bc37cb2de4897843c6bcf 100644 (file)
@@ -1641,7 +1641,27 @@ void make_block(BlockMakeData *data)
                                maxpos_f.X, maxpos_f.Y+5, maxpos_f.Z,
                                sl.X, sl.Y, sl.Z);
        }
-       
+
+       /*
+               Cache some ground type values for speed
+       */
+
+// Creates variables c_name=id and n_name=node
+#define CONTENT_VARIABLE(ndef, name)\
+       content_t c_##name = ndef->getId(#name);\
+       MapNode n_##name(c_##name);
+
+       CONTENT_VARIABLE(ndef, stone);
+       CONTENT_VARIABLE(ndef, water_source);
+       CONTENT_VARIABLE(ndef, air);
+       CONTENT_VARIABLE(ndef, dirt);
+       CONTENT_VARIABLE(ndef, sand);
+       CONTENT_VARIABLE(ndef, gravel);
+       CONTENT_VARIABLE(ndef, lava_source);
+       CONTENT_VARIABLE(ndef, cobble);
+       CONTENT_VARIABLE(ndef, mossycobble);
+       CONTENT_VARIABLE(ndef, dirt_with_grass);
+
        /*
                Make base ground level
        */
@@ -1667,14 +1687,14 @@ void make_block(BlockMakeData *data)
                                                        v3s16(x,y,z), data->seed) == false)
                                        {
                                                if(y <= WATER_LEVEL)
-                                                       vmanip.m_data[i] = MapNode(LEGN(ndef, "CONTENT_WATERSOURCE"));
+                                                       vmanip.m_data[i] = n_water_source;
                                                else
-                                                       vmanip.m_data[i] = MapNode(CONTENT_AIR);
+                                                       vmanip.m_data[i] = n_air;
                                        }
                                        else if(noisebuf_cave.get(x,y,z) > CAVE_NOISE_THRESHOLD)
-                                               vmanip.m_data[i] = MapNode(CONTENT_AIR);
+                                               vmanip.m_data[i] = n_air;
                                        else
-                                               vmanip.m_data[i] = MapNode(LEGN(ndef, "CONTENT_STONE"));
+                                               vmanip.m_data[i] = n_stone;
                                }
                        
                                data->vmanip->m_area.add_y(em, i, 1);
@@ -1703,7 +1723,7 @@ void make_block(BlockMakeData *data)
                                {
                                        v3s16 p = v3s16(x,y,z) + g_27dirs[i];
                                        u32 vi = vmanip.m_area.index(p);
-                                       if(vmanip.m_data[vi].getContent() == LEGN(ndef, "CONTENT_STONE"))
+                                       if(vmanip.m_data[vi].getContent() == c_stone)
                                                if(mineralrandom.next()%8 == 0)
                                                        vmanip.m_data[vi] = MapNode(LEGN(ndef, "CONTENT_MESE"));
                                }
@@ -1781,7 +1801,7 @@ void make_block(BlockMakeData *data)
                                {
                                        v3s16 p = v3s16(x,y,z) + g_27dirs[i];
                                        u32 vi = vmanip.m_area.index(p);
-                                       if(vmanip.m_data[vi].getContent() == LEGN(ndef, "CONTENT_STONE"))
+                                       if(vmanip.m_data[vi].getContent() == c_stone)
                                                if(mineralrandom.next()%8 == 0)
                                                        vmanip.m_data[vi] = MapNode(LEGN(ndef, "CONTENT_STONE"), MINERAL_COAL);
                                }
@@ -1807,7 +1827,7 @@ void make_block(BlockMakeData *data)
                                {
                                        v3s16 p = v3s16(x,y,z) + g_27dirs[i];
                                        u32 vi = vmanip.m_area.index(p);
-                                       if(vmanip.m_data[vi].getContent() == LEGN(ndef, "CONTENT_STONE"))
+                                       if(vmanip.m_data[vi].getContent() == c_stone)
                                                if(mineralrandom.next()%8 == 0)
                                                        vmanip.m_data[vi] = MapNode(LEGN(ndef, "CONTENT_STONE"), MINERAL_IRON);
                                }
@@ -1830,24 +1850,24 @@ void make_block(BlockMakeData *data)
                        u32 i = vmanip.m_area.index(v3s16(p2d.X, node_max.Y, p2d.Y));
                        for(s16 y=node_max.Y; y>=node_min.Y; y--)
                        {
-                               if(vmanip.m_data[i].getContent() == LEGN(ndef, "CONTENT_STONE"))
+                               if(vmanip.m_data[i].getContent() == c_stone)
                                {
                                        if(noisebuf_ground_crumbleness.get(x,y,z) > 1.3)
                                        {
                                                if(noisebuf_ground_wetness.get(x,y,z) > 0.0)
-                                                       vmanip.m_data[i] = MapNode(LEGN(ndef, "CONTENT_MUD"));
+                                                       vmanip.m_data[i] = n_dirt;
                                                else
-                                                       vmanip.m_data[i] = MapNode(LEGN(ndef, "CONTENT_SAND"));
+                                                       vmanip.m_data[i] = n_sand;
                                        }
                                        else if(noisebuf_ground_crumbleness.get(x,y,z) > 0.7)
                                        {
                                                if(noisebuf_ground_wetness.get(x,y,z) < -0.6)
-                                                       vmanip.m_data[i] = MapNode(LEGN(ndef, "CONTENT_GRAVEL"));
+                                                       vmanip.m_data[i] = n_gravel;
                                        }
                                        else if(noisebuf_ground_crumbleness.get(x,y,z) <
                                                        -3.0 + MYMIN(0.1 * sqrt((float)MYMAX(0, -y)), 1.5))
                                        {
-                                               vmanip.m_data[i] = MapNode(LEGN(ndef, "CONTENT_LAVASOURCE"));
+                                               vmanip.m_data[i] = n_lava_source;
                                                for(s16 x1=-1; x1<=1; x1++)
                                                for(s16 y1=-1; y1<=1; y1++)
                                                for(s16 z1=-1; z1<=1; z1++)
@@ -1894,7 +1914,7 @@ void make_block(BlockMakeData *data)
                                {
                                        if(vmanip.m_data[i].getContent() == CONTENT_AIR)
                                                vmanip.m_flags[i] |= VMANIP_FLAG_DUNGEON_PRESERVE;
-                                       else if(vmanip.m_data[i].getContent() == LEGN(ndef, "CONTENT_WATERSOURCE"))
+                                       else if(vmanip.m_data[i].getContent() == c_water_source)
                                                vmanip.m_flags[i] |= VMANIP_FLAG_DUNGEON_PRESERVE;
                                        data->vmanip->m_area.add_y(em, i, -1);
                                }
@@ -1925,11 +1945,11 @@ void make_block(BlockMakeData *data)
                                        double d = noise3d_perlin((float)x/2.5,
                                                        (float)y/2.5,(float)z/2.5,
                                                        blockseed, 2, 1.4);
-                                       if(vmanip.m_data[i].getContent() == LEGN(ndef, "CONTENT_COBBLE"))
+                                       if(vmanip.m_data[i].getContent() == c_cobble)
                                        {
                                                if(d < wetness/3.0)
                                                {
-                                                       vmanip.m_data[i].setContent(LEGN(ndef, "CONTENT_MOSSYCOBBLE"));
+                                                       vmanip.m_data[i].setContent(c_mossycobble);
                                                }
                                        }
                                        /*else if(vmanip.m_flags[i] & VMANIP_FLAG_DUNGEON_INSIDE)
@@ -1972,7 +1992,7 @@ void make_block(BlockMakeData *data)
                        {
                                if(water_found == false)
                                {
-                                       if(vmanip.m_data[i].getContent() == LEGN(ndef, "CONTENT_WATERSOURCE"))
+                                       if(vmanip.m_data[i].getContent() == c_water_source)
                                        {
                                                v3s16 p = v3s16(p2d.X, y, p2d.Y);
                                                data->transforming_liquid.push_back(p);
@@ -1984,7 +2004,7 @@ void make_block(BlockMakeData *data)
                                        // This can be done because water_found can only
                                        // turn to true and end up here after going through
                                        // a single block.
-                                       if(vmanip.m_data[i+1].getContent() != LEGN(ndef, "CONTENT_WATERSOURCE"))
+                                       if(vmanip.m_data[i+1].getContent() != c_water_source)
                                        {
                                                v3s16 p = v3s16(p2d.X, y+1, p2d.Y);
                                                data->transforming_liquid.push_back(p);
@@ -2027,16 +2047,16 @@ void make_block(BlockMakeData *data)
                                u32 i = vmanip.m_area.index(v3s16(p2d.X, start_y, p2d.Y));
                                for(s16 y=start_y; y>=node_min.Y-3; y--)
                                {
-                                       if(vmanip.m_data[i].getContent() == LEGN(ndef, "CONTENT_WATERSOURCE"))
+                                       if(vmanip.m_data[i].getContent() == c_water_source)
                                                water_detected = true;
                                        if(vmanip.m_data[i].getContent() == CONTENT_AIR)
                                                air_detected = true;
 
-                                       if((vmanip.m_data[i].getContent() == LEGN(ndef, "CONTENT_STONE")
-                                                       || vmanip.m_data[i].getContent() == LEGN(ndef, "CONTENT_GRASS")
-                                                       || vmanip.m_data[i].getContent() == LEGN(ndef, "CONTENT_MUD")
-                                                       || vmanip.m_data[i].getContent() == LEGN(ndef, "CONTENT_SAND")
-                                                       || vmanip.m_data[i].getContent() == LEGN(ndef, "CONTENT_GRAVEL")
+                                       if((vmanip.m_data[i].getContent() == c_stone
+                                                       || vmanip.m_data[i].getContent() == c_dirt_with_grass
+                                                       || vmanip.m_data[i].getContent() == c_dirt
+                                                       || vmanip.m_data[i].getContent() == c_sand
+                                                       || vmanip.m_data[i].getContent() == c_gravel
                                                        ) && (air_detected || water_detected))
                                        {
                                                if(current_depth == 0 && y <= WATER_LEVEL+2
@@ -2127,7 +2147,7 @@ void make_block(BlockMakeData *data)
                        {
                                u32 i = data->vmanip->m_area.index(p);
                                MapNode *n = &data->vmanip->m_data[i];
-                               if(n->getContent() != CONTENT_AIR && n->getContent() != LEGN(ndef, "CONTENT_WATERSOURCE") && n->getContent() != CONTENT_IGNORE)
+                               if(n->getContent() != CONTENT_AIR && n->getContent() != c_water_source && n->getContent() != CONTENT_IGNORE)
                                {
                                        found = true;
                                        break;
@@ -2141,17 +2161,17 @@ void make_block(BlockMakeData *data)
                                u32 i = data->vmanip->m_area.index(p);
                                MapNode *n = &data->vmanip->m_data[i];
 
-                               if(n->getContent() != LEGN(ndef, "CONTENT_MUD") && n->getContent() != LEGN(ndef, "CONTENT_GRASS") && n->getContent() != LEGN(ndef, "CONTENT_SAND"))
+                               if(n->getContent() != c_dirt && n->getContent() != c_dirt_with_grass && n->getContent() != c_sand)
                                                continue;
 
                                // Papyrus grows only on mud and in water
-                               if(n->getContent() == LEGN(ndef, "CONTENT_MUD") && y <= WATER_LEVEL)
+                               if(n->getContent() == c_dirt && y <= WATER_LEVEL)
                                {
                                        p.Y++;
                                        make_papyrus(vmanip, p, ndef);
                                }
                                // Trees grow only on mud and grass, on land
-                               else if((n->getContent() == LEGN(ndef, "CONTENT_MUD") || n->getContent() == LEGN(ndef, "CONTENT_GRASS")) && y > WATER_LEVEL + 2)
+                               else if((n->getContent() == c_dirt || n->getContent() == LEGN(ndef, "CONTENT_GRASS")) && y > WATER_LEVEL + 2)
                                {
                                        p.Y++;
                                        //if(surface_humidity_2d(data->seed, v2s16(x, y)) < 0.5)
@@ -2170,7 +2190,7 @@ void make_block(BlockMakeData *data)
                                                make_jungletree(vmanip, p, ndef);
                                }
                                // Cactii grow only on sand, on land
-                               else if(n->getContent() == LEGN(ndef, "CONTENT_SAND") && y > WATER_LEVEL + 2)
+                               else if(n->getContent() == c_sand && y > WATER_LEVEL + 2)
                                {
                                        p.Y++;
                                        make_cactus(vmanip, p, ndef);
index 8497b74b094b944df6934d9240b279432dfda17a..de724659bd3af5a927240b9096f0101556def221 100644 (file)
@@ -406,6 +406,12 @@ public:
        {
                return m_name_id_mapping.getId(name, result);
        }
+       virtual content_t getId(const std::string &name) const
+       {
+               content_t id = CONTENT_IGNORE;
+               getId(name, id);
+               return id;
+       }
        virtual const ContentFeatures& get(const std::string &name) const
        {
                content_t id = CONTENT_IGNORE;
index 54722f5af5ee08bf5b4a312882450ccd0ee7632b..0804e02797e19790be41a0d15eab6cb1582fcd40 100644 (file)
@@ -254,6 +254,7 @@ public:
        virtual const ContentFeatures& get(content_t c) const=0;
        virtual const ContentFeatures& get(const MapNode &n) const=0;
        virtual bool getId(const std::string &name, content_t &result) const=0;
+       virtual content_t getId(const std::string &name) const=0;
        virtual const ContentFeatures& get(const std::string &name) const=0;
        
        virtual void serialize(std::ostream &os)=0;
@@ -269,6 +270,7 @@ public:
        virtual const ContentFeatures& get(content_t c) const=0;
        virtual const ContentFeatures& get(const MapNode &n) const=0;
        virtual bool getId(const std::string &name, content_t &result) const=0;
+       virtual content_t getId(const std::string &name) const=0;
        // If not found, returns the features of CONTENT_IGNORE
        virtual const ContentFeatures& get(const std::string &name) const=0;