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Fix main menu error message dialog: Now multi-line messages aren't cut at half of...
author
Perttu Ahola
<celeron55@gmail.com>
Mon, 6 Jan 2014 00:37:36 +0000
(
02:37
+0200)
committer
Perttu Ahola
<celeron55@gmail.com>
Mon, 6 Jan 2014 00:37:36 +0000
(
02:37
+0200)
builtin/mainmenu.lua
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diff --git
a/builtin/mainmenu.lua
b/builtin/mainmenu.lua
index ecbcce1a029cbbe9523089dc897aff8f93ce5c94..73f04361eea7cfabcc5fda8524a9df30f9cd630e 100644
(file)
--- a/
builtin/mainmenu.lua
+++ b/
builtin/mainmenu.lua
@@
-177,7
+177,7
@@
function update_menu()
-- handle errors
if gamedata.errormessage ~= nil then
formspec = "size[12,5.2]" ..
- "
field
[1,2;10,2;;ERROR: " ..
+ "
textarea
[1,2;10,2;;ERROR: " ..
gamedata.errormessage ..
";]"..
"button[4.5,4.2;3,0.5;btn_error_confirm;" .. fgettext("Ok") .. "]"