get_player_control_bits = delay(0),
get_player_name = delay(meta:get_string("owner")),
is_player = delay(true),
+ is_fake_player = true,
set_inventory_formspec = delay(),
getpos = delay({x = pos.x, y = pos.y - 1.5, z = pos.z}), -- Player height
get_hp = delay(20),
get_player_control_bits = delay(0),
get_player_name = delay(meta:get_string("owner")),
is_player = delay(true),
+ is_fake_player = true,
set_inventory_formspec = delay(),
getpos = delay({x = pos.x, y = pos.y - 1.5, z = pos.z}), -- Player height
get_hp = delay(20),