minetest.chat_send_player(name, "you don't have permission to give")
return true -- Handled chat message
end
- stackstring = string.match(message, cmd.." (.*)")
+ local stackstring = string.match(message, cmd.." (.*)")
if stackstring == nil then
minetest.chat_send_player(name, 'usage: '..cmd..' stackstring')
return true -- Handled chat message
end
print(cmd..' invoked, stackstring="'..stackstring..'"')
- player = minetest.env:get_player_by_name(name)
- added, error_msg = player:add_to_inventory(stackstring)
+ local player = minetest.env:get_player_by_name(name)
+ if player == nil then
+ minetest.chat_send_player(name, name2..' is not a known player')
+ return true -- Handled chat message
+ end
+ local added, error_msg = player:add_to_inventory(stackstring)
if added then
minetest.chat_send_player(name, '"'..stackstring
..'" added to inventory.');
minetest.chat_send_player(name, "you don't have permission to give")
return true -- Handled chat message
end
- name2, stackstring = string.match(message, cmd.." ([%a%d_-]+) (.*)")
+ local name2, stackstring = string.match(message, cmd.." ([%a%d_-]+) (.*)")
if name == nil or stackstring == nil then
minetest.chat_send_player(name, 'usage: '..cmd..' name stackstring')
return true -- Handled chat message
end
print(cmd..' invoked, name2="'..name2
..'" stackstring="'..stackstring..'"')
- player = minetest.env:get_player_by_name(name2)
+ local player = minetest.env:get_player_by_name(name2)
if player == nil then
minetest.chat_send_player(name, name2..' is not a known player')
return true -- Handled chat message
end
- added, error_msg = player:add_to_inventory(stackstring)
+ local added, error_msg = player:add_to_inventory(stackstring)
if added then
minetest.chat_send_player(name, '"'..stackstring
..'" added to '..name2..'\'s inventory.');