Sync with indev branch, bump version to 0.4.7
authorRealBadAngel <mk@realbadangel.pl>
Sun, 30 Jun 2013 05:12:02 +0000 (07:12 +0200)
committerRealBadAngel <mk@realbadangel.pl>
Sun, 30 Jun 2013 05:12:02 +0000 (07:12 +0200)
95 files changed:
aaa_recipeshook/depends.txt [deleted file]
aaa_recipeshook/init.lua [deleted file]
technic/alloy_furnaces_commons.lua
technic/battery_box.lua
technic/battery_box_hv.lua [new file with mode: 0644]
technic/battery_box_mv.lua
technic/chainsaw.lua
technic/cnc.lua [new file with mode: 0644]
technic/cnc_api.lua [new file with mode: 0644]
technic/cnc_nodes.lua [new file with mode: 0644]
technic/config.lua
technic/depends.txt
technic/down_converter_hv.lua [new file with mode: 0644]
technic/down_converter_mv.lua [new file with mode: 0644]
technic/geothermal.lua
technic/grinder.lua
technic/init.lua
technic/items.lua
technic/mining_drill.lua
technic/rubber.lua
technic/solar_array_hv.lua [new file with mode: 0644]
technic/solar_array_lv.lua [new file with mode: 0644]
technic/solar_array_mv.lua [new file with mode: 0644]
technic/solar_panel.lua
technic/sonic_screwdriver.lua
technic/textures/technic_cnc_bottom.png [new file with mode: 0644]
technic/textures/technic_cnc_cylinder.png [new file with mode: 0644]
technic/textures/technic_cnc_cylinder_horizontal.png [new file with mode: 0644]
technic/textures/technic_cnc_element_cross.png [new file with mode: 0644]
technic/textures/technic_cnc_element_edge.png [new file with mode: 0644]
technic/textures/technic_cnc_element_end.png [new file with mode: 0644]
technic/textures/technic_cnc_element_straight.png [new file with mode: 0644]
technic/textures/technic_cnc_element_t.png [new file with mode: 0644]
technic/textures/technic_cnc_front.png [new file with mode: 0644]
technic/textures/technic_cnc_front_active.png [new file with mode: 0644]
technic/textures/technic_cnc_full.png [new file with mode: 0644]
technic/textures/technic_cnc_half.png [new file with mode: 0644]
technic/textures/technic_cnc_milling_background.png [new file with mode: 0644]
technic/textures/technic_cnc_onecurvededge.png [new file with mode: 0644]
technic/textures/technic_cnc_pyramid.png [new file with mode: 0644]
technic/textures/technic_cnc_side.png [new file with mode: 0644]
technic/textures/technic_cnc_slope.png [new file with mode: 0644]
technic/textures/technic_cnc_slope_edge.png [new file with mode: 0644]
technic/textures/technic_cnc_slope_edge_upsdwn.png [new file with mode: 0644]
technic/textures/technic_cnc_slope_inner_edge.png [new file with mode: 0644]
technic/textures/technic_cnc_slope_inner_edge_upsdwn.png [new file with mode: 0644]
technic/textures/technic_cnc_slope_lying.png [new file with mode: 0644]
technic/textures/technic_cnc_slope_upsdwn.png [new file with mode: 0644]
technic/textures/technic_cnc_sphere.png [new file with mode: 0644]
technic/textures/technic_cnc_spike.png [new file with mode: 0644]
technic/textures/technic_cnc_stick.png [new file with mode: 0644]
technic/textures/technic_cnc_top.png [new file with mode: 0644]
technic/textures/technic_cnc_top_active.png [new file with mode: 0644]
technic/textures/technic_cnc_twocurvededge.png [new file with mode: 0644]
technic/textures/technic_hv_battery_box_bottom.png [new file with mode: 0644]
technic/textures/technic_hv_battery_box_side0.png [new file with mode: 0644]
technic/textures/technic_hv_battery_box_top.png [new file with mode: 0644]
technic/textures/technic_hv_cable.png [new file with mode: 0644]
technic/textures/technic_hv_cable_wield.png [new file with mode: 0644]
technic/textures/technic_hv_down_converter_bottom.png [new file with mode: 0644]
technic/textures/technic_hv_down_converter_side.png [new file with mode: 0644]
technic/textures/technic_hv_down_converter_top.png [new file with mode: 0644]
technic/textures/technic_hv_solar_array_bottom.png [new file with mode: 0644]
technic/textures/technic_hv_solar_array_side.png [new file with mode: 0644]
technic/textures/technic_hv_solar_array_top.png [new file with mode: 0644]
technic/textures/technic_hv_transformer.png [new file with mode: 0644]
technic/textures/technic_lv_solar_array_bottom.png [new file with mode: 0644]
technic/textures/technic_lv_solar_array_side.png [new file with mode: 0644]
technic/textures/technic_lv_solar_array_top.png [new file with mode: 0644]
technic/textures/technic_lv_transformer.png [new file with mode: 0644]
technic/textures/technic_mv_cable_wield.png
technic/textures/technic_mv_down_converter_bottom.png [new file with mode: 0644]
technic/textures/technic_mv_down_converter_side.png [new file with mode: 0644]
technic/textures/technic_mv_down_converter_top.png [new file with mode: 0644]
technic/textures/technic_mv_solar_array_bottom.png [new file with mode: 0644]
technic/textures/technic_mv_solar_array_side.png [new file with mode: 0644]
technic/textures/technic_mv_solar_array_top.png [new file with mode: 0644]
technic/textures/technicx32/technic_hv_solar_array_bottom.png [new file with mode: 0644]
technic/textures/technicx32/technic_hv_solar_array_side.png [new file with mode: 0644]
technic/textures/technicx32/technic_hv_solar_array_top.png [new file with mode: 0644]
technic/textures/technicx32/technic_hv_transformer.png [new file with mode: 0644]
technic/textures/technicx32/technic_lv_solar_array_bottom.png [new file with mode: 0644]
technic/textures/technicx32/technic_lv_solar_array_side.png [new file with mode: 0644]
technic/textures/technicx32/technic_lv_solar_array_top.png [new file with mode: 0644]
technic/textures/technicx32/technic_lv_transformer.png [new file with mode: 0644]
technic/textures/technicx32/technic_mv_solar_array_bottom.png [new file with mode: 0644]
technic/textures/technicx32/technic_mv_solar_array_side.png [new file with mode: 0644]
technic/textures/technicx32/technic_mv_solar_array_top.png [new file with mode: 0644]
technic/tree_tap.lua
technic/wires_hv.lua [new file with mode: 0644]
unified_inventory/api.lua
unified_inventory/depends.txt
unified_inventory/textures/ui_furnace_inventory.png [new file with mode: 0644]
unified_inventory/textures/ui_main_inventory.png [new file with mode: 0644]
unified_inventory/textures/ui_wooden_chest_inventory.png [new file with mode: 0644]

diff --git a/aaa_recipeshook/depends.txt b/aaa_recipeshook/depends.txt
deleted file mode 100644 (file)
index 8b13789..0000000
+++ /dev/null
@@ -1 +0,0 @@
-
diff --git a/aaa_recipeshook/init.lua b/aaa_recipeshook/init.lua
deleted file mode 100644 (file)
index 733edd1..0000000
+++ /dev/null
@@ -1,29 +0,0 @@
-crafts_table ={}
-crafts_table_count=0
-UI_recipes_hook=true
-
--- override minetest.register_craft
-local minetest_register_craft = minetest.register_craft
-minetest.register_craft = function (options) 
-       register_craft(options)
-       if options.type=="alloy" or options.type=="grinding" then return end
-       minetest_register_craft(options) 
-end
-
--- register_craft
-register_craft = function(options)
-       if  options.output == nil then
-               return
-       end
-       local itemstack = ItemStack(options.output)
-       if itemstack:is_empty() then
-               return
-       end
-       if crafts_table[itemstack:get_name()]==nil then
-               crafts_table[itemstack:get_name()] = {}
-       end
-       table.insert(crafts_table[itemstack:get_name()],options)
-       crafts_table_count=crafts_table_count+1
-end
-
-
index e058d5699e7beb8322541d8c1bf786631d6176f0..9c9c42a97cfd90f35c24222a9b101834d4c006cc 100644 (file)
@@ -19,14 +19,12 @@ alloy_recipes[registered_recipes_count].src2_count=count1
 alloy_recipes[registered_recipes_count].dst_name=string3
 alloy_recipes[registered_recipes_count].dst_count=count3
 registered_recipes_count=registered_recipes_count+1
-if UI_recipes_hook then
-       minetest.register_craft({
+if unified_inventory then
+       unified_inventory.register_craft({
        type = "alloy",
        output = string3.." "..count3,
-       recipe = {
-               {string1.." "..count1},
-               {string2.." "..count2},
-                       }
+       items = {string1.." "..count1,string2.." "..count2},
+       width = 2,
        })
        end
 end
@@ -38,4 +36,4 @@ register_alloy_recipe ("default:steel_ingot",3, "technic:chromium_ingot",1, "tec
 register_alloy_recipe ("technic:copper_dust",2, "technic:zinc_dust",1, "technic:brass_dust",3)
 register_alloy_recipe ("moreores:copper_ingot",2, "technic:zinc_ingot",1, "technic:brass_ingot",3)
 register_alloy_recipe ("default:sand",2, "technic:coal_dust",2, "technic:silicon_wafer",1)
-register_alloy_recipe ("technic:silicon_wafer",1, "technic:mithril_dust",1, "technic:doped_silicon_wafer",1)
+register_alloy_recipe ("technic:silicon_wafer",1, "technic:gold_dust",1, "technic:doped_silicon_wafer",1)
index 0e08d748f9782755b265000e6d4d5dfa2d3c5671..572605336f3d55db20c95d938d2e81e48f86c8e3 100644 (file)
-LV_machines = {}
-registered_LV_machines_count=0
-
-function register_LV_machine (string1,string2)
-registered_LV_machines_count=registered_LV_machines_count+1
-LV_machines[registered_LV_machines_count]={}
-LV_machines[registered_LV_machines_count].machine_name=string1
-LV_machines[registered_LV_machines_count].machine_type=string2
+-- register LV machines here
+local LV_machines = {}
+function register_LV_machine(string1,string2)
+   LV_machines[string1] = string2
 end
 
 power_tools ={}
 registered_power_tools_count=0
 
 function register_power_tool (string1,max_charge)
-registered_power_tools_count=registered_power_tools_count+1
-power_tools[registered_power_tools_count]={}
-power_tools[registered_power_tools_count].tool_name=string1
-power_tools[registered_power_tools_count].max_charge=max_charge
+   registered_power_tools_count=registered_power_tools_count+1
+   power_tools[registered_power_tools_count]={}
+   power_tools[registered_power_tools_count].tool_name=string1
+   power_tools[registered_power_tools_count].max_charge=max_charge
 end
 
-
 register_power_tool ("technic:battery",10000)
 register_power_tool ("technic:red_energy_crystal",100000)
 register_power_tool ("technic:green_energy_crystal",250000)
 register_power_tool ("technic:blue_energy_crystal",500000)
 
 minetest.register_craft({
-       output = 'technic:battery 1',
-       recipe = {
-               {'default:wood', 'moreores:copper_ingot', 'default:wood'},
-               {'default:wood', 'moreores:tin_ingot', 'default:wood'},
-               {'default:wood', 'moreores:copper_ingot', 'default:wood'},
-       }
-}) 
+                          output = 'technic:battery 1',
+                          recipe = {
+                             {'default:wood', 'moreores:copper_ingot', 'default:wood'},
+                             {'default:wood', 'moreores:tin_ingot', 'default:wood'},
+                             {'default:wood', 'moreores:copper_ingot', 'default:wood'},
+                          }
+                       })
 
 minetest.register_craft({
-       output = 'technic:battery_box 1',
-       recipe = {
-               {'technic:battery', 'default:wood', 'technic:battery'},
-               {'technic:battery', 'moreores:copper_ingot', 'technic:battery'},
-               {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
-       }
-}) 
+                          output = 'technic:battery_box 1',
+                          recipe = {
+                             {'technic:battery', 'default:wood', 'technic:battery'},
+                             {'technic:battery', 'moreores:copper_ingot', 'technic:battery'},
+                             {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+                          }
+                       })
 
 
 minetest.register_tool("technic:battery",
-{description = "RE Battery",
-inventory_image = "technic_battery.png",
-tool_capabilities = {load=0,max_drop_level=0, groupcaps={fleshy={times={}, uses=10000, maxlevel=0}}}}) 
+                      {description = "RE Battery",
+                       inventory_image = "technic_battery.png",
+                       tool_capabilities = {load=0,max_drop_level=0, groupcaps={fleshy={times={}, uses=10000, maxlevel=0}}}})
 
 minetest.register_craftitem("technic:battery_box", {
-       description = "Battery box",
-       stack_max = 99,
-}) 
+                              description = "Battery box",
+                              stack_max = 99,
+                           })
 
 
 
 battery_box_formspec =
-       "invsize[8,9;]"..
-       "image[1,1;1,2;technic_power_meter_bg.png]"..
-       "list[current_name;src;3,1;1,1;]"..
-       "image[4,1;1,1;technic_battery_reload.png]"..
-       "list[current_name;dst;5,1;1,1;]"..
-       "label[0,0;Battery box]"..
-       "label[3,0;Charge]"..
-       "label[5,0;Discharge]"..
-       "label[1,3;Power level]"..
-       "list[current_player;main;0,5;8,4;]"
-
-minetest.register_node("technic:battery_box", {
-       description = "Battery box",
-       tiles = {"technic_battery_box_top.png", "technic_battery_box_bottom.png", "technic_battery_box_side0.png",
-               "technic_battery_box_side0.png", "technic_battery_box_side0.png", "technic_battery_box_side0.png"},
-       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
-       sounds = default.node_sound_wood_defaults(),
-       technic_power_machine=1,
-       last_side_shown=0,
-       drop="technic:battery_box",
-       on_construct = function(pos)
-               local meta = minetest.env:get_meta(pos)
-               meta:set_string("infotext", "Battery box")
-               meta:set_float("technic_power_machine", 1)
-               meta:set_string("formspec", battery_box_formspec)
-               local inv = meta:get_inventory()
-               inv:set_size("src", 1)
-               inv:set_size("dst", 1)
-               battery_charge = 0
-               max_charge = 60000
-               last_side_shown=0
-               end,    
-       can_dig = function(pos,player)
-               local meta = minetest.env:get_meta(pos);
-               local inv = meta:get_inventory()
-               if not inv:is_empty("dst") then
-                       return false
-               elseif not inv:is_empty("src") then
-                       return false
-               end
-               return true
-       end,
-})
+   "invsize[8,9;]"..
+   "image[1,1;1,2;technic_power_meter_bg.png]"..
+   "list[current_name;src;3,1;1,1;]"..
+   "image[4,1;1,1;technic_battery_reload.png]"..
+   "list[current_name;dst;5,1;1,1;]"..
+   "label[0,0;Battery box]"..
+   "label[3,0;Charge]"..
+   "label[5,0;Discharge]"..
+   "label[1,3;Power level]"..
+   "list[current_player;main;0,5;8,4;]"
+
+minetest.register_node(
+   "technic:battery_box", {
+      description = "LV Battery Box",
+      tiles = {"technic_battery_box_top.png", "technic_battery_box_bottom.png", "technic_battery_box_side0.png",
+              "technic_battery_box_side0.png", "technic_battery_box_side0.png", "technic_battery_box_side0.png"},
+      groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+      sounds = default.node_sound_wood_defaults(),
+      drop="technic:battery_box",
+      on_construct = function(pos)
+                            if pos == nil then return end
+                            local meta = minetest.env:get_meta(pos)
+                            local inv = meta:get_inventory()
+                            meta:set_string("infotext", "Battery box")
+                            meta:set_float("technic_power_machine", 1)
+                            meta:set_string("formspec", battery_box_formspec)
+                            meta:set_float("internal_EU_buffer", 0)
+                            meta:set_float("internal_EU_buffer_size", 60000)
+                            inv:set_size("src", 1)
+                            inv:set_size("dst", 1)
+                         end,
+      can_dig = function(pos,player)
+                       if pos == nil then return end
+                       local meta = minetest.env:get_meta(pos);
+                       local inv = meta:get_inventory()
+                       if not inv:is_empty("dst") then
+                          return false
+                       elseif not inv:is_empty("src") then
+                          return false
+                       end
+                       return true
+                    end,
+   })
 
 
 for i=1,8,1 do
-minetest.register_node("technic:battery_box"..i, {
-       description = "Battery box",
-       tiles = {"technic_battery_box_top.png", "technic_battery_box_bottom.png", "technic_battery_box_side0.png^technic_power_meter"..i..".png",
-               "technic_battery_box_side0.png^technic_power_meter"..i..".png", "technic_battery_box_side0.png^technic_power_meter"..i..".png", "technic_battery_box_side0.png^technic_power_meter"..i..".png"},
-       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
-       sounds = default.node_sound_wood_defaults(),
-       technic_power_machine=1,
-       last_side_shown=0,
-       drop="technic:battery_box",
-       on_construct = function(pos)
-               local meta = minetest.env:get_meta(pos)
-               meta:set_string("infotext", "Battery box")
-               meta:set_float("technic_power_machine", 1)
-               meta:set_string("formspec", battery_box_formspec)
-               local inv = meta:get_inventory()
-               inv:set_size("src", 1)
-               inv:set_size("dst", 1)
-               battery_charge = 0
-               max_charge = 60000
-               last_side_shown=0
-               end,    
-       can_dig = function(pos,player)
-               local meta = minetest.env:get_meta(pos);
-               local inv = meta:get_inventory()
-               if not inv:is_empty("dst") then
-                       return false
-               elseif not inv:is_empty("src") then
-                       return false
-               end
-               return true
-       end,
-})
+   minetest.register_node(
+      "technic:battery_box"..i, {
+        description = "LV Battery Box",
+        tiles = {"technic_battery_box_top.png", "technic_battery_box_bottom.png", "technic_battery_box_side0.png^technic_power_meter"..i..".png",
+                 "technic_battery_box_side0.png^technic_power_meter"..i..".png", "technic_battery_box_side0.png^technic_power_meter"..i..".png", "technic_battery_box_side0.png^technic_power_meter"..i..".png"},
+        groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
+        sounds = default.node_sound_wood_defaults(),
+        drop="technic:battery_box",
+        on_construct = function(pos)
+                            if pos == nil then return end
+                            local meta = minetest.env:get_meta(pos)
+                            local inv = meta:get_inventory()
+                            meta:set_string("infotext", "Battery box")
+                            meta:set_float("technic_power_machine", 1)
+                            meta:set_string("formspec", battery_box_formspec)
+                            meta:set_float("internal_EU_buffer", 0)
+                            meta:set_float("internal_EU_buffer_size", 60000)
+                            inv:set_size("src", 1)
+                            inv:set_size("dst", 1)
+                         end,
+        can_dig = function(pos,player)
+                       if pos == nil then return end
+                       local meta = minetest.env:get_meta(pos);
+                       local inv = meta:get_inventory()
+                       if not inv:is_empty("dst") then
+                          return false
+                       elseif not inv:is_empty("src") then
+                          return false
+                       end
+                       return true
+                    end,
+      })
 end
 
-LV_nodes_visited = {}
-
 function get_RE_item_load (load1,max_load)
-if load1==0 then load1=65535 end
-local temp = 65536-load1
-temp= temp/65535*max_load
-return math.floor(temp + 0.5)
+   if load1==0 then load1=65535 end
+   local temp = 65536-load1
+   temp= temp/65535*max_load
+   return math.floor(temp + 0.5)
 end
 
 function set_RE_item_load (load1,max_load)
-if load1 == 0 then return 65535 end
-local temp=load1/max_load*65535
-temp=65536-temp
-return math.floor(temp)
+   if load1 == 0 then return 65535 end
+   local temp=load1/max_load*65535
+   temp=65536-temp
+   return math.floor(temp)
 end
 
 function set_RE_wear (item_stack,load1,max_load)
-local temp=65536-math.floor(load1/max_load*65535)
-item_stack["wear"]=tostring(temp)
-return item_stack
+   local temp=65536-math.floor(load1/max_load*65535)
+   item_stack["wear"]=tostring(temp)
+   return item_stack
 end
 
-minetest.register_abm({
-       nodenames = {"technic:battery_box","technic:battery_box1","technic:battery_box2","technic:battery_box3","technic:battery_box4",
-               "technic:battery_box5","technic:battery_box6","technic:battery_box7","technic:battery_box8"},
-       interval = 1,
-       chance = 1,
-       action = function(pos, node, active_object_count, active_object_count_wider)
-       local meta = minetest.env:get_meta(pos)
-       charge= meta:get_int("battery_charge")
-       max_charge= 60000
-       local i=math.ceil((charge/max_charge)*8)
-       if i>8 then i=8 end
-       j=meta:get_float("last_side_shown")
-       if i~=j then
-       if i>0 then hacky_swap_node(pos,"technic:battery_box"..i)  
-       elseif i==0 then hacky_swap_node(pos,"technic:battery_box") end 
-       meta:set_float("last_side_shown",i)
-       end
-
---loading registered power tools
-       local inv = meta:get_inventory()
-       if inv:is_empty("src")==false  then 
-               local srcstack = inv:get_stack("src", 1)
-               local src_item=srcstack:to_table()
-               local src_meta=get_item_meta(src_item["metadata"])
-
-               local item_max_charge=nil
-               for i=1,registered_power_tools_count,1 do
-                       if power_tools[i].tool_name==src_item["name"] then
-                               src_meta=get_item_meta(src_item["metadata"])
-                               if src_meta==nil then 
-                                       src_meta={}
-                                       src_meta["technic_power_tool"]=true
-                                       src_meta["charge"]=0
-                               else 
-                                       if src_meta["technic_power_tool"]==nil then
-                                               src_meta["technic_power_tool"]=true
-                                               src_meta["charge"]=0
-                                       end
-                               end
-                               item_max_charge=power_tools[i].max_charge
-                       end
+minetest.register_abm(
+   {nodenames = {"technic:battery_box","technic:battery_box1","technic:battery_box2","technic:battery_box3","technic:battery_box4",
+                "technic:battery_box5","technic:battery_box6","technic:battery_box7","technic:battery_box8"},
+    interval = 1,
+    chance = 1,
+    action = function(pos, node, active_object_count, active_object_count_wider)
+               local meta       = minetest.env:get_meta(pos)
+               local max_charge = 60000 -- Set maximum charge for the device here
+               local charge     = meta:get_int("internal_EU_buffer")
+
+               -- Select node textures
+               local i=math.ceil((charge/max_charge)*8)
+               if i > 8 then i = 8 end
+               local j = meta:get_float("last_side_shown")
+               if i~=j then
+                  if i>0 then hacky_swap_node(pos,"technic:battery_box"..i)
+                  elseif i==0 then hacky_swap_node(pos,"technic:battery_box") end
+                  meta:set_float("last_side_shown",i)
                end
                
-               if item_max_charge then
-                       load1=src_meta["charge"] 
-                       load_step=1000
-                       if load1<item_max_charge and charge>0 then 
-                               if charge-load_step<0 then load_step=charge end
-                               if load1+load_step>item_max_charge then load_step=item_max_charge-load1 end
-                               load1=load1+load_step
-                               charge=charge-load_step
-                               set_RE_wear(src_item,load1,item_max_charge)
-                               src_meta["charge"]=load1
-                               src_item["metadata"]=set_item_meta(src_meta)
-                               inv:set_stack("src", 1, src_item)
-                       end
-                       meta:set_int("battery_charge",charge)
-               end     
-       end
-       
--- dischargin registered power tools
-               if inv:is_empty("dst") == false then 
-               srcstack = inv:get_stack("dst", 1)
-               src_item=srcstack:to_table()
-               local src_meta=get_item_meta(src_item["metadata"])
-               local item_max_charge=nil
-               for i=1,registered_power_tools_count,1 do
-                       if power_tools[i].tool_name==src_item["name"] then
-                               src_meta=get_item_meta(src_item["metadata"])
-                               if src_meta==nil then 
-                                       src_meta={}
-                                       src_meta["technic_power_tool"]=true
-                                       src_meta["charge"]=0
-                               else 
-                                       if src_meta["technic_power_tool"]==nil then
-                                               src_meta["technic_power_tool"]=true
-                                               src_meta["charge"]=0
-                                       end
-                               end
-                               item_max_charge=power_tools[i].max_charge
-                       end
-               end
-
-               if item_max_charge then
-               local load1=src_meta["charge"] 
-               load_step=1000
-               if load1>0 and charge<max_charge then 
-                        if charge+load_step>max_charge then load_step=max_charge-charge end
-                        if load1-load_step<0 then load_step=load1 end
-               load1=load1-load_step
-               charge=charge+load_step
-               set_RE_wear(src_item,load1,item_max_charge)
-               src_meta["charge"]=load1
-               src_item["metadata"]=set_item_meta(src_meta)
-               inv:set_stack("dst", 1, src_item)
-               end             
-               end
+               --charge registered power tools
+               local inv = meta:get_inventory()
+               if inv:is_empty("src")==false  then
+                  local srcstack = inv:get_stack("src", 1)
+                  local src_item=srcstack:to_table()
+                  local src_meta=get_item_meta(src_item["metadata"])
+                  
+                  local item_max_charge=nil
+                  for i=1,registered_power_tools_count,1 do
+                     if power_tools[i].tool_name==src_item["name"] then
+                        src_meta=get_item_meta(src_item["metadata"])
+                        if src_meta==nil then
+                           src_meta={}
+                           src_meta["technic_power_tool"]=true
+                           src_meta["charge"]=0
+                        else
+                           if src_meta["technic_power_tool"]==nil then
+                              src_meta["technic_power_tool"]=true
+                              src_meta["charge"]=0
+                           end
+                        end
+                        -- Do the charging
+                        local item_max_charge = power_tools[i].max_charge
+                        local load1           = src_meta["charge"]
+                        local load_step       = 1000 -- how much to charge per tick
+                        if load1<item_max_charge and charge>0 then
+                           if charge-load_step<0 then load_step=charge end
+                           if load1+load_step>item_max_charge then load_step=item_max_charge-load1 end
+                           load1=load1+load_step
+                           charge=charge-load_step
+                           set_RE_wear(src_item,load1,item_max_charge)
+                           src_meta["charge"]=load1
+                           src_item["metadata"]=set_item_meta(src_meta)
+                           inv:set_stack("src", 1, src_item)
+                        end
+                        meta:set_int("internal_EU_buffer",charge)
+                        break
+                     end
+                  end
                end
                
-       meta:set_int("battery_charge",charge)
+               -- discharging registered power tools
+               if inv:is_empty("dst") == false then
+                  srcstack = inv:get_stack("dst", 1)
+                  src_item=srcstack:to_table()
+                  local src_meta=get_item_meta(src_item["metadata"])
+                  local item_max_charge=nil
+                  for i=1,registered_power_tools_count,1 do
+                     if power_tools[i].tool_name==src_item["name"] then
+                        src_meta=get_item_meta(src_item["metadata"])
+                        if src_meta==nil then
+                           src_meta={}
+                           src_meta["technic_power_tool"]=true
+                           src_meta["charge"]=0
+                        else
+                           if src_meta["technic_power_tool"]==nil then
+                              src_meta["technic_power_tool"]=true
+                              src_meta["charge"]=0
+                           end
+                        end
+                        local item_max_charge = power_tools[i].max_charge
+                        local load1           = src_meta["charge"]
+                        local load_step       = 4000 -- how much to discharge per tick
+                        if load1>0 and charge<max_charge then
+                           if charge+load_step>max_charge then load_step=max_charge-charge end
+                           if load1-load_step<0 then load_step=load1 end
+                           load1=load1-load_step
+                           charge=charge+load_step
+                           set_RE_wear(src_item,load1,item_max_charge)
+                           src_meta["charge"]=load1
+                           src_item["metadata"]=set_item_meta(src_meta)
+                           inv:set_stack("dst", 1, src_item)
+                        end
+                        meta:set_int("internal_EU_buffer",charge)
+                        break
+                     end
+                  end
+               end
 
-       local load = math.floor(charge/60000 * 100)
-       meta:set_string("formspec",
+               local load = math.floor(charge/60000 * 100)
+               meta:set_string("formspec",
                                battery_box_formspec..
-                               "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
-                                               (load)..":technic_power_meter_fg.png]")
-
-       local pos1={}
-
-       pos1.y=pos.y-1
-       pos1.x=pos.x
-       pos1.z=pos.z
-
-
-       meta1 = minetest.env:get_meta(pos1)
-       if meta1:get_float("cablelike")~=1 then return end
-
-       local LV_nodes = {}
-       local PR_nodes = {}
-       local RE_nodes = {}
-
-       LV_nodes[1]={}
-       LV_nodes[1].x=pos1.x
-       LV_nodes[1].y=pos1.y
-       LV_nodes[1].z=pos1.z
-       LV_nodes[1].visited=false
-
-
-table_index=1
-       repeat
-       check_LV_node (PR_nodes,RE_nodes,LV_nodes,table_index)
-       table_index=table_index+1
-       if LV_nodes[table_index]==nil then break end
-       until false
-
-
-local pos1={}
-i=1
-       repeat
-       if PR_nodes[i]==nil then break end -- gettin power from all connected producers
-               pos1.x=PR_nodes[i].x
-               pos1.y=PR_nodes[i].y
-               pos1.z=PR_nodes[i].z
-       local meta1 = minetest.env:get_meta(pos1)
-       local internal_EU_buffer=meta1:get_float("internal_EU_buffer")
-       if charge<max_charge then 
-       charge_to_take=200      
-       if internal_EU_buffer-charge_to_take<=0 then
-               charge_to_take=internal_EU_buffer
-       end
-       if charge_to_take>0 then 
-       charge=charge+charge_to_take 
-       internal_EU_buffer=internal_EU_buffer-charge_to_take
-       meta1:set_float("internal_EU_buffer",internal_EU_buffer)
-       end
-       end
-       i=i+1
-       until false
-
-if charge>max_charge then charge=max_charge end
-
-i=1
-       repeat
-       if RE_nodes[i]==nil then break end
-               pos1.x=RE_nodes[i].x         -- loading all conected machines buffers
-               pos1.y=RE_nodes[i].y
-               pos1.z=RE_nodes[i].z
-       local meta1 = minetest.env:get_meta(pos1)
-       local internal_EU_buffer=meta1:get_float("internal_EU_buffer")
-       local internal_EU_buffer_size=meta1:get_float("internal_EU_buffer_size")
-
-       local charge_to_give=200
-       if internal_EU_buffer+charge_to_give>internal_EU_buffer_size then
-               charge_to_give=internal_EU_buffer_size-internal_EU_buffer
-       end
-       if charge-charge_to_give<0 then charge_to_give=charge end
-
-       internal_EU_buffer=internal_EU_buffer+charge_to_give
-       meta1:set_float("internal_EU_buffer",internal_EU_buffer)
-       charge=charge-charge_to_give;
-       
-       i=i+1
-       until false
-       charge=math.floor(charge)
-       charge_string=tostring(charge)
-       meta:set_string("infotext", "Battery box: "..charge_string.."/"..max_charge);
-       meta:set_int("battery_charge",charge)
+                                  "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
+                                  (load)..":technic_power_meter_fg.png]"
+                            )
+
+               -- Next index the surrounding network the get the producers and receivers on the power grid
+               local pos1={}
+               pos1.y=pos.y-1
+               pos1.x=pos.x
+               pos1.z=pos.z
+
+               meta1 = minetest.env:get_meta(pos1)
+               if meta1:get_float("cablelike")~=1 then return end
+
+               local LV_nodes = {}
+               local PR_nodes = {}
+               local RE_nodes = {}
+               local BA_nodes = {}
+
+               LV_nodes[1]={}
+               LV_nodes[1].x=pos1.x
+               LV_nodes[1].y=pos1.y
+               LV_nodes[1].z=pos1.z
+               LV_nodes[1].visited=false
+
+               local table_index=1
+               repeat
+                  check_LV_node(PR_nodes,RE_nodes,BA_nodes,LV_nodes,table_index)
+                  table_index=table_index+1
+                  if LV_nodes[table_index]==nil then break end
+               until false
+
+
+               -- Get power from all connected producers
+               local pr_pos
+                for _,pr_pos in ipairs(PR_nodes) do
+                  local meta1              = minetest.env:get_meta(pr_pos)
+                  local internal_EU_buffer = meta1:get_float("internal_EU_buffer")
+                  local charge_to_take     = 200
+                  if charge<max_charge then
+                     if internal_EU_buffer-charge_to_take<=0 then
+                        charge_to_take=internal_EU_buffer
+                     end
+                     if charge_to_take>0 then
+                        charge=charge+charge_to_take
+                        internal_EU_buffer=internal_EU_buffer-charge_to_take
+                        meta1:set_float("internal_EU_buffer",internal_EU_buffer)
+                     end
+                  end
+               end
 
+               if charge>max_charge then charge=max_charge end
+
+               -- Provide power to all connected receivers
+               local re_pos
+                for _,re_pos in ipairs(RE_nodes) do
+                  local meta1                   = minetest.env:get_meta(re_pos)
+                  local internal_EU_buffer      = meta1:get_float("internal_EU_buffer")
+                  local internal_EU_buffer_size = meta1:get_float("internal_EU_buffer_size")
+                  local charge_to_give          = math.min(200, charge/table.getn(RE_nodes))
+                  if internal_EU_buffer+charge_to_give>internal_EU_buffer_size then
+                     charge_to_give=internal_EU_buffer_size-internal_EU_buffer
+                  end
+                  if charge-charge_to_give<0 then charge_to_give=charge end
+
+                  internal_EU_buffer=internal_EU_buffer+charge_to_give
+                  meta1:set_float("internal_EU_buffer",internal_EU_buffer)
+                  charge=charge-charge_to_give;
+               end
+               charge=math.floor(charge)
+               meta:set_string("infotext", "LV Battery box: "..charge.."/"..max_charge);
+               meta:set_int("internal_EU_buffer",charge)
+            end
+ })
+
+-- Register as a battery type
+-- Battery type machines function as power reservoirs and can both receive and give back power
+register_LV_machine("technic:battery_box","BA")
+for i=1,8,1 do
+   register_LV_machine("technic:battery_box"..i,"BA")
 end
-})
 
 function add_new_cable_node (LV_nodes,pos1)
-       local i=1
-       repeat
-               if LV_nodes[i]==nil then break end
-               if pos1.x==LV_nodes[i].x and pos1.y==LV_nodes[i].y and pos1.z==LV_nodes[i].z then return false end
-               i=i+1
-       until false
-       LV_nodes[i]={}
-       LV_nodes[i].x=pos1.x
-       LV_nodes[i].y=pos1.y
-       LV_nodes[i].z=pos1.z
-       LV_nodes[i].visited=false
-       return true
+   if LV_nodes == nil then return true end
+   local i=1
+   repeat
+      if LV_nodes[i]==nil then break end
+      if pos1.x==LV_nodes[i].x and pos1.y==LV_nodes[i].y and pos1.z==LV_nodes[i].z then return false end
+      i=i+1
+   until false
+   LV_nodes[i]={}
+   LV_nodes[i].x=pos1.x
+   LV_nodes[i].y=pos1.y
+   LV_nodes[i].z=pos1.z
+   return true
 end
 
-function check_LV_node (PR_nodes,RE_nodes,LV_nodes,i)
-       local pos1={}
-       pos1.x=LV_nodes[i].x
-       pos1.y=LV_nodes[i].y
-       pos1.z=LV_nodes[i].z
-       LV_nodes[i].visited=true
-       new_node_added=false
-
-       pos1.x=pos1.x+1
-       check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
-       pos1.x=pos1.x-2
-       check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
-       pos1.x=pos1.x+1
-
-       pos1.y=pos1.y+1
-       check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
-       pos1.y=pos1.y-2
-       check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
-       pos1.y=pos1.y+1
-
-       pos1.z=pos1.z+1
-       check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
-       pos1.z=pos1.z-2
-       check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
-       pos1.z=pos1.z+1
-return new_node_added
+function check_LV_node(PR_nodes,RE_nodes,BA_nodes,LV_nodes,i)
+   local pos1={}
+   pos1.x=LV_nodes[i].x
+   pos1.y=LV_nodes[i].y
+   pos1.z=LV_nodes[i].z
+
+   pos1.x=pos1.x+1
+   check_LV_node_subp (PR_nodes,RE_nodes,BA_nodes,LV_nodes,pos1)
+   pos1.x=pos1.x-2
+   check_LV_node_subp (PR_nodes,RE_nodes,BA_nodes,LV_nodes,pos1)
+   pos1.x=pos1.x+1
+
+   pos1.y=pos1.y+1
+   check_LV_node_subp (PR_nodes,RE_nodes,BA_nodes,LV_nodes,pos1)
+   pos1.y=pos1.y-2
+   check_LV_node_subp (PR_nodes,RE_nodes,BA_nodes,LV_nodes,pos1)
+   pos1.y=pos1.y+1
+
+   pos1.z=pos1.z+1
+   check_LV_node_subp (PR_nodes,RE_nodes,BA_nodes,LV_nodes,pos1)
+   pos1.z=pos1.z-2
+   check_LV_node_subp (PR_nodes,RE_nodes,BA_nodes,LV_nodes,pos1)
+   pos1.z=pos1.z+1
+   return new_node_added
 end
 
-function check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
-meta = minetest.env:get_meta(pos1)
-if meta:get_float("cablelike")==1 then new_node_added=add_new_cable_node(LV_nodes,pos1) end
-for i in ipairs(LV_machines) do
-       if minetest.env:get_node(pos1).name == LV_machines[i].machine_name then 
-               if LV_machines[i].machine_type == "PR" then
-                       new_node_added=add_new_cable_node(PR_nodes,pos1) 
-                       end
-               if LV_machines[i].machine_type == "RE" then
-                       new_node_added=add_new_cable_node(RE_nodes,pos1) 
-                       end
-       end
-end
+function check_LV_node_subp (PR_nodes,RE_nodes,BA_nodes,LV_nodes,pos1)
+   local meta = minetest.env:get_meta(pos1)
+   local name = minetest.env:get_node(pos1).name
+   if meta:get_float("cablelike")==1 then
+      add_new_cable_node(LV_nodes,pos1)
+   elseif LV_machines[name] then
+      --print(name.." is a "..LV_machines[name])
+      if     LV_machines[name] == "PR" then
+        add_new_cable_node(PR_nodes,pos1)
+      elseif LV_machines[name] == "RE" then
+        add_new_cable_node(RE_nodes,pos1)
+      elseif LV_machines[name] == "BA" then
+        add_new_cable_node(BA_nodes,pos1)
+      end
+   end
 end
diff --git a/technic/battery_box_hv.lua b/technic/battery_box_hv.lua
new file mode 100644 (file)
index 0000000..16aead9
--- /dev/null
@@ -0,0 +1,331 @@
+-- register MV machines here
+technic.HV_machines = {}
+local HV_machines = technic.HV_machines
+function register_HV_machine(string1,string2)
+   technic.HV_machines[string1] = string2
+end
+
+minetest.register_craft({
+                          output = 'technic:hv_battery_box 1',
+                          recipe = {
+                             {'technic:mv_battery_box', 'technic:mv_battery_box', 'mv_technic:battery_box'},
+                             {'technic:mv_battery_box', 'technic:hv_transformer', 'mv_technic:battery_box'},
+                             {'', 'technic:hv_cable', ''},
+                          }
+                       })
+
+hv_battery_box_formspec =
+   "invsize[8,9;]"..
+   "image[1,1;1,2;technic_power_meter_bg.png]"..
+   "list[current_name;src;3,1;1,1;]"..
+   "image[4,1;1,1;technic_battery_reload.png]"..
+   "list[current_name;dst;5,1;1,1;]"..
+   "label[0,0;HV Battery Box]"..
+   "label[3,0;Charge]"..
+   "label[5,0;Discharge]"..
+   "label[1,3;Power level]"..
+   "list[current_player;main;0,5;8,4;]"
+
+minetest.register_node(
+   "technic:hv_battery_box", {
+      description = "HV Battery Box",
+      tiles = {"technic_hv_battery_box_top.png", "technic_hv_battery_box_bottom.png", "technic_hv_battery_box_side0.png",
+              "technic_hv_battery_box_side0.png", "technic_hv_battery_box_side0.png", "technic_hv_battery_box_side0.png"},
+      groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+      sounds = default.node_sound_wood_defaults(),
+      drop="technic:hv_battery_box",
+      on_construct = function(pos)
+                       if pos==nil then return end
+                       local meta = minetest.env:get_meta(pos)
+                       local inv = meta:get_inventory()
+                       meta:set_string("infotext", "HV Battery Box")
+                       meta:set_float("technic_hv_power_machine", 1)
+                       meta:set_string("formspec", battery_box_formspec)
+                       inv:set_size("src", 1)
+                       inv:set_size("dst", 1)
+                    end,
+      can_dig = function(pos,player)
+                  if pos==nil then return end
+                  local meta = minetest.env:get_meta(pos);
+                  local inv = meta:get_inventory()
+                  if not inv:is_empty("dst") then
+                     return false
+                  elseif not inv:is_empty("src") then
+                     return false
+                  end
+                  return true
+               end,
+   })
+
+for i=1,8,1 do
+   minetest.register_node(
+      "technic:hv_battery_box"..i, {
+        description = "HV Battery Box",
+        tiles = {"technic_hv_battery_box_top.png", "technic_hv_battery_box_bottom.png", "technic_hv_battery_box_side0.png^technic_power_meter"..i..".png",
+                 "technic_hv_battery_box_side0.png^technic_power_meter"..i..".png", "technic_hv_battery_box_side0.png^technic_power_meter"..i..".png", "technic_hv_battery_box_side0.png^technic_power_meter"..i..".png"},
+        groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
+        sounds = default.node_sound_wood_defaults(),
+        paramtype="light",
+        light_source=9,
+        drop="technic:hv_battery_box",
+        on_construct = function(pos)
+                          local meta = minetest.env:get_meta(pos)
+                          local inv = meta:get_inventory()
+                          meta:set_string("infotext", "HV Battery box")
+                          meta:set_float("technic_hv_power_machine", 1)
+                          meta:set_string("formspec", battery_box_formspec)
+                          inv:set_size("src", 1)
+                          inv:set_size("dst", 1)
+                       end,
+        can_dig = function(pos,player)
+                     local meta = minetest.env:get_meta(pos);
+                     local inv = meta:get_inventory()
+                     if not inv:is_empty("dst") then
+                        return false
+                     elseif not inv:is_empty("src") then
+                        return false
+                     end
+                     return true
+                  end,
+      })
+end
+
+minetest.register_abm(
+   {nodenames = {"technic:hv_battery_box","technic:hv_battery_box1","technic:hv_battery_box2","technic:hv_battery_box3","technic:hv_battery_box4",
+                "technic:hv_battery_box5","technic:hv_battery_box6","technic:hv_battery_box7","technic:hv_battery_box8"
+             },
+    interval = 1,
+    chance = 1,
+    action = function(pos, node, active_object_count, active_object_count_wider)
+               local meta       = minetest.env:get_meta(pos)
+               local max_charge = 1500000
+               local charge     = meta:get_int("internal_EU_buffer")
+
+               -- Select node textures
+               local i = math.ceil((charge/max_charge)*8)
+               if i > 8 then i = 8 end
+               local j = meta:get_float("last_side_shown")
+               if i~=j then
+                  if i>0 then hacky_swap_node(pos,"technic:hv_battery_box"..i)
+                  elseif i==0 then hacky_swap_node(pos,"technic:hv_battery_box") end
+                  meta:set_float("last_side_shown",i)
+               end
+
+               --charge registered power tools
+               local inv = meta:get_inventory()
+               if inv:is_empty("src")==false  then
+                  local srcstack = inv:get_stack("src", 1)
+                  local src_item=srcstack:to_table()
+                  local src_meta=get_item_meta(src_item["metadata"])
+
+                  for i=1,registered_power_tools_count,1 do
+                     if power_tools[i].tool_name==src_item["name"] then
+                        src_meta=get_item_meta(src_item["metadata"])
+                        if src_meta==nil then
+                           src_meta={}
+                           src_meta["technic_power_tool"]=true
+                           src_meta["charge"]=0
+                        else
+                           if src_meta["technic_power_tool"]==nil then
+                              src_meta["technic_power_tool"]=true
+                              src_meta["charge"]=0
+                           end
+                        end
+                        -- Do the charging
+                        local item_max_charge = power_tools[i].max_charge
+                        local load1           = src_meta["charge"]
+                        local load_step       = 16000 -- how much to charge per tick
+                        if load1<item_max_charge and charge>0 then
+                           if charge-load_step<0 then load_step=charge end
+                           if load1+load_step>item_max_charge then load_step=item_max_charge-load1 end
+                           load1=load1+load_step
+                           charge=charge-load_step
+                           set_RE_wear(src_item,load1,item_max_charge)
+                           src_meta["charge"]=load1
+                           src_item["metadata"]=set_item_meta(src_meta)
+                           inv:set_stack("src", 1, src_item)
+                        end
+                        meta:set_int("internal_EU_buffer",charge)
+                        break
+                     end
+                  end
+               end
+
+               -- discharging registered power tools
+               if inv:is_empty("dst") == false then
+                  srcstack = inv:get_stack("dst", 1)
+                  src_item=srcstack:to_table()
+                  local src_meta=get_item_meta(src_item["metadata"])
+                  local item_max_charge=nil
+                  for i=1,registered_power_tools_count,1 do
+                     if power_tools[i].tool_name==src_item["name"] then
+                        src_meta=get_item_meta(src_item["metadata"])
+                        if src_meta==nil then
+                           src_meta={}
+                           src_meta["technic_power_tool"]=true
+                           src_meta["charge"]=0
+                        else
+                           if src_meta["technic_power_tool"]==nil then
+                              src_meta["technic_power_tool"]=true
+                              src_meta["charge"]=0
+                           end
+                        end
+                        local item_max_charge = power_tools[i].max_charge
+                        local load1           = src_meta["charge"]
+                        local load_step       = 16000 -- how much to discharge per tick
+                        if load1>0 and charge<max_charge then
+                           if charge+load_step>max_charge then load_step=max_charge-charge end
+                           if load1-load_step<0 then load_step=load1 end
+                           load1=load1-load_step
+                           charge=charge+load_step
+                           set_RE_wear(src_item,load1,item_max_charge)
+                           src_meta["charge"]=load1
+                           src_item["metadata"]=set_item_meta(src_meta)
+                           inv:set_stack("dst", 1, src_item)
+                        end
+                        meta:set_int("internal_EU_buffer",charge)
+                        break
+                     end
+                  end
+               end
+
+
+               local load = math.floor((charge/1500000) * 100)
+               meta:set_string("formspec",
+                               hv_battery_box_formspec..
+                                  "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
+                                  (load)..":technic_power_meter_fg.png]"
+                            )
+
+               -- Next index the surrounding network the get the producers and receivers on the 
+               local pos1={}
+               pos1.y=pos.y-1
+               pos1.x=pos.x
+               pos1.z=pos.z
+
+               meta1 = minetest.env:get_meta(pos1)
+               if meta1:get_float("hv_cablelike")~=1 then return end
+
+               local HV_nodes = {}
+               local PR_nodes = {}
+               local RE_nodes = {}
+               local BA_nodes = {}
+
+               HV_nodes[1]={}
+               HV_nodes[1].x=pos1.x
+               HV_nodes[1].y=pos1.y
+               HV_nodes[1].z=pos1.z
+               HV_nodes[1].visited=false
+
+               local table_index=1
+               repeat
+                  check_HV_node (PR_nodes,RE_nodes,BA_nodes,HV_nodes,table_index)
+                  table_index=table_index+1
+                  if HV_nodes[table_index]==nil then break end
+               until false
+
+               -- Get power from all connected producers
+               local pr_pos
+                for _,pr_pos in ipairs(PR_nodes) do
+                  local meta1              = minetest.env:get_meta(pr_pos)
+                  local internal_EU_buffer = meta1:get_float("internal_EU_buffer")
+                  local charge_to_take     = 4000
+                  if charge<max_charge then
+                     if internal_EU_buffer-charge_to_take<=0 then
+                        charge_to_take=internal_EU_buffer
+                     end
+                     if charge_to_take>0 then
+                        charge=charge+charge_to_take
+                        internal_EU_buffer=internal_EU_buffer-charge_to_take
+                        meta1:set_float("internal_EU_buffer",internal_EU_buffer)
+                     end
+                  end
+               end
+
+               if charge>max_charge then charge=max_charge end
+
+               -- Provide power to all connected receivers
+               local re_pos
+                for _,re_pos in ipairs(RE_nodes) do
+                  local meta1                   = minetest.env:get_meta(re_pos)
+                  local internal_EU_buffer      = meta1:get_float("internal_EU_buffer")
+                  local internal_EU_buffer_size = meta1:get_float("internal_EU_buffer_size")
+                  local charge_to_give          = math.min(4000, charge/table.getn(RE_nodes))
+                  if internal_EU_buffer+charge_to_give>internal_EU_buffer_size then
+                     charge_to_give=internal_EU_buffer_size-internal_EU_buffer
+                  end
+                  if charge-charge_to_give<0 then charge_to_give=charge end
+
+                  internal_EU_buffer=internal_EU_buffer+charge_to_give
+                  meta1:set_float("internal_EU_buffer",internal_EU_buffer)
+                  charge=charge-charge_to_give;
+               end
+               charge=math.floor(charge)
+               meta:set_string("infotext", "MV Battery box: "..charge.."/"..max_charge);
+               meta:set_int("internal_EU_buffer",charge)
+            end
+ })
+
+-- Register as a battery type
+-- Battery type machines function as power reservoirs and can both receive and give back power
+register_HV_machine("technic:hv_battery_box","BA")
+for i=1,8,1 do
+   register_HV_machine("technic:hv_battery_box"..i,"BA")
+end
+
+function add_new_HVcable_node (HV_nodes,pos1)
+   if HV_nodes == nil then return true end
+   local i=1
+   repeat
+      if HV_nodes[i]==nil then break end
+      if pos1.x==HV_nodes[i].x and pos1.y==HV_nodes[i].y and pos1.z==HV_nodes[i].z then return false end
+      i=i+1
+   until false
+   HV_nodes[i]={}
+   HV_nodes[i].x=pos1.x
+   HV_nodes[i].y=pos1.y
+   HV_nodes[i].z=pos1.z
+   return true
+end
+
+function check_HV_node(PR_nodes,RE_nodes,BA_nodes,HV_nodes,i)
+   local pos1={}
+   pos1.x=HV_nodes[i].x
+   pos1.y=HV_nodes[i].y
+   pos1.z=HV_nodes[i].z
+
+   pos1.x=pos1.x+1
+   check_HV_node_subp (PR_nodes,RE_nodes,BA_nodes,HV_nodes,pos1)
+   pos1.x=pos1.x-2
+   check_HV_node_subp (PR_nodes,RE_nodes,BA_nodes,HV_nodes,pos1)
+   pos1.x=pos1.x+1
+
+   pos1.y=pos1.y+1
+   check_HV_node_subp (PR_nodes,RE_nodes,BA_nodes,HV_nodes,pos1)
+   pos1.y=pos1.y-2
+   check_HV_node_subp (PR_nodes,RE_nodes,BA_nodes,HV_nodes,pos1)
+   pos1.y=pos1.y+1
+
+   pos1.z=pos1.z+1
+   check_HV_node_subp (PR_nodes,RE_nodes,BA_nodes,HV_nodes,pos1)
+   pos1.z=pos1.z-2
+   check_HV_node_subp (PR_nodes,RE_nodes,BA_nodes,HV_nodes,pos1)
+   pos1.z=pos1.z+1
+end
+
+function check_HV_node_subp (PR_nodes,RE_nodes,BA_nodes,HV_nodes,pos1)
+   local meta = minetest.env:get_meta(pos1)
+   local name = minetest.env:get_node(pos1).name
+   if meta:get_float("hv_cablelike")==1 then
+      add_new_HVcable_node(HV_nodes,pos1)
+   elseif HV_machines[name] then
+      --print(name.." is a "..HV_machines[name])
+      if     HV_machines[name] == "PR" then
+        add_new_HVcable_node(PR_nodes,pos1)
+      elseif HV_machines[name] == "RE" then
+        add_new_HVcable_node(RE_nodes,pos1)
+      elseif HV_machines[name] == "BA" then
+        add_new_HVcable_node(BA_nodes,pos1)
+      end
+   end
+end
index 8fc6dc70e6b565b09d2d2adff61c5f80dd4d9768..86c445c79fc26a748654a1962f9de3864d3e20da 100644 (file)
-MV_machines = {}
-
-registered_MV_machines_count=0
-
-function register_MV_machine (string1,string2)
-registered_MV_machines_count=registered_MV_machines_count+1
-MV_machines[registered_MV_machines_count]={}
-MV_machines[registered_MV_machines_count].machine_name=string1
-MV_machines[registered_MV_machines_count].machine_type=string2
+-- register MV machines here
+technic.MV_machines = {}
+--local MV_machines = {}
+local MV_machines = technic.MV_machines
+function register_MV_machine(string1,string2)
+   technic.MV_machines[string1] = string2
 end
 
-minetest.register_craft({
-       output = 'technic:mv_battery_box 1',
-       recipe = {
-               {'technic:battery_box', 'technic:battery_box', 'technic:battery_box'},
-               {'technic:battery_box', 'technic:mv_transformer', 'technic:battery_box'},
-               {'', 'technic:mv_cable', ''},
-       }
-}) 
+minetest.register_craft(
+   {
+      output = 'technic:mv_battery_box 1',
+      recipe = {
+        {'technic:battery_box', 'technic:battery_box', 'technic:battery_box'},
+        {'technic:battery_box', 'technic:mv_transformer', 'technic:battery_box'},
+        {'', 'technic:mv_cable', ''},
+      }
+   })
 
 mv_battery_box_formspec =
-       "invsize[8,9;]"..
-       "image[1,1;1,2;technic_power_meter_bg.png]"..
-       "list[current_name;src;3,1;1,1;]"..
-       "image[4,1;1,1;technic_battery_reload.png]"..
-       "list[current_name;dst;5,1;1,1;]"..
-       "label[0,0;MV_Battery box]"..
-       "label[3,0;Charge]"..
-       "label[5,0;Discharge]"..
-       "label[1,3;Power level]"..
-       "list[current_player;main;0,5;8,4;]"
-
-minetest.register_node("technic:mv_battery_box", {
-       description = "MV Battery Box",
-       tiles = {"technic_mv_battery_box_top.png", "technic_mv_battery_box_bottom.png", "technic_mv_battery_box_side0.png",
-               "technic_mv_battery_box_side0.png", "technic_mv_battery_box_side0.png", "technic_mv_battery_box_side0.png"},
-       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
-       sounds = default.node_sound_wood_defaults(),
-       technic_mv_power_machine=1,
-       last_side_shown=0,
-       drop="technic:mv_battery_box",
-       on_construct = function(pos)
-               local meta = minetest.env:get_meta(pos)
-               meta:set_string("infotext", "MV Battery box")
-               meta:set_float("technic_mv_power_machine", 1)
-               meta:set_string("formspec", battery_box_formspec)
-               local inv = meta:get_inventory()
-               inv:set_size("src", 1)
-               inv:set_size("dst", 1)
-               battery_charge = 0
-               max_charge = 300000
-               last_side_shown=0
-               end,    
-       can_dig = function(pos,player)
-               local meta = minetest.env:get_meta(pos);
-               local inv = meta:get_inventory()
-               if not inv:is_empty("dst") then
-                       return false
-               elseif not inv:is_empty("src") then
-                       return false
+   "invsize[8,9;]"..
+   "image[1,1;1,2;technic_power_meter_bg.png]"..
+   "list[current_name;src;3,1;1,1;]"..
+   "image[4,1;1,1;technic_battery_reload.png]"..
+   "list[current_name;dst;5,1;1,1;]"..
+   "label[0,0;MV_Battery box]"..
+   "label[3,0;Charge]"..
+   "label[5,0;Discharge]"..
+   "label[1,3;Power level]"..
+   "list[current_player;main;0,5;8,4;]"
+
+minetest.register_node(
+   "technic:mv_battery_box", {
+      description = "MV Battery Box",
+      tiles  = {"technic_mv_battery_box_top.png", "technic_mv_battery_box_bottom.png", "technic_mv_battery_box_side0.png",
+               "technic_mv_battery_box_side0.png", "technic_mv_battery_box_side0.png", "technic_mv_battery_box_side0.png"},
+      groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+      sounds = default.node_sound_wood_defaults(),
+      drop   = "technic:mv_battery_box",
+      on_construct = function(pos)
+                       if pos==nil then return end
+                       local meta = minetest.env:get_meta(pos);
+                       local inv = meta:get_inventory()
+                       meta:set_string("infotext", "MV Battery box")
+                       meta:set_float("technic_mv_power_machine", 1)
+                       meta:set_string("formspec", battery_box_formspec)
+                       meta:set_float("internal_EU_buffer", 0)
+                       meta:set_float("internal_EU_buffer_size", 300000)
+                       inv:set_size("src", 1)
+                       inv:set_size("dst", 1)
+                    end,
+      can_dig = function(pos,player)
+                  if pos==nil then return end
+                  local meta = minetest.env:get_meta(pos);
+                  local inv = meta:get_inventory()
+                  if not inv:is_empty("dst") then
+                     return false
+                  elseif not inv:is_empty("src") then
+                     return false
+                  end
+                  return true
                end
-               return true
-       end,
-})
+   })
 
 
 for i=1,8,1 do
-minetest.register_node("technic:mv_battery_box"..i, {
-       description = "MV Battery Box",
-       tiles = {"technic_mv_battery_box_top.png", "technic_mv_battery_box_bottom.png", "technic_mv_battery_box_side0.png^technic_power_meter"..i..".png",
-               "technic_mv_battery_box_side0.png^technic_power_meter"..i..".png", "technic_mv_battery_box_side0.png^technic_power_meter"..i..".png", "technic_mv_battery_box_side0.png^technic_power_meter"..i..".png"},
-       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
-       sounds = default.node_sound_wood_defaults(),
-       technic_power_machine=1,
-       last_side_shown=0,
-       drop="technic:mv_battery_box",
-       on_construct = function(pos)
-               local meta = minetest.env:get_meta(pos)
-               meta:set_string("infotext", "MV Battery box")
-               meta:set_float("technic_mv_power_machine", 1)
-               meta:set_string("formspec", battery_box_formspec)
-               local inv = meta:get_inventory()
-               inv:set_size("src", 1)
-               inv:set_size("dst", 1)
-               battery_charge = 0
-               max_charge = 300000
-               last_side_shown=0
-               end,
-       can_dig = function(pos,player)
-               local meta = minetest.env:get_meta(pos);
-               local inv = meta:get_inventory()
-               if not inv:is_empty("dst") then
-                       return false
-               elseif not inv:is_empty("src") then
-                       return false
-               end
-               return true
-       end,
-})
+   minetest.register_node(
+      "technic:mv_battery_box"..i, {
+        description = "MV Battery Box",
+        tiles  = {"technic_mv_battery_box_top.png", "technic_mv_battery_box_bottom.png", "technic_mv_battery_box_side0.png^technic_power_meter"..i..".png",
+                  "technic_mv_battery_box_side0.png^technic_power_meter"..i..".png", "technic_mv_battery_box_side0.png^technic_power_meter"..i..".png", "technic_mv_battery_box_side0.png^technic_power_meter"..i..".png"},
+        groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
+        sounds = default.node_sound_wood_defaults(),
+        drop   = "technic:mv_battery_box",
+        on_construct = function(pos)
+                          if pos==nil then return end
+                          local meta = minetest.env:get_meta(pos);
+                          local inv = meta:get_inventory()
+                          meta:set_string("infotext", "MV Battery box")
+                          meta:set_float("technic_mv_power_machine", 1)
+                          meta:set_string("formspec", battery_box_formspec)
+                          meta:set_float("internal_EU_buffer", 0)
+                          meta:set_float("internal_EU_buffer_size", 300000)
+                          inv:set_size("src", 1)
+                          inv:set_size("dst", 1)
+                       end,
+        can_dig = function(pos,player)
+                     if pos==nil then return end
+                     local meta = minetest.env:get_meta(pos);
+                     local inv = meta:get_inventory()
+                     if not inv:is_empty("dst") then
+                        return false
+                     elseif not inv:is_empty("src") then
+                        return false
+                     end
+                     return true
+                  end
+      })
 end
 
-
-MV_nodes_visited = {}
-
-
-minetest.register_abm({
-       nodenames = {"technic:mv_battery_box","technic:mv_battery_box1","technic:mv_battery_box2","technic:mv_battery_box3","technic:mv_battery_box4",
-                    "technic:mv_battery_box5","technic:mv_battery_box6","technic:mv_battery_box7","technic:mv_battery_box8"
-                       },
-       interval = 1,
-       chance = 1,
-       action = function(pos, node, active_object_count, active_object_count_wider)
-       local meta = minetest.env:get_meta(pos)
-       charge= meta:get_int("battery_charge")
-       max_charge= 300000
-       local i=math.ceil((charge/max_charge)*8)
-       if i>8 then i=8 end
-       j=meta:get_float("last_side_shown")
-       if i~=j then
-       if i>0 then hacky_swap_node(pos,"technic:mv_battery_box"..i)  
-       elseif i==0 then hacky_swap_node(pos,"technic:mv_battery_box") end 
-       meta:set_float("last_side_shown",i)
-       end
-
---loading registered power tools
-       local inv = meta:get_inventory()
-       if inv:is_empty("src")==false  then 
-               local srcstack = inv:get_stack("src", 1)
-               local src_item=srcstack:to_table()
-               local src_meta=get_item_meta(src_item["metadata"])
-
-               local item_max_charge=nil
-               for i=1,registered_power_tools_count,1 do
-                       if power_tools[i].tool_name==src_item["name"] then
-                               src_meta=get_item_meta(src_item["metadata"])
-                               if src_meta==nil then 
-                                       src_meta={}
-                                       src_meta["technic_power_tool"]=true
-                                       src_meta["charge"]=0
-                               else 
-                                       if src_meta["technic_power_tool"]==nil then
-                                               src_meta["technic_power_tool"]=true
-                                               src_meta["charge"]=0
-                                       end
-                               end
-                               item_max_charge=power_tools[i].max_charge
-                       end
-               end
-               
-               if item_max_charge then
-                       load1=src_meta["charge"] 
-                       load_step=4000
-                       if load1<item_max_charge and charge>0 then 
-                               if charge-load_step<0 then load_step=charge end
-                               if load1+load_step>item_max_charge then load_step=item_max_charge-load1 end
-                               load1=load1+load_step
-                               charge=charge-load_step
-                               set_RE_wear(src_item,load1,item_max_charge)
-                               src_meta["charge"]=load1
-                               src_item["metadata"]=set_item_meta(src_meta)
-                               inv:set_stack("src", 1, src_item)
-                       end
-                       meta:set_int("battery_charge",charge)
-               end     
-       end
-       
--- dischargin registered power tools
-               if inv:is_empty("dst") == false then 
-               srcstack = inv:get_stack("dst", 1)
-               src_item=srcstack:to_table()
-               local src_meta=get_item_meta(src_item["metadata"])
-               local item_max_charge=nil
-               for i=1,registered_power_tools_count,1 do
-                       if power_tools[i].tool_name==src_item["name"] then
-                               src_meta=get_item_meta(src_item["metadata"])
-                               if src_meta==nil then 
-                                       src_meta={}
-                                       src_meta["technic_power_tool"]=true
-                                       src_meta["charge"]=0
-                               else 
-                                       if src_meta["technic_power_tool"]==nil then
-                                               src_meta["technic_power_tool"]=true
-                                               src_meta["charge"]=0
-                                       end
-                               end
-                               item_max_charge=power_tools[i].max_charge
-                       end
+minetest.register_abm(
+   {nodenames = {"technic:mv_battery_box","technic:mv_battery_box1","technic:mv_battery_box2","technic:mv_battery_box3","technic:mv_battery_box4",
+                "technic:mv_battery_box5","technic:mv_battery_box6","technic:mv_battery_box7","technic:mv_battery_box8"
+             },
+    interval = 1,
+    chance = 1,
+    action = function(pos, node, active_object_count, active_object_count_wider)
+               local meta       = minetest.env:get_meta(pos)
+               local max_charge = 300000 -- Set maximum charge for the device here
+               local charge     = meta:get_int("internal_EU_buffer")
+
+               -- Select node textures
+               local i = math.ceil((charge/max_charge)*8)
+               if i > 8 then i = 8 end
+               local j = meta:get_float("last_side_shown")
+               if i~=j then
+                  if i>0 then hacky_swap_node(pos,"technic:mv_battery_box"..i)
+                  elseif i==0 then hacky_swap_node(pos,"technic:mv_battery_box") end
+                  meta:set_float("last_side_shown",i)
                end
 
-               if item_max_charge then
-               local load1=src_meta["charge"] 
-               load_step=4000
-               if load1>0 and charge<max_charge then 
-                        if charge+load_step>max_charge then load_step=max_charge-charge end
-                        if load1-load_step<0 then load_step=load1 end
-               load1=load1-load_step
-               charge=charge+load_step
-               set_RE_wear(src_item,load1,item_max_charge)
-               src_meta["charge"]=load1
-               src_item["metadata"]=set_item_meta(src_meta)
-               inv:set_stack("dst", 1, src_item)
-               end             
+               --charge registered power tools
+               local inv = meta:get_inventory()
+               if inv:is_empty("src")==false  then
+                  local srcstack = inv:get_stack("src", 1)
+                  local src_item=srcstack:to_table()
+                  local src_meta=get_item_meta(src_item["metadata"])
+
+                  -- Power tools should really be made into a hash table to avoid linear search. But the list is short so okay...
+                  for i=1,registered_power_tools_count,1 do
+                     if power_tools[i].tool_name==src_item["name"] then
+                        -- What is this code doing? Setting tool properties if not set already????
+                        src_meta=get_item_meta(src_item["metadata"])
+                        if src_meta==nil then
+                           src_meta={}
+                           src_meta["technic_power_tool"]=true
+                           src_meta["charge"]=0
+                        else
+                           if src_meta["technic_power_tool"]==nil then
+                              src_meta["technic_power_tool"]=true
+                              src_meta["charge"]=0
+                           end
+                        end
+                        -- Do the charging
+                        local item_max_charge = power_tools[i].max_charge
+                        local load1           = src_meta["charge"]
+                        local load_step       = 4000 -- how much to charge per tick
+                        if load1<item_max_charge and charge>0 then
+                           if charge-load_step<0 then load_step=charge end
+                           if load1+load_step>item_max_charge then load_step=item_max_charge-load1 end
+                           load1=load1+load_step
+                           charge=charge-load_step
+                           set_RE_wear(src_item,load1,item_max_charge)
+                           src_meta["charge"]   = load1
+                           src_item["metadata"] = set_item_meta(src_meta)
+                           inv:set_stack("src", 1, src_item)
+                        end
+                        meta:set_int("internal_EU_buffer",charge)
+                        break
+                     end
+                  end
                end
+
+               -- discharging registered power tools
+               if inv:is_empty("dst") == false then
+                  srcstack = inv:get_stack("dst", 1)
+                  src_item=srcstack:to_table()
+                  local src_meta=get_item_meta(src_item["metadata"])
+                  local item_max_charge=nil
+                  for i=1,registered_power_tools_count,1 do
+                     if power_tools[i].tool_name==src_item["name"] then
+                        src_meta=get_item_meta(src_item["metadata"])
+                        if src_meta==nil then
+                           src_meta={}
+                           src_meta["technic_power_tool"]=true
+                           src_meta["charge"]=0
+                        else
+                           if src_meta["technic_power_tool"]==nil then
+                              src_meta["technic_power_tool"]=true
+                              src_meta["charge"]=0
+                           end
+                        end
+                        local item_max_charge = power_tools[i].max_charge
+                        local load1           = src_meta["charge"]
+                        local load_step       = 4000 -- how much to discharge per tick
+                        if load1>0 and charge<max_charge then
+                           if charge+load_step>max_charge then load_step=max_charge-charge end
+                           if load1-load_step<0 then load_step=load1 end
+                           load1=load1-load_step
+                           charge=charge+load_step
+                           set_RE_wear(src_item,load1,item_max_charge)
+                           src_meta["charge"]=load1
+                           src_item["metadata"]=set_item_meta(src_meta)
+                           inv:set_stack("dst", 1, src_item)
+                        end
+                        meta:set_int("internal_EU_buffer",charge)
+                        break
+                     end
+                  end
                end
-               
-       meta:set_int("battery_charge",charge)
 
-       local load = math.floor((charge/300000) * 100)
-       meta:set_string("formspec",
+               local load = math.floor((charge/300000) * 100)
+               meta:set_string("formspec",
                                mv_battery_box_formspec..
-                               "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
-                                               (load)..":technic_power_meter_fg.png]"
-                               )
-               
-       local pos1={}
-
-       pos1.y=pos.y-1
-       pos1.x=pos.x
-       pos1.z=pos.z
+                                  "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
+                                  (load)..":technic_power_meter_fg.png]"
+                            )
 
+               -- Next index the surrounding network the get the producers and receivers on the power grid
+               local pos1 = {}
+               pos1.y = pos.y-1
+               pos1.x = pos.x
+               pos1.z = pos.z
 
-       meta1 = minetest.env:get_meta(pos1)
-       if meta1:get_float("mv_cablelike")~=1 then return end
+               meta1 = minetest.env:get_meta(pos1)
+               if meta1:get_float("mv_cablelike")~=1 then return end
 
                local MV_nodes = {}
                local PR_nodes = {}
                local RE_nodes = {}
+               local BA_nodes = {}
+
+               MV_nodes[1]   = {}
+               MV_nodes[1].x = pos1.x
+               MV_nodes[1].y = pos1.y
+               MV_nodes[1].z = pos1.z
+
+               local table_index=1
+               repeat
+                  check_MV_node(PR_nodes,RE_nodes,BA_nodes,MV_nodes,table_index)
+                  table_index=table_index+1
+                  if MV_nodes[table_index]==nil then break end
+               until false
+
+               -- Get power from all connected producers
+               local pr_pos
+                for _,pr_pos in ipairs(PR_nodes) do
+                  local meta1              = minetest.env:get_meta(pr_pos)
+                  local internal_EU_buffer = meta1:get_float("internal_EU_buffer")
+                  local charge_to_take     = 1000
+                  if charge<max_charge then
+                     if internal_EU_buffer-charge_to_take<=0 then
+                        charge_to_take=internal_EU_buffer
+                     end
+                     if charge_to_take>0 then
+                        charge=charge+charge_to_take
+                        internal_EU_buffer=internal_EU_buffer-charge_to_take
+                        meta1:set_float("internal_EU_buffer",internal_EU_buffer)
+                     end
+                  end
+               end
 
-               MV_nodes[1]={}
-               MV_nodes[1].x=pos1.x
-               MV_nodes[1].y=pos1.y
-               MV_nodes[1].z=pos1.z
-               MV_nodes[1].visited=false
-       
-table_index=1
-       repeat
-       check_MV_node (PR_nodes,RE_nodes,MV_nodes,table_index)
-       table_index=table_index+1
-       if MV_nodes[table_index]==nil then break end
-       until false
-
-
-local pos1={}
-i=1
-       repeat
-       if PR_nodes[i]==nil then break end -- gettin power from all connected producers
-               pos1.x=PR_nodes[i].x
-               pos1.y=PR_nodes[i].y
-               pos1.z=PR_nodes[i].z
-       local meta1 = minetest.env:get_meta(pos1)
-       local internal_EU_buffer=meta1:get_float("internal_EU_buffer")
-       if charge<max_charge then 
-       charge_to_take=1000     
-       if internal_EU_buffer-charge_to_take<=0 then
-               charge_to_take=internal_EU_buffer
-       end
-       if charge_to_take>0 then 
-       charge=charge+charge_to_take 
-       internal_EU_buffer=internal_EU_buffer-charge_to_take
-       meta1:set_float("internal_EU_buffer",internal_EU_buffer)
-       end
-       end
-       i=i+1
-       until false
-
-if charge>max_charge then charge=max_charge end
-
-i=1
-       repeat
-       if RE_nodes[i]==nil then break end
-               pos1.x=RE_nodes[i].x         -- loading all conected machines buffers
-               pos1.y=RE_nodes[i].y
-               pos1.z=RE_nodes[i].z
-       local meta1 = minetest.env:get_meta(pos1)
-       local internal_EU_buffer=meta1:get_float("internal_EU_buffer")
-       local internal_EU_buffer_size=meta1:get_float("internal_EU_buffer_size")
-
-       local charge_to_give=1000
-       if internal_EU_buffer+charge_to_give>internal_EU_buffer_size then
-               charge_to_give=internal_EU_buffer_size-internal_EU_buffer
-       end
-       if charge-charge_to_give<0 then charge_to_give=charge end
-
-       internal_EU_buffer=internal_EU_buffer+charge_to_give
-       meta1:set_float("internal_EU_buffer",internal_EU_buffer)
-       charge=charge-charge_to_give;
-       
-       i=i+1
-       until false
-       charge=math.floor(charge)
-       charge_string=tostring(charge)
-       meta:set_string("infotext", "Battery box: "..charge_string.."/"..max_charge);
-       meta:set_int("battery_charge",charge)
-
+               if charge>max_charge then charge=max_charge end
+
+               -- Provide power to all connected receivers
+               local re_pos
+                for _,re_pos in ipairs(RE_nodes) do
+                  local meta1                   = minetest.env:get_meta(re_pos)
+                  local internal_EU_buffer      = meta1:get_float("internal_EU_buffer")
+                  local internal_EU_buffer_size = meta1:get_float("internal_EU_buffer_size")
+                  local charge_to_give          = math.min(1000, charge/table.getn(RE_nodes))
+                  if internal_EU_buffer+charge_to_give>internal_EU_buffer_size then
+                     charge_to_give=internal_EU_buffer_size-internal_EU_buffer
+                  end
+                  if charge-charge_to_give<0 then charge_to_give=charge end
+
+                  internal_EU_buffer=internal_EU_buffer+charge_to_give
+                  meta1:set_float("internal_EU_buffer",internal_EU_buffer)
+                  charge=charge-charge_to_give;
+               end
+               charge=math.floor(charge)
+               meta:set_string("infotext", "MV Battery box: "..charge.."/"..max_charge);
+               meta:set_int("internal_EU_buffer",charge)
+            end
+ })
+
+-- Register as a battery type
+-- Battery type machines function as power reservoirs and can both receive and give back power
+register_MV_machine("technic:mv_battery_box","BA")
+for i=1,8,1 do
+   register_MV_machine("technic:mv_battery_box"..i,"BA")
 end
-})
 
 function add_new_MVcable_node (MV_nodes,pos1)
-local i=1
-       repeat
-               if MV_nodes[i]==nil then break end
-               if pos1.x==MV_nodes[i].x and pos1.y==MV_nodes[i].y and pos1.z==MV_nodes[i].z then return false end
-               i=i+1
-       until false
-MV_nodes[i]={}
-MV_nodes[i].x=pos1.x
-MV_nodes[i].y=pos1.y
-MV_nodes[i].z=pos1.z
-MV_nodes[i].visited=false
-return true
+   if MV_nodes == nil then return true end
+   local i=1
+   repeat
+      if MV_nodes[i]==nil then break end
+      if pos1.x==MV_nodes[i].x and pos1.y==MV_nodes[i].y and pos1.z==MV_nodes[i].z then return false end
+      i=i+1
+   until false
+   MV_nodes[i]={}
+   MV_nodes[i].x=pos1.x
+   MV_nodes[i].y=pos1.y
+   MV_nodes[i].z=pos1.z
+   return true
 end
 
-function check_MV_node (PR_nodes,RE_nodes,MV_nodes,i)
-               local pos1={}
-               pos1.x=MV_nodes[i].x
-               pos1.y=MV_nodes[i].y
-               pos1.z=MV_nodes[i].z
-               MV_nodes[i].visited=true
-               new_node_added=false
-       
-               pos1.x=pos1.x+1
-               check_MV_node_subp (PR_nodes,RE_nodes,MV_nodes,pos1)
-               pos1.x=pos1.x-2
-               check_MV_node_subp (PR_nodes,RE_nodes,MV_nodes,pos1)
-               pos1.x=pos1.x+1
-               
-               pos1.y=pos1.y+1
-               check_MV_node_subp (PR_nodes,RE_nodes,MV_nodes,pos1)
-               pos1.y=pos1.y-2
-               check_MV_node_subp (PR_nodes,RE_nodes,MV_nodes,pos1)
-               pos1.y=pos1.y+1
-
-               pos1.z=pos1.z+1
-               check_MV_node_subp (PR_nodes,RE_nodes,MV_nodes,pos1)
-               pos1.z=pos1.z-2
-               check_MV_node_subp (PR_nodes,RE_nodes,MV_nodes,pos1)
-               pos1.z=pos1.z+1
-return new_node_added
+function check_MV_node(PR_nodes,RE_nodes,BA_nodes,MV_nodes,i)
+   local pos1={}
+   pos1.x=MV_nodes[i].x
+   pos1.y=MV_nodes[i].y
+   pos1.z=MV_nodes[i].z
+
+   pos1.x=pos1.x+1
+   check_MV_node_subp(PR_nodes,RE_nodes,BA_nodes,MV_nodes,pos1)
+   pos1.x=pos1.x-2
+   check_MV_node_subp(PR_nodes,RE_nodes,BA_nodes,MV_nodes,pos1)
+   pos1.x=pos1.x+1
+
+   pos1.y=pos1.y+1
+   check_MV_node_subp(PR_nodes,RE_nodes,BA_nodes,MV_nodes,pos1)
+   pos1.y=pos1.y-2
+   check_MV_node_subp(PR_nodes,RE_nodes,BA_nodes,MV_nodes,pos1)
+   pos1.y=pos1.y+1
+
+   pos1.z=pos1.z+1
+   check_MV_node_subp(PR_nodes,RE_nodes,BA_nodes,MV_nodes,pos1)
+   pos1.z=pos1.z-2
+   check_MV_node_subp(PR_nodes,RE_nodes,BA_nodes,MV_nodes,pos1)
+   pos1.z=pos1.z+1
 end
 
-function check_MV_node_subp (PR_nodes,RE_nodes,MV_nodes,pos1)
-meta = minetest.env:get_meta(pos1)
-if meta:get_float("mv_cablelike")==1 then new_node_added=add_new_MVcable_node(MV_nodes,pos1) end
-for i in ipairs(MV_machines) do
-       if minetest.env:get_node(pos1).name == MV_machines[i].machine_name then 
-               if MV_machines[i].machine_type == "PR" then
-                       new_node_added=add_new_MVcable_node(PR_nodes,pos1) 
-                       end
-               if MV_machines[i].machine_type == "RE" then
-                       new_node_added=add_new_MVcable_node(RE_nodes,pos1) 
-                       end
-       end
-end
+function check_MV_node_subp (PR_nodes,RE_nodes,BA_nodes,MV_nodes,pos1)
+   local meta = minetest.env:get_meta(pos1)
+   local name = minetest.env:get_node(pos1).name
+   if meta:get_float("mv_cablelike")==1 then
+      add_new_MVcable_node(MV_nodes,pos1)
+   elseif MV_machines[name] then
+      --print(name.." is a "..MV_machines[name])
+      if     MV_machines[name] == "PR" then
+        add_new_MVcable_node(PR_nodes,pos1)
+      elseif MV_machines[name] == "RE" then
+        add_new_MVcable_node(RE_nodes,pos1)
+      elseif MV_machines[name] == "BA" then
+        add_new_MVcable_node(BA_nodes,pos1)
+      end
+   end
 end
-
index 2c3fbf5e42b00305569127522f916f70d511e673..5b3b05b83ffc07fcc56041248aa3c6aabf79e713 100644 (file)
-chainsaw_max_charge=30000
+-- Configuration
+local chainsaw_max_charge      = 30000 -- 30000 - Maximum charge of the saw
+local chainsaw_charge_per_node = 12    -- 12    - Gives 2500 nodes on a single charge (about 50 complete normal trees)
+local chainsaw_leaves          = true  -- true  - Cut down entire trees, leaves and all
+
 register_power_tool ("technic:chainsaw",chainsaw_max_charge)
 
 minetest.register_tool("technic:chainsaw", {
-       description = "Chainsaw",
-       inventory_image = "technic_chainsaw.png",
-       stack_max = 1,
-       on_use = function(itemstack, user, pointed_thing)
-               if pointed_thing.type=="node" then 
-               item=itemstack:to_table()
-               local meta=get_item_meta(item["metadata"])
-               if meta==nil then return end --tool not charghed
-               if meta["charge"]==nil then return end
-               charge=meta["charge"]
-               charge_to_take=600;
-               if charge-charge_to_take>0 then
-                charge_to_take=chainsaw_dig_it(minetest.get_pointed_thing_position(pointed_thing, above),user,charge_to_take)
-                charge=charge-charge_to_take;  
-               set_RE_wear(item,charge,chainsaw_max_charge)
-               meta["charge"]=charge
-               item["metadata"]=set_item_meta(meta)
-               itemstack:replace(item)
-               return itemstack
-               end
-               end
-       end,
+        description = "Chainsaw",
+        inventory_image = "technic_chainsaw.png",
+        stack_max = 1,
+        on_use = function(itemstack, user, pointed_thing)
+                if pointed_thing.type=="node" then
+                        item=itemstack:to_table()
+                        local meta=get_item_meta(item["metadata"])
+                        if meta==nil then return end --tool not charged
+                        if meta["charge"]==nil then return end
+                        -- Send current charge to digging function so that the chainsaw will stop after digging a number of nodes.
+                        local charge=meta["charge"]
+                        if charge < chainsaw_charge_per_node then return end -- only cut if charged
+
+                        charge=chainsaw_dig_it(minetest.get_pointed_thing_position(pointed_thing, above),user,charge)
+                        set_RE_wear(item,charge,chainsaw_max_charge)
+                        meta["charge"]=charge
+                        item["metadata"]=set_item_meta(meta)
+                        itemstack:replace(item)
+                        return itemstack
+                end
+        end,
 })
 
 minetest.register_craft({
-       output = 'technic:chainsaw',
-       recipe = {
-               {'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot', 'technic:battery'},
-               {'technic:stainless_steel_ingot', 'technic:motor', 'technic:battery'},
-               {'','','moreores:copper_ingot'},
-       }
+        output = 'technic:chainsaw',
+        recipe = {
+                {'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot', 'technic:battery'},
+                {'technic:stainless_steel_ingot', 'technic:motor', 'technic:battery'},
+                {'','','moreores:copper_ingot'},
+        }
 })
 
+-- The default stuff
+local timber_nodenames={["default:jungletree"] = true,
+                        ["default:papyrus"]    = true,
+                        ["default:cactus"]     = true,
+                        ["default:tree"]       = true,
+                        ["default:apple"]      = true
+}
+
+if chainsaw_leaves == true then
+        timber_nodenames["default:leaves"] = true
+end
+
+-- Support moretrees if it is there
+if( minetest.get_modpath("moretrees") ~= nil ) then
+        timber_nodenames["moretrees:apple_tree_trunk"]                 = true
+        timber_nodenames["moretrees:apple_tree_trunk_sideways"]        = true
+        timber_nodenames["moretrees:beech_trunk"]                      = true
+        timber_nodenames["moretrees:beech_trunk_sideways"]             = true
+        timber_nodenames["moretrees:birch_trunk"]                      = true
+        timber_nodenames["moretrees:birch_trunk_sideways"]             = true
+        timber_nodenames["moretrees:fir_trunk"]                        = true
+        timber_nodenames["moretrees:fir_trunk_sideways"]               = true
+        timber_nodenames["moretrees:oak_trunk"]                        = true
+        timber_nodenames["moretrees:oak_trunk_sideways"]               = true
+        timber_nodenames["moretrees:palm_trunk"]                       = true
+        timber_nodenames["moretrees:palm_trunk_sideways"]              = true
+        timber_nodenames["moretrees:pine_trunk"]                       = true
+        timber_nodenames["moretrees:pine_trunk_sideways"]              = true
+        timber_nodenames["moretrees:rubber_tree_trunk"]                = true
+        timber_nodenames["moretrees:rubber_tree_trunk_sideways"]       = true
+        timber_nodenames["moretrees:rubber_tree_trunk_empty"]          = true
+        timber_nodenames["moretrees:rubber_tree_trunk_sideways_empty"] = true
+        timber_nodenames["moretrees:sequoia_trunk"]                    = true
+        timber_nodenames["moretrees:sequoia_trunk_sideways"]           = true
+        timber_nodenames["moretrees:spruce_trunk"]                     = true
+        timber_nodenames["moretrees:spruce_trunk_sideways"]            = true
+        timber_nodenames["moretrees:willow_trunk"]                     = true
+        timber_nodenames["moretrees:willow_trunk_sideways"]            = true
+        timber_nodenames["moretrees:jungletree_trunk"]                 = true
+        timber_nodenames["moretrees:jungletree_trunk_sideways"]        = true
+
+        if chainsaw_leaves == true then
+                timber_nodenames["moretrees:apple_tree_leaves"]        = true
+                timber_nodenames["moretrees:oak_leaves"]               = true
+                timber_nodenames["moretrees:sequoia_leaves"]           = true
+                timber_nodenames["moretrees:birch_leaves"]             = true
+                timber_nodenames["moretrees:birch_leaves"]             = true
+                timber_nodenames["moretrees:palm_leaves"]              = true
+                timber_nodenames["moretrees:spruce_leaves"]            = true
+                timber_nodenames["moretrees:spruce_leaves"]            = true
+                timber_nodenames["moretrees:pine_leaves"]              = true
+                timber_nodenames["moretrees:willow_leaves"]            = true
+                timber_nodenames["moretrees:rubber_tree_leaves"]       = true
+                timber_nodenames["moretrees:jungletree_leaves_green"]  = true
+                timber_nodenames["moretrees:jungletree_leaves_yellow"] = true
+                timber_nodenames["moretrees:jungletree_leaves_red"]    = true
+        end
+end
+
+-- Support growing_trees if it is there
+if( minetest.get_modpath("growing_trees") ~= nil ) then
+        timber_nodenames["growing_trees:trunk"]         = true
+        timber_nodenames["growing_trees:medium_trunk"]  = true
+        timber_nodenames["growing_trees:big_trunk"]     = true
+        timber_nodenames["growing_trees:trunk_top"]     = true
+        timber_nodenames["growing_trees:trunk_sprout"]  = true
+        timber_nodenames["growing_trees:branch_sprout"] = true
+        timber_nodenames["growing_trees:branch"]        = true
+        timber_nodenames["growing_trees:branch_xmzm"]   = true
+        timber_nodenames["growing_trees:branch_xpzm"]   = true
+        timber_nodenames["growing_trees:branch_xmzp"]   = true
+        timber_nodenames["growing_trees:branch_xpzp"]   = true
+        timber_nodenames["growing_trees:branch_zz"]     = true
+        timber_nodenames["growing_trees:branch_xx"]     = true
+
+        if chainsaw_leaves == true then
+                timber_nodenames["growing_trees:leaves"] = true
+        end
+end
+
+-- Support growing_cactus if it is there
+if( minetest.get_modpath("growing_cactus") ~= nil ) then
+        timber_nodenames["growing_cactus:sprout"]                       = true
+        timber_nodenames["growing_cactus:branch_sprout_vertical"]       = true
+        timber_nodenames["growing_cactus:branch_sprout_vertical_fixed"] = true
+        timber_nodenames["growing_cactus:branch_sprout_xp"]             = true
+        timber_nodenames["growing_cactus:branch_sprout_xm"]             = true
+        timber_nodenames["growing_cactus:branch_sprout_zp"]             = true
+        timber_nodenames["growing_cactus:branch_sprout_zm"]             = true
+        timber_nodenames["growing_cactus:trunk"]                        = true
+        timber_nodenames["growing_cactus:branch_trunk"]                 = true
+        timber_nodenames["growing_cactus:branch"]                       = true
+        timber_nodenames["growing_cactus:branch_xp"]                    = true
+        timber_nodenames["growing_cactus:branch_xm"]                    = true
+        timber_nodenames["growing_cactus:branch_zp"]                    = true
+        timber_nodenames["growing_cactus:branch_zm"]                    = true
+        timber_nodenames["growing_cactus:branch_zz"]                    = true
+        timber_nodenames["growing_cactus:branch_xx"]                    = true
+end
+
+-- Support farming_plus if it is there
+if( minetest.get_modpath("farming_plus") ~= nil ) then
+   if chainsaw_leaves == true then
+      timber_nodenames["farming_plus:cocoa_leaves"] = true
+   end
+end
+
+-- Table for saving what was sawed down
+local produced
+
+-- Saw down trees entry point
+chainsaw_dig_it = function(pos, player,current_charge)
+        local remaining_charge=current_charge
+
+        -- Save the currently installed dropping mechanism so we can restore it.
+       local original_handle_node_drops = minetest.handle_node_drops
+
+        -- A bit of trickery here: use a different node drop callback
+        -- and restore the original afterwards.
+        minetest.handle_node_drops = chainsaw_handle_node_drops
+
+        -- clear result and start sawing things down
+        produced = {}
+        remaining_charge = recursive_dig(pos, remaining_charge, player)
+        minetest.sound_play("chainsaw", {pos = pos, gain = 1.0, max_hear_distance = 10,})
+
+        -- Restore the original noder drop handler
+        minetest.handle_node_drops = original_handle_node_drops
+
+        -- Now drop items for the player
+        local number, produced_item, p
+        for produced_item,number in pairs(produced) do
+                --print("ADDING ITEM: " .. produced_item .. " " .. number)
+                -- Drop stacks of 99 or less
+                p = {
+                        x = pos.x + math.random()*4,
+                        y = pos.y,
+                        z = pos.z + math.random()*4
+                }
+                while number > 99 do
+                        minetest.env:add_item(p, produced_item .. " 99")
+                        p = {
+                                x = pos.x + math.random()*4,
+                                y = pos.y,
+                                z = pos.z + math.random()*4
+                        }
+                        number = number - 99
+                end
+                minetest.env:add_item(p, produced_item .. " " .. number)
+        end
+        return remaining_charge
+end
+
+-- Override the default handling routine to be able to count up the
+-- items sawed down so that we can drop them i an nice single stack
+chainsaw_handle_node_drops = function(pos, drops, digger)
+        -- Add dropped items to list of collected nodes
+        local _, dropped_item
+        for _, dropped_item in ipairs(drops) do
+                if produced[dropped_item] == nil then
+                        produced[dropped_item] = 1
+                else
+                        produced[dropped_item] = produced[dropped_item] + 1
+                end
+        end
+end
 
+-- This function does all the hard work. Recursively we dig the node at hand
+-- if it is in the table and then search the surroundings for more stuff to dig.
+recursive_dig = function(pos, remaining_charge, player)
+        local node=minetest.env:get_node(pos)
+        local i=1
+        -- Lookup node name in timber table:
+        if timber_nodenames[node.name] ~= nil then
+                -- Return if we are out of power
+                if remaining_charge < chainsaw_charge_per_node then
+                        return 0
+                end
+                local np
+                -- wood found - cut it.
+                minetest.env:dig_node(pos)
 
+                remaining_charge=remaining_charge-chainsaw_charge_per_node
+                -- check surroundings and run recursively if any charge left
+                np={x=pos.x+1, y=pos.y, z=pos.z}
+                if timber_nodenames[minetest.env:get_node(np).name] ~= nil then
+                        remaining_charge = recursive_dig(np, remaining_charge)
+                end
+                np={x=pos.x+1, y=pos.y, z=pos.z+1}
+                if timber_nodenames[minetest.env:get_node(np).name] ~= nil then
+                        remaining_charge = recursive_dig(np, remaining_charge)
+                end
+                np={x=pos.x+1, y=pos.y, z=pos.z-1}
+                if timber_nodenames[minetest.env:get_node(np).name] ~= nil then
+                        remaining_charge = recursive_dig(np, remaining_charge)
+                end
 
-timber_nodenames={"default:jungletree", "default:papyrus", "default:cactus", "default:tree"}
+                np={x=pos.x-1, y=pos.y, z=pos.z}
+                if timber_nodenames[minetest.env:get_node(np).name] ~= nil then
+                        remaining_charge = recursive_dig(np, remaining_charge)
+                end
+                np={x=pos.x-1, y=pos.y, z=pos.z+1}
+                if timber_nodenames[minetest.env:get_node(np).name] ~= nil then
+                        remaining_charge = recursive_dig(np, remaining_charge)
+                end
+                np={x=pos.x-1, y=pos.y, z=pos.z-1}
+                if timber_nodenames[minetest.env:get_node(np).name] ~= nil then
+                        remaining_charge = recursive_dig(np, remaining_charge)
+                end
 
-function chainsaw_dig_it (pos, player,charge_to_take)          
-       charge_to_take=0
-       local node=minetest.env:get_node(pos)
-       local i=1
-       while timber_nodenames[i]~=nil do
-               if node.name==timber_nodenames[i] then
-                       charge_to_take=600
-                       np={x=pos.x, y=pos.y, z=pos.z}
-                       while minetest.env:get_node(np).name==timber_nodenames[i] do
-                               minetest.env:remove_node(np)
-                               minetest.env:add_item(np, timber_nodenames[i])
-                               np={x=np.x, y=np.y+1, z=np.z}
-                       end
-                       minetest.sound_play("chainsaw", {pos = pos, gain = 1.0, max_hear_distance = 10,})
-                       return charge_to_take   
-               end
-               i=i+1
-       end
+                np={x=pos.x, y=pos.y+1, z=pos.z}
+                if timber_nodenames[minetest.env:get_node(np).name] ~= nil then
+                        remaining_charge = recursive_dig(np, remaining_charge)
+                end
 
-return charge_to_take
+                np={x=pos.x, y=pos.y, z=pos.z+1}
+                if timber_nodenames[minetest.env:get_node(np).name] ~= nil then
+                        remaining_charge = recursive_dig(np, remaining_charge)
+                end
+                np={x=pos.x, y=pos.y, z=pos.z-1}
+                if timber_nodenames[minetest.env:get_node(np).name] ~= nil then
+                        remaining_charge = recursive_dig(np, remaining_charge)
+                end
+                return remaining_charge
+        end
+        -- Nothing sawed down
+        return remaining_charge
 end
diff --git a/technic/cnc.lua b/technic/cnc.lua
new file mode 100644 (file)
index 0000000..4976502
--- /dev/null
@@ -0,0 +1,312 @@
+-- Technic CNC v1.0 by kpo
+-- Based on the NonCubic Blocks MOD v1.4 by yves_de_beck
+
+-- Idea:
+--   Somehw have a tabbed/paged panel if the number of shapes should expand
+--   beyond what is available in the panel today.
+--   I could imagine some form of API allowing modders to come with their own node
+--   box definitions and easily stuff it in the this machine for production.
+local shape = {}
+local onesize_products = {
+   slope                    = 2,
+   slope_edge               = 1,
+   slope_inner_edge         = 1,
+   pyramid                  = 2,
+   spike                    = 1,
+   cylinder                 = 2,
+   sphere                   = 1,
+   stick                    = 8,
+   slope_upsdown            = 2,
+   slope_edge_upsdown       = 1,
+   slope_inner_edge_upsdown = 1,
+   cylinder_horizontal      = 2,
+   slope_lying              = 2,
+   onecurvededge            = 1,
+   twocurvededge            = 1,
+}
+local twosize_products = {
+   element_straight         = 4,
+   element_end              = 2,
+   element_cross            = 1,
+   element_t                = 1,
+   element_edge             = 2,
+}
+
+--cnc_recipes ={}
+--registered_cnc_recipes_count=1
+--
+--function register_cnc_recipe (string1,string2)
+--   cnc_recipes[registered_cnc_recipes_count]={}
+--   cnc_recipes[registered_cnc_recipes_count].src_name=string1
+--   cnc_recipes[registered_cnc_recipes_count].dst_name=string2
+--   registered_cnc_recipes_count=registered_cnc_recipes_count+1
+--   if unified_inventory then
+--      unified_inventory.register_craft({
+--                                       type = "cnc milling",
+--                                       output = string2,
+--                                       items = {string1},
+--                                       width = 0,
+--                                    })
+--   end
+--end
+
+local cnc_formspec =
+   "invsize[9,11;]"..
+   "label[1,0;Choose Milling Program:]"..
+   "image_button[1,0.5;1,1;technic_cnc_slope.png;slope; ]"..
+   "image_button[2,0.5;1,1;technic_cnc_slope_edge.png;slope_edge; ]"..
+   "image_button[3,0.5;1,1;technic_cnc_slope_inner_edge.png;slope_inner_edge; ]"..
+   "image_button[4,0.5;1,1;technic_cnc_pyramid.png;pyramid; ]"..
+   "image_button[5,0.5;1,1;technic_cnc_spike.png;spike; ]"..
+   "image_button[6,0.5;1,1;technic_cnc_cylinder.png;cylinder; ]"..
+   "image_button[7,0.5;1,1;technic_cnc_sphere.png;sphere; ]"..
+   "image_button[8,0.5;1,1;technic_cnc_stick.png;stick; ]"..
+   
+   "image_button[1,1.5;1,1;technic_cnc_slope_upsdwn.png;slope_upsdown; ]"..
+   "image_button[2,1.5;1,1;technic_cnc_slope_edge_upsdwn.png;slope_edge_upsdown; ]"..
+   "image_button[3,1.5;1,1;technic_cnc_slope_inner_edge_upsdwn.png;slope_inner_edge_upsdown; ]"..
+   "image_button[4,1.5;1,1;technic_cnc_cylinder_horizontal.png;cylinder_horizontal; ]"..
+   
+   "image_button[1,2.5;1,1;technic_cnc_slope_lying.png;slope_lying; ]"..
+   "image_button[2,2.5;1,1;technic_cnc_onecurvededge.png;onecurvededge; ]"..
+   "image_button[3,2.5;1,1;technic_cnc_twocurvededge.png;twocurvededge; ]"..
+   
+   "label[1,3.5;Slim Elements half / normal height:]"..
+   
+   "image_button[1,4;1,0.5;technic_cnc_full.png;full; ]"..
+   "image_button[1,4.5;1,0.5;technic_cnc_half.png;half; ]"..
+   "image_button[2,4;1,1;technic_cnc_element_straight.png;element_straight; ]"..
+   "image_button[3,4;1,1;technic_cnc_element_end.png;element_end; ]"..
+   "image_button[4,4;1,1;technic_cnc_element_cross.png;element_cross; ]"..
+   "image_button[5,4;1,1;technic_cnc_element_t.png;element_t; ]"..
+   "image_button[6,4;1,1;technic_cnc_element_edge.png;element_edge; ]"..
+   
+   "label[0, 5.5;In:]"..
+   "list[current_name;src;0.5,5.5;1,1;]"..
+   "label[4, 5.5;Out:]"..
+   "list[current_name;dst;5,5.5;4,1;]"..
+   
+   "list[current_player;main;0,7;8,4;]"
+
+
+local cnc_power_formspec=
+   "label[0,3;Power]"..
+   "image[0,1;1,2;technic_power_meter_bg.png]"
+
+local size     = 1;
+
+-- The form handler is declared here because we need it in both the inactive and active modes
+-- in order to be able to change programs wile it is running.
+local form_handler = function(pos, formname, fields, sender)
+                              -- REGISTER MILLING PROGRAMS AND OUTPUTS:
+                              ------------------------------------------
+                              -- Program for half/full size
+                              if fields["full"] then
+                                 size = 1
+                                 return
+                              end
+                              
+                              if fields["half"] then
+                                 size = 2
+                                 return
+                              end
+                              
+                              -- Resolve the node name and the number of items to make
+                              local meta       = minetest.env:get_meta(pos)
+                              local inv        = meta:get_inventory()
+                              local inputstack = inv:get_stack("src", 1)
+                              local inputname  = inputstack:get_name()
+                              local multiplier = 0
+                              for k, _ in pairs(fields) do
+                                 -- Set a multipier for the half/full size capable blocks
+                                 if twosize_products[k] ~= nil then
+                                    multiplier = size*twosize_products[k]
+                                 else
+                                    multiplier = onesize_products[k]
+                                 end
+
+                                 if onesize_products[k] ~= nil or twosize_products[k] ~= nil then
+                                    meta:set_float( "cnc_multiplier", multiplier)
+                                    meta:set_string("cnc_user", sender:get_player_name())
+                                 end
+
+                                 if onesize_products[k] ~= nil or (twosize_products[k] ~= nil and size==2) then
+                                    meta:set_string("cnc_product",  inputname .. "_technic_cnc_" .. k)
+                                    print(inputname .. "_technic_cnc_" .. k)
+                                    break
+                                 end
+
+                                 if twosize_products[k] ~= nil and size==1 then
+                                    meta:set_string("cnc_product",  inputname .. "_technic_cnc_" .. k .. "_double")
+                                    print(inputname .. "_technic_cnc_" .. k .. "_double")
+                                    break
+                                 end
+                              end
+                              return
+                           end -- callback function
+
+-- The actual block inactive state
+minetest.register_node("technic:cnc", {
+       description = "CNC Milling Machine",
+        tiles       = {"technic_cnc_top.png", "technic_cnc_bottom.png", "technic_cnc_side.png",
+                      "technic_cnc_side.png", "technic_cnc_side.png", "technic_cnc_front.png"},
+        drawtype    = "nodebox",
+        paramtype   = "light",
+        paramtype2  = "facedir",
+        node_box    = {
+          type  = "fixed",
+          fixed = {
+             {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
+             
+          },
+        },
+        selection_box = {
+          type = "fixed",
+          fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
+        },
+        groups = {cracky=2},
+       legacy_facedir_simple = true,
+       technic_power_machine=1,
+       internal_EU_buffer=0;
+       internal_EU_buffer_size=5000;
+       cnc_time = 0;
+       src_time = 0; -- fixme
+       
+       on_construct = function(pos)
+                         local meta = minetest.env:get_meta(pos)
+                         meta:set_string("infotext", "CNC Machine Inactive")
+                         meta:set_float("technic_power_machine", 1)
+                         meta:set_float("internal_EU_buffer", 0)
+                         meta:set_float("internal_EU_buffer_size", 5000)
+                         meta:set_string("formspec", cnc_formspec..cnc_power_formspec)
+                         meta:set_float("cnc_time", 0)
+
+                         local inv = meta:get_inventory()
+                         inv:set_size("src", 1)
+                         inv:set_size("dst", 4)
+                      end,
+       
+       can_dig = function(pos,player)
+                    local meta = minetest.env:get_meta(pos);
+                    local inv = meta:get_inventory()
+                    if not inv:is_empty("src") or not inv:is_empty("dst") then
+                       minetest.chat_send_player(player:get_player_name(), "CNC machine cannot be removed because it is not empty");
+                       return false
+                    end
+                    return true
+                 end,
+
+       on_receive_fields = form_handler,
+     })
+
+-- Active state block
+minetest.register_node("technic:cnc_active", {
+       description = "CNC Machine",
+        tiles       = {"technic_cnc_top_active.png", "technic_cnc_bottom.png", "technic_cnc_side.png",
+                      "technic_cnc_side.png",       "technic_cnc_side.png",   "technic_cnc_front_active.png"},
+       paramtype2 = "facedir",
+       groups = {cracky=2,not_in_creative_inventory=1},
+       legacy_facedir_simple = true,
+       can_dig = function(pos,player)
+                    local meta = minetest.env:get_meta(pos);
+                    local inv = meta:get_inventory()
+                    if not inv:is_empty("src") or not inv:is_empty("dst") then
+                       minetest.chat_send_player(player:get_player_name(), "CNC machine cannot be removed because it is not empty");
+                       return false
+                    end
+                    return true
+                 end,
+       on_receive_fields = form_handler,
+})
+
+-- Action code performing the transformation
+minetest.register_abm(
+   {
+      nodenames = {"technic:cnc","technic:cnc_active"},
+      interval = 1,
+      chance = 1,
+      action = function(pos, node, active_object_count, active_object_count_wider)
+                 local meta = minetest.env:get_meta(pos)
+                 local charge= meta:get_float("internal_EU_buffer")
+                 local max_charge= meta:get_float("internal_EU_buffer_size")
+                 local cnc_cost=350
+                 
+                 local load = math.floor((charge/max_charge)*100)
+                 meta:set_string("formspec", cnc_formspec..
+                                 "image[0,1;1,2;technic_power_meter_bg.png^[lowpart:"..
+                                 (load)..":technic_power_meter_fg.png]"
+                           )
+                 
+                 local inv = meta:get_inventory()
+                 local srclist = inv:get_list("src")
+                 if inv:is_empty("src") then
+                    meta:set_float("cnc_on",0)
+                    meta:set_string("cnc_product", "") -- Reset the program
+                 end 
+                 
+                 if (meta:get_float("cnc_on") == 1) then
+                    if charge>=cnc_cost then
+                       charge=charge-cnc_cost;
+                       meta:set_float("internal_EU_buffer",charge)
+                       meta:set_float("src_time", meta:get_float("src_time") + 1)
+                       if meta:get_float("src_time") >= meta:get_float("cnc_time") then
+                          local product = meta:get_string("cnc_product")
+                          if inv:room_for_item("dst",product) then
+                             -- CNC does the transformation
+                             ------------------------------
+                             if minetest.registered_nodes[product] ~= nil then
+                                inv:add_item("dst",product .. " " .. meta:get_float("cnc_multiplier"))
+                                srcstack = inv:get_stack("src", 1)
+                                srcstack:take_item()
+                                inv:set_stack("src",1,srcstack)
+                                if inv:is_empty("src") then
+                                   meta:set_float("cnc_on",0)
+                                   meta:set_string("cnc_product", "") -- Reset the program
+--                                 print("cnc product reset")
+                                end 
+                             else
+                                minetest.chat_send_player(meta:get_string("cnc_user"), "CNC machine does not know how to handle this material. Please remove it.");
+                             end
+                          else
+                             minetest.chat_send_player(meta:get_string("cnc_user"), "CNC inventory full!")
+                          end
+                          meta:set_float("src_time", 0)
+                       end
+                    end
+                 end
+
+                 if (meta:get_float("cnc_on")==0) then
+                    if not inv:is_empty("src") then
+                       local product = meta:get_string("cnc_product")
+                       if minetest.registered_nodes[product] ~= nil then 
+                          meta:set_float("cnc_on",1)
+                          hacky_swap_node(pos,"technic:cnc_active")
+                          meta:set_string("infotext", "CNC Machine Active")
+                          cnc_time=3
+                          meta:set_float("cnc_time",cnc_time)
+                          meta:set_float("src_time", 0)
+                          return
+                       end
+                    else 
+                       hacky_swap_node(pos,"technic:cnc")
+                       meta:set_string("infotext", "CNC Machine Inactive")
+                    end
+                 end
+              end
+   }) 
+
+register_LV_machine ("technic:cnc","RE")
+register_LV_machine ("technic:cnc_active","RE")
+-------------------------
+
+-- CNC Machine Recipe
+-------------------------
+minetest.register_craft({
+                          output = 'technic:cnc',
+                          recipe = {
+                             {'default:glass',              'technic:diamond_drill_head', 'default:glass'},
+                             {'technic:control_logic_unit', 'technic:motor',              'default:steel_ingot'},
+                             {'default:steel_ingot',        'default:copper_ingot',       'default:steel_ingot'},         
+                          },
+                       })
+-------------------------
\ No newline at end of file
diff --git a/technic/cnc_api.lua b/technic/cnc_api.lua
new file mode 100644 (file)
index 0000000..2d5e305
--- /dev/null
@@ -0,0 +1,372 @@
+-- API for the technic CNC machine
+-- Again code is adapted from the NonCubic Blocks MOD v1.4 by yves_de_beck
+technic_cnc_api = {}
+
+-- HERE YOU CAN CHANGE THE DETAIL-LEVEL:
+----------------------------------------
+technic_cnc_api.detail_level = 16 -- 16; 1-32
+
+-- REGISTER NONCUBIC FORMS, CREATE MODELS AND RECIPES:
+------------------------------------------------------
+local cnc_sphere =
+   function()
+      local nodebox = {}
+      local detail = technic_cnc_api.detail_level
+      local sehne
+      for i = 1, detail-1 do
+        sehne = math.sqrt(0.25 - (((i/detail)-0.5)^2))
+        nodebox[i]={-sehne, (i/detail)-0.5, -sehne, sehne, (i/detail)+(1/detail)-0.5, sehne}
+      end
+      return nodebox
+   end
+
+local cnc_cylinder_horizontal =
+   function()
+      local nodebox = {}
+      local detail = technic_cnc_api.detail_level
+      local sehne
+      for i = 1, detail-1 do
+        sehne = math.sqrt(0.25 - (((i/detail)-0.5)^2))
+        nodebox[i]={-0.5, (i/detail)-0.5, -sehne, 0.5, (i/detail)+(1/detail)-0.5, sehne}
+      end
+      return nodebox
+   end
+
+local cnc_cylinder =
+   function()
+      local nodebox = {}
+      local detail = technic_cnc_api.detail_level
+      local sehne
+      for i = 1, detail-1 do
+        sehne = math.sqrt(0.25 - (((i/detail)-0.5)^2))
+        nodebox[i]={(i/detail)-0.5, -0.5, -sehne, (i/detail)+(1/detail)-0.5, 0.5, sehne}
+      end
+      return nodebox
+   end
+
+local cnc_twocurvededge =
+   function()
+      local nodebox = {}
+      local detail = technic_cnc_api.detail_level*2
+      local sehne
+      for i = (detail/2)-1, detail-1 do
+        sehne = math.sqrt(0.25 - (((i/detail)-0.5)^2))
+        nodebox[i]={-sehne, -0.5, -sehne, 0.5, (i/detail)+(1/detail)-0.5, 0.5}
+      end
+      return nodebox
+   end
+
+local cnc_onecurvededge =
+   function()
+      local nodebox = {}
+      local detail = technic_cnc_api.detail_level*2
+      local sehne
+      for i = (detail/2)-1, detail-1 do
+        sehne = math.sqrt(0.25 - (((i/detail)-0.5)^2))
+        nodebox[i]={-0.5, -0.5, -sehne, 0.5, (i/detail)+(1/detail)-0.5, 0.5}
+      end 
+     return nodebox
+   end
+
+local cnc_spike =
+   function()
+      local nodebox = {}
+      local detail = technic_cnc_api.detail_level
+      for i = 0, detail-1 do
+        nodebox[i+1]={(i/detail/2)-0.5, (i/detail/2)-0.5, (i/detail/2)-0.5, 0.5-(i/detail/2), (i/detail)-0.5+(1/detail), 0.5-(i/detail/2)}
+end
+      return nodebox
+   end
+
+local cnc_pyramid =
+   function()
+      local nodebox = {}
+      local detail = technic_cnc_api.detail_level/2
+      for i = 0, detail-1 do
+        nodebox[i+1]={(i/detail/2)-0.5, (i/detail/2)-0.5, (i/detail/2)-0.5, 0.5-(i/detail/2), (i/detail/2)-0.5+(1/detail), 0.5-(i/detail/2)}
+      end
+      return nodebox
+   end
+
+local cnc_slope_inner_edge_upsdown =
+   function()
+      local nodebox = {}
+      local detail = technic_cnc_api.detail_level
+      for i = 0, detail-1 do
+        nodebox[i+1]={0.5-(i/detail)-(1/detail), (i/detail)-0.5, -0.5, 0.5, (i/detail)-0.5+(1/detail), 0.5}
+        nodebox[i+detail+1]={-0.5, (i/detail)-0.5, 0.5-(i/detail)-(1/detail), 0.5, (i/detail)-0.5+(1/detail), 0.5}
+      end
+      return nodebox
+   end
+
+local cnc_slope_edge_upsdown =
+   function()
+      local nodebox = {}
+      local detail = technic_cnc_api.detail_level
+      for i = 0, detail-1 do
+        nodebox[i+1]={(-1*(i/detail))+0.5-(1/detail), (i/detail)-0.5, (-1*(i/detail))+0.5-(1/detail), 0.5, (i/detail)-0.5+(1/detail), 0.5}
+      end
+      return nodebox
+   end
+
+local cnc_slope_inner_edge =
+   function()
+      local nodebox = {}
+      local detail = technic_cnc_api.detail_level
+      for i = 0, detail-1 do
+        nodebox[i+1]={(i/detail)-0.5, -0.5, -0.5, 0.5, (i/detail)-0.5+(1/detail), 0.5}
+        nodebox[i+detail+1]={-0.5, -0.5, (i/detail)-0.5, 0.5, (i/detail)-0.5+(1/detail), 0.5}
+      end
+      return nodebox
+   end
+
+local cnc_slope_edge =
+   function()
+      local nodebox = {}
+      local detail = technic_cnc_api.detail_level
+      for i = 0, detail-1 do
+        nodebox[i+1]={(i/detail)-0.5, -0.5, (i/detail)-0.5, 0.5, (i/detail)-0.5+(1/detail), 0.5}
+      end
+      return nodebox
+   end
+
+local cnc_slope_upsdown =
+   function()
+      local nodebox = {}
+      local detail = technic_cnc_api.detail_level
+      for i = 0, detail-1 do
+        nodebox[i+1]={-0.5, (i/detail)-0.5, (-1*(i/detail))+0.5-(1/detail), 0.5, (i/detail)-0.5+(1/detail), 0.5}
+      end
+      return nodebox
+   end
+
+local cnc_slope_lying =
+   function()
+      local nodebox = {}
+      local detail = technic_cnc_api.detail_level
+      for i = 0, detail-1 do
+        nodebox[i+1]={(i/detail)-0.5, -0.5, (i/detail)-0.5, (i/detail)-0.5+(1/detail), 0.5 , 0.5}
+      end
+      return nodebox
+   end
+
+local cnc_slope =
+   function()
+      local nodebox = {}
+      local detail = technic_cnc_api.detail_level
+      for i = 0, detail-1 do
+        nodebox[i+1]={-0.5, (i/detail)-0.5, (i/detail)-0.5, 0.5, (i/detail)-0.5+(1/detail), 0.5}
+      end
+      return nodebox
+   end
+
+-- Define slope boxes for the various nodes
+-------------------------------------------
+technic_cnc_api.cnc_programs = {
+   {suffix  = "technic_cnc_stick",
+    nodebox = {-0.15, -0.5, -0.15, 0.15, 0.5, 0.15},
+    desc    = "Stick"},
+
+   {suffix  = "technic_cnc_element_end_double",
+    nodebox = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.5},
+    desc    = "Element End Double"},
+
+   {suffix  = "technic_cnc_element_cross_double",
+    nodebox = {
+       {0.3, -0.5, -0.3, 0.5, 0.5, 0.3},
+       {-0.3, -0.5, -0.5, 0.3, 0.5, 0.5},
+       {-0.5, -0.5, -0.3, -0.3, 0.5, 0.3}},
+    desc    = "Element Cross Double"},
+
+   {suffix  = "technic_cnc_element_t_double",
+    nodebox = {
+       {-0.3, -0.5, -0.5, 0.3, 0.5, 0.3},
+       {-0.5, -0.5, -0.3, -0.3, 0.5, 0.3},
+       {0.3, -0.5, -0.3, 0.5, 0.5, 0.3}},
+    desc    = "Element T Double"},
+
+   {suffix  = "technic_cnc_element_edge_double",
+    nodebox = {
+       {-0.3, -0.5, -0.5, 0.3, 0.5, 0.3},
+       {-0.5, -0.5, -0.3, -0.3, 0.5, 0.3}},
+    desc    = "Element Edge Double"},
+
+   {suffix  = "technic_cnc_element_straight_double",
+    nodebox = {-0.3, -0.5, -0.5, 0.3, 0.5, 0.5},
+    desc    = "Element Straight Double"},
+
+   {suffix  = "technic_cnc_element_end",
+    nodebox = {-0.3, -0.5, -0.3, 0.3, 0, 0.5},
+    desc    = "Element End"},
+
+   {suffix  = "technic_cnc_element_cross",
+    nodebox = {
+       {0.3, -0.5, -0.3, 0.5, 0, 0.3},
+       {-0.3, -0.5, -0.5, 0.3, 0, 0.5},
+       {-0.5, -0.5, -0.3, -0.3, 0, 0.3}},
+    desc    = "Element Cross"},
+
+   {suffix  = "technic_cnc_element_t",
+    nodebox = {
+       {-0.3, -0.5, -0.5, 0.3, 0, 0.3},
+       {-0.5, -0.5, -0.3, -0.3, 0, 0.3},
+       {0.3, -0.5, -0.3, 0.5, 0, 0.3}},
+    desc    = "Element T"},
+
+   {suffix  = "technic_cnc_element_edge",
+    nodebox = {
+       {-0.3, -0.5, -0.5, 0.3, 0, 0.3},
+       {-0.5, -0.5, -0.3, -0.3, 0, 0.3}},
+    desc    = "Element Edge"},
+
+   {suffix  = "technic_cnc_element_straight",
+    nodebox = {-0.3, -0.5, -0.5, 0.3, 0, 0.5},
+    desc    = "Element Straight"},
+
+   {suffix  = "technic_cnc_sphere",
+    nodebox = cnc_sphere(),
+    desc    = "Sphere"},
+
+   {suffix  = "technic_cnc_cylinder_horizontal",
+    nodebox = cnc_cylinder_horizontal(),
+    desc    = "Cylinder Horizontal"},
+
+   {suffix  = "technic_cnc_cylinder",
+    nodebox = cnc_cylinder(),
+    desc    = ""},
+
+   {suffix  = "technic_cnc_twocurvededge",
+    nodebox = cnc_twocurvededge(),
+    desc    = "One Curved Edge Block"},
+
+   {suffix  = "technic_cnc_onecurvededge",
+    nodebox = cnc_onecurvededge(),
+    desc    = "Two Curved Edge Block"},
+
+   {suffix  = "technic_cnc_spike",
+    nodebox = cnc_spike(),
+    desc    = "Spike"},
+
+   {suffix  = "technic_cnc_pyramid",
+    nodebox = cnc_pyramid(),
+    desc    = "Pyramid"},
+
+   {suffix  = "technic_cnc_slope_inner_edge_upsdown",
+    nodebox = cnc_slope_inner_edge_upsdown(),
+    desc    = "Slope Upside Down Inner Edge"},
+
+   {suffix  = "technic_cnc_slope_edge_upsdown",
+    nodebox = cnc_slope_edge_upsdown(),
+    desc    = "Slope Upside Down Edge"},
+
+   {suffix  = "technic_cnc_slope_inner_edge",
+    nodebox = cnc_slope_inner_edge(),
+    desc    = "Slope Inner Edge"},
+
+   {suffix  = "technic_cnc_slope_edge",
+    nodebox = cnc_slope_edge(),
+    desc    = "Slope Edge"},
+
+   {suffix  = "technic_cnc_slope_upsdown",
+    nodebox = cnc_slope_upsdown(),
+    desc    = "Slope Upside Down"},
+
+   {suffix  = "technic_cnc_slope_lying",
+    nodebox = cnc_slope_lying(),
+    desc    = "Slope Lying"},
+
+   {suffix  = "technic_cnc_slope",
+    nodebox = cnc_slope(),
+    desc    = "Slope"},
+--   {suffix  = "",
+--    nodebox =},
+}
+
+-- Allow disabling certain programs for some node. Default is allowing all types for all nodes
+technic_cnc_api.cnc_programs_disable = {
+   -- ["default:brick"] = {"technic_cnc_stick"}, -- Example: Disallow the stick for brick
+   -- ...
+   ["default:dirt"] = {"technic_cnc_sphere", "technic_cnc_slope_upsdown", "technic_cnc_edge",
+                      "technic_cnc_inner_edge", "technic_cnc_slope_edge_upsdown", "technic_cnc_slope_inner_edge_upsdown",
+                      "technic_cnc_stick", "technic_cnc_cylinder_horizontal"}
+}
+
+-- Generic function for registering all the different node types
+function technic_cnc_api.register_cnc_program(recipeitem, suffix, nodebox, groups, images, description)
+   minetest.register_node(":" .. recipeitem .. "_" .. suffix, {
+                            description   = description,
+                            drawtype      = "nodebox",
+                            tiles         = images,
+                            paramtype     = "light",
+                            paramtype2    = "facedir",
+                            walkable      = true,
+                            selection_box = {
+                               type  = "fixed",
+                               fixed = nodebox
+                            },
+                            node_box      = {
+                               type  = "fixed",
+                               fixed = nodebox
+                            },
+                            groups        = groups,
+                         })
+end
+
+-- function to iterate over all the programs the CNC machine knows
+function technic_cnc_api.register_all(recipeitem, groups, images, description)
+   for _, data in ipairs(technic_cnc_api.cnc_programs) do
+      -- Disable node creation for disabled node types for some material
+      local do_register = true
+      if technic_cnc_api.cnc_programs_disable[recipeitem] ~= nil then
+        for __, disable in ipairs(technic_cnc_api.cnc_programs_disable[recipeitem]) do
+           if disable == data.suffix then
+              do_register = false
+           end
+        end
+      end
+      -- Create the node if it passes the test
+      if do_register then
+        technic_cnc_api.register_cnc_program(recipeitem, data.suffix, data.nodebox, groups, images, description.." "..data.desc)
+      end
+   end
+end
+
+
+-- REGISTER NEW TECHNIC_CNC_API's PART 2: technic_cnc_api.register_element_end(subname, recipeitem, groups, images, desc_element_xyz)
+-----------------------------------------------------------------------------------------------------------------------
+function technic_cnc_api.register_slope_edge_etc(recipeitem, groups, images, desc_slope, desc_slope_lying, desc_slope_upsdown, desc_slope_edge, desc_slope_inner_edge, desc_slope_upsdwn_edge, desc_slope_upsdwn_inner_edge, desc_pyramid, desc_spike, desc_onecurvededge, desc_twocurvededge, desc_cylinder, desc_cylinder_horizontal, desc_sphere, desc_element_straight, desc_element_edge, desc_element_t, desc_element_cross, desc_element_end)
+
+         technic_cnc_api.register_slope(recipeitem, groups, images, desc_slope)
+         technic_cnc_api.register_slope_lying(recipeitem, groups, images, desc_slope_lying)
+         technic_cnc_api.register_slope_upsdown(recipeitem, groups, images, desc_slope_upsdown)
+         technic_cnc_api.register_slope_edge(recipeitem, groups, images, desc_slope_edge)
+         technic_cnc_api.register_slope_inner_edge(recipeitem, groups, images, desc_slope_inner_edge)
+         technic_cnc_api.register_slope_edge_upsdown(recipeitem, groups, images, desc_slope_upsdwn_edge)
+         technic_cnc_api.register_slope_inner_edge_upsdown(recipeitem, groups, images, desc_slope_upsdwn_inner_edge)
+         technic_cnc_api.register_pyramid(recipeitem, groups, images, desc_pyramid)
+         technic_cnc_api.register_spike(recipeitem, groups, images, desc_spike)
+         technic_cnc_api.register_onecurvededge(recipeitem, groups, images, desc_onecurvededge)
+         technic_cnc_api.register_twocurvededge(recipeitem, groups, images, desc_twocurvededge)
+         technic_cnc_api.register_cylinder(recipeitem, groups, images, desc_cylinder)
+         technic_cnc_api.register_cylinder_horizontal(recipeitem, groups, images, desc_cylinder_horizontal)
+         technic_cnc_api.register_sphere(recipeitem, groups, images, desc_sphere)
+         technic_cnc_api.register_element_straight(recipeitem, groups, images, desc_element_straight)
+         technic_cnc_api.register_element_edge(recipeitem, groups, images, desc_element_edge)
+         technic_cnc_api.register_element_t(recipeitem, groups, images, desc_element_t)
+         technic_cnc_api.register_element_cross(recipeitem, groups, images, desc_element_cross)
+         technic_cnc_api.register_element_end(recipeitem, groups, images, desc_element_end)
+end
+
+-- REGISTER STICKS: noncubic.register_xyz(recipeitem, groups, images, desc_element_xyz)
+------------------------------------------------------------------------------------------------------------
+function technic_cnc_api.register_stick_etc(recipeitem, groups, images, desc_stick)
+         technic_cnc_api.register_stick(recipeitem, groups, images, desc_stick)
+end
+
+function technic_cnc_api.register_elements(recipeitem, groups, images, desc_element_straight_double, desc_element_edge_double, desc_element_t_double, desc_element_cross_double, desc_element_end_double)
+         technic_cnc_api.register_element_straight_double(recipeitem, groups, images, desc_element_straight_double)
+         technic_cnc_api.register_element_edge_double(recipeitem, groups, images, desc_element_edge_double)
+         technic_cnc_api.register_element_t_double(recipeitem, groups, images, desc_element_t_double)
+         technic_cnc_api.register_element_cross_double(recipeitem, groups, images, desc_element_cross_double)
+         technic_cnc_api.register_element_end_double(recipeitem, groups, images, desc_element_end_double)
+end
diff --git a/technic/cnc_nodes.lua b/technic/cnc_nodes.lua
new file mode 100644 (file)
index 0000000..3d263b9
--- /dev/null
@@ -0,0 +1,70 @@
+-- REGISTER MATERIALS AND PROPERTIES FOR NONCUBIC ELEMENTS:
+-----------------------------------------------------------
+-- DIRT
+-------
+technic_cnc_api.register_all("default:dirt",
+                {snappy=2,choppy=2,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
+                {"default_grass.png", "default_dirt.png", "default_grass.png"},
+                "Dirt")
+technic_cnc_api.cnc_programs_disable["default:dirt"] = {"technic_cnc_sphere", "technic_cnc_slope_upsdown",
+                                                       "technic_cnc_edge",   "technic_cnc_inner_edge",
+                                                       "technic_cnc_slope_edge_upsdown", "technic_cnc_slope_inner_edge_upsdown",
+                                                       "technic_cnc_stick", "technic_cnc_cylinder_horizontal"}
+
+-- TREE
+-------
+technic_cnc_api.register_all("default:tree",
+                {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
+                {"default_tree.png"},
+                "Wooden")
+
+-- WOOD
+-------
+technic_cnc_api.register_all("default:wood",
+                {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
+                {"default_wood.png"},
+                "Wooden")
+-- STONE
+--------
+technic_cnc_api.register_all("default:stone",
+                {cracky=3,not_in_creative_inventory=1},
+                {"default_stone.png"},
+                "Stone")
+-- COBBLE
+---------
+technic_cnc_api.register_all("default:cobble",
+                {cracky=3,not_in_creative_inventory=1},
+                {"default_cobble.png"},
+                "Cobble")
+-- BRICK
+--------
+technic_cnc_api.register_all("default:brick",
+                {cracky=3,not_in_creative_inventory=1},
+                {"default_brick.png"},
+                "Brick")
+
+-- SANDSTONE
+------------
+technic_cnc_api.register_all("default:sandstone",
+                {crumbly=2,cracky=2,not_in_creative_inventory=1},
+                {"default_sandstone.png"},
+                "Sandstone")
+
+-- LEAVES
+---------
+technic_cnc_api.register_all("default:leaves",
+                {snappy=2,choppy=2,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
+                {"default_leaves.png"},
+                "Leaves")
+-- TREE
+-------
+technic_cnc_api.register_all("default:tree",
+                {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1,not_in_creative_inventory=1},
+                {"default_tree.png"},
+                "Tree")
+-- STEEL
+--------
+technic_cnc_api.register_all("default:steel",
+                {snappy=1,bendy=2,cracky=1,melty=2,level=2,not_in_creative_inventory=1},
+                {"default_steel_block.png"},
+                "Steel")
index f2379686c8feffad7b46cfa9f9170600e63621c4..f546cf63c28fd84125ce6f65f2541103f223777e 100644 (file)
@@ -1,7 +1,42 @@
-enable_technic_inventory=true
-enable_mining_drill=true
-enable_mining_laser=true
-enable_flashlight=true
-enable_rubber_tree_generation=true
-enable_marble_generation=true
-enable_granite_generation=true
+technic.config = {}
+
+technic.config.loaded = {}
+
+technic.config.default = {
+       enable_mining_drill = "true",
+       enable_mining_laser = "true",
+       enable_flashlight = "true",
+       enable_item_drop = "true",
+       enable_item_pickup = "true",
+       enable_rubber_tree_generation = "true",
+       enable_marble_generation = "true",
+       enable_granite_generation = "true"
+}
+
+function technic.config:load(filename)
+       file, error = io.open(filename, "r")
+       if error then return end
+       local line = file:read("*l")
+       while line do
+               local found, _, setting, value = line:find("^([^#%s=]+)%s?=%s?([^%s#]+)")
+               if found then
+                       self.loaded[setting] = value
+               end
+               line = file:read("*l")
+       end
+       file:close()
+end
+
+technic.config:load(minetest.get_worldpath().."/technic.conf")
+
+function technic.config:get(setting)
+       if self.loaded[setting] then
+               return self.loaded[setting]
+       else
+               return self.default[setting]
+       end
+end
+
+function technic.config:getBool(setting)
+       return string.lower(self:get(setting)) == "true"
+end
index f034c60a431149376d777403cc7c9252f7c60a1e..7d2e8c3f365521a6c0c59619bb953b736fe9edc2 100644 (file)
@@ -2,5 +2,4 @@ default
 moreores
 pipeworks
 mesecons
-technic_worldgen
-
+moretrees
diff --git a/technic/down_converter_hv.lua b/technic/down_converter_hv.lua
new file mode 100644 (file)
index 0000000..0e2e16d
--- /dev/null
@@ -0,0 +1,225 @@
+-- The HV down converter will step down HV EUs to MV EUs
+-- If we take the solar panel as calibration then the
+-- 1 HVEU = 5 MVEU as we stack 5 MV arrays to get a HV array.
+-- The downconverter does of course have a conversion loss.
+-- This loses 30% of the power.
+-- The converter does not store any energy by itself.
+minetest.register_node("technic:down_converter_hv", {
+        description = "HV Down Converter",
+       tiles  = {"technic_hv_down_converter_top.png", "technic_hv_down_converter_bottom.png", "technic_hv_down_converter_side.png",
+                 "technic_hv_down_converter_side.png", "technic_hv_down_converter_side.png", "technic_hv_down_converter_side.png"},
+       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+       sounds = default.node_sound_wood_defaults(),
+       drawtype = "nodebox",
+       paramtype = "light",
+       is_ground_content = true,
+       node_box = {
+          type = "fixed",
+          fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
+       },
+       selection_box = {
+          type = "fixed",
+          fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
+       },
+       on_construct = function(pos)
+                         local meta = minetest.env:get_meta(pos)
+                         meta:set_float("technic_hv_power_machine", 1)
+                         meta:set_float("technic_mv_power_machine", 1)
+                         meta:set_float("internal_EU_buffer",0)
+                         meta:set_float("internal_EU_buffer_size",0)
+                         meta:set_string("infotext", "HV Down Converter")
+                         meta:set_float("active", false)
+                      end,
+     })
+
+minetest.register_craft({
+       output = 'technic:down_converter_hv 1',
+       recipe = {
+               {'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot','technic:stainless_steel_ingot'},
+               {'technic:hv_transformer',        'technic:hv_cable',             'technic:mv_transformer'},
+               {'technic:hv_cable',              'technic:rubber',               'technic:mv_cable'},
+       }
+})
+
+minetest.register_abm(
+       {nodenames = {"technic:down_converter_hv"},
+       interval   = 1,
+       chance     = 1,
+       action = function(pos, node, active_object_count, active_object_count_wider)
+                   -- HV->MV conversion factor
+                   local hv_mv_factor = 5
+                   -- The maximun charge a single converter can handle. Let's set this to
+                   -- what 5 HV solar arrays can produce - 30% loss (2880*5*0.7)
+                   local max_charge = 10080*hv_mv_factor
+
+                   local meta             = minetest.env:get_meta(pos)
+                   local meta1            = nil
+                   local pos1             = {}
+                   local available_charge = 0 -- counted in MV units
+                   local used_charge      = 0 -- counted in MV units
+
+                   -- Index all HV nodes connected to the network
+                   -- HV cable comes in through the bottom
+                   pos1.y = pos.y-1
+                   pos1.x = pos.x
+                   pos1.z = pos.z
+                   meta1  = minetest.env:get_meta(pos1)
+                   if meta1:get_float("hv_cablelike")~=1 then return end
+
+                   local HV_nodes    = {} -- HV type
+                   local HV_PR_nodes = {} -- HV type
+                   local HV_BA_nodes = {} -- HV type
+
+                   HV_nodes[1]         = {}
+                   HV_nodes[1].x       = pos1.x
+                   HV_nodes[1].y       = pos1.y
+                   HV_nodes[1].z       = pos1.z
+
+                   local table_index = 1
+                   repeat
+                      check_HV_node(HV_PR_nodes,nil,HV_BA_nodes,HV_nodes,table_index)
+                      table_index = table_index + 1
+                      if HV_nodes[table_index] == nil then break end
+                   until false
+
+                   --print("HV_nodes: PR="..table.getn(HV_PR_nodes).." BA="..table.getn(HV_BA_nodes))
+
+                   -- Index all MV nodes connected to the network
+                   -- MV cable comes out of the top
+                   pos1.y = pos.y+1
+                   pos1.x = pos.x
+                   pos1.z = pos.z
+                   meta1  = minetest.env:get_meta(pos1)
+                   if meta1:get_float("mv_cablelike")~=1 then return end
+
+                   local MV_nodes    = {} -- MV type
+                   local MV_RE_nodes = {} -- MV type
+                   local MV_BA_nodes = {} -- MV type
+
+                   MV_nodes[1]         = {}
+                   MV_nodes[1].x       = pos1.x
+                   MV_nodes[1].y       = pos1.y
+                   MV_nodes[1].z       = pos1.z
+
+                   table_index = 1
+                   repeat
+                      check_MV_node(nil,MV_RE_nodes,MV_BA_nodes,MV_nodes,table_index)
+                      table_index = table_index + 1
+                      if MV_nodes[table_index] == nil then break end
+                   until false
+
+                   --print("MV_nodes: RE="..table.getn(MV_RE_nodes).." BA="..table.getn(MV_BA_nodes))
+
+                   -- First get available power from all the attached HV suppliers
+                   -- Get the supplier internal EU buffer and read the EUs from it
+                   -- No update yet!
+                   local pos1
+-- FIXME: Until further leave the producers out of it and just let the batteries be the hub
+--                 for _,pos1 in ipairs(HV_PR_nodes) do
+--                    meta1  = minetest.env:get_meta(pos1)
+--                    local internal_EU_buffer = meta1:get_float("internal_EU_buffer")
+--                    available_charge = available_charge + meta1:get_float("internal_EU_buffer") * hv_mv_factor
+--                    -- Limit conversion capacity
+--                    if available_charge > max_charge then
+--                       available_charge = max_charge
+--                       break
+--                    end
+--                 end
+--                 --print("Available_charge PR:"..available_charge)
+
+                   for _,pos1 in ipairs(HV_BA_nodes) do
+                      meta1  = minetest.env:get_meta(pos1)
+                      local internal_EU_buffer = meta1:get_float("internal_EU_buffer")
+                      available_charge = available_charge + meta1:get_float("internal_EU_buffer") * hv_mv_factor
+                      -- Limit conversion capacity
+                      if available_charge > max_charge then
+                         available_charge = max_charge
+                         break
+                      end
+                   end
+                   --print("Available_charge PR+BA:"..available_charge)
+
+                   -- Calculate total number of receivers:
+                   local MV_receivers = table.getn(MV_RE_nodes)+table.getn(MV_BA_nodes)
+
+                   -- Next supply power to all connected MV machines
+                   -- Get the power receiver internal EU buffer and give EUs to it
+                   -- Note: for now leave out RE type machines until producers distribute power themselves even without a battery
+--                 for _,pos1 in ipairs(MV_RE_nodes) do
+--                    local meta1                   = minetest.env:get_meta(pos1)
+--                    local internal_EU_buffer      = meta1:get_float("internal_EU_buffer")
+--                    local internal_EU_buffer_size = meta1:get_float("internal_EU_buffer_size")
+--                    local charge_to_give = math.min(4000, available_charge/MV_receivers) -- power rating limit on the MV wire
+--                    -- How much can this unit take?
+--                    if internal_EU_buffer+charge_to_give > internal_EU_buffer_size then
+--                       charge_to_give=internal_EU_buffer_size-internal_EU_buffer
+--                    end
+--                    -- If we are emptying the supply take the remainder
+--                    if available_charge<used_charge+charge_to_give then charge_to_give=available_charge-used_charge end
+--                    -- Update the unit supplied to
+--                    internal_EU_buffer = internal_EU_buffer + charge_to_give
+--                    meta1:set_float("internal_EU_buffer",internal_EU_buffer)
+--                    -- Do the accounting
+--                    used_charge = used_charge + charge_to_give
+--                    if available_charge == used_charge then break end -- bail out if supply depleted
+--                 end
+                   --print("used_charge RE:"..used_charge)
+
+                   for _,pos1 in ipairs(MV_BA_nodes) do
+                      local meta1 = minetest.env:get_meta(pos1)
+                      local internal_EU_buffer      = meta1:get_float("internal_EU_buffer")
+                      local internal_EU_buffer_size = meta1:get_float("internal_EU_buffer_size")
+                      --print("internal_EU_buffer:"..internal_EU_buffer)
+                      --print("internal_EU_buffer_size:"..internal_EU_buffer_size)
+                      local charge_to_give = math.min(math.floor(available_charge/MV_receivers), 4000) -- power rating limit on the MV wire
+                      --print("charge_to_give:"..charge_to_give)
+                      -- How much can this unit take?
+                      if internal_EU_buffer+charge_to_give > internal_EU_buffer_size then
+                         charge_to_give=internal_EU_buffer_size-internal_EU_buffer
+                      end
+                      --print("charge_to_give2:"..charge_to_give)
+                      -- If we are emptying the supply take the remainder
+                      if available_charge<used_charge+charge_to_give then charge_to_give=available_charge-used_charge end
+                      -- Update the unit supplied to
+                      --print("charge_to_give3:"..charge_to_give)
+                      internal_EU_buffer = internal_EU_buffer + charge_to_give
+                      --print("internal_EU_buffer:"..internal_EU_buffer)
+                      meta1:set_float("internal_EU_buffer",internal_EU_buffer)
+                      -- Do the accounting
+                      used_charge = used_charge + charge_to_give
+                      --print("used_charge:"..used_charge)
+                      if available_charge == used_charge then break end -- bail out if supply depleted
+                   end
+                   --print("used_charge RE+BA:"..used_charge)
+
+                   -- Last update the HV suppliers with the actual demand.
+                   -- Get the supplier internal EU buffer and update the EUs from it
+                   -- Note: So far PR nodes left out and only BA nodes are updated
+                   local HV_BA_size = table.getn(HV_BA_nodes)
+                   for _,pos1 in ipairs(HV_BA_nodes) do
+                      meta1  = minetest.env:get_meta(pos1)
+                      local internal_EU_buffer = meta1:get_float("internal_EU_buffer")
+                      local charge_to_take = math.floor(used_charge/HV_BA_size/hv_mv_factor) -- HV units
+                      if internal_EU_buffer-charge_to_take <= 0 then
+                         charge_to_take = internal_EU_buffer
+                      end
+                      if charge_to_take > 0 then
+                         internal_EU_buffer = internal_EU_buffer-charge_to_take
+                         meta1:set_float("internal_EU_buffer",internal_EU_buffer)
+                      end
+                   end
+
+                   if used_charge>0 then
+                      meta:set_string("infotext", "HV Down Converter is active (HV:"..available_charge.."/MV:"..used_charge..")");
+                      meta:set_float("active",1) -- used for setting textures someday maybe
+                   else
+                      meta:set_string("infotext", "HV Down Converter is inactive (HV:"..available_charge.."/MV:"..used_charge..")");
+                      meta:set_float("active",0) -- used for setting textures someday maybe
+                      return
+                   end
+       end,
+})
+
+-- This machine does not store energy it receives energy from the HV side and outputs it on the MV side
+register_HV_machine ("technic:down_converter_hv","RE")
+register_MV_machine ("technic:down_converter_hv","PR")
diff --git a/technic/down_converter_mv.lua b/technic/down_converter_mv.lua
new file mode 100644 (file)
index 0000000..1d26630
--- /dev/null
@@ -0,0 +1,226 @@
+-- The MV down converter will step down MV EUs to LV EUs
+-- If we take the solar panel as calibration then the
+-- 1 MVEU = 5 LVEU as we stack 5 LV arrays to get an MV array.
+-- The downconverter does of course have a conversion loss.
+-- This loses 30% of the power.
+-- The converter does not store any energy by itself.
+minetest.register_node(
+   "technic:down_converter_mv", {
+      description = "MV Down Converter",
+      tiles  = {"technic_mv_down_converter_top.png", "technic_mv_down_converter_bottom.png", "technic_mv_down_converter_side.png",
+               "technic_mv_down_converter_side.png", "technic_mv_down_converter_side.png", "technic_mv_down_converter_side.png"},
+      groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+      sounds = default.node_sound_wood_defaults(),
+      drawtype = "nodebox",
+      paramtype = "light",
+      is_ground_content = true,
+      node_box = {
+        type = "fixed",
+        fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
+      },
+      selection_box = {
+        type = "fixed",
+        fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
+      },
+      on_construct = function(pos)
+                       local meta = minetest.env:get_meta(pos)
+                       meta:set_float("technic_mv_power_machine", 1)
+                       meta:set_float("technic_power_machine", 1)
+                       meta:set_float("internal_EU_buffer",0)
+                       meta:set_float("internal_EU_buffer_size",0)
+                       meta:set_string("infotext", "MV Down Converter")
+                         meta:set_float("active", false)
+                      end,
+   })
+
+minetest.register_craft({
+       output = 'technic:down_converter_mv 1',
+       recipe = {
+               {'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot','technic:stainless_steel_ingot'},
+               {'technic:mv_transformer',        'technic:mv_cable',             'technic:lv_transformer'},
+               {'technic:mv_cable',              'technic:rubber',               'technic:lv_cable'},
+       }
+})
+
+minetest.register_abm(
+       {nodenames = {"technic:down_converter_mv"},
+       interval   = 1,
+       chance     = 1,
+       action = function(pos, node, active_object_count, active_object_count_wider)
+                   -- MV->LV conversion factor
+                   local mv_lv_factor = 5
+                   -- The maximun charge a single converter can handle. Let's set this to
+                   -- what 5 MV solar arrays can produce - 30% loss (720*5*0.7)
+                   local max_charge = 2520*mv_lv_factor
+
+                   local meta             = minetest.env:get_meta(pos)
+                   local meta1            = nil
+                   local pos1             = {}
+                   local available_charge = 0 -- counted in LV units
+                   local used_charge      = 0 -- counted in LV units
+
+                   -- Index all MV nodes connected to the network
+                   -- MV cable comes in through the bottom
+                   pos1.y = pos.y-1
+                   pos1.x = pos.x
+                   pos1.z = pos.z
+                   meta1  = minetest.env:get_meta(pos1)
+                   if meta1:get_float("mv_cablelike")~=1 then return end
+
+                   local MV_nodes    = {} -- MV type
+                   local MV_PR_nodes = {} -- MV type
+                   local MV_BA_nodes = {} -- MV type
+
+                   MV_nodes[1]         = {}
+                   MV_nodes[1].x       = pos1.x
+                   MV_nodes[1].y       = pos1.y
+                   MV_nodes[1].z       = pos1.z
+
+                   local table_index = 1
+                   repeat
+                      check_MV_node(MV_PR_nodes,nil,MV_BA_nodes,MV_nodes,table_index)
+                      table_index = table_index + 1
+                      if MV_nodes[table_index] == nil then break end
+                   until false
+
+                   --print("MV_nodes: PR="..table.getn(MV_PR_nodes).." BA="..table.getn(MV_BA_nodes))
+
+                   -- Index all LV nodes connected to the network
+                   -- LV cable comes out of the top
+                   pos1.y = pos.y+1
+                   pos1.x = pos.x
+                   pos1.z = pos.z
+                   meta1  = minetest.env:get_meta(pos1)
+                   if meta1:get_float("cablelike")~=1 then return end
+
+                   local LV_nodes    = {} -- LV type
+                   local LV_RE_nodes = {} -- LV type
+                   local LV_BA_nodes = {} -- LV type
+
+                   LV_nodes[1]         = {}
+                   LV_nodes[1].x       = pos1.x
+                   LV_nodes[1].y       = pos1.y
+                   LV_nodes[1].z       = pos1.z
+
+                   table_index = 1
+                   repeat
+                      check_LV_node(nil,LV_RE_nodes,LV_BA_nodes,LV_nodes,table_index)
+                      table_index = table_index + 1
+                      if LV_nodes[table_index] == nil then break end
+                   until false
+
+                   --print("LV_nodes: RE="..table.getn(LV_RE_nodes).." BA="..table.getn(LV_BA_nodes))
+
+                   -- First get available power from all the attached MV suppliers
+                   -- Get the supplier internal EU buffer and read the EUs from it
+                   -- No update yet!
+                   local pos1
+-- FIXME: Until further leave the producers out of it and just let the batteries be the hub
+--                 for _,pos1 in ipairs(MV_PR_nodes) do
+--                    meta1  = minetest.env:get_meta(pos1)
+--                    local internal_EU_buffer = meta1:get_float("internal_EU_buffer")
+--                    available_charge = available_charge + meta1:get_float("internal_EU_buffer") * mv_lv_factor
+--                    -- Limit conversion capacity
+--                    if available_charge > max_charge then
+--                       available_charge = max_charge
+--                       break
+--                    end
+--                 end
+--                 print("Available_charge PR:"..available_charge)
+
+                   for _,pos1 in ipairs(MV_BA_nodes) do
+                      meta1  = minetest.env:get_meta(pos1)
+                      local internal_EU_buffer = meta1:get_float("internal_EU_buffer")
+                      available_charge = available_charge + meta1:get_float("internal_EU_buffer") * mv_lv_factor
+                      -- Limit conversion capacity
+                      if available_charge > max_charge then
+                         available_charge = max_charge
+                         break
+                      end
+                   end
+                   --print("Available_charge PR+BA:"..available_charge)
+
+                   -- Calculate total number of receivers:
+                   local LV_receivers = table.getn(LV_RE_nodes)+table.getn(LV_BA_nodes)
+
+                   -- Next supply power to all connected LV machines
+                   -- Get the power receiver internal EU buffer and give EUs to it
+                   -- Note: for now leave out RE type machines until producers distribute power themselves even without a battery
+--                 for _,pos1 in ipairs(LV_RE_nodes) do
+--                    local meta1                   = minetest.env:get_meta(pos1)
+--                    local internal_EU_buffer      = meta1:get_float("internal_EU_buffer")
+--                    local internal_EU_buffer_size = meta1:get_float("internal_EU_buffer_size")
+--                    local charge_to_give = math.min(1000, available_charge/LV_receivers) -- power rating limit on the LV wire
+--                    -- How much can this unit take?
+--                    if internal_EU_buffer+charge_to_give > internal_EU_buffer_size then
+--                       charge_to_give=internal_EU_buffer_size-internal_EU_buffer
+--                    end
+--                    -- If we are emptying the supply take the remainder
+--                    if available_charge<used_charge+charge_to_give then charge_to_give=available_charge-used_charge end
+--                    -- Update the unit supplied to
+--                    internal_EU_buffer = internal_EU_buffer + charge_to_give
+--                    meta1:set_float("internal_EU_buffer",internal_EU_buffer)
+--                    -- Do the accounting
+--                    used_charge = used_charge + charge_to_give
+--                    if available_charge == used_charge then break end -- bail out if supply depleted
+--                 end
+                   --print("used_charge RE:"..used_charge)
+
+                   for _,pos1 in ipairs(LV_BA_nodes) do
+                      local meta1 = minetest.env:get_meta(pos1)
+                      local internal_EU_buffer      = meta1:get_float("internal_EU_buffer")
+                      local internal_EU_buffer_size = meta1:get_float("internal_EU_buffer_size")
+                      --print("internal_EU_buffer:"..internal_EU_buffer)
+                      --print("internal_EU_buffer_size:"..internal_EU_buffer_size)
+                      local charge_to_give = math.min(math.floor(available_charge/LV_receivers), 1000) -- power rating limit on the LV wire
+                      --print("charge_to_give:"..charge_to_give)
+                      -- How much can this unit take?
+                      if internal_EU_buffer+charge_to_give > internal_EU_buffer_size then
+                         charge_to_give=internal_EU_buffer_size-internal_EU_buffer
+                      end
+                      --print("charge_to_give2:"..charge_to_give)
+                      -- If we are emptying the supply take the remainder
+                      if available_charge<used_charge+charge_to_give then charge_to_give=available_charge-used_charge end
+                      -- Update the unit supplied to
+                      --print("charge_to_give3:"..charge_to_give)
+                      internal_EU_buffer = internal_EU_buffer + charge_to_give
+                      --print("internal_EU_buffer:"..internal_EU_buffer)
+                      meta1:set_float("internal_EU_buffer",internal_EU_buffer)
+                      -- Do the accounting
+                      used_charge = used_charge + charge_to_give
+                      --print("used_charge:"..used_charge)
+                      if available_charge == used_charge then break end -- bail out if supply depleted
+                   end
+                   --print("used_charge RE+BA:"..used_charge)
+
+                   -- Last update the MV suppliers with the actual demand.
+                   -- Get the supplier internal EU buffer and update the EUs from it
+                   -- Note: So far PR nodes left out and only BA nodes are updated
+                   local MV_BA_size = table.getn(MV_BA_nodes)
+                   for _,pos1 in ipairs(MV_BA_nodes) do
+                      meta1  = minetest.env:get_meta(pos1)
+                      local internal_EU_buffer = meta1:get_float("internal_EU_buffer")
+                      local charge_to_take = math.floor(used_charge/MV_BA_size/mv_lv_factor) -- MV units
+                      if internal_EU_buffer-charge_to_take <= 0 then
+                         charge_to_take = internal_EU_buffer
+                      end
+                      if charge_to_take > 0 then
+                         internal_EU_buffer = internal_EU_buffer-charge_to_take
+                         meta1:set_float("internal_EU_buffer",internal_EU_buffer)
+                      end
+                   end
+
+                   if used_charge>0 then
+                      meta:set_string("infotext", "MV Down Converter is active (MV:"..available_charge.."/LV:"..used_charge..")");
+                      meta:set_float("active",1) -- used for setting textures someday maybe
+                   else
+                      meta:set_string("infotext", "MV Down Converter is inactive (MV:"..available_charge.."/LV:"..used_charge..")");
+                      meta:set_float("active",0) -- used for setting textures someday maybe
+                      return
+                   end
+       end,
+})
+
+-- This machine does not store energy it receives energy from the MV side and outputs it on the LV side
+register_MV_machine ("technic:down_converter_mv","RE")
+register_LV_machine ("technic:down_converter_mv","PR")
index 93aa423169c34d2afedae4f4c2e0091d773e674a..dccabf4f287c90fb19cdee41755b72ef47cb4582 100644 (file)
@@ -4,8 +4,8 @@ minetest.register_craft({
        output = 'technic:geothermal',
        recipe = {
                {'default:stone', 'default:stone', 'default:stone'},
-               {'moreores:copper_ingot', 'technic:diamond', 'moreores:copper_ingot'},
-               {'default:stone', 'moreores:copper_ingot', 'default:stone'},
+               {'default:copper_ingot', 'default:diamond', 'default:copper_ingot'},
+               {'default:stone', 'default:copper_ingot', 'default:stone'},
        }
 })
 
index 851352bd87a5e64eb7336e87f856280ba7ca64b8..07baa05e228e11dec5107414e85fd1e6bd5f63d4 100644 (file)
@@ -7,11 +7,12 @@ grinder_recipes[registered_grinder_recipes_count]={}
 grinder_recipes[registered_grinder_recipes_count].src_name=string1
 grinder_recipes[registered_grinder_recipes_count].dst_name=string2
 registered_grinder_recipes_count=registered_grinder_recipes_count+1
-if UI_recipes_hook then
-       minetest.register_craft({
+if unified_inventory then
+       unified_inventory.register_craft({
        type = "grinding",
        output = string2,
-       recipe = string1,
+       items = {string1},
+       width = 0,
        })
        end
 end
@@ -20,26 +21,36 @@ register_grinder_recipe("default:stone","default:sand")
 register_grinder_recipe("default:cobble","default:gravel")
 register_grinder_recipe("default:gravel","default:dirt")
 register_grinder_recipe("default:desert_stone","default:desert_sand")
-register_grinder_recipe("default:iron_lump","technic:iron_dust 2") 
-register_grinder_recipe("default:coal_lump","technic:coal_dust 2") 
-register_grinder_recipe("moreores:copper_lump","technic:copper_dust 2")
+register_grinder_recipe("default:iron_lump","technic:iron_dust 2")
+register_grinder_recipe("default:steel_ingot","technic:iron_dust 1")
+register_grinder_recipe("default:coal_lump","technic:coal_dust 2")
 register_grinder_recipe("default:copper_lump","technic:copper_dust 2")
-register_grinder_recipe("moreores:tin_lump","technic:tin_dust 2") 
+register_grinder_recipe("default:copper_ingot","technic:copper_dust 1")
+register_grinder_recipe("default:gold_lump","technic:gold_dust 2")
+register_grinder_recipe("default:gold_ingot","technic:gold_dust 1")
+--register_grinder_recipe("default:bronze_ingot","technic:bronze_dust 1")  -- Dust does not exist yet
+--register_grinder_recipe("home_decor:brass_ingot","technic:brass_dust 1") -- needs check for the mod
+register_grinder_recipe("moreores:tin_lump","technic:tin_dust 2")
+register_grinder_recipe("moreores:tin_ingot","technic:tin_dust 1")
 register_grinder_recipe("moreores:silver_lump","technic:silver_dust 2")
-register_grinder_recipe("moreores:gold_lump","technic:gold_dust 2") 
-register_grinder_recipe("default:gold_lump","technic:gold_dust 2") 
-register_grinder_recipe("moreores:mithril_lump","technic:mithril_dust 2") 
-register_grinder_recipe("technic:chromium_lump","technic:chromium_dust 2") 
-register_grinder_recipe("technic:zinc_lump","technic:zinc_dust 2") 
-register_grinder_recipe("technic:coal_dust","dye:black 2") 
-register_grinder_recipe("default:cactus","dye:green 2") 
-register_grinder_recipe("default:dry_shrub","dye:brown 2") 
-register_grinder_recipe("flowers:flower_geranium","dye:blue 2") 
-register_grinder_recipe("flowers:flower_dandelion_white","dye:white 2") 
-register_grinder_recipe("flowers:flower_dandelion_yellow","dye:yellow 2") 
-register_grinder_recipe("flowers:flower_tulip","dye:orange 2") 
-register_grinder_recipe("flowers:flower_rose","dye:red 2") 
-register_grinder_recipe("flowers:flower_viola","dye:violet 2") 
+register_grinder_recipe("moreores:silver_ingot","technic:silver_dust 1")
+register_grinder_recipe("moreores:mithril_lump","technic:mithril_dust 2")
+register_grinder_recipe("moreores:mithril_ingot","technic:mithril_dust 1")
+register_grinder_recipe("technic:chromium_lump","technic:chromium_dust 2")
+register_grinder_recipe("technic:chromium_ingot","technic:chromium_dust 1")
+register_grinder_recipe("technic:stainless_steel_ingot","stainless_steel_dust 1")
+register_grinder_recipe("technic:brass_ingot","technic:brass_dust 1")
+register_grinder_recipe("technic:zinc_lump","technic:zinc_dust 2")
+register_grinder_recipe("technic:zinc_ingot","technic:zinc_dust 1")
+register_grinder_recipe("technic:coal_dust","dye:black 2")
+register_grinder_recipe("default:cactus","dye:green 2")
+register_grinder_recipe("default:dry_shrub","dye:brown 2")
+register_grinder_recipe("flowers:flower_geranium","dye:blue 2")
+register_grinder_recipe("flowers:flower_dandelion_white","dye:white 2")
+register_grinder_recipe("flowers:flower_dandelion_yellow","dye:yellow 2")
+register_grinder_recipe("flowers:flower_tulip","dye:orange 2")
+register_grinder_recipe("flowers:flower_rose","dye:red 2")
+register_grinder_recipe("flowers:flower_viola","dye:violet 2")
 
 minetest.register_craftitem( "technic:coal_dust", {
        description = "Coal Dust",
@@ -57,7 +68,7 @@ minetest.register_craft({
     type = "cooking",
     output = "default:steel_ingot",
     recipe = "technic:iron_dust",
-}) 
+})
 
 minetest.register_craftitem( "technic:copper_dust", {
        description = "Copper Dust",
@@ -68,7 +79,7 @@ minetest.register_craft({
     type = "cooking",
     output = "moreores:copper_ingot",
     recipe = "technic:copper_dust",
-}) 
+})
 
 minetest.register_craftitem( "technic:tin_dust", {
        description = "Tin Dust",
@@ -79,7 +90,7 @@ minetest.register_craft({
     type = "cooking",
     output = "moreores:tin_ingot",
     recipe = "technic:tin_dust",
-}) 
+})
 
 minetest.register_craftitem( "technic:silver_dust", {
        description = "Silver Dust",
@@ -90,7 +101,7 @@ minetest.register_craft({
     type = "cooking",
     output = "moreores:silver_ingot",
     recipe = "technic:silver_dust",
-}) 
+})
 
 minetest.register_craftitem( "technic:gold_dust", {
        description = "Gold Dust",
@@ -101,7 +112,7 @@ minetest.register_craft({
     type = "cooking",
     output = "moreores:gold_ingot",
     recipe = "technic:gold_dust",
-}) 
+})
 
 minetest.register_craftitem( "technic:mithril_dust", {
        description = "Mithril Dust",
@@ -112,7 +123,7 @@ minetest.register_craft({
     type = "cooking",
     output = "moreores:mithril_ingot",
     recipe = "technic:mithril_dust",
-}) 
+})
 
 minetest.register_craftitem( "technic:chromium_dust", {
        description = "Chromium Dust",
@@ -123,7 +134,7 @@ minetest.register_craft({
     type = "cooking",
     output = "technic:chromium_ingot",
     recipe = "technic:chromium_dust",
-}) 
+})
 
 minetest.register_craftitem( "technic:bronze_dust", {
        description = "Bronze Dust",
@@ -134,7 +145,7 @@ minetest.register_craft({
     type = "cooking",
     output = "moreores:bronze_ingot",
     recipe = "technic:bronze_dust",
-}) 
+})
 
 minetest.register_craftitem( "technic:brass_dust", {
        description = "Brass Dust",
@@ -145,7 +156,7 @@ minetest.register_craft({
     type = "cooking",
     output = "technic:brass_ingot",
     recipe = "technic:brass_dust",
-}) 
+})
 
 minetest.register_craftitem( "technic:stainless_steel_dust", {
        description = "Stainless Steel Dust",
@@ -156,7 +167,7 @@ minetest.register_craft({
     type = "cooking",
     output = "technic:stainless_steel_ingot",
     recipe = "technic:stainless_steel_dust",
-}) 
+})
 
 minetest.register_craftitem( "technic:zinc_dust", {
        description = "Zinc Dust",
@@ -167,7 +178,7 @@ minetest.register_craft({
     type = "cooking",
     output = "technic:zinc_ingot",
     recipe = "technic:zinc_dust",
-}) 
+})
 
 minetest.register_alias("grinder", "technic:grinder")
 minetest.register_craft({
@@ -182,7 +193,7 @@ minetest.register_craft({
 minetest.register_craftitem("technic:grinder", {
        description = "Grinder",
        stack_max = 99,
-}) 
+})
 
 grinder_formspec =
        "invsize[8,9;]"..
@@ -279,7 +290,7 @@ minetest.register_abm({
 
                local inv = meta:get_inventory()
                local srclist = inv:get_list("src")
-               if inv:is_empty("src") then meta:set_float("grinder_on",0) end 
+               if inv:is_empty("src") then meta:set_float("grinder_on",0) end
 
                if (meta:get_float("grinder_on") == 1) then
                        if charge>=grind_cost then
@@ -288,7 +299,7 @@ minetest.register_abm({
                        meta:set_float("src_time", meta:get_float("src_time") + 1)
                        if meta:get_float("src_time") >= meta:get_float("grind_time") then
                                -- check if there's room for output in "dst" list
-                               grinded = get_grinded_item (inv:get_stack("src", 1))            
+                               grinded = get_grinded_item (inv:get_stack("src", 1))
                                if inv:room_for_item("dst",grinded) then
                                        -- Put result in "dst" list
                                        inv:add_item("dst", grinded)
@@ -296,7 +307,7 @@ minetest.register_abm({
                                        srcstack = inv:get_stack("src", 1)
                                        srcstack:take_item()
                                        inv:set_stack("src", 1, srcstack)
-                                       if inv:is_empty("src") then meta:set_float("grinder_on",0) end 
+                                       if inv:is_empty("src") then meta:set_float("grinder_on",0) end
                                else
                                        print("Grinder inventory full!")
                                end
@@ -305,10 +316,10 @@ minetest.register_abm({
                        end
                end
                if (meta:get_float("grinder_on")==0) then
-               local grinded=nil 
+               local grinded=nil
                if not inv:is_empty("src") then
                        grinded = get_grinded_item (inv:get_stack("src", 1))
-                       if grinded then 
+                       if grinded then
                                meta:set_float("grinder_on",1)
                                hacky_swap_node(pos,"technic:grinder_active")
                                meta:set_string("infotext", "Grinder Active")
@@ -317,13 +328,13 @@ minetest.register_abm({
                                meta:set_float("src_time", 0)
                                return
                        end
-                       else 
+                       else
                                hacky_swap_node(pos,"technic:grinder")
                                meta:set_string("infotext", "Grinder Inactive")
                end
                end
        end
-}) 
+})
 
 function get_grinded_item (items)
 new_item =nil
index 58e0488159f47b653385daad5109d4c49a1954bc..2248295defcc727320b82506da028098eb58aace 100644 (file)
@@ -2,6 +2,8 @@
 -- namespace: technic
 -- (c) 2012-2013 by RealBadAngel <mk@realbadangel.pl>
 
+technic = {}
+
 modpath=minetest.get_modpath("technic")
 
 --Read technic config file
@@ -18,6 +20,7 @@ dofile(modpath.."/battery_box.lua")
 dofile(modpath.."/alloy_furnaces_commons.lua")
 dofile(modpath.."/alloy_furnace.lua")
 dofile(modpath.."/solar_panel.lua")
+dofile(modpath.."/solar_array_lv.lua")
 dofile(modpath.."/geothermal.lua")
 dofile(modpath.."/water_mill.lua")
 dofile(modpath.."/electric_furnace.lua")
@@ -25,19 +28,29 @@ dofile(modpath.."/tool_workshop.lua")
 dofile(modpath.."/music_player.lua")
 dofile(modpath.."/generator.lua")
 dofile(modpath.."/grinder.lua")
+dofile(modpath.."/cnc.lua")
+dofile(modpath.."/cnc_api.lua")
+dofile(modpath.."/cnc_nodes.lua")
 
 --MV machines
 dofile(modpath.."/wires_mv.lua")
 dofile(modpath.."/battery_box_mv.lua")
-dofile(modpath.."/solar_panel_mv.lua")
+dofile(modpath.."/solar_array_mv.lua")
+dofile(modpath.."/down_converter_mv.lua")
 dofile(modpath.."/electric_furnace_mv.lua")
 dofile(modpath.."/alloy_furnace_mv.lua")
 dofile(modpath.."/forcefield.lua")
 
+--HV machines
+dofile(modpath.."/wires_hv.lua")
+dofile(modpath.."/battery_box_hv.lua")
+dofile(modpath.."/solar_array_hv.lua")
+dofile(modpath.."/down_converter_hv.lua")
+
 --Tools
-if enable_mining_drill==true then dofile(modpath.."/mining_drill.lua") end
-if enable_mining_laser==true then dofile(modpath.."/mining_laser_mk1.lua") end
-if enable_flashlight==true then dofile(modpath.."/flashlight.lua") end
+if technic.config:getBool("enable_mining_drill") then dofile(modpath.."/mining_drill.lua") end
+if technic.config:getBool("enable_mining_laser") then dofile(modpath.."/mining_laser_mk1.lua") end
+if technic.config:getBool("enable_flashlight") then dofile(modpath.."/flashlight.lua") end
 dofile(modpath.."/cans.lua")
 dofile(modpath.."/chainsaw.lua")
 dofile(modpath.."/tree_tap.lua")
index 7d18570533e2994d6f2d89ae4da6fb59d3211f66..66c5c85a4b0ed9d4bedc04e278a2f8ee27d97fc3 100644 (file)
@@ -160,6 +160,21 @@ minetest.register_craft({
        }
 })
 
+minetest.register_craftitem( "technic:lv_transformer", {
+       description = "Low Voltage Transformer",
+       inventory_image = "technic_lv_transformer.png",
+       on_place_on_ground = minetest.craftitem_place_item,
+})
+
+minetest.register_craft({
+       output = 'technic:lv_transformer',
+       recipe = {
+               {'default:iron_lump',   'default:iron_lump', 'default:iron_lump'},
+               {'technic:copper_coil', 'default:iron_lump', 'technic:copper_coil'},
+               {'default:iron_lump',   'default:iron_lump', 'default:iron_lump'},
+       }
+})
+
 minetest.register_craftitem( "technic:mv_transformer", {
        description = "Medium Voltage Transformer",
        inventory_image = "technic_mv_transformer.png",
@@ -175,6 +190,21 @@ minetest.register_craft({
        }
 })
 
+minetest.register_craftitem( "technic:hv_transformer", {
+       description = "High Voltage Transformer",
+       inventory_image = "technic_hv_transformer.png",
+       on_place_on_ground = minetest.craftitem_place_item,
+})
+
+minetest.register_craft({
+       output = 'technic:hv_transformer',
+       recipe = {
+               {'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot'},
+               {'technic:copper_coil',           'technic:stainless_steel_ingot', 'technic:copper_coil'},
+               {'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot'},
+       }
+})
+
 minetest.register_craftitem( "technic:control_logic_unit", {
        description = "Control Logic Unit",
        inventory_image = "technic_control_logic_unit.png",
index 86c18acc87d89c57b4314a951d6f098ffc4fde5f..33a8e5a70590055594a49d15910c1ef7182def9d 100644 (file)
@@ -217,11 +217,11 @@ minetest.register_tool("technic:mining_drill", {
        stack_max = 1,
        on_use = function(itemstack, user, pointed_thing)
                if pointed_thing.type=="node" then 
-               item=itemstack:to_table()
+               local item=itemstack:to_table()
                local meta=get_item_meta(item["metadata"])
                if meta==nil then return end --tool not charghed
                if meta["charge"]==nil then return end
-               charge=meta["charge"]
+               local charge=meta["charge"]
                if charge-mining_drill_power_usage>0 then
                        charge_to_take=drill_dig_it(minetest.get_pointed_thing_position(pointed_thing, above),user,1,1)
                        charge =charge-mining_drill_power_usage;
@@ -287,7 +287,7 @@ function mining_drill_mk2_handler (itemstack,user,pointed_thing)
        local keys=user:get_player_control()
        local player_name=user:get_player_name()
        local item=itemstack:to_table()
-       meta=get_item_meta(item["metadata"])
+       local meta=get_item_meta(item["metadata"])
        if meta==nil or keys["sneak"]==true then return mining_drill_mk2_setmode(user,itemstack) end
        if meta["mode"]==nil then return mining_drill_mk2_setmode(user,itemstack) end
        if pointed_thing.type~="node" then return end
@@ -309,14 +309,13 @@ function mining_drill_mk3_handler (itemstack,user,pointed_thing)
        local keys=user:get_player_control()
        local player_name=user:get_player_name()
        local item=itemstack:to_table()
-       meta=get_item_meta(item["metadata"])
+       local meta=get_item_meta(item["metadata"])
        if meta==nil or keys["sneak"]==true then return mining_drill_mk3_setmode(user,itemstack) end
        if meta["mode"]==nil then return mining_drill_mk3_setmode(user,itemstack) end
        if pointed_thing.type~="node" then return end
        if meta["charge"]==nil then return end
-       charge=meta["charge"]
+       local charge=meta["charge"]
        if charge-mining_drill_power_usage>0 then
-               print(dump(meta))
                local charge_to_take=drill_dig_it(minetest.get_pointed_thing_position(pointed_thing, above),user,3,meta["mode"])
                charge=charge-charge_to_take;
                if charge<0 then charge=0 end
index 0e530ffd7c1b892574e0392841f6437995824036..6ec9731abbb10c509beb8f7348d74d0be2cea2eb 100644 (file)
@@ -88,14 +88,12 @@ minetest.register_abm({
        end
 })
 
-minetest.register_on_generated(function(minp, maxp, blockseed)
-       if math.random(1, 100) > 5 then
-               return
-       end
-       local tmp = {x=(maxp.x-minp.x)/2+minp.x, y=(maxp.y-minp.y)/2+minp.y, z=(maxp.z-minp.z)/2+minp.z}
-       local pos = minetest.env:find_node_near(tmp, maxp.x-minp.x, {"default:dirt_with_grass"})
-       if pos ~= nil then
-                       rubber_tree={
+if technic.config:getBool("enable_rubber_tree_generation") then
+       minetest.register_on_generated(function(minp, maxp, blockseed)
+               if math.random(1, 100) > 5 then
+                       return
+               end
+               local rubber_tree={
                        axiom="FFFFA",
                        rules_a="[&FFBFA]////[&BFFFA]////[&FBFFA]",
                        rules_b="[&FFA]////[&FFA]////[&FFA]",
@@ -107,10 +105,14 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
                        thin_trunks=false;
                        fruit_tree=false,
                        fruit=""
-                       }
-                       minetest.env:spawn_tree({x=pos.x, y=pos.y+1, z=pos.z},rubber_tree)
-       end
-end)
+               }
+               local tmp = {x=(maxp.x-minp.x)/2+minp.x, y=(maxp.y-minp.y)/2+minp.y, z=(maxp.z-minp.z)/2+minp.z}
+               local pos = minetest.env:find_node_near(tmp, maxp.x-minp.x, {"default:dirt_with_grass"})
+               if pos ~= nil then
+                       minetest.env:spawn_tree({x=pos.x, y=pos.y+1, z=pos.z}, rubber_tree)
+               end
+       end)
+end
 
 
 -- ========= FUEL =========
diff --git a/technic/solar_array_hv.lua b/technic/solar_array_hv.lua
new file mode 100644 (file)
index 0000000..e159248
--- /dev/null
@@ -0,0 +1,93 @@
+-- The high voltage solar array is an assembly of medium voltage arrays.
+-- The assembly can deliver high voltage levels and is a 20% less efficient
+-- compared to 5 individual medium voltage arrays due to losses in the transformer.
+-- However high voltage is supplied.
+-- Solar arrays are not able to store large amounts of energy.
+minetest.register_node("technic:solar_array_hv", {
+       tiles = {"technic_hv_solar_array_top.png", "technic_hv_solar_array_bottom.png", "technic_hv_solar_array_side.png",
+                "technic_hv_solar_array_side.png", "technic_hv_solar_array_side.png", "technic_hv_solar_array_side.png"},
+       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+       sounds = default.node_sound_wood_defaults(),
+       description="HV Solar Array",
+       active = false,
+       technic_hv_power_machine=1,
+       internal_EU_buffer=0;
+       internal_EU_buffer_size=3000;
+       drawtype = "nodebox",
+       paramtype = "light",
+       is_ground_content = true,       
+       node_box = {
+                       type = "fixed",
+                       fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+               },
+               selection_box = {
+                       type = "fixed",
+                       fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+               },
+       on_construct = function(pos)
+               local meta = minetest.env:get_meta(pos)
+               meta:set_float("technic_hv_power_machine", 1)
+               meta:set_float("internal_EU_buffer", 0)
+               meta:set_float("internal_EU_buffer_size", 3000)
+
+               meta:set_string("infotext", "HV Solar Array")
+               meta:set_float("active", false)
+       end,
+})
+
+minetest.register_craft({
+       output = 'technic:solar_array_hv 1',
+       recipe = {
+               {'technic:solar_array_mv', 'technic:solar_array_mv','technic:solar_array_mv'},
+               {'technic:solar_array_mv', 'technic:hv_transformer','technic:solar_array_mv'},
+               {'default:steel_ingot',    'technic:hv_cable',      'default:steel_ingot'},
+
+       }
+})
+
+minetest.register_abm(
+       {nodenames = {"technic:solar_array_hv"},
+       interval   = 1,
+       chance     = 1,
+       action = function(pos, node, active_object_count, active_object_count_wider)
+               -- The action here is to make the solar array produce power
+               -- Power is dependent on the light level and the height above ground
+               -- 130m and above is optimal as it would be above cloud level.
+                -- Height gives 1/4 of the effect, light 3/4. Max. effect is 2880EU for the array.
+                -- There are many ways to cheat by using other light sources like lamps.
+                -- As there is no way to determine if light is sunlight that is just a shame.
+                -- To take care of some of it solar panels do not work outside daylight hours or if
+                -- built below -10m
+               local pos1={}
+               pos1.y=pos.y+1
+               pos1.x=pos.x
+               pos1.z=pos.z
+
+               local light = minetest.env:get_node_light(pos1, nil)
+               local time_of_day = minetest.env:get_timeofday()
+               local meta = minetest.env:get_meta(pos)
+               if light == nil then light = 0 end
+               -- turn on array only during day time and if sufficient light
+                -- I know this is counter intuitive when cheating by using other light sources.
+               if light >= 12 and time_of_day>=0.24 and time_of_day<=0.76 and pos.y > -10 then
+                       local internal_EU_buffer      = meta:get_float("internal_EU_buffer")
+                       local internal_EU_buffer_size = meta:get_float("internal_EU_buffer_size")
+                       local charge_to_give          = math.floor(light*(light*9.6+pos1.y/130*48))
+                       if charge_to_give<0   then charge_to_give=0 end
+                       if charge_to_give>2880 then charge_to_give=2880 end
+                       if internal_EU_buffer+charge_to_give>internal_EU_buffer_size then
+                          charge_to_give=internal_EU_buffer_size-internal_EU_buffer
+                       end
+                       meta:set_string("infotext", "Solar Array is active ("..charge_to_give.."EU)")
+                       meta:set_float("active",1)
+                       internal_EU_buffer=internal_EU_buffer+charge_to_give
+                       meta:set_float("internal_EU_buffer",internal_EU_buffer)
+                       
+               else
+                       meta:set_string("infotext", "Solar Array is inactive");
+                       meta:set_float("active",0)
+               end
+       end,
+}) 
+
+register_HV_machine ("technic:solar_array_hv","PR")
diff --git a/technic/solar_array_lv.lua b/technic/solar_array_lv.lua
new file mode 100644 (file)
index 0000000..f657814
--- /dev/null
@@ -0,0 +1,94 @@
+-- The solar array is an assembly of panels into a powerful array
+-- The assembly can deliver more energy than the individual panel because
+-- of the transformer unit which converts the panel output variations into
+-- a stable supply.
+-- Solar arrays are not able to store large amounts of energy.
+-- The LV arrays are used to make medium voltage arrays.
+minetest.register_node("technic:solar_array_lv", {
+       tiles = {"technic_lv_solar_array_top.png", "technic_lv_solar_array_bottom.png", "technic_lv_solar_array_side.png",
+               "technic_lv_solar_array_side.png", "technic_lv_solar_array_side.png", "technic_lv_solar_array_side.png"},
+       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+       sounds = default.node_sound_wood_defaults(),
+       description="LV Solar Array",
+       active = false,
+       technic_power_machine=1,
+       internal_EU_buffer=0;
+       internal_EU_buffer_size=1000;
+       drawtype = "nodebox",
+       paramtype = "light",
+       is_ground_content = true,       
+       node_box = {
+                       type = "fixed",
+                       fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+               },
+               selection_box = {
+                       type = "fixed",
+                       fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+               },
+       on_construct = function(pos)
+               local meta = minetest.env:get_meta(pos)
+               meta:set_float("technic_power_machine", 1)
+               meta:set_float("internal_EU_buffer", 0)
+               meta:set_float("internal_EU_buffer_size", 1000)
+
+               meta:set_string("infotext", "LV Solar Array")
+               meta:set_float("active", false)
+       end,
+})
+
+minetest.register_craft({
+       output = 'technic:solar_array_lv 1',
+       recipe = {
+               {'technic:solar_panel', 'technic:solar_panel',    'technic:solar_panel'},
+               {'technic:solar_panel', 'technic:lv_transformer', 'technic:solar_panel'},
+               {'default:steel_ingot', 'technic:lv_cable',       'default:steel_ingot'},
+
+       }
+})
+
+minetest.register_abm(
+       {nodenames = {"technic:solar_array_lv"},
+       interval   = 1,
+       chance     = 1,
+       action = function(pos, node, active_object_count, active_object_count_wider)
+               -- The action here is to make the solar array produce power
+               -- Power is dependent on the light level and the height above ground
+               -- 130m and above is optimal as it would be above cloud level.
+                -- Height gives 1/4 of the effect, light 3/4. Max. effect is 160EU for the array.
+                -- There are many ways to cheat by using other light sources like lamps.
+                -- As there is no way to determine if light is sunlight that is just a shame.
+                -- To take care of some of it solar arrays do not work outside daylight hours or if
+                -- built below -10m
+               local pos1={}
+               pos1.y=pos.y+1
+               pos1.x=pos.x
+               pos1.z=pos.z
+
+               local light = minetest.env:get_node_light(pos1, nil)
+               local time_of_day = minetest.env:get_timeofday()
+               local meta = minetest.env:get_meta(pos)
+               if light == nil then light = 0 end
+               -- turn on array only during day time and if sufficient light
+                -- I know this is counter intuitive when cheating by using other light sources.
+               if light >= 12 and time_of_day>=0.24 and time_of_day<=0.76 and pos.y > -10 then
+                       local internal_EU_buffer      = meta:get_float("internal_EU_buffer")
+                       local internal_EU_buffer_size = meta:get_float("internal_EU_buffer_size")
+                       local charge_to_give          = math.floor(light*(light*0.5333+pos1.y/130*2.6667))
+                       if charge_to_give<0   then charge_to_give=0 end
+                       if charge_to_give>160 then charge_to_give=160 end
+                       if internal_EU_buffer+charge_to_give>internal_EU_buffer_size then
+                          charge_to_give=internal_EU_buffer_size-internal_EU_buffer
+                       end
+                       meta:set_string("infotext", "Solar Array is active ("..charge_to_give.."EU)")
+                       meta:set_float("active",1)
+                       internal_EU_buffer=internal_EU_buffer+charge_to_give
+                       meta:set_float("internal_EU_buffer",internal_EU_buffer)
+                       
+               else
+                       meta:set_string("infotext", "Solar Array is inactive");
+                       meta:set_float("active",0)
+               end
+       end,
+}) 
+
+register_LV_machine ("technic:solar_array_lv","PR")
diff --git a/technic/solar_array_mv.lua b/technic/solar_array_mv.lua
new file mode 100644 (file)
index 0000000..abcc027
--- /dev/null
@@ -0,0 +1,95 @@
+-- The medium voltage solar array is an assembly of low voltage arrays.
+-- The assembly can deliver medium voltage levels and is a 10% less efficient
+-- compared to 5 individual low voltage arrays due to losses in the transformer.
+-- However medium voltage is supplied.
+-- Solar arrays are not able to store large amounts of energy.
+-- The MV arrays are used to make high voltage arrays.
+minetest.register_node("technic:solar_array_mv", {
+       tiles = {"technic_mv_solar_array_top.png", "technic_mv_solar_array_bottom.png", "technic_mv_solar_array_side.png",
+                "technic_mv_solar_array_side.png", "technic_mv_solar_array_side.png", "technic_mv_solar_array_side.png"},
+       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+       sounds = default.node_sound_wood_defaults(),
+       description="MV Solar Array",
+       active = false,
+       technic_mv_power_machine=1,
+       internal_EU_buffer=0;
+       internal_EU_buffer_size=1000;
+       drawtype = "nodebox",
+       paramtype = "light",
+       is_ground_content = true,       
+       node_box = {
+                       type = "fixed",
+                       fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+               },
+               selection_box = {
+                       type = "fixed",
+                       fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+               },
+       on_construct = function(pos)
+               local meta = minetest.env:get_meta(pos)
+               meta:set_float("technic_mv_power_machine", 1)
+               meta:set_float("internal_EU_buffer", 0)
+               meta:set_float("internal_EU_buffer_size", 1000)
+
+               meta:set_string("infotext", "MV Solar Array")
+               meta:set_float("active", false)
+       end,
+})
+
+minetest.register_craft({
+       output = 'technic:solar_array_mv 1',
+       recipe = {
+               {'technic:solar_array_lv', 'technic:solar_array_lv','technic:solar_array_lv'},
+               {'technic:solar_array_lv', 'technic:mv_transformer','technic:solar_array_lv'},
+               {'default:steel_ingot',    'technic:mv_cable',      'default:steel_ingot'},
+
+       }
+})
+
+minetest.register_abm(
+       {nodenames = {"technic:solar_array_mv"},
+       interval   = 1,
+       chance     = 1,
+       action = function(pos, node, active_object_count, active_object_count_wider)
+               -- The action here is to make the solar array produce power
+               -- Power is dependent on the light level and the height above ground
+               -- 130m and above is optimal as it would be above cloud level.
+                -- Height gives 1/4 of the effect, light 3/4. Max. effect is 720EU for the array.
+                -- There are many ways to cheat by using other light sources like lamps.
+                -- As there is no way to determine if light is sunlight that is just a shame.
+                -- To take care of some of it solar panels do not work outside daylight hours or if
+                -- built below -10m
+               local pos1={}
+               pos1.y=pos.y+1
+               pos1.x=pos.x
+               pos1.z=pos.z
+
+               local light = minetest.env:get_node_light(pos1, nil)
+               local time_of_day = minetest.env:get_timeofday()
+               local meta = minetest.env:get_meta(pos)
+               if light == nil then light = 0 end
+               -- turn on array only during day time and if sufficient light
+                -- I know this is counter intuitive when cheating by using other light sources.
+               if light >= 12 and time_of_day>=0.24 and time_of_day<=0.76 and pos.y > -10 then
+                       local internal_EU_buffer      = meta:get_float("internal_EU_buffer")
+                       local internal_EU_buffer_size = meta:get_float("internal_EU_buffer_size")
+                       local charge_to_give          = math.floor(light*(light*2.4+pos1.y/130*12))
+                       if charge_to_give<0   then charge_to_give=0 end
+                       if charge_to_give>720 then charge_to_give=720 end
+                       if internal_EU_buffer+charge_to_give>internal_EU_buffer_size then
+                          charge_to_give=internal_EU_buffer_size-internal_EU_buffer
+                       end
+                       meta:set_string("infotext", "Solar Array is active ("..charge_to_give.."EU)")
+                       meta:set_float("active",1)
+                       internal_EU_buffer=internal_EU_buffer+charge_to_give
+                       meta:set_float("internal_EU_buffer",internal_EU_buffer)
+                       -- Idea: How about letting solar panels provide power without battery boxes?
+                       -- This could provide an even distribution to all receivers.                    
+               else
+                       meta:set_string("infotext", "Solar Array is inactive");
+                       meta:set_float("active",0)
+               end
+       end,
+}) 
+
+register_MV_machine ("technic:solar_array_mv","PR")
index 93f2b63873ffd3f9d3dc254a3a49599285891b5e..5b53f5fbee3e24aa4f2c852d6195f324e2dfbb14 100644 (file)
@@ -1,3 +1,6 @@
+-- Solar panels are the building blocks of LV solar arrays
+-- They can however also be used separately but with reduced efficiency due to the missing transformer.
+-- Individual panels are 20% less efficient than when the panels are combined into full arrays.
 minetest.register_node("technic:solar_panel", {
        tiles = {"technic_solar_panel_top.png", "technic_solar_panel_bottom.png", "technic_solar_panel_side.png",
                "technic_solar_panel_side.png", "technic_solar_panel_side.png", "technic_solar_panel_side.png"},
@@ -7,7 +10,7 @@ minetest.register_node("technic:solar_panel", {
        active = false,
        technic_power_machine=1,
        internal_EU_buffer=0;
-       internal_EU_buffer_size=1000;
+       internal_EU_buffer_size=160;
        drawtype = "nodebox",
        paramtype = "light",
        is_ground_content = true,       
@@ -23,7 +26,7 @@ minetest.register_node("technic:solar_panel", {
                local meta = minetest.env:get_meta(pos)
                meta:set_float("technic_power_machine", 1)
                meta:set_float("internal_EU_buffer", 0)
-               meta:set_float("internal_EU_buffer_size", 1000)
+               meta:set_float("internal_EU_buffer_size", 160)
 
                meta:set_string("infotext", "Solar Panel")
                meta:set_float("active", false)
@@ -34,7 +37,7 @@ minetest.register_craft({
        output = 'technic:solar_panel 1',
        recipe = {
                {'technic:doped_silicon_wafer', 'technic:doped_silicon_wafer','technic:doped_silicon_wafer'},
-               {'technic:doped_silicon_wafer', 'moreores:copper_ingot','technic:doped_silicon_wafer'},
+               {'technic:doped_silicon_wafer', 'technic:lv_cable',           'technic:doped_silicon_wafer'},
                {'technic:doped_silicon_wafer', 'technic:doped_silicon_wafer','technic:doped_silicon_wafer'},
 
        }
@@ -42,29 +45,39 @@ minetest.register_craft({
 
 minetest.register_abm(
        {nodenames = {"technic:solar_panel"},
-       interval = 1,
-       chance = 1,
+       interval   = 1,
+       chance     = 1,
        action = function(pos, node, active_object_count, active_object_count_wider)
-               
+               -- The action here is to make the solar panel prodice power
+               -- Power is dependent on the light level and the height above ground
+               -- 130m and above is optimal as it would be above cloud level.
+                -- Height gives 1/4 of the effect, light 3/4. Max. effect is 26EU.
+                -- There are many ways to cheat by using other light sources like lamps.
+                -- As there is no way to determine if light is sunlight that is just a shame.
+                -- To take care of some of it solar panels do not work outside daylight hours or if
+                -- built below -10m
                local pos1={}
                pos1.y=pos.y+1
                pos1.x=pos.x
                pos1.z=pos.z
 
                local light = minetest.env:get_node_light(pos1, nil)
+               local time_of_day = minetest.env:get_timeofday()
                local meta = minetest.env:get_meta(pos)
                if light == nil then light = 0 end
-               if light >= 12 then
-                       meta:set_string("infotext", "Solar Panel is active ")
-                       meta:set_float("active",1)
+               -- turn on panel only during day time and if sufficient light
+                -- I know this is counter intuitive when cheating by using other light sources underground.
+               if light >= 12 and time_of_day>=0.24 and time_of_day<=0.76 and pos.y > -10 then
                        local internal_EU_buffer=meta:get_float("internal_EU_buffer")
                        local internal_EU_buffer_size=meta:get_float("internal_EU_buffer_size")
-                       local charge_to_give=40+(pos1.y/250*40) -- make solar energy depending on height
+                       local charge_to_give=math.floor(light*(light*0.0867+pos1.y/130*0.4333))
                        if charge_to_give<0 then charge_to_give=0 end
-                       if charge_to_give>160 then charge_to_give=160 end
+                       if charge_to_give>26 then charge_to_give=26 end
                        if internal_EU_buffer+charge_to_give>internal_EU_buffer_size then
-                       charge_to_give=internal_EU_buffer_size-internal_EU_buffer
+                          charge_to_give=internal_EU_buffer_size-internal_EU_buffer
                        end
+                       meta:set_string("infotext", "Solar Panel is active ("..charge_to_give.."EU)")
+                       meta:set_float("active",1)
                        internal_EU_buffer=internal_EU_buffer+charge_to_give
                        meta:set_float("internal_EU_buffer",internal_EU_buffer)
                        
index 523b253bf7fb83cda7172d3b4cb63cda9f686501..97ec4460a7cb2e29238ab8bf72e76453b2163e72 100644 (file)
@@ -52,7 +52,7 @@ minetest.register_tool("technic:sonic_screwdriver", {
 minetest.register_craft({
        output = "technic:sonic_screwdriver",
        recipe = {
-               {"technic:diamond"},
+               {"default:diamond"},
                {"technic:battery"},
                {"technic:stainless_steel_ingot"}
                }
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diff --git a/technic/textures/technicx32/technic_hv_solar_array_bottom.png b/technic/textures/technicx32/technic_hv_solar_array_bottom.png
new file mode 100644 (file)
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diff --git a/technic/textures/technicx32/technic_hv_solar_array_side.png b/technic/textures/technicx32/technic_hv_solar_array_side.png
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diff --git a/technic/textures/technicx32/technic_hv_transformer.png b/technic/textures/technicx32/technic_hv_transformer.png
new file mode 100644 (file)
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diff --git a/technic/textures/technicx32/technic_lv_solar_array_bottom.png b/technic/textures/technicx32/technic_lv_solar_array_bottom.png
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diff --git a/technic/textures/technicx32/technic_lv_transformer.png b/technic/textures/technicx32/technic_lv_transformer.png
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diff --git a/technic/textures/technicx32/technic_mv_solar_array_bottom.png b/technic/textures/technicx32/technic_mv_solar_array_bottom.png
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diff --git a/technic/textures/technicx32/technic_mv_solar_array_side.png b/technic/textures/technicx32/technic_mv_solar_array_side.png
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diff --git a/technic/textures/technicx32/technic_mv_solar_array_top.png b/technic/textures/technicx32/technic_mv_solar_array_top.png
new file mode 100644 (file)
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index 107faedd40fea52c096a17a0e925daddedee1c58..9d805d52c6d00bb41cd0d69d3de54ea49359859a 100644 (file)
@@ -7,7 +7,8 @@
                             local pos=minetest.get_pointed_thing_position(pointed_thing,above)
                             local node=minetest.env:get_node(pos)
                             local node_name=node.name
-                            if node_name == "farming_plus:rubber_tree_full" or node_name == "farming:rubber_tree_full" or node_name == "technic:rubber_tree_full" then
+                            if node_name == "moretrees:rubber_tree_trunk" then
+                                    node.name = "moretrees:rubber_tree_trunk_empty"
                                     user:get_inventory():add_item("main",ItemStack("technic:raw_latex"))
                                     minetest.env:set_node(pos,node)
                                     local item=itemstack:to_table()
             description = "Rubber Fiber",
             inventory_image = "technic_rubber.png",
     })
+
+minetest.register_abm({
+       nodenames = {"moretrees:rubber_tree_trunk_empty"},
+       interval = 60,
+       chance = 15,
+       action = function(pos, node)
+               node.name = "moretrees:rubber_tree_trunk"
+               minetest.env:set_node(pos, node)
+       end
+})
diff --git a/technic/wires_hv.lua b/technic/wires_hv.lua
new file mode 100644 (file)
index 0000000..b2c9834
--- /dev/null
@@ -0,0 +1,398 @@
+--HV cable node boxes
+
+
+minetest.register_craft({
+       output = 'technic:hv_cable 3',
+       recipe ={
+               {'technic:rubber','technic:rubber','technic:rubber'},
+               {'technic:mv_cable','technic:mv_cable','technic:mv_cable'},
+               {'technic:rubber','technic:rubber','technic:rubber'},
+               }
+}) 
+
+
+minetest.register_craftitem("technic:hv_cable", {
+       description = "Gigh Voltage Copper Cable",
+       stack_max = 99,
+}) 
+
+minetest.register_node("technic:hv_cable", {
+       description = "High Voltage Copper Cable",
+       tiles = {"technic_hv_cable.png"},
+       inventory_image = "technic_hv_cable_wield.png",
+       wield_image = "technic_hv_cable_wield.png",
+       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+       sounds = default.node_sound_wood_defaults(),
+       drop = "technic:hv_cable",
+       hv_cablelike=1,
+       rules_x1=0,
+       rules_x2=0,
+       rules_y1=0,
+       rules_y2=0,
+       rules_z1=0,
+       rules_z2=0,
+       paramtype = "light",
+        drawtype = "nodebox", 
+       selection_box = {
+               type = "fixed",
+                fixed = {
+               { -0.1 , -0.1 , -0.1 , 0.1 ,  0.1 , 0.1  },
+               }},
+       node_box = {
+               type = "fixed",
+                fixed = {
+               { -0.125 , -0.125 , -0.125 , 0.125 ,  0.125 , 0.125  },
+               }},
+       on_construct = function(pos)
+       meta=minetest.env:get_meta(pos)
+       meta:set_float("hv_cablelike",1)
+       meta:set_float("x1",0)
+       meta:set_float("x2",0)
+       meta:set_float("y1",0)
+       meta:set_float("y2",0)
+       meta:set_float("z1",0)
+       meta:set_float("z2",0)
+       HV_check_connections (pos)
+       end,
+
+       after_dig_node = function (pos, oldnode, oldmetadata, digger)
+       HV_check_connections_on_destroy (pos)
+       end,
+
+})
+
+
+str_y1=                { -0.125 , -0.125 , -0.125 , 0.125 , 0.5, 0.125  }    --0 y+
+str_x1=                { -0.125 , -0.125 , -0.125 , 0.5, 0.125 , 0.125  }    --0 x+
+str_z1=                { -0.125 , -0.125 ,  0.125 ,  0.125 , 0.125 , 0.5 }   --0 z+
+str_z2=                { -0.125 , -0.125, -0.5 ,  0.125 ,  0.125 , 0.125  }  --0 z-
+str_y2=                { -0.125 , -0.5, -0.125 ,  0.125 ,  0.125 , 0.125  }  --0 y-
+str_x2=                { -0.5 , -0.125, -0.125 ,  0.125 ,  0.125 , 0.125  }  --0 x-
+
+
+
+local x1,x2,y1,y2,z1,z2
+local count=0
+
+for x1 = 0, 1, 1 do    --x-
+for x2 = 0, 1, 1 do    --x+
+for y1 = 0, 1, 1 do    --y-
+for y2 = 0, 1, 1 do    --y-    
+for z1 = 0, 1, 1 do    --z-
+for z2 = 0, 1, 1 do    --z+
+     
+temp_x1={} temp_x2={} temp_y1={} temp_y2={} temp_z1={} temp_z2={}
+
+if x1==1 then  temp_x1=str_x1  end 
+if x2==1 then  temp_x2=str_x2  end 
+if y1==1 then  temp_y1=str_y1  end 
+if y2==1 then  temp_y2=str_y2  end 
+if z1==1 then  temp_z1=str_z1  end 
+if z2==1 then  temp_z2=str_z2  end 
+
+
+minetest.register_node("technic:hv_cable"..count, {
+       description = "Gigh Voltage Copper Cable",
+       tiles = {"technic_hv_cable.png"},
+       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
+       sounds = default.node_sound_wood_defaults(),
+       drop = "technic:hv_cable",
+       rules_x1=0,
+       rules_x2=0,
+       rules_y1=0,
+       rules_y2=0,
+       rules_z1=0,
+       rules_z2=0,
+       cablelike=1,
+       paramtype = "light",
+        drawtype = "nodebox", 
+       selection_box = {
+               type = "fixed",
+           fixed = {
+               temp_x1,temp_x2,temp_y1,temp_y2,temp_z1,temp_z2,
+               }},
+
+       node_box = {
+               type = "fixed",
+           fixed = {
+               temp_x1,temp_x2,temp_y1,temp_y2,temp_z1,temp_z2,
+               }},
+
+       after_dig_node = function (pos, oldnode, oldmetadata, digger)
+       HV_check_connections_on_destroy (pos)
+       end,
+       
+})
+
+count=count+1 end end end end end end
+
+HV_check_connections = function(pos)
+               local pos1={}
+               pos1.x=pos.x
+               pos1.y=pos.y
+               pos1.z=pos.z
+               
+               pos1.x=pos1.x+1
+               if minetest.env:get_meta(pos1):get_float("hv_cablelike")==1 then
+               x2=1
+               x1=minetest.env:get_meta(pos1):get_float("x1")
+               y1=minetest.env:get_meta(pos1):get_float("y1")
+               y2=minetest.env:get_meta(pos1):get_float("y2")
+               z1=minetest.env:get_meta(pos1):get_float("z1")
+               z2=minetest.env:get_meta(pos1):get_float("z2")
+               rule=make_rule_number(x1,x2,y1,y2,z1,z2)
+               hacky_swap_node(pos1,"technic:hv_cable"..rule)
+               meta=minetest.env:get_meta(pos1)
+               meta:set_float("x2",x2)
+               meta=minetest.env:get_meta(pos)
+               x1=1
+               x2=minetest.env:get_meta(pos):get_float("x2")
+               y1=minetest.env:get_meta(pos):get_float("y1")
+               y2=minetest.env:get_meta(pos):get_float("y2")
+               z1=minetest.env:get_meta(pos):get_float("z1")
+               z2=minetest.env:get_meta(pos):get_float("z2")
+               meta:set_float("x1",x1)
+               rule=make_rule_number(x1,x2,y1,y2,z1,z2)
+               hacky_swap_node(pos,"technic:hv_cable"..rule)
+               end
+
+               pos1.x=pos1.x-2
+               if minetest.env:get_meta(pos1):get_float("hv_cablelike")==1 then
+               x1=1
+               x2=minetest.env:get_meta(pos1):get_float("x2")
+               y1=minetest.env:get_meta(pos1):get_float("y1")
+               y2=minetest.env:get_meta(pos1):get_float("y2")
+               z1=minetest.env:get_meta(pos1):get_float("z1")
+               z2=minetest.env:get_meta(pos1):get_float("z2")
+               rule=make_rule_number(x1,x2,y1,y2,z1,z2)
+               hacky_swap_node(pos1,"technic:hv_cable"..rule)
+               meta=minetest.env:get_meta(pos1)
+               meta:set_float("x1",x1)
+               meta=minetest.env:get_meta(pos)
+               x2=1
+               x1=minetest.env:get_meta(pos):get_float("x1")
+               y1=minetest.env:get_meta(pos):get_float("y1")
+               y2=minetest.env:get_meta(pos):get_float("y2")
+               z1=minetest.env:get_meta(pos):get_float("z1")
+               z2=minetest.env:get_meta(pos):get_float("z2")
+               meta:set_float("x2",x2)
+               rule=make_rule_number(x1,x2,y1,y2,z1,z2)
+               hacky_swap_node(pos,"technic:hv_cable"..rule)
+               end
+
+               pos1.x=pos1.x+1
+               
+               pos1.y=pos1.y+1
+               if minetest.env:get_meta(pos1):get_float("hv_cablelike")==1 then
+               y2=1
+               x1=minetest.env:get_meta(pos1):get_float("x1")
+               x2=minetest.env:get_meta(pos1):get_float("x2")
+               y1=minetest.env:get_meta(pos1):get_float("y1")
+               z1=minetest.env:get_meta(pos1):get_float("z1")
+               z2=minetest.env:get_meta(pos1):get_float("z2")
+               rule=make_rule_number(x1,x2,y1,y2,z1,z2)
+               hacky_swap_node(pos1,"technic:hv_cable"..rule)
+               meta=minetest.env:get_meta(pos1)
+               meta:set_float("y2",y2)
+               meta=minetest.env:get_meta(pos)
+               y1=1
+               x1=minetest.env:get_meta(pos):get_float("x1")
+               x2=minetest.env:get_meta(pos):get_float("x2")
+               y2=minetest.env:get_meta(pos):get_float("y2")
+               z1=minetest.env:get_meta(pos):get_float("z1")
+               z2=minetest.env:get_meta(pos):get_float("z2")
+               meta:set_float("y1",y1)
+               rule=make_rule_number(x1,x2,y1,y2,z1,z2)
+               hacky_swap_node(pos,"technic:hv_cable"..rule)
+               end
+               
+               if minetest.env:get_meta(pos1):get_float("technic_hv_power_machine")==1 then
+               y1=1
+               x1=minetest.env:get_meta(pos):get_float("x1")
+               x2=minetest.env:get_meta(pos):get_float("x2")
+               y2=minetest.env:get_meta(pos):get_float("y2")
+               z1=minetest.env:get_meta(pos):get_float("z1")
+               z2=minetest.env:get_meta(pos):get_float("z2")
+               rule=make_rule_number(x1,x2,y1,y2,z1,z2)
+               hacky_swap_node(pos,"technic:hv_cable"..rule)
+               meta=minetest.env:get_meta(pos)
+               meta:set_float("y1",y1)
+               end
+
+
+               pos1.y=pos1.y-2
+               if minetest.env:get_meta(pos1):get_float("hv_cablelike")==1 then
+               y1=1
+               x1=minetest.env:get_meta(pos1):get_float("x1")
+               x2=minetest.env:get_meta(pos1):get_float("x2")
+               y2=minetest.env:get_meta(pos1):get_float("y2")
+               z1=minetest.env:get_meta(pos1):get_float("z1")
+               z2=minetest.env:get_meta(pos1):get_float("z2")
+               rule=make_rule_number(x1,x2,y1,y2,z1,z2)
+               hacky_swap_node(pos1,"technic:hv_cable"..rule)
+               meta=minetest.env:get_meta(pos1)
+               meta:set_float("y1",y1)
+               meta=minetest.env:get_meta(pos)
+               y2=1
+               x1=minetest.env:get_meta(pos):get_float("x1")
+               x2=minetest.env:get_meta(pos):get_float("x2")
+               y1=minetest.env:get_meta(pos):get_float("y1")
+               z1=minetest.env:get_meta(pos):get_float("z1")
+               z2=minetest.env:get_meta(pos):get_float("z2")
+               meta:set_float("y2",y2)
+               rule=make_rule_number(x1,x2,y1,y2,z1,z2)
+               hacky_swap_node(pos,"technic:hv_cable"..rule)
+               end
+               pos1.y=pos1.y+1
+
+               pos1.z=pos1.z+1
+               if minetest.env:get_meta(pos1):get_float("hv_cablelike")==1 then
+               z2=1
+               x1=minetest.env:get_meta(pos1):get_float("x1")
+               x2=minetest.env:get_meta(pos1):get_float("x2")
+               y1=minetest.env:get_meta(pos1):get_float("y1")
+               y2=minetest.env:get_meta(pos1):get_float("y2")
+               z1=minetest.env:get_meta(pos1):get_float("z1")
+               rule=make_rule_number(x1,x2,y1,y2,z1,z2)
+               hacky_swap_node(pos1,"technic:hv_cable"..rule)
+               meta=minetest.env:get_meta(pos1)
+               meta:set_float("z2",z2)
+               meta=minetest.env:get_meta(pos)
+               z1=1
+               x1=minetest.env:get_meta(pos):get_float("x1")
+               x2=minetest.env:get_meta(pos):get_float("x2")
+               y1=minetest.env:get_meta(pos):get_float("y1")
+               y2=minetest.env:get_meta(pos):get_float("y2")
+               z2=minetest.env:get_meta(pos):get_float("z2")
+               meta:set_float("z1",z1)
+               rule=make_rule_number(x1,x2,y1,y2,z1,z2)
+               hacky_swap_node(pos,"technic:hv_cable"..rule)
+               end
+               pos1.z=pos1.z-2
+               if minetest.env:get_meta(pos1):get_float("hv_cablelike")==1 then
+               z1=1
+               x1=minetest.env:get_meta(pos1):get_float("x1")
+               x2=minetest.env:get_meta(pos1):get_float("x2")
+               y1=minetest.env:get_meta(pos1):get_float("y1")
+               y2=minetest.env:get_meta(pos1):get_float("y2")
+               z2=minetest.env:get_meta(pos1):get_float("z2")
+               rule=make_rule_number(x1,x2,y1,y2,z1,z2)
+               hacky_swap_node(pos1,"technic:hv_cable"..rule)
+               meta=minetest.env:get_meta(pos1)
+               meta:set_float("z1",z1)
+               meta=minetest.env:get_meta(pos)
+               z2=1
+               x1=minetest.env:get_meta(pos):get_float("x1")
+               x2=minetest.env:get_meta(pos):get_float("x2")
+               y1=minetest.env:get_meta(pos):get_float("y1")
+               y2=minetest.env:get_meta(pos):get_float("y2")
+               z1=minetest.env:get_meta(pos):get_float("z1")
+               meta:set_float("z2",z2)
+               rule=make_rule_number(x1,x2,y1,y2,z1,z2)
+               hacky_swap_node(pos,"technic:hv_cable"..rule)
+               end
+               pos1.z=pos1.z+1
+end    
+
+
+HV_check_connections_on_destroy = function(pos)
+               local pos1={}
+               pos1.x=pos.x
+               pos1.y=pos.y
+               pos1.z=pos.z
+               
+               pos1.x=pos1.x+1
+               if minetest.env:get_meta(pos1):get_float("hv_cablelike")==1 then
+               x2=0
+               x1=minetest.env:get_meta(pos1):get_float("x1")
+               y1=minetest.env:get_meta(pos1):get_float("y1")
+               y2=minetest.env:get_meta(pos1):get_float("y2")
+               z1=minetest.env:get_meta(pos1):get_float("z1")
+               z2=minetest.env:get_meta(pos1):get_float("z2")
+               rule=make_rule_number(x1,x2,y1,y2,z1,z2)
+               if rule==0 then hacky_swap_node(pos1,"technic:hv_cable") end
+               if rule>0  then hacky_swap_node(pos1,"technic:hv_cable"..rule) end
+               meta=minetest.env:get_meta(pos1)
+               meta:set_float("x2",x2)
+               end
+               
+               pos1.x=pos1.x-2
+               if minetest.env:get_meta(pos1):get_float("hv_cablelike")==1 then
+               x1=0
+               x2=minetest.env:get_meta(pos1):get_float("x2")
+               y1=minetest.env:get_meta(pos1):get_float("y1")
+               y2=minetest.env:get_meta(pos1):get_float("y2")
+               z1=minetest.env:get_meta(pos1):get_float("z1")
+               z2=minetest.env:get_meta(pos1):get_float("z2")
+               rule=make_rule_number(x1,x2,y1,y2,z1,z2)
+               if rule==0 then hacky_swap_node(pos1,"technic:hv_cable") end
+               if rule>0  then hacky_swap_node(pos1,"technic:hv_cable"..rule) end
+               meta=minetest.env:get_meta(pos1)
+               meta:set_float("x1",x1)
+               end
+               pos1.x=pos1.x+1
+
+               pos1.y=pos1.y+1
+               if minetest.env:get_meta(pos1):get_float("hv_cablelike")==1 then
+               y2=0
+               x1=minetest.env:get_meta(pos1):get_float("x1")
+               x2=minetest.env:get_meta(pos1):get_float("x2")
+               y1=minetest.env:get_meta(pos1):get_float("y1")
+               z1=minetest.env:get_meta(pos1):get_float("z1")
+               z2=minetest.env:get_meta(pos1):get_float("z2")
+               rule=make_rule_number(x1,x2,y1,y2,z1,z2)
+               if rule==0 then hacky_swap_node(pos1,"technic:hv_cable") end
+               if rule>0  then hacky_swap_node(pos1,"technic:hv_cable"..rule) end
+               meta=minetest.env:get_meta(pos1)
+               meta:set_float("y2",y2)
+               end
+               
+               pos1.y=pos1.y-2
+               if minetest.env:get_meta(pos1):get_float("hv_cablelike")==1 then
+               y1=0
+               x1=minetest.env:get_meta(pos1):get_float("x1")
+               x2=minetest.env:get_meta(pos1):get_float("x2")
+               y2=minetest.env:get_meta(pos1):get_float("y2")
+               z1=minetest.env:get_meta(pos1):get_float("z1")
+               z2=minetest.env:get_meta(pos1):get_float("z2")
+               rule=make_rule_number(x1,x2,y1,y2,z1,z2)
+               if rule==0 then hacky_swap_node(pos1,"technic:hv_cable") end
+               if rule>0  then hacky_swap_node(pos1,"technic:hv_cable"..rule) end
+               meta=minetest.env:get_meta(pos1)
+               meta:set_float("y1",y1)
+               end
+               pos1.y=pos1.y+1
+
+               pos1.z=pos1.z+1
+               if minetest.env:get_meta(pos1):get_float("hv_cablelike")==1 then
+               z2=0
+               x1=minetest.env:get_meta(pos1):get_float("x1")
+               x2=minetest.env:get_meta(pos1):get_float("x2")
+               y1=minetest.env:get_meta(pos1):get_float("y1")
+               y2=minetest.env:get_meta(pos1):get_float("y2")
+               z1=minetest.env:get_meta(pos1):get_float("z1")
+               rule=make_rule_number(x1,x2,y1,y2,z1,z2)
+               if rule==0 then hacky_swap_node(pos1,"technic:hv_cable") end
+               if rule>0  then hacky_swap_node(pos1,"technic:hv_cable"..rule) end
+               meta=minetest.env:get_meta(pos1)
+               meta:set_float("z2",z2)
+               end
+               
+               pos1.z=pos1.z-2
+               if minetest.env:get_meta(pos1):get_float("hv_cablelike")==1 then
+               z1=0
+               x1=minetest.env:get_meta(pos1):get_float("x1")
+               x2=minetest.env:get_meta(pos1):get_float("x2")
+               y1=minetest.env:get_meta(pos1):get_float("y1")
+               y2=minetest.env:get_meta(pos1):get_float("y2")
+               z2=minetest.env:get_meta(pos1):get_float("z2")
+               rule=make_rule_number(x1,x2,y1,y2,z1,z2)
+               if rule==0 then hacky_swap_node(pos1,"technic:hv_cable") end
+               if rule>0  then hacky_swap_node(pos1,"technic:hv_cable"..rule) end
+               meta=minetest.env:get_meta(pos1)
+               meta:set_float("z1",z1)
+               end
+               pos1.y=pos1.y+1
+               
+end    
+
index 029ae688b66f7b86df6a3a0d050a0d3059d020ab..02c08e9e1f355e7eed2c1cc59fca491992786c2b 100644 (file)
@@ -10,6 +10,8 @@ unified_inventory.filtered_items_list = {}
 unified_inventory.activefilter = {}
 unified_inventory.alternate = {}
 unified_inventory.current_item = {}
+unified_inventory.crafts_table ={}
+unified_inventory.crafts_table_count=0
 
 -- default inventory page
 unified_inventory.default = "craft"
@@ -26,8 +28,18 @@ minetest.after(0.01, function()
                if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0)
                                and def.description and def.description ~= "" then
                        table.insert(unified_inventory.items_list, name)
+                       local recipes=minetest.get_all_craft_recipes(name)
+                       if unified_inventory.crafts_table[name]==nil then
+                               unified_inventory.crafts_table[name] = {}
+                       end
+                       if recipes then 
+                               for i=1,#recipes,1 do
+                                       table.insert(unified_inventory.crafts_table[name],recipes[i])
+                               end
+                       end
                end
        end
+       --print(dump(unified_inventory.crafts_table))
        table.sort(unified_inventory.items_list)
        unified_inventory.items_list_size = #unified_inventory.items_list
        print ("Unified Inventory. inventory size: "..unified_inventory.items_list_size)
@@ -37,7 +49,6 @@ end)
 minetest.register_on_joinplayer(function(player)
        local player_name = player:get_player_name()
        unified_inventory.players[player_name]={}
-       unified_inventory.players[player_name]["sound_volume"]=minetest.setting_get("sound_volume")*10
        unified_inventory.current_index[player_name] = 1
        unified_inventory.filtered_items_list[player_name] = {}
        unified_inventory.filtered_items_list[player_name] = unified_inventory.items_list
@@ -47,8 +58,8 @@ minetest.register_on_joinplayer(function(player)
        unified_inventory.alternate[player_name] = 1
        unified_inventory.current_item[player_name] =nil
        unified_inventory.set_inventory_formspec(player,unified_inventory.get_formspec(player, unified_inventory.default))
-
---crafting guide inventories   
+       
+--crafting guide inventories
 local inv = minetest.create_detached_inventory(player:get_player_name().."craftrecipe",{
        allow_put = function(inv, listname, index, stack, player)
                return 0
@@ -64,8 +75,8 @@ local inv = minetest.create_detached_inventory(player:get_player_name().."craftr
                        return 0
                end,
        })
-       inv:set_size("output", 1)
-       inv:set_size("build", 3*3)
+inv:set_size("output", 1)
+inv:set_size("build", 3*3)
 
 -- refill slot
 unified_inventory.refill = minetest.create_detached_inventory(player_name.."refill", {
@@ -82,7 +93,6 @@ unified_inventory.refill = minetest.create_detached_inventory(player_name.."refi
        end,
 })
 unified_inventory.refill:set_size("main", 1)
-end)
 
 -- trash slot
 unified_inventory.trash = minetest.create_detached_inventory("trash", {
@@ -100,24 +110,18 @@ unified_inventory.trash = minetest.create_detached_inventory("trash", {
        end,
 })
 unified_inventory.trash:set_size("main", 1)
+end)
 
 -- set_inventory_formspec
 unified_inventory.set_inventory_formspec = function(player,formspec)
        if player then
-               if minetest.setting_getbool("creative_mode") then
-                       -- if creative mode is on then wait a bit
-                       minetest.after(0.01,function()
-                       player:set_inventory_formspec(formspec)
-                       end)
-               else
                player:set_inventory_formspec(formspec)
-               end
        end
 end
 
 -- get_formspec
 unified_inventory.get_formspec = function(player,page)
-       if player==nil then     return "" end
+       if player==nil then return "" end
        local player_name = player:get_player_name()
        unified_inventory.current_page[player_name]=page
        
@@ -206,9 +210,9 @@ unified_inventory.get_formspec = function(player,page)
                        formspec = formspec.."label[2,0;"..item_name.."]"       
                        local alternates = 0
                        local alternate = unified_inventory.alternate[player_name]
-                       local crafts = crafts_table[item_name]
+                       local crafts = unified_inventory.crafts_table[item_name]
 
-                       if crafts ~= nil then
+                       if crafts ~= nil and #crafts>0 then
                                alternates = #crafts
                                local craft = crafts[alternate]
                                local method = "Crafting"
@@ -440,7 +444,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
                if item_name then
                        local alternates = 0
                        local alternate=unified_inventory.alternate[player_name]
-                       local crafts = crafts_table[item_name]
+                       local crafts = unified_inventory.crafts_table[item_name]
                        if crafts ~= nil then
                                alternates = #crafts
                        end
@@ -537,134 +541,63 @@ end
 
 -- update_recipe
 unified_inventory.update_recipe = function(player, stack_name, alternate)
-       --print("Lookup:"..stack_name)
        local inv = minetest.get_inventory({type="detached", name=player:get_player_name().."craftrecipe"})     
        for i=0,inv:get_size("build"),1 do
                inv:set_stack("build", i, nil)
        end
-       inv:set_stack("cook", 1, nil)
-       inv:set_stack("fuel", 1, nil)
-
-       inv:set_stack("output", 1, stack_name)
-       local def
+       inv:set_stack("output", 1, nil)
        alternate = tonumber(alternate) or 1
-       local crafts = crafts_table[stack_name]
-       if crafts == nil then
-               --minetest.chat_send_player(player:get_player_name(), "no recipe available for "..stack_name)
-               return
-       end
+       local crafts = unified_inventory.crafts_table[stack_name]
+       print(dump(crafts))
+       local next=next
+       if next(crafts) == nil then return end -- no craft recipes
        if alternate < 1 or alternate > #crafts then
                alternate = 1
        end
        local craft = crafts[alternate]
-       --print (dump(craft))
-       --minetest.chat_send_player(player:get_player_name(), "recipe for "..stack_name..": "..dump(craft))
-       
-       local itemstack = ItemStack(craft.output)
-       inv:set_stack("output", 1, itemstack)
-
+       inv:set_stack("output", 1, craft.output)
+       local items=craft.items
        -- cook, fuel, grinding recipes
        if craft.type == "cooking" or craft.type == "fuel" or craft.type == "grinding" then
-               def=unified_inventory.find_item_def(craft.recipe)
+               def=unified_inventory.find_item_def(craft["items"][1])
                if def then
                        inv:set_stack("build", 1, def)
                end
                return 
        end
-       
-       -- build (shaped or shapeless)
-       if craft.recipe[1] then
-               def=unified_inventory.find_item_def(craft.recipe[1])
-               if def then
-                       inv:set_stack("build", 1, def)
-               else
-                       def=unified_inventory.find_item_def(craft.recipe[1][1])
-                       if def then
-                               inv:set_stack("build", 1, def)
-                       end
-                       def=unified_inventory.find_item_def(craft.recipe[1][2])
-                       if def then
-                               inv:set_stack("build", 2, def)
-                       end
-                       def=unified_inventory.find_item_def(craft.recipe[1][3])
-                       if def then
-                               inv:set_stack("build", 3, def)
-                       end
-               end
-       end
-       if craft.recipe[2] then
-               def=unified_inventory.find_item_def(craft.recipe[2])
-               if def then
-                       inv:set_stack("build", 2, def)
-               else
-                       def=unified_inventory.find_item_def(craft.recipe[2][1])
-                       if def then
-                               inv:set_stack("build", 4, def)
-                       end
-                       def=unified_inventory.find_item_def(craft.recipe[2][2])
-                       if def then
-                               inv:set_stack("build", 5, def)
-                       end
-                       def=unified_inventory.find_item_def(craft.recipe[2][3])
-                       if def then
-                               inv:set_stack("build", 6, def)
-                       end
-               end
-       end
-       
-       if craft.recipe[3] then
-               def=unified_inventory.find_item_def(craft.recipe[3])
-               if def then
-                       inv:set_stack("build", 3, def)
-               else
-                       def=unified_inventory.find_item_def(craft.recipe[3][1])
-                       if def then
-                               inv:set_stack("build", 7, def)
-                       end
-                       def=unified_inventory.find_item_def(craft.recipe[3][2])
-                       if def then
-                               inv:set_stack("build", 8, def)
-                       end
-                       def=unified_inventory.find_item_def(craft.recipe[3][3])
-                       if def then
-                               inv:set_stack("build", 9, def)
-                       end
+       if craft.width==0 then
+       local build_table={1,2,3}
+       for i=1,3,1 do
+               if craft.items[i] then
+                       def=unified_inventory.find_item_def(craft.items[i])
+                       if def then inv:set_stack("build", build_table[i], def) end
                end
        end
-       if craft.recipe[4] then
-               def=unified_inventory.find_item_def(craft.recipe[4])
-               if def then
-                       inv:set_stack("build", 4, def)
-               end
        end
-       if craft.recipe[5] then
-               def=unified_inventory.find_item_def(craft.recipe[5])
-               if def then
-                       inv:set_stack("build", 5, def)
+       if craft.width==1 then
+       local build_table={1,4,7}
+       for i=1,3,1 do
+               if craft.items[i] then
+                       def=unified_inventory.find_item_def(craft.items[i])
+                       if def then inv:set_stack("build", build_table[i], def) end
                end
        end
-       if craft.recipe[6] then
-               def=unified_inventory.find_item_def(craft.recipe[6])
-               if def then
-                       inv:set_stack("build", 6, def)
-               end
        end
-       if craft.recipe[7] then
-               def=unified_inventory.find_item_def(craft.recipe[7])
-               if def then
-                       inv:set_stack("build", 7, def)
+       if craft.width==2 then
+       local build_table={1,2,4,5,7,8}
+       for i=1,6,1 do
+               if craft.items[i] then
+                       def=unified_inventory.find_item_def(craft.items[i])
+                       if def then inv:set_stack("build", build_table[i], def) end
                end
        end
-       if craft.recipe[8] then
-               def=unified_inventory.find_item_def(craft.recipe[8])
-               if def then
-                       inv:set_stack("build", 8, def)
-               end
        end
-       if craft.recipe[9] then
-               def=unified_inventory.find_item_def(craft.recipe[9])
-               if def then
-                       inv:set_stack("build", 9, def)
+       if craft.width==3 then
+               for i=1,9,1 do
+                       if craft.items[i] then
+                               def=unified_inventory.find_item_def(craft.items[i])
+                               if def then inv:set_stack("build", i, def) end
+                       end
                end
        end
 end
@@ -674,14 +607,39 @@ if type(def1)=="string" then
        if string.find(def1, "group:") then
                def1=string.gsub(def1, "group:", "")
                def1=string.gsub(def1, '\"', "")
-               for name,def in pairs(minetest.registered_items) do
-                               if def.groups[def1] == 1 and def.groups.not_in_creative_inventory ~= 1 then
-                                       return def
-                               end
-               end
+               local items=unified_inventory.items_in_group(def1)
+               return items[1]
        else
-       return def1
+               return def1
        end
 end
 return nil
 end
+
+unified_inventory.items_in_group = function(group)
+       local items = {}
+       for name, item in pairs(minetest.registered_items) do
+               for _, g in ipairs(group:split(',')) do
+                       if item.groups[g] then
+                               table.insert(items,name)
+                       end
+               end
+       end
+       return items
+end
+
+-- register_craft
+unified_inventory.register_craft = function(options)
+       if  options.output == nil then
+               return
+       end
+       local itemstack = ItemStack(options.output)
+       if itemstack:is_empty() then
+               return
+       end
+       if unified_inventory.crafts_table[itemstack:get_name()]==nil then
+               unified_inventory.crafts_table[itemstack:get_name()] = {}
+       end
+       table.insert(unified_inventory.crafts_table[itemstack:get_name()],options)
+       --crafts_table_count=crafts_table_count+1
+end
index 8b7955849da1b7160e242b98c6bc69d164ea3e65..8b137891791fe96927ad78e64b0aad7bded08bdc 100644 (file)
@@ -1,2 +1 @@
-aaa_recipeshook
-creative
+
diff --git a/unified_inventory/textures/ui_furnace_inventory.png b/unified_inventory/textures/ui_furnace_inventory.png
new file mode 100644 (file)
index 0000000..410e2b2
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diff --git a/unified_inventory/textures/ui_main_inventory.png b/unified_inventory/textures/ui_main_inventory.png
new file mode 100644 (file)
index 0000000..d17d538
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diff --git a/unified_inventory/textures/ui_wooden_chest_inventory.png b/unified_inventory/textures/ui_wooden_chest_inventory.png
new file mode 100644 (file)
index 0000000..2456f6e
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