Move games/minetest to games/minimal and update README.txt
authorPerttu Ahola <celeron55@gmail.com>
Mon, 26 Mar 2012 20:18:17 +0000 (23:18 +0300)
committerPerttu Ahola <celeron55@gmail.com>
Mon, 26 Mar 2012 20:28:19 +0000 (23:28 +0300)
213 files changed:
.gitignore
README.txt
games/minetest/mods/bucket/depends.txt [deleted file]
games/minetest/mods/bucket/init.lua [deleted file]
games/minetest/mods/bucket/textures/bucket.png [deleted file]
games/minetest/mods/bucket/textures/bucket_lava.png [deleted file]
games/minetest/mods/bucket/textures/bucket_water.png [deleted file]
games/minetest/mods/default/init.lua [deleted file]
games/minetest/mods/default/textures/crack.png [deleted file]
games/minetest/mods/default/textures/default_apple.png [deleted file]
games/minetest/mods/default/textures/default_book.png [deleted file]
games/minetest/mods/default/textures/default_bookshelf.png [deleted file]
games/minetest/mods/default/textures/default_brick.png [deleted file]
games/minetest/mods/default/textures/default_cactus_side.png [deleted file]
games/minetest/mods/default/textures/default_cactus_top.png [deleted file]
games/minetest/mods/default/textures/default_chest_front.png [deleted file]
games/minetest/mods/default/textures/default_chest_lock.png [deleted file]
games/minetest/mods/default/textures/default_chest_side.png [deleted file]
games/minetest/mods/default/textures/default_chest_top.png [deleted file]
games/minetest/mods/default/textures/default_clay.png [deleted file]
games/minetest/mods/default/textures/default_clay_brick.png [deleted file]
games/minetest/mods/default/textures/default_clay_lump.png [deleted file]
games/minetest/mods/default/textures/default_cloud.png [deleted file]
games/minetest/mods/default/textures/default_coal_lump.png [deleted file]
games/minetest/mods/default/textures/default_cobble.png [deleted file]
games/minetest/mods/default/textures/default_dirt.png [deleted file]
games/minetest/mods/default/textures/default_fence.png [deleted file]
games/minetest/mods/default/textures/default_furnace_front.png [deleted file]
games/minetest/mods/default/textures/default_furnace_side.png [deleted file]
games/minetest/mods/default/textures/default_glass.png [deleted file]
games/minetest/mods/default/textures/default_grass.png [deleted file]
games/minetest/mods/default/textures/default_grass_footsteps.png [deleted file]
games/minetest/mods/default/textures/default_grass_side.png [deleted file]
games/minetest/mods/default/textures/default_gravel.png [deleted file]
games/minetest/mods/default/textures/default_iron_lump.png [deleted file]
games/minetest/mods/default/textures/default_junglegrass.png [deleted file]
games/minetest/mods/default/textures/default_jungletree.png [deleted file]
games/minetest/mods/default/textures/default_jungletree_top.png [deleted file]
games/minetest/mods/default/textures/default_ladder.png [deleted file]
games/minetest/mods/default/textures/default_lava.png [deleted file]
games/minetest/mods/default/textures/default_leaves.png [deleted file]
games/minetest/mods/default/textures/default_mese.png [deleted file]
games/minetest/mods/default/textures/default_mineral_coal.png [deleted file]
games/minetest/mods/default/textures/default_mineral_iron.png [deleted file]
games/minetest/mods/default/textures/default_mossycobble.png [deleted file]
games/minetest/mods/default/textures/default_nc_back.png [deleted file]
games/minetest/mods/default/textures/default_nc_front.png [deleted file]
games/minetest/mods/default/textures/default_nc_rb.png [deleted file]
games/minetest/mods/default/textures/default_nc_side.png [deleted file]
games/minetest/mods/default/textures/default_paper.png [deleted file]
games/minetest/mods/default/textures/default_papyrus.png [deleted file]
games/minetest/mods/default/textures/default_rail.png [deleted file]
games/minetest/mods/default/textures/default_rail_crossing.png [deleted file]
games/minetest/mods/default/textures/default_rail_curved.png [deleted file]
games/minetest/mods/default/textures/default_rail_t_junction.png [deleted file]
games/minetest/mods/default/textures/default_sand.png [deleted file]
games/minetest/mods/default/textures/default_sandstone.png [deleted file]
games/minetest/mods/default/textures/default_sapling.png [deleted file]
games/minetest/mods/default/textures/default_scorched_stuff.png [deleted file]
games/minetest/mods/default/textures/default_sign_wall.png [deleted file]
games/minetest/mods/default/textures/default_steel_block.png [deleted file]
games/minetest/mods/default/textures/default_steel_ingot.png [deleted file]
games/minetest/mods/default/textures/default_stick.png [deleted file]
games/minetest/mods/default/textures/default_stone.png [deleted file]
games/minetest/mods/default/textures/default_tnt_bottom.png [deleted file]
games/minetest/mods/default/textures/default_tnt_side.png [deleted file]
games/minetest/mods/default/textures/default_tnt_top.png [deleted file]
games/minetest/mods/default/textures/default_tool_mesepick.png [deleted file]
games/minetest/mods/default/textures/default_tool_steelaxe.png [deleted file]
games/minetest/mods/default/textures/default_tool_steelpick.png [deleted file]
games/minetest/mods/default/textures/default_tool_steelshovel.png [deleted file]
games/minetest/mods/default/textures/default_tool_steelsword.png [deleted file]
games/minetest/mods/default/textures/default_tool_stoneaxe.png [deleted file]
games/minetest/mods/default/textures/default_tool_stonepick.png [deleted file]
games/minetest/mods/default/textures/default_tool_stoneshovel.png [deleted file]
games/minetest/mods/default/textures/default_tool_stonesword.png [deleted file]
games/minetest/mods/default/textures/default_tool_woodaxe.png [deleted file]
games/minetest/mods/default/textures/default_tool_woodpick.png [deleted file]
games/minetest/mods/default/textures/default_tool_woodshovel.png [deleted file]
games/minetest/mods/default/textures/default_tool_woodsword.png [deleted file]
games/minetest/mods/default/textures/default_torch.png [deleted file]
games/minetest/mods/default/textures/default_torch_on_ceiling.png [deleted file]
games/minetest/mods/default/textures/default_torch_on_floor.png [deleted file]
games/minetest/mods/default/textures/default_tree.png [deleted file]
games/minetest/mods/default/textures/default_tree_top.png [deleted file]
games/minetest/mods/default/textures/default_water.png [deleted file]
games/minetest/mods/default/textures/default_wood.png [deleted file]
games/minetest/mods/default/textures/heart.png [deleted file]
games/minetest/mods/default/textures/player.png [deleted file]
games/minetest/mods/default/textures/player_back.png [deleted file]
games/minetest/mods/default/textures/treeprop.png [deleted file]
games/minetest/mods/default/textures/wieldhand.png [deleted file]
games/minetest/mods/experimental/depends.txt [deleted file]
games/minetest/mods/experimental/init.lua [deleted file]
games/minetest/mods/experimental/textures/experimental_dummyball.png [deleted file]
games/minetest/mods/give_initial_stuff/depends.txt [deleted file]
games/minetest/mods/give_initial_stuff/init.lua [deleted file]
games/minetest/mods/legacy/depends.txt [deleted file]
games/minetest/mods/legacy/init.lua [deleted file]
games/minetest/mods/legacy/textures/apple_iron.png [deleted file]
games/minetest/mods/legacy/textures/cooked_rat.png [deleted file]
games/minetest/mods/legacy/textures/dungeon_master.png [deleted file]
games/minetest/mods/legacy/textures/fireball.png [deleted file]
games/minetest/mods/legacy/textures/firefly.png [deleted file]
games/minetest/mods/legacy/textures/oerkki1.png [deleted file]
games/minetest/mods/legacy/textures/oerkki1_damaged.png [deleted file]
games/minetest/mods/legacy/textures/rat.png [deleted file]
games/minimal/mods/bucket/depends.txt [new file with mode: 0644]
games/minimal/mods/bucket/init.lua [new file with mode: 0644]
games/minimal/mods/bucket/textures/bucket.png [new file with mode: 0644]
games/minimal/mods/bucket/textures/bucket_lava.png [new file with mode: 0644]
games/minimal/mods/bucket/textures/bucket_water.png [new file with mode: 0644]
games/minimal/mods/default/init.lua [new file with mode: 0644]
games/minimal/mods/default/textures/crack.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_apple.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_book.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_bookshelf.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_brick.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_cactus_side.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_cactus_top.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_chest_front.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_chest_lock.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_chest_side.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_chest_top.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_clay.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_clay_brick.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_clay_lump.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_cloud.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_coal_lump.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_cobble.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_dirt.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_fence.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_furnace_front.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_furnace_side.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_glass.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_grass.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_grass_footsteps.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_grass_side.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_gravel.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_iron_lump.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_junglegrass.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_jungletree.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_jungletree_top.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_ladder.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_lava.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_leaves.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_mese.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_mineral_coal.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_mineral_iron.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_mossycobble.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_nc_back.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_nc_front.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_nc_rb.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_nc_side.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_paper.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_papyrus.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_rail.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_rail_crossing.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_rail_curved.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_rail_t_junction.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_sand.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_sandstone.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_sapling.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_scorched_stuff.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_sign_wall.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_steel_block.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_steel_ingot.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_stick.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_stone.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_tnt_bottom.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_tnt_side.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_tnt_top.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_tool_mesepick.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_tool_steelaxe.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_tool_steelpick.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_tool_steelshovel.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_tool_steelsword.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_tool_stoneaxe.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_tool_stonepick.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_tool_stoneshovel.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_tool_stonesword.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_tool_woodaxe.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_tool_woodpick.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_tool_woodshovel.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_tool_woodsword.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_torch.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_torch_on_ceiling.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_torch_on_floor.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_tree.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_tree_top.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_water.png [new file with mode: 0644]
games/minimal/mods/default/textures/default_wood.png [new file with mode: 0644]
games/minimal/mods/default/textures/heart.png [new file with mode: 0644]
games/minimal/mods/default/textures/player.png [new file with mode: 0644]
games/minimal/mods/default/textures/player_back.png [new file with mode: 0644]
games/minimal/mods/default/textures/treeprop.png [new file with mode: 0644]
games/minimal/mods/default/textures/wieldhand.png [new file with mode: 0644]
games/minimal/mods/experimental/depends.txt [new file with mode: 0644]
games/minimal/mods/experimental/init.lua [new file with mode: 0644]
games/minimal/mods/experimental/textures/experimental_dummyball.png [new file with mode: 0644]
games/minimal/mods/give_initial_stuff/depends.txt [new file with mode: 0644]
games/minimal/mods/give_initial_stuff/init.lua [new file with mode: 0644]
games/minimal/mods/legacy/depends.txt [new file with mode: 0644]
games/minimal/mods/legacy/init.lua [new file with mode: 0644]
games/minimal/mods/legacy/textures/apple_iron.png [new file with mode: 0644]
games/minimal/mods/legacy/textures/cooked_rat.png [new file with mode: 0644]
games/minimal/mods/legacy/textures/dungeon_master.png [new file with mode: 0644]
games/minimal/mods/legacy/textures/fireball.png [new file with mode: 0644]
games/minimal/mods/legacy/textures/firefly.png [new file with mode: 0644]
games/minimal/mods/legacy/textures/oerkki1.png [new file with mode: 0644]
games/minimal/mods/legacy/textures/oerkki1_damaged.png [new file with mode: 0644]
games/minimal/mods/legacy/textures/rat.png [new file with mode: 0644]
mods/minetest/mods_here.txt

index 1d8f7dab31ff2080b37165f5773122e1bbeb1ec1..ee210c7c0b1fc55d7407b130940abbc4b32a4adc 100644 (file)
@@ -8,14 +8,14 @@ tags
 ## Non-static Minetest directories
 /bin/
 /games/*
-!/games/mesetint/
+!/games/minimal/
 /cache/
 /textures/
 /sounds/
 /mods/*
-!/mods/mesetint/
-/mods/mesetint/*
-!/mods/mesetint/mods_here.txt
+!/mods/minetest/
+/mods/minetest/*
+!/mods/minetest/mods_here.txt
 /worlds/
 /world/
 
index 6e8889e89fdfe8235fa9305c0c7779ee707a5766..e319c3494bdadb9f99df2ef6944b8509bf104758 100644 (file)
@@ -1,50 +1,75 @@
 Minetest-c55
----------------
+============
+
 An InfiniMiner/Minecraft inspired game.
+
 Copyright (c) 2010-2012 Perttu Ahola <celeron55@gmail.com>
-(see source files for other contributors)
+and ther contributors (see source file comments and the version control log)
 
-Further documentation:
+In case you downloaded the source code:
+---------------------------------------
+If you downloaded the Minetest Engine source code in which this file is
+contained, you probably want to download the minetest_game project too:
+  https://github.com/celeron55/minetest_game/
+See the README.txt in it.
+
+Further documentation
 ----------------------
-- Website: http://celeron.55.lt/~celeron55/minetest/
-- Wiki: http://celeron.55.lt/~celeron55/minetest/wiki/
-- Forum: http://celeron.55.lt/~celeron55/minetest/forum/
+- Website: http://c55.me/minetest/
+- Wiki: http://c55.me/minetest/wiki/
+- Forum: http://c55.me/minetest/forum/
+- Github: https://github.com/celeron55/minetest/
 - doc/ directory of source distribution
 
-This game is not finished:
+This game is not finished
 --------------------------
 - Don't expect it to work as well as a finished game will.
-- Please report any bugs to me. debug.txt is useful.
-
-Controls:
----------
-- See the in-game pause menu
+- Please report any bugs. When doing that, debug.txt is useful.
+
+Default Controls
+-----------------
+- WASD: Move
+- Space: Jump
+- E: Go down
+- Shift: Sneak
+- Q: Drop item
+- I: Open inventory
+- Mouse: Turn/look
 - Settable in the configuration file, see the section below.
 
-Map directory:
---------------
-- Map is stored in a directory, which can be removed to generate a new map.
-- There is a command-line option for it: --map-dir
-- For a RUN_IN_PLACE build, it is located in:
-               ../world
-- Otherwise something like this:
-       Windows: C:\Documents and Settings\user\Application Data\minetest\world
-       Linux: ~/.minetest/world
-       OS X: ~/Library/Application Support/minetest/world
+Paths
+------
+$bin   - Compiled binaries
+$share - Cistributed read-only data
+$user  - User-created modifiable data
+
+Windows .zip / RUN_IN_PLACE source:
+$bin   = bin
+$share = .
+$user  = .
+
+Linux installed:
+$bin   = /usr/bin
+$share = /usr/share/minetest
+$user  = ~/.minetest
+
+OS X:
+$bin   = ?
+$share = ?
+$user  = ~/Library/Application Support/minetest
+
+World directory
+----------------
+- Worlds can be found as separate folders in:
+    $user/worlds/
 
 Configuration file:
 -------------------
-- An optional configuration file can be used. See minetest.conf.example.
-- Path to file can be passed as a parameter to the executable:
+- Default location:
+    $user/minetest.conf
+- It is created by Minetest when it is ran the first time.
+- A specific file can be specified on the command line:
        --config <path-to-file>
-- Defaults:
-       - If built with -DRUN_IN_PLACE=1:
-               ../minetest.conf
-               ../../minetest.conf
-       - Otherwise something like this:
-               Windows: C:\Documents and Settings\user\Application Data\minetest\minetest.conf
-               Linux: ~/.minetest/minetest.conf
-               OS X: ~/Library/Application Support/minetest.conf
 
 Command-line options:
 ---------------------
@@ -94,7 +119,7 @@ Compiling on Windows:
                http://gnuwin32.sourceforge.net/downlinks/gettext.php
                - This is used for other UI languages. Feel free to leave it out.
        * And, of course, Minetest-c55:
-               http://celeron.55.lt/~celeron55/minetest/download
+               http://c55.me/minetest/download
 - Steps:
        - Select a directory called DIR hereafter in which you will operate.
        - Make sure you have CMake and a compiler installed.
diff --git a/games/minetest/mods/bucket/depends.txt b/games/minetest/mods/bucket/depends.txt
deleted file mode 100644 (file)
index 3a7daa1..0000000
+++ /dev/null
@@ -1,2 +0,0 @@
-default
-
diff --git a/games/minetest/mods/bucket/init.lua b/games/minetest/mods/bucket/init.lua
deleted file mode 100644 (file)
index 8ed9da5..0000000
+++ /dev/null
@@ -1,95 +0,0 @@
--- bucket (Minetest 0.4 mod)
--- A bucket, which can pick up water and lava
-
-minetest.register_alias("bucket", "bucket:bucket_empty")
-minetest.register_alias("bucket_water", "bucket:bucket_water")
-minetest.register_alias("bucket_lava", "bucket:bucket_lava")
-
-minetest.register_craft({
-       output = 'bucket:bucket_empty 1',
-       recipe = {
-               {'default:steel_ingot', '', 'default:steel_ingot'},
-               {'', 'default:steel_ingot', ''},
-       }
-})
-
-bucket = {}
-bucket.liquids = {}
-
--- Register a new liquid
---   source = name of the source node
---   flowing = name of the flowing node
---   itemname = name of the new bucket item (or nil if liquid is not takeable)
---   inventory_image = texture of the new bucket item (ignored if itemname == nil)
--- This function can be called from any mod (that depends on bucket).
-function bucket.register_liquid(source, flowing, itemname, inventory_image)
-       bucket.liquids[source] = {
-               source = source,
-               flowing = flowing,
-               itemname = itemname,
-       }
-       bucket.liquids[flowing] = bucket.liquids[source]
-
-       if itemname ~= nil then
-               minetest.register_craftitem(itemname, {
-                       inventory_image = inventory_image,
-                       stack_max = 1,
-                       liquids_pointable = true,
-                       on_use = function(itemstack, user, pointed_thing)
-                               -- Must be pointing to node
-                               if pointed_thing.type ~= "node" then
-                                       return
-                               end
-                               -- Check if pointing to a liquid
-                               n = minetest.env:get_node(pointed_thing.under)
-                               if bucket.liquids[n.name] == nil then
-                                       -- Not a liquid
-                                       minetest.env:add_node(pointed_thing.above, {name=source})
-                               elseif n.name ~= source then
-                                       -- It's a liquid
-                                       minetest.env:add_node(pointed_thing.under, {name=source})
-                               end
-                               return {name="bucket:bucket_empty"}
-                       end
-               })
-       end
-end
-
-minetest.register_craftitem("bucket:bucket_empty", {
-       inventory_image = "bucket.png",
-       stack_max = 1,
-       liquids_pointable = true,
-       on_use = function(itemstack, user, pointed_thing)
-               -- Must be pointing to node
-               if pointed_thing.type ~= "node" then
-                       return
-               end
-               -- Check if pointing to a liquid source
-               n = minetest.env:get_node(pointed_thing.under)
-               liquiddef = bucket.liquids[n.name]
-               if liquiddef ~= nil and liquiddef.source == n.name and liquiddef.itemname ~= nil then
-                       minetest.env:add_node(pointed_thing.under, {name="air"})
-                       return {name=liquiddef.itemname}
-               end
-       end,
-})
-
-bucket.register_liquid(
-       "default:water_source",
-       "default:water_flowing",
-       "bucket:bucket_water",
-       "bucket_water.png"
-)
-
-bucket.register_liquid(
-       "default:lava_source",
-       "default:lava_flowing",
-       "bucket:bucket_lava",
-       "bucket_lava.png"
-)
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:bucket_lava",
-       burntime = 60,
-})
diff --git a/games/minetest/mods/bucket/textures/bucket.png b/games/minetest/mods/bucket/textures/bucket.png
deleted file mode 100644 (file)
index f165fd2..0000000
Binary files a/games/minetest/mods/bucket/textures/bucket.png and /dev/null differ
diff --git a/games/minetest/mods/bucket/textures/bucket_lava.png b/games/minetest/mods/bucket/textures/bucket_lava.png
deleted file mode 100644 (file)
index 7cf27cd..0000000
Binary files a/games/minetest/mods/bucket/textures/bucket_lava.png and /dev/null differ
diff --git a/games/minetest/mods/bucket/textures/bucket_water.png b/games/minetest/mods/bucket/textures/bucket_water.png
deleted file mode 100644 (file)
index f220ec5..0000000
Binary files a/games/minetest/mods/bucket/textures/bucket_water.png and /dev/null differ
diff --git a/games/minetest/mods/default/init.lua b/games/minetest/mods/default/init.lua
deleted file mode 100644 (file)
index 8788b38..0000000
+++ /dev/null
@@ -1,1510 +0,0 @@
--- default (Minetest 0.4 mod)
--- Most default stuff
-
--- The API documentation in here was moved into doc/lua_api.txt
-
-WATER_ALPHA = 160
-WATER_VISC = 1
-LAVA_VISC = 7
-LIGHT_MAX = 14
-
--- Definitions made by this mod that other mods can use too
-default = {}
-
---
--- Tool definition
---
-
--- The hand
-minetest.register_item(":", {
-       type = "none",
-       wield_image = "wieldhand.png",
-       wield_scale = {x=1,y=1,z=2.5},
-       tool_capabilities = {
-               full_punch_interval = 1.0,
-               max_drop_level = 0,
-               groupcaps = {
-                       fleshy = {times={[2]=2.00, [3]=1.00}, maxwear=0, maxlevel=1},
-                       crumbly = {times={[3]=0.70}, maxwear=0, maxlevel=1},
-                       snappy = {times={[3]=0.40}, maxwear=0, maxlevel=1},
-                       oddly_breakable_by_hand = {times={[1]=3.50,[2]=2.00,[3]=0.70}, maxwear=0, maxlevel=3},
-               }
-       }
-})
-
-minetest.register_tool("default:pick_wood", {
-       description = "Wooden Pickaxe",
-       inventory_image = "default_tool_woodpick.png",
-       tool_capabilities = {
-               max_drop_level=0,
-               groupcaps={
-                       cracky={times={[2]=1.50, [3]=0.80}, maxwear=0.1, maxlevel=1}
-               }
-       },
-})
-minetest.register_tool("default:pick_stone", {
-       description = "Stone Pickaxe",
-       inventory_image = "default_tool_stonepick.png",
-       tool_capabilities = {
-               max_drop_level=0,
-               groupcaps={
-                       cracky={times={[1]=1.50, [2]=0.80, [3]=0.60}, maxwear=0.05, maxlevel=1}
-               }
-       },
-})
-minetest.register_tool("default:pick_steel", {
-       description = "Steel Pickaxe",
-       inventory_image = "default_tool_steelpick.png",
-       tool_capabilities = {
-               max_drop_level=1,
-               groupcaps={
-                       cracky={times={[1]=1.00, [2]=0.60, [3]=0.40}, maxwear=0.1, maxlevel=2}
-               }
-       },
-})
-minetest.register_tool("default:pick_mese", {
-       description = "Mese Pickaxe",
-       inventory_image = "default_tool_mesepick.png",
-       tool_capabilities = {
-               full_punch_interval = 1.0,
-               max_drop_level=3,
-               groupcaps={
-                       cracky={times={[1]=0.2, [2]=0.2, [3]=0.2}, maxwear=0.05, maxlevel=3},
-                       crumbly={times={[1]=0.2, [2]=0.2, [3]=0.2}, maxwear=0.05, maxlevel=3},
-                       snappy={times={[1]=0.2, [2]=0.2, [3]=0.2}, maxwear=0.05, maxlevel=3}
-               }
-       },
-})
-minetest.register_tool("default:shovel_wood", {
-       description = "Wooden Shovel",
-       inventory_image = "default_tool_woodshovel.png",
-       tool_capabilities = {
-               max_drop_level=0,
-               groupcaps={
-                       crumbly={times={[1]=1.50, [2]=0.80, [3]=0.50}, maxwear=0.1, maxlevel=1}
-               }
-       },
-})
-minetest.register_tool("default:shovel_stone", {
-       description = "Stone Shovel",
-       inventory_image = "default_tool_stoneshovel.png",
-       tool_capabilities = {
-               max_drop_level=0,
-               groupcaps={
-                       crumbly={times={[1]=0.80, [2]=0.50, [3]=0.30}, maxwear=0.05, maxlevel=1}
-               }
-       },
-})
-minetest.register_tool("default:shovel_steel", {
-       description = "Steel Shovel",
-       inventory_image = "default_tool_steelshovel.png",
-       tool_capabilities = {
-               max_drop_level=1,
-               groupcaps={
-                       crumbly={times={[1]=0.50, [2]=0.35, [3]=0.30}, maxwear=0.1, maxlevel=2}
-               }
-       },
-})
-minetest.register_tool("default:axe_wood", {
-       description = "Wooden Axe",
-       inventory_image = "default_tool_woodaxe.png",
-       tool_capabilities = {
-               max_drop_level=0,
-               groupcaps={
-                       choppy={times={[2]=1.40, [3]=0.80}, maxwear=0.1, maxlevel=1},
-                       fleshy={times={[2]=1.50, [3]=0.80}, maxwear=0.1, maxlevel=1}
-               }
-       },
-})
-minetest.register_tool("default:axe_stone", {
-       description = "Stone Axe",
-       inventory_image = "default_tool_stoneaxe.png",
-       tool_capabilities = {
-               max_drop_level=0,
-               groupcaps={
-                       choppy={times={[1]=1.50, [2]=1.00, [3]=0.60}, maxwear=0.05, maxlevel=1},
-                       fleshy={times={[2]=1.30, [3]=0.70}, maxwear=0.05, maxlevel=1}
-               }
-       },
-})
-minetest.register_tool("default:axe_steel", {
-       description = "Steel Axe",
-       inventory_image = "default_tool_steelaxe.png",
-       tool_capabilities = {
-               max_drop_level=1,
-               groupcaps={
-                       choppy={times={[1]=1.00, [2]=0.80, [3]=0.50}, maxwear=0.1, maxlevel=2},
-                       fleshy={times={[2]=1.10, [3]=0.60}, maxwear=0.03, maxlevel=1}
-               }
-       },
-})
-minetest.register_tool("default:sword_wood", {
-       description = "Wooden Sword",
-       inventory_image = "default_tool_woodsword.png",
-       tool_capabilities = {
-               full_punch_interval = 1.0,
-               max_drop_level=0,
-               groupcaps={
-                       fleshy={times={[2]=1.10, [3]=0.60}, maxwear=0.1, maxlevel=1},
-                       snappy={times={[2]=1.00, [3]=0.50}, maxwear=0.1, maxlevel=1},
-                       choppy={times={[3]=1.00}, maxwear=0.05, maxlevel=0}
-               }
-       }
-})
-minetest.register_tool("default:sword_stone", {
-       description = "Stone Sword",
-       inventory_image = "default_tool_stonesword.png",
-       tool_capabilities = {
-               full_punch_interval = 1.0,
-               max_drop_level=0,
-               groupcaps={
-                       fleshy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
-                       snappy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
-                       choppy={times={[3]=0.90}, maxwear=0.05, maxlevel=0}
-               }
-       }
-})
-minetest.register_tool("default:sword_steel", {
-       description = "Steel Sword",
-       inventory_image = "default_tool_steelsword.png",
-       tool_capabilities = {
-               full_punch_interval = 1.0,
-               max_drop_level=1,
-               groupcaps={
-                       fleshy={times={[1]=1.00, [2]=0.40, [3]=0.20}, maxwear=0.1, maxlevel=2},
-                       snappy={times={[2]=0.70, [3]=0.30}, maxwear=0.03, maxlevel=1},
-                       choppy={times={[3]=0.70}, maxwear=0.03, maxlevel=0}
-               }
-       }
-})
-
---
--- Crafting definition
---
-
-minetest.register_craft({
-       output = 'default:wood 4',
-       recipe = {
-               {'default:tree'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:stick 4',
-       recipe = {
-               {'default:wood'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:fence_wood 2',
-       recipe = {
-               {'default:stick', 'default:stick', 'default:stick'},
-               {'default:stick', 'default:stick', 'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:sign_wall',
-       recipe = {
-               {'default:wood', 'default:wood', 'default:wood'},
-               {'default:wood', 'default:wood', 'default:wood'},
-               {'', 'default:stick', ''},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:torch 4',
-       recipe = {
-               {'default:coal_lump'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:pick_wood',
-       recipe = {
-               {'default:wood', 'default:wood', 'default:wood'},
-               {'', 'default:stick', ''},
-               {'', 'default:stick', ''},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:pick_stone',
-       recipe = {
-               {'default:cobble', 'default:cobble', 'default:cobble'},
-               {'', 'default:stick', ''},
-               {'', 'default:stick', ''},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:pick_steel',
-       recipe = {
-               {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
-               {'', 'default:stick', ''},
-               {'', 'default:stick', ''},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:pick_mese',
-       recipe = {
-               {'default:mese', 'default:mese', 'default:mese'},
-               {'', 'default:stick', ''},
-               {'', 'default:stick', ''},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:shovel_wood',
-       recipe = {
-               {'default:wood'},
-               {'default:stick'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:shovel_stone',
-       recipe = {
-               {'default:cobble'},
-               {'default:stick'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:shovel_steel',
-       recipe = {
-               {'default:steel_ingot'},
-               {'default:stick'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:axe_wood',
-       recipe = {
-               {'default:wood', 'default:wood'},
-               {'default:wood', 'default:stick'},
-               {'', 'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:axe_stone',
-       recipe = {
-               {'default:cobble', 'default:cobble'},
-               {'default:cobble', 'default:stick'},
-               {'', 'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:axe_steel',
-       recipe = {
-               {'default:steel_ingot', 'default:steel_ingot'},
-               {'default:steel_ingot', 'default:stick'},
-               {'', 'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:sword_wood',
-       recipe = {
-               {'default:wood'},
-               {'default:wood'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:sword_stone',
-       recipe = {
-               {'default:cobble'},
-               {'default:cobble'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:sword_steel',
-       recipe = {
-               {'default:steel_ingot'},
-               {'default:steel_ingot'},
-               {'default:stick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:rail 15',
-       recipe = {
-               {'default:steel_ingot', '', 'default:steel_ingot'},
-               {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
-               {'default:steel_ingot', '', 'default:steel_ingot'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:chest',
-       recipe = {
-               {'default:wood', 'default:wood', 'default:wood'},
-               {'default:wood', '', 'default:wood'},
-               {'default:wood', 'default:wood', 'default:wood'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:chest_locked',
-       recipe = {
-               {'default:wood', 'default:wood', 'default:wood'},
-               {'default:wood', 'default:steel_ingot', 'default:wood'},
-               {'default:wood', 'default:wood', 'default:wood'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:furnace',
-       recipe = {
-               {'default:cobble', 'default:cobble', 'default:cobble'},
-               {'default:cobble', '', 'default:cobble'},
-               {'default:cobble', 'default:cobble', 'default:cobble'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:steelblock',
-       recipe = {
-               {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
-               {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
-               {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:sandstone',
-       recipe = {
-               {'default:sand', 'default:sand'},
-               {'default:sand', 'default:sand'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:clay',
-       recipe = {
-               {'default:clay_lump', 'default:clay_lump'},
-               {'default:clay_lump', 'default:clay_lump'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:brick',
-       recipe = {
-               {'default:clay_brick', 'default:clay_brick'},
-               {'default:clay_brick', 'default:clay_brick'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:paper',
-       recipe = {
-               {'default:papyrus', 'default:papyrus', 'default:papyrus'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:book',
-       recipe = {
-               {'default:paper'},
-               {'default:paper'},
-               {'default:paper'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:bookshelf',
-       recipe = {
-               {'default:wood', 'default:wood', 'default:wood'},
-               {'default:book', 'default:book', 'default:book'},
-               {'default:wood', 'default:wood', 'default:wood'},
-       }
-})
-
-minetest.register_craft({
-       output = 'default:ladder',
-       recipe = {
-               {'default:stick', '', 'default:stick'},
-               {'default:stick', 'default:stick', 'default:stick'},
-               {'default:stick', '', 'default:stick'},
-       }
-})
-
---
--- Crafting (tool repair)
---
-minetest.register_craft({
-       type = "toolrepair",
-       additional_wear = -0.02,
-})
-
---
--- Cooking recipes
---
-
-minetest.register_craft({
-       type = "cooking",
-       output = "default:glass",
-       recipe = "default:sand",
-})
-
-minetest.register_craft({
-       type = "cooking",
-       output = "default:coal_lump",
-       recipe = "default:tree",
-})
-
-minetest.register_craft({
-       type = "cooking",
-       output = "default:coal_lump",
-       recipe = "default:jungletree",
-})
-
-minetest.register_craft({
-       type = "cooking",
-       output = "default:stone",
-       recipe = "default:cobble",
-})
-
-minetest.register_craft({
-       type = "cooking",
-       output = "default:steel_ingot",
-       recipe = "default:iron_lump",
-})
-
-minetest.register_craft({
-       type = "cooking",
-       output = "default:clay_brick",
-       recipe = "default:clay_lump",
-})
-
---
--- Fuels
---
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:tree",
-       burntime = 30,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:jungletree",
-       burntime = 30,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:junglegrass",
-       burntime = 2,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:leaves",
-       burntime = 1,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:cactus",
-       burntime = 15,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:papyrus",
-       burntime = 1,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:bookshelf",
-       burntime = 30,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:fence_wood",
-       burntime = 15,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:ladder",
-       burntime = 5,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:wood",
-       burntime = 7,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:mese",
-       burntime = 30,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:lava_source",
-       burntime = 60,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:torch",
-       burntime = 4,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:sign_wall",
-       burntime = 10,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:chest",
-       burntime = 30,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:chest_locked",
-       burntime = 30,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:nyancat",
-       burntime = 1,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:nyancat_rainbow",
-       burntime = 1,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:sapling",
-       burntime = 10,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:apple",
-       burntime = 3,
-})
-
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:coal_lump",
-       burntime = 40,
-})
-
---
--- Node definitions
---
-
--- Default node sounds
-
-function default.node_sound_defaults(table)
-       table = table or {}
-       table.footstep = table.footstep or
-                       {name="", gain=1.0}
-       table.dug = table.dug or
-                       {name="default_dug_node", gain=1.0}
-       return table
-end
-
-function default.node_sound_stone_defaults(table)
-       table = table or {}
-       table.footstep = table.footstep or
-                       {name="default_hard_footstep", gain=0.2}
-       default.node_sound_defaults(table)
-       return table
-end
-
-function default.node_sound_dirt_defaults(table)
-       table = table or {}
-       table.footstep = table.footstep or
-                       {name="", gain=0.5}
-       --table.dug = table.dug or
-       --              {name="default_dirt_break", gain=0.5}
-       default.node_sound_defaults(table)
-       return table
-end
-
-function default.node_sound_sand_defaults(table)
-       table = table or {}
-       table.footstep = table.footstep or
-                       {name="default_grass_footstep", gain=0.25}
-       --table.dug = table.dug or
-       --              {name="default_dirt_break", gain=0.25}
-       table.dug = table.dug or
-                       {name="", gain=0.25}
-       default.node_sound_defaults(table)
-       return table
-end
-
-function default.node_sound_wood_defaults(table)
-       table = table or {}
-       table.footstep = table.footstep or
-                       {name="default_hard_footstep", gain=0.3}
-       default.node_sound_defaults(table)
-       return table
-end
-
-function default.node_sound_leaves_defaults(table)
-       table = table or {}
-       table.footstep = table.footstep or
-                       {name="default_grass_footstep", gain=0.25}
-       table.dig = table.dig or
-                       {name="default_dig_crumbly", gain=0.4}
-       table.dug = table.dug or
-                       {name="", gain=1.0}
-       default.node_sound_defaults(table)
-       return table
-end
-
-function default.node_sound_glass_defaults(table)
-       table = table or {}
-       table.footstep = table.footstep or
-                       {name="default_stone_footstep", gain=0.25}
-       table.dug = table.dug or
-                       {name="default_break_glass", gain=1.0}
-       default.node_sound_defaults(table)
-       return table
-end
-
---
-
-minetest.register_node("default:stone", {
-       description = "Stone",
-       tile_images = {"default_stone.png"},
-       is_ground_content = true,
-       groups = {cracky=3},
-       drop = 'default:cobble',
-       legacy_mineral = true,
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stone_with_coal", {
-       description = "Stone with coal",
-       tile_images = {"default_stone.png^default_mineral_coal.png"},
-       is_ground_content = true,
-       groups = {cracky=3},
-       drop = 'default:coal_lump',
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:stone_with_iron", {
-       description = "Stone with iron",
-       tile_images = {"default_stone.png^default_mineral_iron.png"},
-       is_ground_content = true,
-       groups = {cracky=3},
-       drop = 'default:iron_lump',
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:dirt_with_grass", {
-       description = "Dirt with grass",
-       tile_images = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
-       is_ground_content = true,
-       groups = {crumbly=3},
-       drop = 'default:dirt',
-       sounds = default.node_sound_dirt_defaults({
-               footstep = {name="default_grass_footstep", gain=0.4},
-       }),
-})
-
-minetest.register_node("default:dirt_with_grass_footsteps", {
-       description = "Dirt with grass and footsteps",
-       tile_images = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
-       is_ground_content = true,
-       groups = {crumbly=3},
-       drop = 'default:dirt',
-       sounds = default.node_sound_dirt_defaults({
-               footstep = {name="default_grass_footstep", gain=0.4},
-       }),
-})
-
-minetest.register_node("default:dirt", {
-       description = "Dirt",
-       tile_images = {"default_dirt.png"},
-       is_ground_content = true,
-       groups = {crumbly=3},
-       sounds = default.node_sound_dirt_defaults(),
-})
-
-minetest.register_node("default:sand", {
-       description = "Sand",
-       tile_images = {"default_sand.png"},
-       is_ground_content = true,
-       groups = {crumbly=3},
-       sounds = default.node_sound_sand_defaults(),
-})
-
-minetest.register_node("default:gravel", {
-       description = "Gravel",
-       tile_images = {"default_gravel.png"},
-       is_ground_content = true,
-       groups = {crumbly=2},
-       sounds = default.node_sound_dirt_defaults({
-               footstep = {name="default_gravel_footstep", gain=0.45},
-       }),
-})
-
-minetest.register_node("default:sandstone", {
-       description = "Sandstone",
-       tile_images = {"default_sandstone.png"},
-       is_ground_content = true,
-       groups = {crumbly=2,cracky=2},
-       drop = 'default:sand',
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:clay", {
-       description = "Clay",
-       tile_images = {"default_clay.png"},
-       is_ground_content = true,
-       groups = {crumbly=3},
-       drop = 'default:clay_lump 4',
-       sounds = default.node_sound_dirt_defaults({
-               footstep = "",
-       }),
-})
-
-minetest.register_node("default:brick", {
-       description = "Brick",
-       tile_images = {"default_brick.png"},
-       is_ground_content = true,
-       groups = {cracky=3},
-       drop = 'default:clay_brick 4',
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:tree", {
-       description = "Tree",
-       tile_images = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
-       is_ground_content = true,
-       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=1},
-       sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:jungletree", {
-       description = "Jungle Tree",
-       tile_images = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
-       is_ground_content = true,
-       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=1},
-       sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:junglegrass", {
-       description = "Jungle Grass",
-       drawtype = "plantlike",
-       visual_scale = 1.3,
-       tile_images = {"default_junglegrass.png"},
-       inventory_image = "default_junglegrass.png",
-       wield_image = "default_junglegrass.png",
-       paramtype = "light",
-       walkable = false,
-       groups = {snappy=3},
-       sounds = default.node_sound_leaves_defaults(),
-})
-
-minetest.register_node("default:leaves", {
-       description = "Leaves",
-       drawtype = "allfaces_optional",
-       visual_scale = 1.3,
-       tile_images = {"default_leaves.png"},
-       paramtype = "light",
-       groups = {snappy=3},
-       drop = {
-               max_items = 1,
-               items = {
-                       {
-                               -- player will get sapling with 1/20 chance
-                               items = {'default:sapling'},
-                               rarity = 20,
-                       },
-                       {
-                               -- player will get leaves only if he get no saplings,
-                               -- this is because max_items is 1
-                               items = {'default:leaves'},
-                       }
-               }
-       },
-       sounds = default.node_sound_leaves_defaults(),
-})
-
-minetest.register_node("default:cactus", {
-       description = "Cactus",
-       tile_images = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
-       is_ground_content = true,
-       groups = {snappy=2,choppy=3},
-       sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:papyrus", {
-       description = "Papyrus",
-       drawtype = "plantlike",
-       tile_images = {"default_papyrus.png"},
-       inventory_image = "default_papyrus.png",
-       wield_image = "default_papyrus.png",
-       paramtype = "light",
-       is_ground_content = true,
-       walkable = false,
-       groups = {snappy=3},
-       sounds = default.node_sound_leaves_defaults(),
-})
-
-minetest.register_node("default:bookshelf", {
-       description = "Bookshelf",
-       tile_images = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
-       is_ground_content = true,
-       groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2},
-       sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:glass", {
-       description = "Glass",
-       drawtype = "glasslike",
-       tile_images = {"default_glass.png"},
-       inventory_image = minetest.inventorycube("default_glass.png"),
-       paramtype = "light",
-       sunlight_propagates = true,
-       is_ground_content = true,
-       groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
-       sounds = default.node_sound_glass_defaults(),
-})
-
-minetest.register_node("default:fence_wood", {
-       description = "Wooden Fence",
-       drawtype = "fencelike",
-       tile_images = {"default_wood.png"},
-       inventory_image = "default_fence.png",
-       wield_image = "default_fence.png",
-       paramtype = "light",
-       is_ground_content = true,
-       selection_box = {
-               type = "fixed",
-               fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
-       },
-       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
-       sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:rail", {
-       description = "Rail",
-       drawtype = "raillike",
-       tile_images = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
-       inventory_image = "default_rail.png",
-       wield_image = "default_rail.png",
-       paramtype = "light",
-       is_ground_content = true,
-       walkable = false,
-       selection_box = {
-               type = "fixed",
-               --fixed = <default>
-       },
-       groups = {bendy=2,snappy=1,dig_immediate=2},
-})
-
-minetest.register_node("default:ladder", {
-       description = "Ladder",
-       drawtype = "signlike",
-       tile_images = {"default_ladder.png"},
-       inventory_image = "default_ladder.png",
-       wield_image = "default_ladder.png",
-       paramtype = "light",
-       paramtype2 = "wallmounted",
-       is_ground_content = true,
-       walkable = false,
-       climbable = true,
-       selection_box = {
-               type = "wallmounted",
-               --wall_top = = <default>
-               --wall_bottom = = <default>
-               --wall_side = = <default>
-       },
-       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3},
-       legacy_wallmounted = true,
-       sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:wood", {
-       description = "Wood",
-       tile_images = {"default_wood.png"},
-       is_ground_content = true,
-       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
-       sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:mese", {
-       description = "Mese",
-       tile_images = {"default_mese.png"},
-       is_ground_content = true,
-       groups = {cracky=1},
-       sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:cloud", {
-       description = "Cloud",
-       tile_images = {"default_cloud.png"},
-       is_ground_content = true,
-       sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:water_flowing", {
-       description = "Water (flowing)",
-       inventory_image = minetest.inventorycube("default_water.png"),
-       drawtype = "flowingliquid",
-       tile_images = {"default_water.png"},
-       alpha = WATER_ALPHA,
-       paramtype = "light",
-       walkable = false,
-       pointable = false,
-       diggable = false,
-       buildable_to = true,
-       liquidtype = "flowing",
-       liquid_alternative_flowing = "default:water_flowing",
-       liquid_alternative_source = "default:water_source",
-       liquid_viscosity = WATER_VISC,
-       post_effect_color = {a=64, r=100, g=100, b=200},
-       special_materials = {
-               {image="default_water.png", backface_culling=false},
-               {image="default_water.png", backface_culling=true},
-       },
-       groups = {water=3, liquid=3},
-})
-
-minetest.register_node("default:water_source", {
-       description = "Water",
-       inventory_image = minetest.inventorycube("default_water.png"),
-       drawtype = "liquid",
-       tile_images = {"default_water.png"},
-       alpha = WATER_ALPHA,
-       paramtype = "light",
-       walkable = false,
-       pointable = false,
-       diggable = false,
-       buildable_to = true,
-       liquidtype = "source",
-       liquid_alternative_flowing = "default:water_flowing",
-       liquid_alternative_source = "default:water_source",
-       liquid_viscosity = WATER_VISC,
-       post_effect_color = {a=64, r=100, g=100, b=200},
-       special_materials = {
-               -- New-style water source material (mostly unused)
-               {image="default_water.png", backface_culling=false},
-       },
-       groups = {water=3, liquid=3},
-})
-
-minetest.register_node("default:lava_flowing", {
-       description = "Lava (flowing)",
-       inventory_image = minetest.inventorycube("default_lava.png"),
-       drawtype = "flowingliquid",
-       tile_images = {"default_lava.png"},
-       paramtype = "light",
-       light_source = LIGHT_MAX - 1,
-       walkable = false,
-       pointable = false,
-       diggable = false,
-       buildable_to = true,
-       liquidtype = "flowing",
-       liquid_alternative_flowing = "default:lava_flowing",
-       liquid_alternative_source = "default:lava_source",
-       liquid_viscosity = LAVA_VISC,
-       damage_per_second = 4*2,
-       post_effect_color = {a=192, r=255, g=64, b=0},
-       special_materials = {
-               {image="default_lava.png", backface_culling=false},
-               {image="default_lava.png", backface_culling=true},
-       },
-       groups = {lava=3, liquid=2, hot=3},
-})
-
-minetest.register_node("default:lava_source", {
-       description = "Lava",
-       inventory_image = minetest.inventorycube("default_lava.png"),
-       drawtype = "liquid",
-       tile_images = {"default_lava.png"},
-       paramtype = "light",
-       light_source = LIGHT_MAX - 1,
-       walkable = false,
-       pointable = false,
-       diggable = false,
-       buildable_to = true,
-       liquidtype = "source",
-       liquid_alternative_flowing = "default:lava_flowing",
-       liquid_alternative_source = "default:lava_source",
-       liquid_viscosity = LAVA_VISC,
-       damage_per_second = 4*2,
-       post_effect_color = {a=192, r=255, g=64, b=0},
-       special_materials = {
-               -- New-style lava source material (mostly unused)
-               {image="default_lava.png", backface_culling=false},
-       },
-       groups = {lava=3, liquid=2, hot=3},
-})
-
-minetest.register_node("default:torch", {
-       description = "Torch",
-       drawtype = "torchlike",
-       tile_images = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
-       inventory_image = "default_torch_on_floor.png",
-       wield_image = "default_torch_on_floor.png",
-       paramtype = "light",
-       paramtype2 = "wallmounted",
-       sunlight_propagates = true,
-       walkable = false,
-       light_source = LIGHT_MAX-1,
-       selection_box = {
-               type = "wallmounted",
-               wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
-               wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
-               wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
-       },
-       groups = {choppy=2,dig_immediate=3},
-       legacy_wallmounted = true,
-       sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:sign_wall", {
-       description = "Sign",
-       drawtype = "signlike",
-       tile_images = {"default_sign_wall.png"},
-       inventory_image = "default_sign_wall.png",
-       wield_image = "default_sign_wall.png",
-       paramtype = "light",
-       paramtype2 = "wallmounted",
-       sunlight_propagates = true,
-       walkable = false,
-       metadata_name = "sign",
-       selection_box = {
-               type = "wallmounted",
-               --wall_top = <default>
-               --wall_bottom = <default>
-               --wall_side = <default>
-       },
-       groups = {choppy=2,dig_immediate=2},
-       legacy_wallmounted = true,
-       sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:chest", {
-       description = "Chest",
-       tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
-               "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
-       paramtype2 = "facedir",
-       metadata_name = "chest",
-       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
-       legacy_facedir_simple = true,
-       sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:chest_locked", {
-       description = "Locked Chest",
-       tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
-               "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
-       paramtype2 = "facedir",
-       metadata_name = "locked_chest",
-       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
-       legacy_facedir_simple = true,
-       sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:furnace", {
-       description = "Furnace",
-       tile_images = {"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png",
-               "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
-       paramtype2 = "facedir",
-       metadata_name = "furnace",
-       groups = {cracky=2},
-       legacy_facedir_simple = true,
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:cobble", {
-       description = "Cobble",
-       tile_images = {"default_cobble.png"},
-       is_ground_content = true,
-       groups = {cracky=3},
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:mossycobble", {
-       description = "Mossy Cobble",
-       tile_images = {"default_mossycobble.png"},
-       is_ground_content = true,
-       groups = {cracky=3},
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:steelblock", {
-       description = "Steel Block",
-       tile_images = {"default_steel_block.png"},
-       is_ground_content = true,
-       groups = {snappy=1,bendy=2},
-       sounds = default.node_sound_stone_defaults(),
-})
-
-minetest.register_node("default:nyancat", {
-       description = "Nyancat",
-       tile_images = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
-               "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
-       inventory_image = "default_nc_front.png",
-       paramtype2 = "facedir",
-       groups = {cracky=2},
-       legacy_facedir_simple = true,
-       sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:nyancat_rainbow", {
-       description = "Nyancat Rainbow",
-       tile_images = {"default_nc_rb.png"},
-       inventory_image = "default_nc_rb.png",
-       groups = {cracky=2},
-       sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:sapling", {
-       description = "Sapling",
-       drawtype = "plantlike",
-       visual_scale = 1.0,
-       tile_images = {"default_sapling.png"},
-       inventory_image = "default_sapling.png",
-       wield_image = "default_sapling.png",
-       paramtype = "light",
-       walkable = false,
-       groups = {snappy=2,dig_immediate=3},
-       sounds = default.node_sound_defaults(),
-})
-
-minetest.register_node("default:apple", {
-       description = "Apple",
-       drawtype = "plantlike",
-       visual_scale = 1.0,
-       tile_images = {"default_apple.png"},
-       inventory_image = "default_apple.png",
-       paramtype = "light",
-       sunlight_propagates = true,
-       walkable = false,
-       groups = {fleshy=3,dig_immediate=3},
-       on_use = minetest.item_eat(4),
-       sounds = default.node_sound_defaults(),
-})
-
---
--- Crafting items
---
-
-minetest.register_craftitem("default:stick", {
-       description = "Stick",
-       inventory_image = "default_stick.png",
-})
-
-minetest.register_craftitem("default:paper", {
-       description = "Paper",
-       inventory_image = "default_paper.png",
-})
-
-minetest.register_craftitem("default:book", {
-       description = "Book",
-       inventory_image = "default_book.png",
-})
-
-minetest.register_craftitem("default:coal_lump", {
-       description = "Lump of coal",
-       inventory_image = "default_coal_lump.png",
-})
-
-minetest.register_craftitem("default:iron_lump", {
-       description = "Lump of iron",
-       inventory_image = "default_iron_lump.png",
-})
-
-minetest.register_craftitem("default:clay_lump", {
-       description = "Lump of clay",
-       inventory_image = "default_clay_lump.png",
-})
-
-minetest.register_craftitem("default:steel_ingot", {
-       description = "Steel ingot",
-       inventory_image = "default_steel_ingot.png",
-})
-
-minetest.register_craftitem("default:clay_brick", {
-       description = "Clay brick",
-       inventory_image = "default_steel_ingot.png",
-       inventory_image = "default_clay_brick.png",
-})
-
-minetest.register_craftitem("default:scorched_stuff", {
-       description = "Scorched stuff",
-       inventory_image = "default_scorched_stuff.png",
-})
-
---
--- Creative inventory
---
-
-minetest.add_to_creative_inventory('default:pick_mese')
-minetest.add_to_creative_inventory('default:pick_steel')
-minetest.add_to_creative_inventory('default:axe_steel')
-minetest.add_to_creative_inventory('default:shovel_steel')
-
-minetest.add_to_creative_inventory('default:torch')
-minetest.add_to_creative_inventory('default:cobble')
-minetest.add_to_creative_inventory('default:dirt')
-minetest.add_to_creative_inventory('default:stone')
-minetest.add_to_creative_inventory('default:sand')
-minetest.add_to_creative_inventory('default:sandstone')
-minetest.add_to_creative_inventory('default:clay')
-minetest.add_to_creative_inventory('default:brick')
-minetest.add_to_creative_inventory('default:tree')
-minetest.add_to_creative_inventory('default:wood')
-minetest.add_to_creative_inventory('default:leaves')
-minetest.add_to_creative_inventory('default:cactus')
-minetest.add_to_creative_inventory('default:papyrus')
-minetest.add_to_creative_inventory('default:bookshelf')
-minetest.add_to_creative_inventory('default:glass')
-minetest.add_to_creative_inventory('default:fence_wood')
-minetest.add_to_creative_inventory('default:rail')
-minetest.add_to_creative_inventory('default:mese')
-minetest.add_to_creative_inventory('default:chest')
-minetest.add_to_creative_inventory('default:furnace')
-minetest.add_to_creative_inventory('default:sign_wall')
-minetest.add_to_creative_inventory('default:water_source')
-minetest.add_to_creative_inventory('default:lava_source')
-minetest.add_to_creative_inventory('default:ladder')
-
---
--- Some common functions
---
-
-default.falling_node_names = {}
-
-function nodeupdate_single(p)
-       n = minetest.env:get_node(p)
-       if default.falling_node_names[n.name] ~= nil then
-               p_bottom = {x=p.x, y=p.y-1, z=p.z}
-               n_bottom = minetest.env:get_node(p_bottom)
-               if n_bottom.name == "air" then
-                       minetest.env:remove_node(p)
-                       minetest.env:add_entity(p, "default:falling_"..n.name)
-                       nodeupdate(p)
-               end
-       end
-end
-
-function nodeupdate(p)
-       for x = -1,1 do
-       for y = -1,1 do
-       for z = -1,1 do
-               p2 = {x=p.x+x, y=p.y+y, z=p.z+z}
-               nodeupdate_single(p2)
-       end
-       end
-       end
-end
-
---
--- Falling stuff
---
-
-function default.register_falling_node(nodename, texture)
-       default.falling_node_names[nodename] = true
-       -- Override naming conventions for stuff like :default:falling_default:sand
-       minetest.register_entity(":default:falling_"..nodename, {
-               -- Static definition
-               physical = true,
-               collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
-               visual = "cube",
-               textures = {texture,texture,texture,texture,texture,texture},
-               -- State
-               -- Methods
-               on_step = function(self, dtime)
-                       -- Set gravity
-                       self.object:setacceleration({x=0, y=-10, z=0})
-                       -- Turn to actual sand when collides to ground or just move
-                       local pos = self.object:getpos()
-                       local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point
-                       local bcn = minetest.env:get_node(bcp)
-                       if bcn.name ~= "air" then
-                               -- Turn to a sand node
-                               local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
-                               minetest.env:add_node(np, {name=nodename})
-                               self.object:remove()
-                       else
-                               -- Do nothing
-                       end
-               end
-       })
-end
-
-default.register_falling_node("default:sand", "default_sand.png")
-default.register_falling_node("default:gravel", "default_gravel.png")
-
---
--- Global callbacks
---
-
--- Global environment step function
-function on_step(dtime)
-       -- print("on_step")
-end
-minetest.register_globalstep(on_step)
-
-function on_placenode(p, node)
-       --print("on_placenode")
-       nodeupdate(p)
-end
-minetest.register_on_placenode(on_placenode)
-
-function on_dignode(p, node)
-       --print("on_dignode")
-       nodeupdate(p)
-end
-minetest.register_on_dignode(on_dignode)
-
-function on_punchnode(p, node)
-end
-minetest.register_on_punchnode(on_punchnode)
-
-local function handle_give_command(cmd, giver, receiver, stackstring)
-       if not minetest.get_player_privs(giver)["give"] then
-               minetest.chat_send_player(giver, "error: you don't have permission to give")
-               return
-       end
-       minetest.debug("DEBUG: "..cmd..' invoked, stackstring="'..stackstring..'"')
-       minetest.log(cmd..' invoked, stackstring="'..stackstring..'"')
-       local itemstack = ItemStack(stackstring)
-       if itemstack:is_empty() then
-               minetest.chat_send_player(giver, 'error: cannot give an empty item')
-               return
-       elseif not itemstack:is_known() then
-               minetest.chat_send_player(giver, 'error: cannot give an unknown item')
-               return
-       end
-       local receiverref = minetest.env:get_player_by_name(receiver)
-       if receiverref == nil then
-               minetest.chat_send_player(giver, receiver..' is not a known player')
-               return
-       end
-       local leftover = receiverref:get_inventory():add_item("main", itemstack)
-       if leftover:is_empty() then
-               partiality = ""
-       elseif leftover:get_count() == itemstack:get_count() then
-               partiality = "could not be "
-       else
-               partiality = "partially "
-       end
-       -- The actual item stack string may be different from what the "giver"
-       -- entered (e.g. big numbers are always interpreted as 2^16-1).
-       stackstring = itemstack:to_string()
-       if giver == receiver then
-               minetest.chat_send_player(giver, '"'..stackstring
-                       ..'" '..partiality..'added to inventory.');
-       else
-               minetest.chat_send_player(giver, '"'..stackstring
-                       ..'" '..partiality..'added to '..receiver..'\'s inventory.');
-               minetest.chat_send_player(receiver, '"'..stackstring
-                       ..'" '..partiality..'added to inventory.');
-       end
-end
-
-minetest.register_on_chat_message(function(name, message)
-       --print("default on_chat_message: name="..dump(name).." message="..dump(message))
-       local cmd = "/giveme"
-       if message:sub(0, #cmd) == cmd then
-               local stackstring = string.match(message, cmd.." (.*)")
-               if stackstring == nil then
-                       minetest.chat_send_player(name, 'usage: '..cmd..' stackstring')
-                       return true -- Handled chat message
-               end
-               handle_give_command(cmd, name, name, stackstring)
-               return true
-       end
-       local cmd = "/give"
-       if message:sub(0, #cmd) == cmd then
-               local receiver, stackstring = string.match(message, cmd.." ([%a%d_-]+) (.*)")
-               if receiver == nil or stackstring == nil then
-                       minetest.chat_send_player(name, 'usage: '..cmd..' name stackstring')
-                       return true -- Handled chat message
-               end
-               handle_give_command(cmd, name, receiver, stackstring)
-               return true
-       end
-       local cmd = "/spawnentity"
-       if message:sub(0, #cmd) == cmd then
-               if not minetest.get_player_privs(name)["give"] then
-                       minetest.chat_send_player(name, "you don't have permission to spawn (give)")
-                       return true -- Handled chat message
-               end
-               if not minetest.get_player_privs(name)["interact"] then
-                       minetest.chat_send_player(name, "you don't have permission to interact")
-                       return true -- Handled chat message
-               end
-               local entityname = string.match(message, cmd.." (.*)")
-               if entityname == nil then
-                       minetest.chat_send_player(name, 'usage: '..cmd..' entityname')
-                       return true -- Handled chat message
-               end
-               print(cmd..' invoked, entityname="'..entityname..'"')
-               local player = minetest.env:get_player_by_name(name)
-               if player == nil then
-                       print("Unable to spawn entity, player is nil")
-                       return true -- Handled chat message
-               end
-               local p = player:getpos()
-               p.y = p.y + 1
-               minetest.env:add_entity(p, entityname)
-               minetest.chat_send_player(name, '"'..entityname
-                               ..'" spawned.');
-               return true -- Handled chat message
-       end
-       local cmd = "/pulverize"
-       if message:sub(0, #cmd) == cmd then
-               local player = minetest.env:get_player_by_name(name)
-               if player == nil then
-                       print("Unable to pulverize, player is nil")
-                       return true -- Handled chat message
-               end
-               if player:get_wielded_item():is_empty() then
-                       minetest.chat_send_player(name, 'Unable to pulverize, no item in hand.')
-               else
-                       player:set_wielded_item(nil)
-                       minetest.chat_send_player(name, 'An item was pulverized.')
-               end
-               return true
-       end
-end)
-
---
--- Done, print some random stuff
---
-
---print("minetest.registered_entities:")
---dump2(minetest.registered_entities)
-
--- END
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diff --git a/games/minetest/mods/experimental/depends.txt b/games/minetest/mods/experimental/depends.txt
deleted file mode 100644 (file)
index 3a7daa1..0000000
+++ /dev/null
@@ -1,2 +0,0 @@
-default
-
diff --git a/games/minetest/mods/experimental/init.lua b/games/minetest/mods/experimental/init.lua
deleted file mode 100644 (file)
index e110862..0000000
+++ /dev/null
@@ -1,652 +0,0 @@
---
--- Experimental things
---
-
--- For testing random stuff
-
-experimental = {}
-
-timers_to_add = {}
-timers = {}
-minetest.register_globalstep(function(dtime)
-  for indes, timer in ipairs(timers_to_add) do
-    table.insert(timers, timer)
-  end
-  timers_to_add = {}
-  for index, timer in ipairs(timers) do
-    timer.time = timer.time - dtime
-    if timer.time <= 0 then
-      timer.func()
-      timers[index] = nil
-    end
-  end
-end)
-
-after = function(time, func)
-  table.insert(timers_to_add, {time=time, func=func})
-end
-
---[[
-stepsound = -1
-function test_sound()
-       print("test_sound")
-       stepsound = minetest.sound_play("default_grass_footstep", {gain=1.0})
-       after(2.0, test_sound)
-       --after(0.1, test_sound_stop)
-end
-function test_sound_stop()
-       print("test_sound_stop")
-       minetest.sound_stop(stepsound)
-       after(2.0, test_sound)
-end
-test_sound()
---]]
-
-function on_step(dtime)
-       -- print("experimental on_step")
-       --[[
-       objs = minetest.env:get_objects_inside_radius({x=0,y=0,z=0}, 10)
-       for k, obj in pairs(objs) do
-               name = obj:get_player_name()
-               if name then
-                       print(name.." at "..dump(obj:getpos()))
-                       print(name.." dir: "..dump(obj:get_look_dir()))
-                       print(name.." pitch: "..dump(obj:get_look_pitch()))
-                       print(name.." yaw: "..dump(obj:get_look_yaw()))
-               else
-                       print("Some object at "..dump(obj:getpos()))
-               end
-       end
-       --]]
-       --[[
-       if experimental.t1 == nil then
-               experimental.t1 = 0
-       end
-       experimental.t1 = experimental.t1 + dtime
-       if experimental.t1 >= 2 then
-               experimental.t1 = experimental.t1 - 2
-               minetest.log("time of day is "..minetest.env:get_timeofday())
-               if experimental.day then
-                       minetest.log("forcing day->night")
-                       experimental.day = false
-                       minetest.env:set_timeofday(0.0)
-               else
-                       minetest.log("forcing night->day")
-                       experimental.day = true
-                       minetest.env:set_timeofday(0.5)
-               end
-               minetest.log("time of day is "..minetest.env:get_timeofday())
-       end
-       --]]
-end
-minetest.register_globalstep(on_step)
-
--- An example furnace-thing implemented in Lua
-
---[[
-minetest.register_node("experimental:luafurnace", {
-       tile_images = {"default_lava.png", "default_furnace_side.png",
-               "default_furnace_side.png", "default_furnace_side.png",
-               "default_furnace_side.png", "default_furnace_front.png"},
-       --inventory_image = "furnace_front.png",
-       inventory_image = minetest.inventorycube("default_furnace_front.png"),
-       paramtype = "facedir_simple",
-       metadata_name = "generic",
-       material = minetest.digprop_stonelike(3.0),
-})
-
-minetest.register_on_placenode(function(pos, newnode, placer)
-       if newnode.name == "experimental:luafurnace" then
-               local meta = minetest.env:get_meta(pos)
-               meta:inventory_set_list("fuel", {""})
-               meta:inventory_set_list("src", {""})
-               meta:inventory_set_list("dst", {"","","",""})
-               meta:set_inventory_draw_spec(
-                       "invsize[8,9;]"
-                       .."list[current_name;fuel;2,3;1,1;]"
-                       .."list[current_name;src;2,1;1,1;]"
-                       .."list[current_name;dst;5,1;2,2;]"
-                       .."list[current_player;main;0,5;8,4;]"
-               )
-               
-               local total_cooked = 0;
-               meta:set_string("total_cooked", total_cooked)
-               meta:set_infotext("Lua Furnace: total cooked: "..total_cooked)
-       end
-end)
-
-minetest.register_abm({
-       nodenames = {"experimental:luafurnace"},
-       interval = 1.0,
-       chance = 1,
-       action = function(pos, node, active_object_count, active_object_count_wider)
-               local meta = minetest.env:get_meta(pos)
-               for i, name in ipairs({
-                               "fuel_totaltime",
-                               "fuel_time",
-                               "src_totaltime",
-                               "src_time"
-               }) do
-                       if not meta:get_string(name) then
-                               meta:set_string(name, 0)
-                       end
-               end
-
-               local inv = meta:get_inventory()
-               
-               local fuelitem = inv:get_stack("fuel", 1):peek_item()
-               local srcitem = inv:get_stack("src", 1):peek_item()
-               --print("fuelitem="..dump(fuelitem))
-               --print("srcitem="..dump(srcitem))
-               
-               local was_active = false
-
-               local src_cooktime = -1
-               local result_stackstring = nil
-               
-               if srcitem then
-                       local prop = get_item_definition(srcitem)
-                       if prop and prop.cookresult_itemstring ~= "" then
-                               result_stackstring = prop.cookresult_itemstring
-                               src_cooktime = prop.furnace_cooktime or 3
-                       end
-               end
-
-               print("src_cooktime="..dump(src_cooktime))
-               print("result_stackstring="..dump(result_stackstring))
-
-               if tonumber(meta:get_string("fuel_time")) < tonumber(meta:get_string("fuel_totaltime")) then
-                       was_active = true
-                       meta:set_string("fuel_time", tonumber(meta:get_string("fuel_time")) + 1)
-                       meta:set_string("src_time", tonumber(meta:get_string("src_time")) + 1)
-                       --print("result_stackstring="..dump(result_stackstring))
-                       --print('tonumber(meta:get_string("src_time"))='..dump(tonumber(meta:get_string("src_time"))))
-                       --print("src_cooktime="..dump(src_cooktime))
-                       if result_stackstring and tonumber(meta:get_string("src_time")) >= src_cooktime and src_cooktime >= 0 then
-                               -- Put result in "dst" list
-                               success = inv:autoinsert_stackstring("dst", result_stackstring)
-                               if not success then
-                                       print("Could not autoinsert '"..result_stackstring.."'")
-                               end
-                               -- If succeeded, take stuff from "src" list
-                               if success then
-                                       srcstack = inv:get_stack("src", 1)
-                                       srcstack:take_item()
-                                       inv:set_stack("src", 1, srcstack)
-                               end
-                               meta:set_string("src_time", 0)
-                       end
-               end
-               
-               if tonumber(meta:get_string("fuel_time")) < tonumber(meta:get_string("fuel_totaltime")) then
-                       meta:set_infotext("Furnace active: "..(tonumber(meta:get_string("fuel_time"))/tonumber(meta:get_string("fuel_totaltime"))*100).."%")
-                       return
-               end
-
-               local srcitem = inv:get_stack("src", 1):peek_item()
-
-               local src_cooktime = 0
-               local result_stackstring = nil
-               
-               if srcitem then
-                       local prop = get_item_definition(srcitem)
-                       if prop and prop.cookresult_itemstring ~= "" then
-                               result_stackstring = prop.cookresult_itemstring
-                               src_cooktime = prop.furnace_cooktime or 3
-                       end
-               end
-
-               local fuelitem = inv:get_stack("fuel", 1):peek_item()
-
-               if not result_stackstring or not fuelitem then
-                       if was_active then
-                               meta:set_infotext("Furnace is empty")
-                       end
-                       return
-               end
-
-               local burntime = -1
-               if fuelitem then
-                       local prop = get_item_definition(fuelitem)
-                       if prop then
-                               burntime = prop.furnace_burntime or -1
-                       end
-               end
-
-               if burntime <= 0 then
-                       meta:set_infotext("Furnace out of fuel")
-                       return
-               end
-
-               meta:set_string("fuel_totaltime", burntime)
-               meta:set_string("fuel_time", 0)
-               
-               local stack = inv:get_stack("fuel", 1)
-               stack:take_item()
-               inv:set_stack("fuel", 1, stack)
-       end,
-})
-minetest.register_abm({
-       nodenames = {"experimental:luafurnace"},
-       interval = 1.0,
-       chance = 1,
-       action = function(pos, node, active_object_count, active_object_count_wider)
-               local meta = minetest.env:get_meta(pos)
-               local fuellist = meta:inventory_get_list("fuel")
-               local srclist = meta:inventory_get_list("src")
-               local dstlist = meta:inventory_get_list("dst")
-               if fuellist == nil or srclist == nil or dstlist == nil then
-                       return
-               end
-               _, srcitem = stackstring_take_item(srclist[1])
-               _, fuelitem = stackstring_take_item(fuellist[1])
-               if not srcitem or not fuelitem then return end
-               if fuelitem.type == "node" then
-                       local prop = minetest.registered_nodes[fuelitem.name]
-                       if prop == nil then return end
-                       if prop.furnace_burntime < 0 then return end
-               else
-                       return
-               end
-               local resultstack = nil
-               if srcitem.type == "node" then
-                       local prop = minetest.registered_nodes[srcitem.name]
-                       if prop == nil then return end
-                       if prop.cookresult_item == "" then return end
-                       resultstack = prop.cookresult_item
-               else
-                       return
-               end
-
-               if resultstack == nil then
-                       return
-               end
-
-               dstlist[1], success = stackstring_put_stackstring(dstlist[1], resultstack)
-               if not success then
-                       return
-               end
-
-               fuellist[1], _ = stackstring_take_item(fuellist[1])
-               srclist[1], _ = stackstring_take_item(srclist[1])
-
-               meta:inventory_set_list("fuel", fuellist)
-               meta:inventory_set_list("src", srclist)
-               meta:inventory_set_list("dst", dstlist)
-
-               local total_cooked = meta:get_string("total_cooked")
-               total_cooked = tonumber(total_cooked) + 1
-               meta:set_string("total_cooked", total_cooked)
-               meta:set_infotext("Lua Furnace: total cooked: "..total_cooked)
-       end,
-})
-minetest.register_craft({
-       output = 'node "experimental:luafurnace" 1',
-       recipe = {
-               {'node "default:cobble"', 'node "default:cobble"', 'node "default:cobble"'},
-               {'node "default:cobble"', 'node "default:steel_ingot"', 'node "default:cobble"'},
-               {'node "default:cobble"', 'node "default:cobble"', 'node "default:cobble"'},
-       }
-})
---]]
-
---
--- Random stuff
---
-
---[[
-minetest.register_tool("experimental:horribletool", {
-       image = "default_lava.png",
-       basetime = 2.0
-       dt_weight = 0.2
-       dt_crackiness = 0.2
-       dt_crumbliness = 0.2
-       dt_cuttability = 0.2
-       basedurability = 50
-       dd_weight = -5
-       dd_crackiness = -5
-       dd_crumbliness = -5
-       dd_cuttability = -5
-})
---]]
-
---
--- TNT (not functional)
---
-
-minetest.register_craft({
-       output = 'experimental:tnt',
-       recipe = {
-               {'default:wood'},
-               {'default:coal_lump'},
-               {'default:wood'}
-       }
-})
-
-minetest.register_node("experimental:tnt", {
-       tile_images = {"default_tnt_top.png", "default_tnt_bottom.png",
-                       "default_tnt_side.png", "default_tnt_side.png",
-                       "default_tnt_side.png", "default_tnt_side.png"},
-       inventory_image = minetest.inventorycube("default_tnt_top.png",
-                       "default_tnt_side.png", "default_tnt_side.png"),
-       drop = '', -- Get nothing
-       material = {
-               diggability = "not",
-       },
-})
-
-minetest.register_on_punchnode(function(p, node)
-       if node.name == "experimental:tnt" then
-               minetest.env:remove_node(p)
-               minetest.env:add_entity(p, "experimental:tnt")
-               nodeupdate(p)
-       end
-end)
-
-local TNT = {
-       -- Static definition
-       physical = true, -- Collides with things
-       -- weight = 5,
-       collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
-       visual = "cube",
-       textures = {"default_tnt_top.png", "default_tnt_bottom.png",
-                       "default_tnt_side.png", "default_tnt_side.png",
-                       "default_tnt_side.png", "default_tnt_side.png"},
-       -- Initial value for our timer
-       timer = 0,
-       -- Number of punches required to defuse
-       health = 1,
-       blinktimer = 0,
-       blinkstatus = true,
-}
-
--- Called when a TNT object is created
-function TNT:on_activate(staticdata)
-       print("TNT:on_activate()")
-       self.object:setvelocity({x=0, y=4, z=0})
-       self.object:setacceleration({x=0, y=-10, z=0})
-       self.object:settexturemod("^[brighten")
-       self.object:set_armor_groups({immortal=1})
-end
-
--- Called periodically
-function TNT:on_step(dtime)
-       --print("TNT:on_step()")
-       self.timer = self.timer + dtime
-       self.blinktimer = self.blinktimer + dtime
-       if self.blinktimer > 0.5 then
-               self.blinktimer = self.blinktimer - 0.5
-               if self.blinkstatus then
-                       self.object:settexturemod("")
-               else
-                       self.object:settexturemod("^[brighten")
-               end
-               self.blinkstatus = not self.blinkstatus
-       end
-end
-
--- Called when object is punched
-function TNT:on_punch(hitter)
-       print("TNT:on_punch()")
-       self.health = self.health - 1
-       if self.health <= 0 then
-               self.object:remove()
-               hitter:get_inventory():add_item("main", "experimental:tnt")
-               --hitter:set_hp(hitter:get_hp() - 1)
-       end
-end
-
--- Called when object is right-clicked
-function TNT:on_rightclick(clicker)
-       --pos = self.object:getpos()
-       --pos = {x=pos.x, y=pos.y+0.1, z=pos.z}
-       --self.object:moveto(pos, false)
-end
-
---print("TNT dump: "..dump(TNT))
---print("Registering TNT");
-minetest.register_entity("experimental:tnt", TNT)
-
--- Add TNT's old name also
-minetest.register_alias("TNT", "experimental:tnt")
-
---
--- The dummyball!
---
-
-minetest.register_entity("experimental:dummyball", {
-       -- Static definition
-       hp_max = 20,
-       physical = false,
-       collisionbox = {-0.4,-0.4,-0.4, 0.4,0.4,0.4},
-       visual = "sprite",
-       visual_size = {x=1, y=1},
-       textures = {"experimental_dummyball.png"},
-       spritediv = {x=1, y=3},
-       initial_sprite_basepos = {x=0, y=0},
-       -- Dynamic variables
-       phase = 0,
-       phasetimer = 0,
-
-       on_activate = function(self, staticdata)
-               minetest.log("Dummyball activated!")
-       end,
-
-       on_step = function(self, dtime)
-               self.phasetimer = self.phasetimer + dtime
-               if self.phasetimer > 2.0 then
-                       self.phasetimer = self.phasetimer - 2.0
-                       self.phase = self.phase + 1
-                       if self.phase >= 3 then
-                               self.phase = 0
-                       end
-                       self.object:setsprite({x=0, y=self.phase})
-                       phasearmor = {
-                               [0]={cracky=3},
-                               [1]={crumbly=3},
-                               [2]={fleshy=3}
-                       }
-                       self.object:set_armor_groups(phasearmor[self.phase])
-               end
-       end,
-
-       on_punch = function(self, hitter)
-       end,
-})
-
-minetest.register_on_chat_message(function(name, message)
-       local cmd = "/dummyball"
-       if message:sub(0, #cmd) == cmd then
-               if not minetest.get_player_privs(name)["give"] then
-                       minetest.chat_send_player(name, "you don't have permission to spawn (give)")
-                       return true -- Handled chat message
-               end
-               if not minetest.get_player_privs(name)["interact"] then
-                       minetest.chat_send_player(name, "you don't have permission to interact")
-                       return true -- Handled chat message
-               end
-               local player = minetest.env:get_player_by_name(name)
-               if player == nil then
-                       print("Unable to spawn entity, player is nil")
-                       return true -- Handled chat message
-               end
-               local entityname = "experimental:dummyball"
-               local p = player:getpos()
-               p.y = p.y + 1
-               minetest.env:add_entity(p, entityname)
-               minetest.chat_send_player(name, '"'..entityname
-                               ..'" spawned.');
-               return true -- Handled chat message
-       end
-end)
-
---
--- A test entity for testing animated and yaw-modulated sprites
---
-
-minetest.register_entity("experimental:testentity", {
-       -- Static definition
-       physical = true, -- Collides with things
-       -- weight = 5,
-       collisionbox = {-0.7,-1.35,-0.7, 0.7,1.0,0.7},
-       --collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
-       visual = "sprite",
-       visual_size = {x=2, y=3},
-       textures = {"dungeon_master.png^[makealpha:128,0,0^[makealpha:128,128,0"},
-       spritediv = {x=6, y=5},
-       initial_sprite_basepos = {x=0, y=0},
-
-       on_activate = function(self, staticdata)
-               print("testentity.on_activate")
-               self.object:setsprite({x=0,y=0}, 1, 0, true)
-               --self.object:setsprite({x=0,y=0}, 4, 0.3, true)
-
-               -- Set gravity
-               self.object:setacceleration({x=0, y=-10, z=0})
-               -- Jump a bit upwards
-               self.object:setvelocity({x=0, y=10, z=0})
-       end,
-
-       on_punch = function(self, hitter)
-               self.object:remove()
-               hitter:add_to_inventory('craft testobject1 1')
-       end,
-})
-
---
--- More random stuff
---
-
-minetest.register_on_respawnplayer(function(player)
-       print("on_respawnplayer")
-       -- player:setpos({x=0, y=30, z=0})
-       -- return true
-end)
-
-minetest.register_on_generated(function(minp, maxp)
-       --print("on_generated: minp="..dump(minp).." maxp="..dump(maxp))
-       --cp = {x=(minp.x+maxp.x)/2, y=(minp.y+maxp.y)/2, z=(minp.z+maxp.z)/2}
-       --minetest.env:add_node(cp, {name="sand"})
-end)
-
--- Example setting get
---print("setting max_users = " .. dump(minetest.setting_get("max_users")))
---print("setting asdf = " .. dump(minetest.setting_get("asdf")))
-
-minetest.register_on_chat_message(function(name, message)
-       --[[print("on_chat_message: name="..dump(name).." message="..dump(message))
-       local cmd = "/testcommand"
-       if message:sub(0, #cmd) == cmd then
-               print(cmd.." invoked")
-               return true
-       end
-       local cmd = "/help"
-       if message:sub(0, #cmd) == cmd then
-               print("script-overridden help command")
-               minetest.chat_send_all("script-overridden help command")
-               return true
-       end]]
-end)
-
--- Grow papyrus on TNT every 10 seconds
---[[minetest.register_abm({
-       nodenames = {"TNT"},
-       interval = 10.0,
-       chance = 1,
-       action = function(pos, node, active_object_count, active_object_count_wider)
-               print("TNT ABM action")
-               pos.y = pos.y + 1
-               minetest.env:add_node(pos, {name="papyrus"})
-       end,
-})]]
-
--- Replace texts of alls signs with "foo" every 10 seconds
---[[minetest.register_abm({
-       nodenames = {"sign_wall"},
-       interval = 10.0,
-       chance = 1,
-       action = function(pos, node, active_object_count, active_object_count_wider)
-               print("ABM: Sign text changed")
-               local meta = minetest.env:get_meta(pos)
-               meta:set_text("foo")
-       end,
-})]]
-
---[[local ncpos = nil
-local ncq = 1
-local ncstuff = {
-    {2, 1, 0, 3}, {3, 0, 1, 2}, {4, -1, 0, 1}, {5, -1, 0, 1}, {6, 0, -1, 0},
-    {7, 0, -1, 0}, {8, 1, 0, 3}, {9, 1, 0, 3}, {10, 1, 0, 3}, {11, 0, 1, 2},
-    {12, 0, 1, 2}, {13, 0, 1, 2}, {14, -1, 0, 1}, {15, -1, 0, 1}, {16, -1, 0, 1},
-    {17, -1, 0, 1}, {18, 0, -1, 0}, {19, 0, -1, 0}, {20, 0, -1, 0}, {21, 0, -1, 0},
-    {22, 1, 0, 3}, {23, 1, 0, 3}, {24, 1, 0, 3}, {25, 1, 0, 3}, {10, 0, 1, 2}
-}
-local ncold = {}
-local nctime = nil
-
-minetest.register_abm({
-    nodenames = {"dirt_with_grass"},
-    interval = 100000.0,
-    chance = 1,
-    action = function(pos, node, active_object_count, active_object_count_wider)
-        if ncpos ~= nil then
-            return
-        end
-       
-        if pos.x % 16 ~= 8 or pos.z % 16 ~= 8 then
-            return
-        end
-       
-        pos.y = pos.y + 1
-        n = minetest.env:get_node(pos)
-        print(dump(n))
-        if n.name ~= "air" then
-            return
-        end
-
-        pos.y = pos.y + 2
-        ncpos = pos
-        nctime = os.clock()
-        minetest.env:add_node(ncpos, {name="nyancat"})
-    end
-})
-
-minetest.register_abm({
-    nodenames = {"nyancat"},
-    interval = 1.0,
-    chance = 1,
-    action = function(pos, node, active_object_count, active_object_count_wider)
-        if ncpos == nil then
-            return
-        end
-        if pos.x == ncpos.x and pos.y == ncpos.y and pos.z == ncpos.z then
-            clock = os.clock()
-            if clock - nctime < 0.1 then
-                return
-            end
-            nctime = clock
-           
-            s0 = ncstuff[ncq]
-            ncq = s0[1]
-            s1 = ncstuff[ncq]
-            p0 = pos
-            p1 = {x = p0.x + s0[2], y = p0.y, z = p0.z + s0[3]}
-            p2 = {x = p1.x + s1[2], y = p1.y, z = p1.z + s1[3]}
-            table.insert(ncold, 1, p0)
-            while #ncold >= 10 do
-                minetest.env:add_node(ncold[#ncold], {name="air"})
-                table.remove(ncold, #ncold)
-            end
-            minetest.env:add_node(p0, {name="nyancat_rainbow"})
-            minetest.env:add_node(p1, {name="nyancat", param1=s0[4]})
-            minetest.env:add_node(p2, {name="air"})
-            ncpos = p1
-        end
-    end,
-})--]]
-
-minetest.log("experimental modname="..dump(minetest.get_current_modname()))
-minetest.log("experimental modpath="..dump(minetest.get_modpath("experimental")))
-minetest.log("experimental worldpath="..dump(minetest.get_worldpath()))
-
--- END
diff --git a/games/minetest/mods/experimental/textures/experimental_dummyball.png b/games/minetest/mods/experimental/textures/experimental_dummyball.png
deleted file mode 100644 (file)
index 0846765..0000000
Binary files a/games/minetest/mods/experimental/textures/experimental_dummyball.png and /dev/null differ
diff --git a/games/minetest/mods/give_initial_stuff/depends.txt b/games/minetest/mods/give_initial_stuff/depends.txt
deleted file mode 100644 (file)
index 3a7daa1..0000000
+++ /dev/null
@@ -1,2 +0,0 @@
-default
-
diff --git a/games/minetest/mods/give_initial_stuff/init.lua b/games/minetest/mods/give_initial_stuff/init.lua
deleted file mode 100644 (file)
index 9cf6b51..0000000
+++ /dev/null
@@ -1,12 +0,0 @@
-minetest.register_on_newplayer(function(player)
-       print("on_newplayer")
-       if minetest.setting_getbool("give_initial_stuff") then
-               print("giving give_initial_stuff to player")
-               player:get_inventory():add_item('main', 'default:pick_steel')
-               player:get_inventory():add_item('main', 'default:torch 99')
-               player:get_inventory():add_item('main', 'default:axe_steel')
-               player:get_inventory():add_item('main', 'default:shovel_steel')
-               player:get_inventory():add_item('main', 'default:cobble 99')
-       end
-end)
-
diff --git a/games/minetest/mods/legacy/depends.txt b/games/minetest/mods/legacy/depends.txt
deleted file mode 100644 (file)
index 3a7daa1..0000000
+++ /dev/null
@@ -1,2 +0,0 @@
-default
-
diff --git a/games/minetest/mods/legacy/init.lua b/games/minetest/mods/legacy/init.lua
deleted file mode 100644 (file)
index 7f9088c..0000000
+++ /dev/null
@@ -1,132 +0,0 @@
--- legacy (Minetest 0.4 mod)
--- Provides as much backwards-compatibility as feasible
-
---
--- Aliases to support loading 0.3 and old 0.4 worlds and inventories
---
-
-minetest.register_alias("stone", "default:stone")
-minetest.register_alias("stone_with_coal", "default:stone_with_coal")
-minetest.register_alias("stone_with_iron", "default:stone_with_iron")
-minetest.register_alias("dirt_with_grass", "default:dirt_with_grass")
-minetest.register_alias("dirt_with_grass_footsteps", "default:dirt_with_grass_footsteps")
-minetest.register_alias("dirt", "default:dirt")
-minetest.register_alias("sand", "default:sand")
-minetest.register_alias("gravel", "default:gravel")
-minetest.register_alias("sandstone", "default:sandstone")
-minetest.register_alias("clay", "default:clay")
-minetest.register_alias("brick", "default:brick")
-minetest.register_alias("tree", "default:tree")
-minetest.register_alias("jungletree", "default:jungletree")
-minetest.register_alias("junglegrass", "default:junglegrass")
-minetest.register_alias("leaves", "default:leaves")
-minetest.register_alias("cactus", "default:cactus")
-minetest.register_alias("papyrus", "default:papyrus")
-minetest.register_alias("bookshelf", "default:bookshelf")
-minetest.register_alias("glass", "default:glass")
-minetest.register_alias("wooden_fence", "default:fence_wood")
-minetest.register_alias("rail", "default:rail")
-minetest.register_alias("ladder", "default:ladder")
-minetest.register_alias("wood", "default:wood")
-minetest.register_alias("mese", "default:mese")
-minetest.register_alias("cloud", "default:cloud")
-minetest.register_alias("water_flowing", "default:water_flowing")
-minetest.register_alias("water_source", "default:water_source")
-minetest.register_alias("lava_flowing", "default:lava_flowing")
-minetest.register_alias("lava_source", "default:lava_source")
-minetest.register_alias("torch", "default:torch")
-minetest.register_alias("sign_wall", "default:sign_wall")
-minetest.register_alias("furnace", "default:furnace")
-minetest.register_alias("chest", "default:chest")
-minetest.register_alias("locked_chest", "default:chest_locked")
-minetest.register_alias("cobble", "default:cobble")
-minetest.register_alias("mossycobble", "default:mossycobble")
-minetest.register_alias("steelblock", "default:steelblock")
-minetest.register_alias("nyancat", "default:nyancat")
-minetest.register_alias("nyancat_rainbow", "default:nyancat_rainbow")
-minetest.register_alias("sapling", "default:sapling")
-minetest.register_alias("apple", "default:apple")
-
-minetest.register_alias("WPick", "default:pick_wood")
-minetest.register_alias("STPick", "default:pick_stone")
-minetest.register_alias("SteelPick", "default:pick_steel")
-minetest.register_alias("MesePick", "default:pick_mese")
-minetest.register_alias("WShovel", "default:shovel_wood")
-minetest.register_alias("STShovel", "default:shovel_stone")
-minetest.register_alias("SteelShovel", "default:shovel_steel")
-minetest.register_alias("WAxe", "default:axe_wood")
-minetest.register_alias("STAxe", "default:axe_stone")
-minetest.register_alias("SteelAxe", "default:axe_steel")
-minetest.register_alias("WSword", "default:sword_wood")
-minetest.register_alias("STSword", "default:sword_stone")
-minetest.register_alias("SteelSword", "default:sword_steel")
-
-minetest.register_alias("Stick", "default:stick")
-minetest.register_alias("paper", "default:paper")
-minetest.register_alias("book", "default:book")
-minetest.register_alias("lump_of_coal", "default:coal_lump")
-minetest.register_alias("lump_of_iron", "default:iron_lump")
-minetest.register_alias("lump_of_clay", "default:clay_lump")
-minetest.register_alias("steel_ingot", "default:steel_ingot")
-minetest.register_alias("clay_brick", "default:clay_brick")
-minetest.register_alias("scorched_stuff", "default:scorched_stuff")
-
---
--- Old items
---
-
-minetest.register_craftitem(":rat", {
-       description = "Rat",
-       inventory_image = "rat.png",
-       on_drop = function(item, dropper, pos)
-               minetest.env:add_rat(pos)
-               item:take_item()
-               return item
-       end,
-       on_place = function(item, dropped, pointed)
-               pos = minetest.get_pointed_thing_position(pointed, true)
-               if pos ~= nil then
-                       minetest.env:add_rat(pos)
-                       item:take_item()
-                       return item
-               end
-       end
-})
-
-minetest.register_craftitem(":cooked_rat", {
-       description = "Cooked rat",
-       inventory_image = "cooked_rat.png",
-       on_use = minetest.item_eat(6),
-})
-
-minetest.register_craftitem(":firefly", {
-       description = "Firefly",
-       inventory_image = "firefly.png",
-       on_drop = function(item, dropper, pos)
-               minetest.env:add_firefly(pos)
-               item:take_item()
-               return item
-       end,
-       on_place = function(item, dropped, pointed)
-               pos = minetest.get_pointed_thing_position(pointed, true)
-               if pos ~= nil then
-                       minetest.env:add_firefly(pos)
-                       item:take_item()
-                       return item
-               end
-       end
-})
-
-minetest.register_craft({
-       type = "cooking",
-       output = "cooked_rat",
-       recipe = "rat",
-})
-
-minetest.register_craft({
-       type = "cooking",
-       output = "scorched_stuff",
-       recipe = "cooked_rat",
-})
-
--- END
diff --git a/games/minetest/mods/legacy/textures/apple_iron.png b/games/minetest/mods/legacy/textures/apple_iron.png
deleted file mode 100644 (file)
index 2dffdf0..0000000
Binary files a/games/minetest/mods/legacy/textures/apple_iron.png and /dev/null differ
diff --git a/games/minetest/mods/legacy/textures/cooked_rat.png b/games/minetest/mods/legacy/textures/cooked_rat.png
deleted file mode 100644 (file)
index daad3be..0000000
Binary files a/games/minetest/mods/legacy/textures/cooked_rat.png and /dev/null differ
diff --git a/games/minetest/mods/legacy/textures/dungeon_master.png b/games/minetest/mods/legacy/textures/dungeon_master.png
deleted file mode 100644 (file)
index 3457c82..0000000
Binary files a/games/minetest/mods/legacy/textures/dungeon_master.png and /dev/null differ
diff --git a/games/minetest/mods/legacy/textures/fireball.png b/games/minetest/mods/legacy/textures/fireball.png
deleted file mode 100644 (file)
index 5231428..0000000
Binary files a/games/minetest/mods/legacy/textures/fireball.png and /dev/null differ
diff --git a/games/minetest/mods/legacy/textures/firefly.png b/games/minetest/mods/legacy/textures/firefly.png
deleted file mode 100644 (file)
index 40df7fa..0000000
Binary files a/games/minetest/mods/legacy/textures/firefly.png and /dev/null differ
diff --git a/games/minetest/mods/legacy/textures/oerkki1.png b/games/minetest/mods/legacy/textures/oerkki1.png
deleted file mode 100644 (file)
index 33cbac9..0000000
Binary files a/games/minetest/mods/legacy/textures/oerkki1.png and /dev/null differ
diff --git a/games/minetest/mods/legacy/textures/oerkki1_damaged.png b/games/minetest/mods/legacy/textures/oerkki1_damaged.png
deleted file mode 100644 (file)
index 9b77738..0000000
Binary files a/games/minetest/mods/legacy/textures/oerkki1_damaged.png and /dev/null differ
diff --git a/games/minetest/mods/legacy/textures/rat.png b/games/minetest/mods/legacy/textures/rat.png
deleted file mode 100644 (file)
index d1a0e2a..0000000
Binary files a/games/minetest/mods/legacy/textures/rat.png and /dev/null differ
diff --git a/games/minimal/mods/bucket/depends.txt b/games/minimal/mods/bucket/depends.txt
new file mode 100644 (file)
index 0000000..3a7daa1
--- /dev/null
@@ -0,0 +1,2 @@
+default
+
diff --git a/games/minimal/mods/bucket/init.lua b/games/minimal/mods/bucket/init.lua
new file mode 100644 (file)
index 0000000..8ed9da5
--- /dev/null
@@ -0,0 +1,95 @@
+-- bucket (Minetest 0.4 mod)
+-- A bucket, which can pick up water and lava
+
+minetest.register_alias("bucket", "bucket:bucket_empty")
+minetest.register_alias("bucket_water", "bucket:bucket_water")
+minetest.register_alias("bucket_lava", "bucket:bucket_lava")
+
+minetest.register_craft({
+       output = 'bucket:bucket_empty 1',
+       recipe = {
+               {'default:steel_ingot', '', 'default:steel_ingot'},
+               {'', 'default:steel_ingot', ''},
+       }
+})
+
+bucket = {}
+bucket.liquids = {}
+
+-- Register a new liquid
+--   source = name of the source node
+--   flowing = name of the flowing node
+--   itemname = name of the new bucket item (or nil if liquid is not takeable)
+--   inventory_image = texture of the new bucket item (ignored if itemname == nil)
+-- This function can be called from any mod (that depends on bucket).
+function bucket.register_liquid(source, flowing, itemname, inventory_image)
+       bucket.liquids[source] = {
+               source = source,
+               flowing = flowing,
+               itemname = itemname,
+       }
+       bucket.liquids[flowing] = bucket.liquids[source]
+
+       if itemname ~= nil then
+               minetest.register_craftitem(itemname, {
+                       inventory_image = inventory_image,
+                       stack_max = 1,
+                       liquids_pointable = true,
+                       on_use = function(itemstack, user, pointed_thing)
+                               -- Must be pointing to node
+                               if pointed_thing.type ~= "node" then
+                                       return
+                               end
+                               -- Check if pointing to a liquid
+                               n = minetest.env:get_node(pointed_thing.under)
+                               if bucket.liquids[n.name] == nil then
+                                       -- Not a liquid
+                                       minetest.env:add_node(pointed_thing.above, {name=source})
+                               elseif n.name ~= source then
+                                       -- It's a liquid
+                                       minetest.env:add_node(pointed_thing.under, {name=source})
+                               end
+                               return {name="bucket:bucket_empty"}
+                       end
+               })
+       end
+end
+
+minetest.register_craftitem("bucket:bucket_empty", {
+       inventory_image = "bucket.png",
+       stack_max = 1,
+       liquids_pointable = true,
+       on_use = function(itemstack, user, pointed_thing)
+               -- Must be pointing to node
+               if pointed_thing.type ~= "node" then
+                       return
+               end
+               -- Check if pointing to a liquid source
+               n = minetest.env:get_node(pointed_thing.under)
+               liquiddef = bucket.liquids[n.name]
+               if liquiddef ~= nil and liquiddef.source == n.name and liquiddef.itemname ~= nil then
+                       minetest.env:add_node(pointed_thing.under, {name="air"})
+                       return {name=liquiddef.itemname}
+               end
+       end,
+})
+
+bucket.register_liquid(
+       "default:water_source",
+       "default:water_flowing",
+       "bucket:bucket_water",
+       "bucket_water.png"
+)
+
+bucket.register_liquid(
+       "default:lava_source",
+       "default:lava_flowing",
+       "bucket:bucket_lava",
+       "bucket_lava.png"
+)
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:bucket_lava",
+       burntime = 60,
+})
diff --git a/games/minimal/mods/bucket/textures/bucket.png b/games/minimal/mods/bucket/textures/bucket.png
new file mode 100644 (file)
index 0000000..f165fd2
Binary files /dev/null and b/games/minimal/mods/bucket/textures/bucket.png differ
diff --git a/games/minimal/mods/bucket/textures/bucket_lava.png b/games/minimal/mods/bucket/textures/bucket_lava.png
new file mode 100644 (file)
index 0000000..7cf27cd
Binary files /dev/null and b/games/minimal/mods/bucket/textures/bucket_lava.png differ
diff --git a/games/minimal/mods/bucket/textures/bucket_water.png b/games/minimal/mods/bucket/textures/bucket_water.png
new file mode 100644 (file)
index 0000000..f220ec5
Binary files /dev/null and b/games/minimal/mods/bucket/textures/bucket_water.png differ
diff --git a/games/minimal/mods/default/init.lua b/games/minimal/mods/default/init.lua
new file mode 100644 (file)
index 0000000..8788b38
--- /dev/null
@@ -0,0 +1,1510 @@
+-- default (Minetest 0.4 mod)
+-- Most default stuff
+
+-- The API documentation in here was moved into doc/lua_api.txt
+
+WATER_ALPHA = 160
+WATER_VISC = 1
+LAVA_VISC = 7
+LIGHT_MAX = 14
+
+-- Definitions made by this mod that other mods can use too
+default = {}
+
+--
+-- Tool definition
+--
+
+-- The hand
+minetest.register_item(":", {
+       type = "none",
+       wield_image = "wieldhand.png",
+       wield_scale = {x=1,y=1,z=2.5},
+       tool_capabilities = {
+               full_punch_interval = 1.0,
+               max_drop_level = 0,
+               groupcaps = {
+                       fleshy = {times={[2]=2.00, [3]=1.00}, maxwear=0, maxlevel=1},
+                       crumbly = {times={[3]=0.70}, maxwear=0, maxlevel=1},
+                       snappy = {times={[3]=0.40}, maxwear=0, maxlevel=1},
+                       oddly_breakable_by_hand = {times={[1]=3.50,[2]=2.00,[3]=0.70}, maxwear=0, maxlevel=3},
+               }
+       }
+})
+
+minetest.register_tool("default:pick_wood", {
+       description = "Wooden Pickaxe",
+       inventory_image = "default_tool_woodpick.png",
+       tool_capabilities = {
+               max_drop_level=0,
+               groupcaps={
+                       cracky={times={[2]=1.50, [3]=0.80}, maxwear=0.1, maxlevel=1}
+               }
+       },
+})
+minetest.register_tool("default:pick_stone", {
+       description = "Stone Pickaxe",
+       inventory_image = "default_tool_stonepick.png",
+       tool_capabilities = {
+               max_drop_level=0,
+               groupcaps={
+                       cracky={times={[1]=1.50, [2]=0.80, [3]=0.60}, maxwear=0.05, maxlevel=1}
+               }
+       },
+})
+minetest.register_tool("default:pick_steel", {
+       description = "Steel Pickaxe",
+       inventory_image = "default_tool_steelpick.png",
+       tool_capabilities = {
+               max_drop_level=1,
+               groupcaps={
+                       cracky={times={[1]=1.00, [2]=0.60, [3]=0.40}, maxwear=0.1, maxlevel=2}
+               }
+       },
+})
+minetest.register_tool("default:pick_mese", {
+       description = "Mese Pickaxe",
+       inventory_image = "default_tool_mesepick.png",
+       tool_capabilities = {
+               full_punch_interval = 1.0,
+               max_drop_level=3,
+               groupcaps={
+                       cracky={times={[1]=0.2, [2]=0.2, [3]=0.2}, maxwear=0.05, maxlevel=3},
+                       crumbly={times={[1]=0.2, [2]=0.2, [3]=0.2}, maxwear=0.05, maxlevel=3},
+                       snappy={times={[1]=0.2, [2]=0.2, [3]=0.2}, maxwear=0.05, maxlevel=3}
+               }
+       },
+})
+minetest.register_tool("default:shovel_wood", {
+       description = "Wooden Shovel",
+       inventory_image = "default_tool_woodshovel.png",
+       tool_capabilities = {
+               max_drop_level=0,
+               groupcaps={
+                       crumbly={times={[1]=1.50, [2]=0.80, [3]=0.50}, maxwear=0.1, maxlevel=1}
+               }
+       },
+})
+minetest.register_tool("default:shovel_stone", {
+       description = "Stone Shovel",
+       inventory_image = "default_tool_stoneshovel.png",
+       tool_capabilities = {
+               max_drop_level=0,
+               groupcaps={
+                       crumbly={times={[1]=0.80, [2]=0.50, [3]=0.30}, maxwear=0.05, maxlevel=1}
+               }
+       },
+})
+minetest.register_tool("default:shovel_steel", {
+       description = "Steel Shovel",
+       inventory_image = "default_tool_steelshovel.png",
+       tool_capabilities = {
+               max_drop_level=1,
+               groupcaps={
+                       crumbly={times={[1]=0.50, [2]=0.35, [3]=0.30}, maxwear=0.1, maxlevel=2}
+               }
+       },
+})
+minetest.register_tool("default:axe_wood", {
+       description = "Wooden Axe",
+       inventory_image = "default_tool_woodaxe.png",
+       tool_capabilities = {
+               max_drop_level=0,
+               groupcaps={
+                       choppy={times={[2]=1.40, [3]=0.80}, maxwear=0.1, maxlevel=1},
+                       fleshy={times={[2]=1.50, [3]=0.80}, maxwear=0.1, maxlevel=1}
+               }
+       },
+})
+minetest.register_tool("default:axe_stone", {
+       description = "Stone Axe",
+       inventory_image = "default_tool_stoneaxe.png",
+       tool_capabilities = {
+               max_drop_level=0,
+               groupcaps={
+                       choppy={times={[1]=1.50, [2]=1.00, [3]=0.60}, maxwear=0.05, maxlevel=1},
+                       fleshy={times={[2]=1.30, [3]=0.70}, maxwear=0.05, maxlevel=1}
+               }
+       },
+})
+minetest.register_tool("default:axe_steel", {
+       description = "Steel Axe",
+       inventory_image = "default_tool_steelaxe.png",
+       tool_capabilities = {
+               max_drop_level=1,
+               groupcaps={
+                       choppy={times={[1]=1.00, [2]=0.80, [3]=0.50}, maxwear=0.1, maxlevel=2},
+                       fleshy={times={[2]=1.10, [3]=0.60}, maxwear=0.03, maxlevel=1}
+               }
+       },
+})
+minetest.register_tool("default:sword_wood", {
+       description = "Wooden Sword",
+       inventory_image = "default_tool_woodsword.png",
+       tool_capabilities = {
+               full_punch_interval = 1.0,
+               max_drop_level=0,
+               groupcaps={
+                       fleshy={times={[2]=1.10, [3]=0.60}, maxwear=0.1, maxlevel=1},
+                       snappy={times={[2]=1.00, [3]=0.50}, maxwear=0.1, maxlevel=1},
+                       choppy={times={[3]=1.00}, maxwear=0.05, maxlevel=0}
+               }
+       }
+})
+minetest.register_tool("default:sword_stone", {
+       description = "Stone Sword",
+       inventory_image = "default_tool_stonesword.png",
+       tool_capabilities = {
+               full_punch_interval = 1.0,
+               max_drop_level=0,
+               groupcaps={
+                       fleshy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
+                       snappy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
+                       choppy={times={[3]=0.90}, maxwear=0.05, maxlevel=0}
+               }
+       }
+})
+minetest.register_tool("default:sword_steel", {
+       description = "Steel Sword",
+       inventory_image = "default_tool_steelsword.png",
+       tool_capabilities = {
+               full_punch_interval = 1.0,
+               max_drop_level=1,
+               groupcaps={
+                       fleshy={times={[1]=1.00, [2]=0.40, [3]=0.20}, maxwear=0.1, maxlevel=2},
+                       snappy={times={[2]=0.70, [3]=0.30}, maxwear=0.03, maxlevel=1},
+                       choppy={times={[3]=0.70}, maxwear=0.03, maxlevel=0}
+               }
+       }
+})
+
+--
+-- Crafting definition
+--
+
+minetest.register_craft({
+       output = 'default:wood 4',
+       recipe = {
+               {'default:tree'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:stick 4',
+       recipe = {
+               {'default:wood'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:fence_wood 2',
+       recipe = {
+               {'default:stick', 'default:stick', 'default:stick'},
+               {'default:stick', 'default:stick', 'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:sign_wall',
+       recipe = {
+               {'default:wood', 'default:wood', 'default:wood'},
+               {'default:wood', 'default:wood', 'default:wood'},
+               {'', 'default:stick', ''},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:torch 4',
+       recipe = {
+               {'default:coal_lump'},
+               {'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:pick_wood',
+       recipe = {
+               {'default:wood', 'default:wood', 'default:wood'},
+               {'', 'default:stick', ''},
+               {'', 'default:stick', ''},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:pick_stone',
+       recipe = {
+               {'default:cobble', 'default:cobble', 'default:cobble'},
+               {'', 'default:stick', ''},
+               {'', 'default:stick', ''},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:pick_steel',
+       recipe = {
+               {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+               {'', 'default:stick', ''},
+               {'', 'default:stick', ''},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:pick_mese',
+       recipe = {
+               {'default:mese', 'default:mese', 'default:mese'},
+               {'', 'default:stick', ''},
+               {'', 'default:stick', ''},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:shovel_wood',
+       recipe = {
+               {'default:wood'},
+               {'default:stick'},
+               {'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:shovel_stone',
+       recipe = {
+               {'default:cobble'},
+               {'default:stick'},
+               {'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:shovel_steel',
+       recipe = {
+               {'default:steel_ingot'},
+               {'default:stick'},
+               {'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:axe_wood',
+       recipe = {
+               {'default:wood', 'default:wood'},
+               {'default:wood', 'default:stick'},
+               {'', 'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:axe_stone',
+       recipe = {
+               {'default:cobble', 'default:cobble'},
+               {'default:cobble', 'default:stick'},
+               {'', 'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:axe_steel',
+       recipe = {
+               {'default:steel_ingot', 'default:steel_ingot'},
+               {'default:steel_ingot', 'default:stick'},
+               {'', 'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:sword_wood',
+       recipe = {
+               {'default:wood'},
+               {'default:wood'},
+               {'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:sword_stone',
+       recipe = {
+               {'default:cobble'},
+               {'default:cobble'},
+               {'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:sword_steel',
+       recipe = {
+               {'default:steel_ingot'},
+               {'default:steel_ingot'},
+               {'default:stick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:rail 15',
+       recipe = {
+               {'default:steel_ingot', '', 'default:steel_ingot'},
+               {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
+               {'default:steel_ingot', '', 'default:steel_ingot'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:chest',
+       recipe = {
+               {'default:wood', 'default:wood', 'default:wood'},
+               {'default:wood', '', 'default:wood'},
+               {'default:wood', 'default:wood', 'default:wood'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:chest_locked',
+       recipe = {
+               {'default:wood', 'default:wood', 'default:wood'},
+               {'default:wood', 'default:steel_ingot', 'default:wood'},
+               {'default:wood', 'default:wood', 'default:wood'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:furnace',
+       recipe = {
+               {'default:cobble', 'default:cobble', 'default:cobble'},
+               {'default:cobble', '', 'default:cobble'},
+               {'default:cobble', 'default:cobble', 'default:cobble'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:steelblock',
+       recipe = {
+               {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+               {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+               {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:sandstone',
+       recipe = {
+               {'default:sand', 'default:sand'},
+               {'default:sand', 'default:sand'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:clay',
+       recipe = {
+               {'default:clay_lump', 'default:clay_lump'},
+               {'default:clay_lump', 'default:clay_lump'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:brick',
+       recipe = {
+               {'default:clay_brick', 'default:clay_brick'},
+               {'default:clay_brick', 'default:clay_brick'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:paper',
+       recipe = {
+               {'default:papyrus', 'default:papyrus', 'default:papyrus'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:book',
+       recipe = {
+               {'default:paper'},
+               {'default:paper'},
+               {'default:paper'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:bookshelf',
+       recipe = {
+               {'default:wood', 'default:wood', 'default:wood'},
+               {'default:book', 'default:book', 'default:book'},
+               {'default:wood', 'default:wood', 'default:wood'},
+       }
+})
+
+minetest.register_craft({
+       output = 'default:ladder',
+       recipe = {
+               {'default:stick', '', 'default:stick'},
+               {'default:stick', 'default:stick', 'default:stick'},
+               {'default:stick', '', 'default:stick'},
+       }
+})
+
+--
+-- Crafting (tool repair)
+--
+minetest.register_craft({
+       type = "toolrepair",
+       additional_wear = -0.02,
+})
+
+--
+-- Cooking recipes
+--
+
+minetest.register_craft({
+       type = "cooking",
+       output = "default:glass",
+       recipe = "default:sand",
+})
+
+minetest.register_craft({
+       type = "cooking",
+       output = "default:coal_lump",
+       recipe = "default:tree",
+})
+
+minetest.register_craft({
+       type = "cooking",
+       output = "default:coal_lump",
+       recipe = "default:jungletree",
+})
+
+minetest.register_craft({
+       type = "cooking",
+       output = "default:stone",
+       recipe = "default:cobble",
+})
+
+minetest.register_craft({
+       type = "cooking",
+       output = "default:steel_ingot",
+       recipe = "default:iron_lump",
+})
+
+minetest.register_craft({
+       type = "cooking",
+       output = "default:clay_brick",
+       recipe = "default:clay_lump",
+})
+
+--
+-- Fuels
+--
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:tree",
+       burntime = 30,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:jungletree",
+       burntime = 30,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:junglegrass",
+       burntime = 2,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:leaves",
+       burntime = 1,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:cactus",
+       burntime = 15,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:papyrus",
+       burntime = 1,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:bookshelf",
+       burntime = 30,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:fence_wood",
+       burntime = 15,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:ladder",
+       burntime = 5,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:wood",
+       burntime = 7,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:mese",
+       burntime = 30,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:lava_source",
+       burntime = 60,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:torch",
+       burntime = 4,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:sign_wall",
+       burntime = 10,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:chest",
+       burntime = 30,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:chest_locked",
+       burntime = 30,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:nyancat",
+       burntime = 1,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:nyancat_rainbow",
+       burntime = 1,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:sapling",
+       burntime = 10,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:apple",
+       burntime = 3,
+})
+
+minetest.register_craft({
+       type = "fuel",
+       recipe = "default:coal_lump",
+       burntime = 40,
+})
+
+--
+-- Node definitions
+--
+
+-- Default node sounds
+
+function default.node_sound_defaults(table)
+       table = table or {}
+       table.footstep = table.footstep or
+                       {name="", gain=1.0}
+       table.dug = table.dug or
+                       {name="default_dug_node", gain=1.0}
+       return table
+end
+
+function default.node_sound_stone_defaults(table)
+       table = table or {}
+       table.footstep = table.footstep or
+                       {name="default_hard_footstep", gain=0.2}
+       default.node_sound_defaults(table)
+       return table
+end
+
+function default.node_sound_dirt_defaults(table)
+       table = table or {}
+       table.footstep = table.footstep or
+                       {name="", gain=0.5}
+       --table.dug = table.dug or
+       --              {name="default_dirt_break", gain=0.5}
+       default.node_sound_defaults(table)
+       return table
+end
+
+function default.node_sound_sand_defaults(table)
+       table = table or {}
+       table.footstep = table.footstep or
+                       {name="default_grass_footstep", gain=0.25}
+       --table.dug = table.dug or
+       --              {name="default_dirt_break", gain=0.25}
+       table.dug = table.dug or
+                       {name="", gain=0.25}
+       default.node_sound_defaults(table)
+       return table
+end
+
+function default.node_sound_wood_defaults(table)
+       table = table or {}
+       table.footstep = table.footstep or
+                       {name="default_hard_footstep", gain=0.3}
+       default.node_sound_defaults(table)
+       return table
+end
+
+function default.node_sound_leaves_defaults(table)
+       table = table or {}
+       table.footstep = table.footstep or
+                       {name="default_grass_footstep", gain=0.25}
+       table.dig = table.dig or
+                       {name="default_dig_crumbly", gain=0.4}
+       table.dug = table.dug or
+                       {name="", gain=1.0}
+       default.node_sound_defaults(table)
+       return table
+end
+
+function default.node_sound_glass_defaults(table)
+       table = table or {}
+       table.footstep = table.footstep or
+                       {name="default_stone_footstep", gain=0.25}
+       table.dug = table.dug or
+                       {name="default_break_glass", gain=1.0}
+       default.node_sound_defaults(table)
+       return table
+end
+
+--
+
+minetest.register_node("default:stone", {
+       description = "Stone",
+       tile_images = {"default_stone.png"},
+       is_ground_content = true,
+       groups = {cracky=3},
+       drop = 'default:cobble',
+       legacy_mineral = true,
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:stone_with_coal", {
+       description = "Stone with coal",
+       tile_images = {"default_stone.png^default_mineral_coal.png"},
+       is_ground_content = true,
+       groups = {cracky=3},
+       drop = 'default:coal_lump',
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:stone_with_iron", {
+       description = "Stone with iron",
+       tile_images = {"default_stone.png^default_mineral_iron.png"},
+       is_ground_content = true,
+       groups = {cracky=3},
+       drop = 'default:iron_lump',
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:dirt_with_grass", {
+       description = "Dirt with grass",
+       tile_images = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
+       is_ground_content = true,
+       groups = {crumbly=3},
+       drop = 'default:dirt',
+       sounds = default.node_sound_dirt_defaults({
+               footstep = {name="default_grass_footstep", gain=0.4},
+       }),
+})
+
+minetest.register_node("default:dirt_with_grass_footsteps", {
+       description = "Dirt with grass and footsteps",
+       tile_images = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
+       is_ground_content = true,
+       groups = {crumbly=3},
+       drop = 'default:dirt',
+       sounds = default.node_sound_dirt_defaults({
+               footstep = {name="default_grass_footstep", gain=0.4},
+       }),
+})
+
+minetest.register_node("default:dirt", {
+       description = "Dirt",
+       tile_images = {"default_dirt.png"},
+       is_ground_content = true,
+       groups = {crumbly=3},
+       sounds = default.node_sound_dirt_defaults(),
+})
+
+minetest.register_node("default:sand", {
+       description = "Sand",
+       tile_images = {"default_sand.png"},
+       is_ground_content = true,
+       groups = {crumbly=3},
+       sounds = default.node_sound_sand_defaults(),
+})
+
+minetest.register_node("default:gravel", {
+       description = "Gravel",
+       tile_images = {"default_gravel.png"},
+       is_ground_content = true,
+       groups = {crumbly=2},
+       sounds = default.node_sound_dirt_defaults({
+               footstep = {name="default_gravel_footstep", gain=0.45},
+       }),
+})
+
+minetest.register_node("default:sandstone", {
+       description = "Sandstone",
+       tile_images = {"default_sandstone.png"},
+       is_ground_content = true,
+       groups = {crumbly=2,cracky=2},
+       drop = 'default:sand',
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:clay", {
+       description = "Clay",
+       tile_images = {"default_clay.png"},
+       is_ground_content = true,
+       groups = {crumbly=3},
+       drop = 'default:clay_lump 4',
+       sounds = default.node_sound_dirt_defaults({
+               footstep = "",
+       }),
+})
+
+minetest.register_node("default:brick", {
+       description = "Brick",
+       tile_images = {"default_brick.png"},
+       is_ground_content = true,
+       groups = {cracky=3},
+       drop = 'default:clay_brick 4',
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:tree", {
+       description = "Tree",
+       tile_images = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
+       is_ground_content = true,
+       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=1},
+       sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:jungletree", {
+       description = "Jungle Tree",
+       tile_images = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
+       is_ground_content = true,
+       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=1},
+       sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:junglegrass", {
+       description = "Jungle Grass",
+       drawtype = "plantlike",
+       visual_scale = 1.3,
+       tile_images = {"default_junglegrass.png"},
+       inventory_image = "default_junglegrass.png",
+       wield_image = "default_junglegrass.png",
+       paramtype = "light",
+       walkable = false,
+       groups = {snappy=3},
+       sounds = default.node_sound_leaves_defaults(),
+})
+
+minetest.register_node("default:leaves", {
+       description = "Leaves",
+       drawtype = "allfaces_optional",
+       visual_scale = 1.3,
+       tile_images = {"default_leaves.png"},
+       paramtype = "light",
+       groups = {snappy=3},
+       drop = {
+               max_items = 1,
+               items = {
+                       {
+                               -- player will get sapling with 1/20 chance
+                               items = {'default:sapling'},
+                               rarity = 20,
+                       },
+                       {
+                               -- player will get leaves only if he get no saplings,
+                               -- this is because max_items is 1
+                               items = {'default:leaves'},
+                       }
+               }
+       },
+       sounds = default.node_sound_leaves_defaults(),
+})
+
+minetest.register_node("default:cactus", {
+       description = "Cactus",
+       tile_images = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
+       is_ground_content = true,
+       groups = {snappy=2,choppy=3},
+       sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:papyrus", {
+       description = "Papyrus",
+       drawtype = "plantlike",
+       tile_images = {"default_papyrus.png"},
+       inventory_image = "default_papyrus.png",
+       wield_image = "default_papyrus.png",
+       paramtype = "light",
+       is_ground_content = true,
+       walkable = false,
+       groups = {snappy=3},
+       sounds = default.node_sound_leaves_defaults(),
+})
+
+minetest.register_node("default:bookshelf", {
+       description = "Bookshelf",
+       tile_images = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
+       is_ground_content = true,
+       groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2},
+       sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:glass", {
+       description = "Glass",
+       drawtype = "glasslike",
+       tile_images = {"default_glass.png"},
+       inventory_image = minetest.inventorycube("default_glass.png"),
+       paramtype = "light",
+       sunlight_propagates = true,
+       is_ground_content = true,
+       groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
+       sounds = default.node_sound_glass_defaults(),
+})
+
+minetest.register_node("default:fence_wood", {
+       description = "Wooden Fence",
+       drawtype = "fencelike",
+       tile_images = {"default_wood.png"},
+       inventory_image = "default_fence.png",
+       wield_image = "default_fence.png",
+       paramtype = "light",
+       is_ground_content = true,
+       selection_box = {
+               type = "fixed",
+               fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
+       },
+       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+       sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:rail", {
+       description = "Rail",
+       drawtype = "raillike",
+       tile_images = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
+       inventory_image = "default_rail.png",
+       wield_image = "default_rail.png",
+       paramtype = "light",
+       is_ground_content = true,
+       walkable = false,
+       selection_box = {
+               type = "fixed",
+               --fixed = <default>
+       },
+       groups = {bendy=2,snappy=1,dig_immediate=2},
+})
+
+minetest.register_node("default:ladder", {
+       description = "Ladder",
+       drawtype = "signlike",
+       tile_images = {"default_ladder.png"},
+       inventory_image = "default_ladder.png",
+       wield_image = "default_ladder.png",
+       paramtype = "light",
+       paramtype2 = "wallmounted",
+       is_ground_content = true,
+       walkable = false,
+       climbable = true,
+       selection_box = {
+               type = "wallmounted",
+               --wall_top = = <default>
+               --wall_bottom = = <default>
+               --wall_side = = <default>
+       },
+       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3},
+       legacy_wallmounted = true,
+       sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:wood", {
+       description = "Wood",
+       tile_images = {"default_wood.png"},
+       is_ground_content = true,
+       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+       sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:mese", {
+       description = "Mese",
+       tile_images = {"default_mese.png"},
+       is_ground_content = true,
+       groups = {cracky=1},
+       sounds = default.node_sound_defaults(),
+})
+
+minetest.register_node("default:cloud", {
+       description = "Cloud",
+       tile_images = {"default_cloud.png"},
+       is_ground_content = true,
+       sounds = default.node_sound_defaults(),
+})
+
+minetest.register_node("default:water_flowing", {
+       description = "Water (flowing)",
+       inventory_image = minetest.inventorycube("default_water.png"),
+       drawtype = "flowingliquid",
+       tile_images = {"default_water.png"},
+       alpha = WATER_ALPHA,
+       paramtype = "light",
+       walkable = false,
+       pointable = false,
+       diggable = false,
+       buildable_to = true,
+       liquidtype = "flowing",
+       liquid_alternative_flowing = "default:water_flowing",
+       liquid_alternative_source = "default:water_source",
+       liquid_viscosity = WATER_VISC,
+       post_effect_color = {a=64, r=100, g=100, b=200},
+       special_materials = {
+               {image="default_water.png", backface_culling=false},
+               {image="default_water.png", backface_culling=true},
+       },
+       groups = {water=3, liquid=3},
+})
+
+minetest.register_node("default:water_source", {
+       description = "Water",
+       inventory_image = minetest.inventorycube("default_water.png"),
+       drawtype = "liquid",
+       tile_images = {"default_water.png"},
+       alpha = WATER_ALPHA,
+       paramtype = "light",
+       walkable = false,
+       pointable = false,
+       diggable = false,
+       buildable_to = true,
+       liquidtype = "source",
+       liquid_alternative_flowing = "default:water_flowing",
+       liquid_alternative_source = "default:water_source",
+       liquid_viscosity = WATER_VISC,
+       post_effect_color = {a=64, r=100, g=100, b=200},
+       special_materials = {
+               -- New-style water source material (mostly unused)
+               {image="default_water.png", backface_culling=false},
+       },
+       groups = {water=3, liquid=3},
+})
+
+minetest.register_node("default:lava_flowing", {
+       description = "Lava (flowing)",
+       inventory_image = minetest.inventorycube("default_lava.png"),
+       drawtype = "flowingliquid",
+       tile_images = {"default_lava.png"},
+       paramtype = "light",
+       light_source = LIGHT_MAX - 1,
+       walkable = false,
+       pointable = false,
+       diggable = false,
+       buildable_to = true,
+       liquidtype = "flowing",
+       liquid_alternative_flowing = "default:lava_flowing",
+       liquid_alternative_source = "default:lava_source",
+       liquid_viscosity = LAVA_VISC,
+       damage_per_second = 4*2,
+       post_effect_color = {a=192, r=255, g=64, b=0},
+       special_materials = {
+               {image="default_lava.png", backface_culling=false},
+               {image="default_lava.png", backface_culling=true},
+       },
+       groups = {lava=3, liquid=2, hot=3},
+})
+
+minetest.register_node("default:lava_source", {
+       description = "Lava",
+       inventory_image = minetest.inventorycube("default_lava.png"),
+       drawtype = "liquid",
+       tile_images = {"default_lava.png"},
+       paramtype = "light",
+       light_source = LIGHT_MAX - 1,
+       walkable = false,
+       pointable = false,
+       diggable = false,
+       buildable_to = true,
+       liquidtype = "source",
+       liquid_alternative_flowing = "default:lava_flowing",
+       liquid_alternative_source = "default:lava_source",
+       liquid_viscosity = LAVA_VISC,
+       damage_per_second = 4*2,
+       post_effect_color = {a=192, r=255, g=64, b=0},
+       special_materials = {
+               -- New-style lava source material (mostly unused)
+               {image="default_lava.png", backface_culling=false},
+       },
+       groups = {lava=3, liquid=2, hot=3},
+})
+
+minetest.register_node("default:torch", {
+       description = "Torch",
+       drawtype = "torchlike",
+       tile_images = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
+       inventory_image = "default_torch_on_floor.png",
+       wield_image = "default_torch_on_floor.png",
+       paramtype = "light",
+       paramtype2 = "wallmounted",
+       sunlight_propagates = true,
+       walkable = false,
+       light_source = LIGHT_MAX-1,
+       selection_box = {
+               type = "wallmounted",
+               wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
+               wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
+               wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
+       },
+       groups = {choppy=2,dig_immediate=3},
+       legacy_wallmounted = true,
+       sounds = default.node_sound_defaults(),
+})
+
+minetest.register_node("default:sign_wall", {
+       description = "Sign",
+       drawtype = "signlike",
+       tile_images = {"default_sign_wall.png"},
+       inventory_image = "default_sign_wall.png",
+       wield_image = "default_sign_wall.png",
+       paramtype = "light",
+       paramtype2 = "wallmounted",
+       sunlight_propagates = true,
+       walkable = false,
+       metadata_name = "sign",
+       selection_box = {
+               type = "wallmounted",
+               --wall_top = <default>
+               --wall_bottom = <default>
+               --wall_side = <default>
+       },
+       groups = {choppy=2,dig_immediate=2},
+       legacy_wallmounted = true,
+       sounds = default.node_sound_defaults(),
+})
+
+minetest.register_node("default:chest", {
+       description = "Chest",
+       tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
+               "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
+       paramtype2 = "facedir",
+       metadata_name = "chest",
+       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+       legacy_facedir_simple = true,
+       sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:chest_locked", {
+       description = "Locked Chest",
+       tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
+               "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
+       paramtype2 = "facedir",
+       metadata_name = "locked_chest",
+       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+       legacy_facedir_simple = true,
+       sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("default:furnace", {
+       description = "Furnace",
+       tile_images = {"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png",
+               "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
+       paramtype2 = "facedir",
+       metadata_name = "furnace",
+       groups = {cracky=2},
+       legacy_facedir_simple = true,
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:cobble", {
+       description = "Cobble",
+       tile_images = {"default_cobble.png"},
+       is_ground_content = true,
+       groups = {cracky=3},
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:mossycobble", {
+       description = "Mossy Cobble",
+       tile_images = {"default_mossycobble.png"},
+       is_ground_content = true,
+       groups = {cracky=3},
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:steelblock", {
+       description = "Steel Block",
+       tile_images = {"default_steel_block.png"},
+       is_ground_content = true,
+       groups = {snappy=1,bendy=2},
+       sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("default:nyancat", {
+       description = "Nyancat",
+       tile_images = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
+               "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
+       inventory_image = "default_nc_front.png",
+       paramtype2 = "facedir",
+       groups = {cracky=2},
+       legacy_facedir_simple = true,
+       sounds = default.node_sound_defaults(),
+})
+
+minetest.register_node("default:nyancat_rainbow", {
+       description = "Nyancat Rainbow",
+       tile_images = {"default_nc_rb.png"},
+       inventory_image = "default_nc_rb.png",
+       groups = {cracky=2},
+       sounds = default.node_sound_defaults(),
+})
+
+minetest.register_node("default:sapling", {
+       description = "Sapling",
+       drawtype = "plantlike",
+       visual_scale = 1.0,
+       tile_images = {"default_sapling.png"},
+       inventory_image = "default_sapling.png",
+       wield_image = "default_sapling.png",
+       paramtype = "light",
+       walkable = false,
+       groups = {snappy=2,dig_immediate=3},
+       sounds = default.node_sound_defaults(),
+})
+
+minetest.register_node("default:apple", {
+       description = "Apple",
+       drawtype = "plantlike",
+       visual_scale = 1.0,
+       tile_images = {"default_apple.png"},
+       inventory_image = "default_apple.png",
+       paramtype = "light",
+       sunlight_propagates = true,
+       walkable = false,
+       groups = {fleshy=3,dig_immediate=3},
+       on_use = minetest.item_eat(4),
+       sounds = default.node_sound_defaults(),
+})
+
+--
+-- Crafting items
+--
+
+minetest.register_craftitem("default:stick", {
+       description = "Stick",
+       inventory_image = "default_stick.png",
+})
+
+minetest.register_craftitem("default:paper", {
+       description = "Paper",
+       inventory_image = "default_paper.png",
+})
+
+minetest.register_craftitem("default:book", {
+       description = "Book",
+       inventory_image = "default_book.png",
+})
+
+minetest.register_craftitem("default:coal_lump", {
+       description = "Lump of coal",
+       inventory_image = "default_coal_lump.png",
+})
+
+minetest.register_craftitem("default:iron_lump", {
+       description = "Lump of iron",
+       inventory_image = "default_iron_lump.png",
+})
+
+minetest.register_craftitem("default:clay_lump", {
+       description = "Lump of clay",
+       inventory_image = "default_clay_lump.png",
+})
+
+minetest.register_craftitem("default:steel_ingot", {
+       description = "Steel ingot",
+       inventory_image = "default_steel_ingot.png",
+})
+
+minetest.register_craftitem("default:clay_brick", {
+       description = "Clay brick",
+       inventory_image = "default_steel_ingot.png",
+       inventory_image = "default_clay_brick.png",
+})
+
+minetest.register_craftitem("default:scorched_stuff", {
+       description = "Scorched stuff",
+       inventory_image = "default_scorched_stuff.png",
+})
+
+--
+-- Creative inventory
+--
+
+minetest.add_to_creative_inventory('default:pick_mese')
+minetest.add_to_creative_inventory('default:pick_steel')
+minetest.add_to_creative_inventory('default:axe_steel')
+minetest.add_to_creative_inventory('default:shovel_steel')
+
+minetest.add_to_creative_inventory('default:torch')
+minetest.add_to_creative_inventory('default:cobble')
+minetest.add_to_creative_inventory('default:dirt')
+minetest.add_to_creative_inventory('default:stone')
+minetest.add_to_creative_inventory('default:sand')
+minetest.add_to_creative_inventory('default:sandstone')
+minetest.add_to_creative_inventory('default:clay')
+minetest.add_to_creative_inventory('default:brick')
+minetest.add_to_creative_inventory('default:tree')
+minetest.add_to_creative_inventory('default:wood')
+minetest.add_to_creative_inventory('default:leaves')
+minetest.add_to_creative_inventory('default:cactus')
+minetest.add_to_creative_inventory('default:papyrus')
+minetest.add_to_creative_inventory('default:bookshelf')
+minetest.add_to_creative_inventory('default:glass')
+minetest.add_to_creative_inventory('default:fence_wood')
+minetest.add_to_creative_inventory('default:rail')
+minetest.add_to_creative_inventory('default:mese')
+minetest.add_to_creative_inventory('default:chest')
+minetest.add_to_creative_inventory('default:furnace')
+minetest.add_to_creative_inventory('default:sign_wall')
+minetest.add_to_creative_inventory('default:water_source')
+minetest.add_to_creative_inventory('default:lava_source')
+minetest.add_to_creative_inventory('default:ladder')
+
+--
+-- Some common functions
+--
+
+default.falling_node_names = {}
+
+function nodeupdate_single(p)
+       n = minetest.env:get_node(p)
+       if default.falling_node_names[n.name] ~= nil then
+               p_bottom = {x=p.x, y=p.y-1, z=p.z}
+               n_bottom = minetest.env:get_node(p_bottom)
+               if n_bottom.name == "air" then
+                       minetest.env:remove_node(p)
+                       minetest.env:add_entity(p, "default:falling_"..n.name)
+                       nodeupdate(p)
+               end
+       end
+end
+
+function nodeupdate(p)
+       for x = -1,1 do
+       for y = -1,1 do
+       for z = -1,1 do
+               p2 = {x=p.x+x, y=p.y+y, z=p.z+z}
+               nodeupdate_single(p2)
+       end
+       end
+       end
+end
+
+--
+-- Falling stuff
+--
+
+function default.register_falling_node(nodename, texture)
+       default.falling_node_names[nodename] = true
+       -- Override naming conventions for stuff like :default:falling_default:sand
+       minetest.register_entity(":default:falling_"..nodename, {
+               -- Static definition
+               physical = true,
+               collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
+               visual = "cube",
+               textures = {texture,texture,texture,texture,texture,texture},
+               -- State
+               -- Methods
+               on_step = function(self, dtime)
+                       -- Set gravity
+                       self.object:setacceleration({x=0, y=-10, z=0})
+                       -- Turn to actual sand when collides to ground or just move
+                       local pos = self.object:getpos()
+                       local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point
+                       local bcn = minetest.env:get_node(bcp)
+                       if bcn.name ~= "air" then
+                               -- Turn to a sand node
+                               local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
+                               minetest.env:add_node(np, {name=nodename})
+                               self.object:remove()
+                       else
+                               -- Do nothing
+                       end
+               end
+       })
+end
+
+default.register_falling_node("default:sand", "default_sand.png")
+default.register_falling_node("default:gravel", "default_gravel.png")
+
+--
+-- Global callbacks
+--
+
+-- Global environment step function
+function on_step(dtime)
+       -- print("on_step")
+end
+minetest.register_globalstep(on_step)
+
+function on_placenode(p, node)
+       --print("on_placenode")
+       nodeupdate(p)
+end
+minetest.register_on_placenode(on_placenode)
+
+function on_dignode(p, node)
+       --print("on_dignode")
+       nodeupdate(p)
+end
+minetest.register_on_dignode(on_dignode)
+
+function on_punchnode(p, node)
+end
+minetest.register_on_punchnode(on_punchnode)
+
+local function handle_give_command(cmd, giver, receiver, stackstring)
+       if not minetest.get_player_privs(giver)["give"] then
+               minetest.chat_send_player(giver, "error: you don't have permission to give")
+               return
+       end
+       minetest.debug("DEBUG: "..cmd..' invoked, stackstring="'..stackstring..'"')
+       minetest.log(cmd..' invoked, stackstring="'..stackstring..'"')
+       local itemstack = ItemStack(stackstring)
+       if itemstack:is_empty() then
+               minetest.chat_send_player(giver, 'error: cannot give an empty item')
+               return
+       elseif not itemstack:is_known() then
+               minetest.chat_send_player(giver, 'error: cannot give an unknown item')
+               return
+       end
+       local receiverref = minetest.env:get_player_by_name(receiver)
+       if receiverref == nil then
+               minetest.chat_send_player(giver, receiver..' is not a known player')
+               return
+       end
+       local leftover = receiverref:get_inventory():add_item("main", itemstack)
+       if leftover:is_empty() then
+               partiality = ""
+       elseif leftover:get_count() == itemstack:get_count() then
+               partiality = "could not be "
+       else
+               partiality = "partially "
+       end
+       -- The actual item stack string may be different from what the "giver"
+       -- entered (e.g. big numbers are always interpreted as 2^16-1).
+       stackstring = itemstack:to_string()
+       if giver == receiver then
+               minetest.chat_send_player(giver, '"'..stackstring
+                       ..'" '..partiality..'added to inventory.');
+       else
+               minetest.chat_send_player(giver, '"'..stackstring
+                       ..'" '..partiality..'added to '..receiver..'\'s inventory.');
+               minetest.chat_send_player(receiver, '"'..stackstring
+                       ..'" '..partiality..'added to inventory.');
+       end
+end
+
+minetest.register_on_chat_message(function(name, message)
+       --print("default on_chat_message: name="..dump(name).." message="..dump(message))
+       local cmd = "/giveme"
+       if message:sub(0, #cmd) == cmd then
+               local stackstring = string.match(message, cmd.." (.*)")
+               if stackstring == nil then
+                       minetest.chat_send_player(name, 'usage: '..cmd..' stackstring')
+                       return true -- Handled chat message
+               end
+               handle_give_command(cmd, name, name, stackstring)
+               return true
+       end
+       local cmd = "/give"
+       if message:sub(0, #cmd) == cmd then
+               local receiver, stackstring = string.match(message, cmd.." ([%a%d_-]+) (.*)")
+               if receiver == nil or stackstring == nil then
+                       minetest.chat_send_player(name, 'usage: '..cmd..' name stackstring')
+                       return true -- Handled chat message
+               end
+               handle_give_command(cmd, name, receiver, stackstring)
+               return true
+       end
+       local cmd = "/spawnentity"
+       if message:sub(0, #cmd) == cmd then
+               if not minetest.get_player_privs(name)["give"] then
+                       minetest.chat_send_player(name, "you don't have permission to spawn (give)")
+                       return true -- Handled chat message
+               end
+               if not minetest.get_player_privs(name)["interact"] then
+                       minetest.chat_send_player(name, "you don't have permission to interact")
+                       return true -- Handled chat message
+               end
+               local entityname = string.match(message, cmd.." (.*)")
+               if entityname == nil then
+                       minetest.chat_send_player(name, 'usage: '..cmd..' entityname')
+                       return true -- Handled chat message
+               end
+               print(cmd..' invoked, entityname="'..entityname..'"')
+               local player = minetest.env:get_player_by_name(name)
+               if player == nil then
+                       print("Unable to spawn entity, player is nil")
+                       return true -- Handled chat message
+               end
+               local p = player:getpos()
+               p.y = p.y + 1
+               minetest.env:add_entity(p, entityname)
+               minetest.chat_send_player(name, '"'..entityname
+                               ..'" spawned.');
+               return true -- Handled chat message
+       end
+       local cmd = "/pulverize"
+       if message:sub(0, #cmd) == cmd then
+               local player = minetest.env:get_player_by_name(name)
+               if player == nil then
+                       print("Unable to pulverize, player is nil")
+                       return true -- Handled chat message
+               end
+               if player:get_wielded_item():is_empty() then
+                       minetest.chat_send_player(name, 'Unable to pulverize, no item in hand.')
+               else
+                       player:set_wielded_item(nil)
+                       minetest.chat_send_player(name, 'An item was pulverized.')
+               end
+               return true
+       end
+end)
+
+--
+-- Done, print some random stuff
+--
+
+--print("minetest.registered_entities:")
+--dump2(minetest.registered_entities)
+
+-- END
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diff --git a/games/minimal/mods/default/textures/treeprop.png b/games/minimal/mods/default/textures/treeprop.png
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diff --git a/games/minimal/mods/default/textures/wieldhand.png b/games/minimal/mods/default/textures/wieldhand.png
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diff --git a/games/minimal/mods/experimental/depends.txt b/games/minimal/mods/experimental/depends.txt
new file mode 100644 (file)
index 0000000..3a7daa1
--- /dev/null
@@ -0,0 +1,2 @@
+default
+
diff --git a/games/minimal/mods/experimental/init.lua b/games/minimal/mods/experimental/init.lua
new file mode 100644 (file)
index 0000000..e110862
--- /dev/null
@@ -0,0 +1,652 @@
+--
+-- Experimental things
+--
+
+-- For testing random stuff
+
+experimental = {}
+
+timers_to_add = {}
+timers = {}
+minetest.register_globalstep(function(dtime)
+  for indes, timer in ipairs(timers_to_add) do
+    table.insert(timers, timer)
+  end
+  timers_to_add = {}
+  for index, timer in ipairs(timers) do
+    timer.time = timer.time - dtime
+    if timer.time <= 0 then
+      timer.func()
+      timers[index] = nil
+    end
+  end
+end)
+
+after = function(time, func)
+  table.insert(timers_to_add, {time=time, func=func})
+end
+
+--[[
+stepsound = -1
+function test_sound()
+       print("test_sound")
+       stepsound = minetest.sound_play("default_grass_footstep", {gain=1.0})
+       after(2.0, test_sound)
+       --after(0.1, test_sound_stop)
+end
+function test_sound_stop()
+       print("test_sound_stop")
+       minetest.sound_stop(stepsound)
+       after(2.0, test_sound)
+end
+test_sound()
+--]]
+
+function on_step(dtime)
+       -- print("experimental on_step")
+       --[[
+       objs = minetest.env:get_objects_inside_radius({x=0,y=0,z=0}, 10)
+       for k, obj in pairs(objs) do
+               name = obj:get_player_name()
+               if name then
+                       print(name.." at "..dump(obj:getpos()))
+                       print(name.." dir: "..dump(obj:get_look_dir()))
+                       print(name.." pitch: "..dump(obj:get_look_pitch()))
+                       print(name.." yaw: "..dump(obj:get_look_yaw()))
+               else
+                       print("Some object at "..dump(obj:getpos()))
+               end
+       end
+       --]]
+       --[[
+       if experimental.t1 == nil then
+               experimental.t1 = 0
+       end
+       experimental.t1 = experimental.t1 + dtime
+       if experimental.t1 >= 2 then
+               experimental.t1 = experimental.t1 - 2
+               minetest.log("time of day is "..minetest.env:get_timeofday())
+               if experimental.day then
+                       minetest.log("forcing day->night")
+                       experimental.day = false
+                       minetest.env:set_timeofday(0.0)
+               else
+                       minetest.log("forcing night->day")
+                       experimental.day = true
+                       minetest.env:set_timeofday(0.5)
+               end
+               minetest.log("time of day is "..minetest.env:get_timeofday())
+       end
+       --]]
+end
+minetest.register_globalstep(on_step)
+
+-- An example furnace-thing implemented in Lua
+
+--[[
+minetest.register_node("experimental:luafurnace", {
+       tile_images = {"default_lava.png", "default_furnace_side.png",
+               "default_furnace_side.png", "default_furnace_side.png",
+               "default_furnace_side.png", "default_furnace_front.png"},
+       --inventory_image = "furnace_front.png",
+       inventory_image = minetest.inventorycube("default_furnace_front.png"),
+       paramtype = "facedir_simple",
+       metadata_name = "generic",
+       material = minetest.digprop_stonelike(3.0),
+})
+
+minetest.register_on_placenode(function(pos, newnode, placer)
+       if newnode.name == "experimental:luafurnace" then
+               local meta = minetest.env:get_meta(pos)
+               meta:inventory_set_list("fuel", {""})
+               meta:inventory_set_list("src", {""})
+               meta:inventory_set_list("dst", {"","","",""})
+               meta:set_inventory_draw_spec(
+                       "invsize[8,9;]"
+                       .."list[current_name;fuel;2,3;1,1;]"
+                       .."list[current_name;src;2,1;1,1;]"
+                       .."list[current_name;dst;5,1;2,2;]"
+                       .."list[current_player;main;0,5;8,4;]"
+               )
+               
+               local total_cooked = 0;
+               meta:set_string("total_cooked", total_cooked)
+               meta:set_infotext("Lua Furnace: total cooked: "..total_cooked)
+       end
+end)
+
+minetest.register_abm({
+       nodenames = {"experimental:luafurnace"},
+       interval = 1.0,
+       chance = 1,
+       action = function(pos, node, active_object_count, active_object_count_wider)
+               local meta = minetest.env:get_meta(pos)
+               for i, name in ipairs({
+                               "fuel_totaltime",
+                               "fuel_time",
+                               "src_totaltime",
+                               "src_time"
+               }) do
+                       if not meta:get_string(name) then
+                               meta:set_string(name, 0)
+                       end
+               end
+
+               local inv = meta:get_inventory()
+               
+               local fuelitem = inv:get_stack("fuel", 1):peek_item()
+               local srcitem = inv:get_stack("src", 1):peek_item()
+               --print("fuelitem="..dump(fuelitem))
+               --print("srcitem="..dump(srcitem))
+               
+               local was_active = false
+
+               local src_cooktime = -1
+               local result_stackstring = nil
+               
+               if srcitem then
+                       local prop = get_item_definition(srcitem)
+                       if prop and prop.cookresult_itemstring ~= "" then
+                               result_stackstring = prop.cookresult_itemstring
+                               src_cooktime = prop.furnace_cooktime or 3
+                       end
+               end
+
+               print("src_cooktime="..dump(src_cooktime))
+               print("result_stackstring="..dump(result_stackstring))
+
+               if tonumber(meta:get_string("fuel_time")) < tonumber(meta:get_string("fuel_totaltime")) then
+                       was_active = true
+                       meta:set_string("fuel_time", tonumber(meta:get_string("fuel_time")) + 1)
+                       meta:set_string("src_time", tonumber(meta:get_string("src_time")) + 1)
+                       --print("result_stackstring="..dump(result_stackstring))
+                       --print('tonumber(meta:get_string("src_time"))='..dump(tonumber(meta:get_string("src_time"))))
+                       --print("src_cooktime="..dump(src_cooktime))
+                       if result_stackstring and tonumber(meta:get_string("src_time")) >= src_cooktime and src_cooktime >= 0 then
+                               -- Put result in "dst" list
+                               success = inv:autoinsert_stackstring("dst", result_stackstring)
+                               if not success then
+                                       print("Could not autoinsert '"..result_stackstring.."'")
+                               end
+                               -- If succeeded, take stuff from "src" list
+                               if success then
+                                       srcstack = inv:get_stack("src", 1)
+                                       srcstack:take_item()
+                                       inv:set_stack("src", 1, srcstack)
+                               end
+                               meta:set_string("src_time", 0)
+                       end
+               end
+               
+               if tonumber(meta:get_string("fuel_time")) < tonumber(meta:get_string("fuel_totaltime")) then
+                       meta:set_infotext("Furnace active: "..(tonumber(meta:get_string("fuel_time"))/tonumber(meta:get_string("fuel_totaltime"))*100).."%")
+                       return
+               end
+
+               local srcitem = inv:get_stack("src", 1):peek_item()
+
+               local src_cooktime = 0
+               local result_stackstring = nil
+               
+               if srcitem then
+                       local prop = get_item_definition(srcitem)
+                       if prop and prop.cookresult_itemstring ~= "" then
+                               result_stackstring = prop.cookresult_itemstring
+                               src_cooktime = prop.furnace_cooktime or 3
+                       end
+               end
+
+               local fuelitem = inv:get_stack("fuel", 1):peek_item()
+
+               if not result_stackstring or not fuelitem then
+                       if was_active then
+                               meta:set_infotext("Furnace is empty")
+                       end
+                       return
+               end
+
+               local burntime = -1
+               if fuelitem then
+                       local prop = get_item_definition(fuelitem)
+                       if prop then
+                               burntime = prop.furnace_burntime or -1
+                       end
+               end
+
+               if burntime <= 0 then
+                       meta:set_infotext("Furnace out of fuel")
+                       return
+               end
+
+               meta:set_string("fuel_totaltime", burntime)
+               meta:set_string("fuel_time", 0)
+               
+               local stack = inv:get_stack("fuel", 1)
+               stack:take_item()
+               inv:set_stack("fuel", 1, stack)
+       end,
+})
+minetest.register_abm({
+       nodenames = {"experimental:luafurnace"},
+       interval = 1.0,
+       chance = 1,
+       action = function(pos, node, active_object_count, active_object_count_wider)
+               local meta = minetest.env:get_meta(pos)
+               local fuellist = meta:inventory_get_list("fuel")
+               local srclist = meta:inventory_get_list("src")
+               local dstlist = meta:inventory_get_list("dst")
+               if fuellist == nil or srclist == nil or dstlist == nil then
+                       return
+               end
+               _, srcitem = stackstring_take_item(srclist[1])
+               _, fuelitem = stackstring_take_item(fuellist[1])
+               if not srcitem or not fuelitem then return end
+               if fuelitem.type == "node" then
+                       local prop = minetest.registered_nodes[fuelitem.name]
+                       if prop == nil then return end
+                       if prop.furnace_burntime < 0 then return end
+               else
+                       return
+               end
+               local resultstack = nil
+               if srcitem.type == "node" then
+                       local prop = minetest.registered_nodes[srcitem.name]
+                       if prop == nil then return end
+                       if prop.cookresult_item == "" then return end
+                       resultstack = prop.cookresult_item
+               else
+                       return
+               end
+
+               if resultstack == nil then
+                       return
+               end
+
+               dstlist[1], success = stackstring_put_stackstring(dstlist[1], resultstack)
+               if not success then
+                       return
+               end
+
+               fuellist[1], _ = stackstring_take_item(fuellist[1])
+               srclist[1], _ = stackstring_take_item(srclist[1])
+
+               meta:inventory_set_list("fuel", fuellist)
+               meta:inventory_set_list("src", srclist)
+               meta:inventory_set_list("dst", dstlist)
+
+               local total_cooked = meta:get_string("total_cooked")
+               total_cooked = tonumber(total_cooked) + 1
+               meta:set_string("total_cooked", total_cooked)
+               meta:set_infotext("Lua Furnace: total cooked: "..total_cooked)
+       end,
+})
+minetest.register_craft({
+       output = 'node "experimental:luafurnace" 1',
+       recipe = {
+               {'node "default:cobble"', 'node "default:cobble"', 'node "default:cobble"'},
+               {'node "default:cobble"', 'node "default:steel_ingot"', 'node "default:cobble"'},
+               {'node "default:cobble"', 'node "default:cobble"', 'node "default:cobble"'},
+       }
+})
+--]]
+
+--
+-- Random stuff
+--
+
+--[[
+minetest.register_tool("experimental:horribletool", {
+       image = "default_lava.png",
+       basetime = 2.0
+       dt_weight = 0.2
+       dt_crackiness = 0.2
+       dt_crumbliness = 0.2
+       dt_cuttability = 0.2
+       basedurability = 50
+       dd_weight = -5
+       dd_crackiness = -5
+       dd_crumbliness = -5
+       dd_cuttability = -5
+})
+--]]
+
+--
+-- TNT (not functional)
+--
+
+minetest.register_craft({
+       output = 'experimental:tnt',
+       recipe = {
+               {'default:wood'},
+               {'default:coal_lump'},
+               {'default:wood'}
+       }
+})
+
+minetest.register_node("experimental:tnt", {
+       tile_images = {"default_tnt_top.png", "default_tnt_bottom.png",
+                       "default_tnt_side.png", "default_tnt_side.png",
+                       "default_tnt_side.png", "default_tnt_side.png"},
+       inventory_image = minetest.inventorycube("default_tnt_top.png",
+                       "default_tnt_side.png", "default_tnt_side.png"),
+       drop = '', -- Get nothing
+       material = {
+               diggability = "not",
+       },
+})
+
+minetest.register_on_punchnode(function(p, node)
+       if node.name == "experimental:tnt" then
+               minetest.env:remove_node(p)
+               minetest.env:add_entity(p, "experimental:tnt")
+               nodeupdate(p)
+       end
+end)
+
+local TNT = {
+       -- Static definition
+       physical = true, -- Collides with things
+       -- weight = 5,
+       collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
+       visual = "cube",
+       textures = {"default_tnt_top.png", "default_tnt_bottom.png",
+                       "default_tnt_side.png", "default_tnt_side.png",
+                       "default_tnt_side.png", "default_tnt_side.png"},
+       -- Initial value for our timer
+       timer = 0,
+       -- Number of punches required to defuse
+       health = 1,
+       blinktimer = 0,
+       blinkstatus = true,
+}
+
+-- Called when a TNT object is created
+function TNT:on_activate(staticdata)
+       print("TNT:on_activate()")
+       self.object:setvelocity({x=0, y=4, z=0})
+       self.object:setacceleration({x=0, y=-10, z=0})
+       self.object:settexturemod("^[brighten")
+       self.object:set_armor_groups({immortal=1})
+end
+
+-- Called periodically
+function TNT:on_step(dtime)
+       --print("TNT:on_step()")
+       self.timer = self.timer + dtime
+       self.blinktimer = self.blinktimer + dtime
+       if self.blinktimer > 0.5 then
+               self.blinktimer = self.blinktimer - 0.5
+               if self.blinkstatus then
+                       self.object:settexturemod("")
+               else
+                       self.object:settexturemod("^[brighten")
+               end
+               self.blinkstatus = not self.blinkstatus
+       end
+end
+
+-- Called when object is punched
+function TNT:on_punch(hitter)
+       print("TNT:on_punch()")
+       self.health = self.health - 1
+       if self.health <= 0 then
+               self.object:remove()
+               hitter:get_inventory():add_item("main", "experimental:tnt")
+               --hitter:set_hp(hitter:get_hp() - 1)
+       end
+end
+
+-- Called when object is right-clicked
+function TNT:on_rightclick(clicker)
+       --pos = self.object:getpos()
+       --pos = {x=pos.x, y=pos.y+0.1, z=pos.z}
+       --self.object:moveto(pos, false)
+end
+
+--print("TNT dump: "..dump(TNT))
+--print("Registering TNT");
+minetest.register_entity("experimental:tnt", TNT)
+
+-- Add TNT's old name also
+minetest.register_alias("TNT", "experimental:tnt")
+
+--
+-- The dummyball!
+--
+
+minetest.register_entity("experimental:dummyball", {
+       -- Static definition
+       hp_max = 20,
+       physical = false,
+       collisionbox = {-0.4,-0.4,-0.4, 0.4,0.4,0.4},
+       visual = "sprite",
+       visual_size = {x=1, y=1},
+       textures = {"experimental_dummyball.png"},
+       spritediv = {x=1, y=3},
+       initial_sprite_basepos = {x=0, y=0},
+       -- Dynamic variables
+       phase = 0,
+       phasetimer = 0,
+
+       on_activate = function(self, staticdata)
+               minetest.log("Dummyball activated!")
+       end,
+
+       on_step = function(self, dtime)
+               self.phasetimer = self.phasetimer + dtime
+               if self.phasetimer > 2.0 then
+                       self.phasetimer = self.phasetimer - 2.0
+                       self.phase = self.phase + 1
+                       if self.phase >= 3 then
+                               self.phase = 0
+                       end
+                       self.object:setsprite({x=0, y=self.phase})
+                       phasearmor = {
+                               [0]={cracky=3},
+                               [1]={crumbly=3},
+                               [2]={fleshy=3}
+                       }
+                       self.object:set_armor_groups(phasearmor[self.phase])
+               end
+       end,
+
+       on_punch = function(self, hitter)
+       end,
+})
+
+minetest.register_on_chat_message(function(name, message)
+       local cmd = "/dummyball"
+       if message:sub(0, #cmd) == cmd then
+               if not minetest.get_player_privs(name)["give"] then
+                       minetest.chat_send_player(name, "you don't have permission to spawn (give)")
+                       return true -- Handled chat message
+               end
+               if not minetest.get_player_privs(name)["interact"] then
+                       minetest.chat_send_player(name, "you don't have permission to interact")
+                       return true -- Handled chat message
+               end
+               local player = minetest.env:get_player_by_name(name)
+               if player == nil then
+                       print("Unable to spawn entity, player is nil")
+                       return true -- Handled chat message
+               end
+               local entityname = "experimental:dummyball"
+               local p = player:getpos()
+               p.y = p.y + 1
+               minetest.env:add_entity(p, entityname)
+               minetest.chat_send_player(name, '"'..entityname
+                               ..'" spawned.');
+               return true -- Handled chat message
+       end
+end)
+
+--
+-- A test entity for testing animated and yaw-modulated sprites
+--
+
+minetest.register_entity("experimental:testentity", {
+       -- Static definition
+       physical = true, -- Collides with things
+       -- weight = 5,
+       collisionbox = {-0.7,-1.35,-0.7, 0.7,1.0,0.7},
+       --collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
+       visual = "sprite",
+       visual_size = {x=2, y=3},
+       textures = {"dungeon_master.png^[makealpha:128,0,0^[makealpha:128,128,0"},
+       spritediv = {x=6, y=5},
+       initial_sprite_basepos = {x=0, y=0},
+
+       on_activate = function(self, staticdata)
+               print("testentity.on_activate")
+               self.object:setsprite({x=0,y=0}, 1, 0, true)
+               --self.object:setsprite({x=0,y=0}, 4, 0.3, true)
+
+               -- Set gravity
+               self.object:setacceleration({x=0, y=-10, z=0})
+               -- Jump a bit upwards
+               self.object:setvelocity({x=0, y=10, z=0})
+       end,
+
+       on_punch = function(self, hitter)
+               self.object:remove()
+               hitter:add_to_inventory('craft testobject1 1')
+       end,
+})
+
+--
+-- More random stuff
+--
+
+minetest.register_on_respawnplayer(function(player)
+       print("on_respawnplayer")
+       -- player:setpos({x=0, y=30, z=0})
+       -- return true
+end)
+
+minetest.register_on_generated(function(minp, maxp)
+       --print("on_generated: minp="..dump(minp).." maxp="..dump(maxp))
+       --cp = {x=(minp.x+maxp.x)/2, y=(minp.y+maxp.y)/2, z=(minp.z+maxp.z)/2}
+       --minetest.env:add_node(cp, {name="sand"})
+end)
+
+-- Example setting get
+--print("setting max_users = " .. dump(minetest.setting_get("max_users")))
+--print("setting asdf = " .. dump(minetest.setting_get("asdf")))
+
+minetest.register_on_chat_message(function(name, message)
+       --[[print("on_chat_message: name="..dump(name).." message="..dump(message))
+       local cmd = "/testcommand"
+       if message:sub(0, #cmd) == cmd then
+               print(cmd.." invoked")
+               return true
+       end
+       local cmd = "/help"
+       if message:sub(0, #cmd) == cmd then
+               print("script-overridden help command")
+               minetest.chat_send_all("script-overridden help command")
+               return true
+       end]]
+end)
+
+-- Grow papyrus on TNT every 10 seconds
+--[[minetest.register_abm({
+       nodenames = {"TNT"},
+       interval = 10.0,
+       chance = 1,
+       action = function(pos, node, active_object_count, active_object_count_wider)
+               print("TNT ABM action")
+               pos.y = pos.y + 1
+               minetest.env:add_node(pos, {name="papyrus"})
+       end,
+})]]
+
+-- Replace texts of alls signs with "foo" every 10 seconds
+--[[minetest.register_abm({
+       nodenames = {"sign_wall"},
+       interval = 10.0,
+       chance = 1,
+       action = function(pos, node, active_object_count, active_object_count_wider)
+               print("ABM: Sign text changed")
+               local meta = minetest.env:get_meta(pos)
+               meta:set_text("foo")
+       end,
+})]]
+
+--[[local ncpos = nil
+local ncq = 1
+local ncstuff = {
+    {2, 1, 0, 3}, {3, 0, 1, 2}, {4, -1, 0, 1}, {5, -1, 0, 1}, {6, 0, -1, 0},
+    {7, 0, -1, 0}, {8, 1, 0, 3}, {9, 1, 0, 3}, {10, 1, 0, 3}, {11, 0, 1, 2},
+    {12, 0, 1, 2}, {13, 0, 1, 2}, {14, -1, 0, 1}, {15, -1, 0, 1}, {16, -1, 0, 1},
+    {17, -1, 0, 1}, {18, 0, -1, 0}, {19, 0, -1, 0}, {20, 0, -1, 0}, {21, 0, -1, 0},
+    {22, 1, 0, 3}, {23, 1, 0, 3}, {24, 1, 0, 3}, {25, 1, 0, 3}, {10, 0, 1, 2}
+}
+local ncold = {}
+local nctime = nil
+
+minetest.register_abm({
+    nodenames = {"dirt_with_grass"},
+    interval = 100000.0,
+    chance = 1,
+    action = function(pos, node, active_object_count, active_object_count_wider)
+        if ncpos ~= nil then
+            return
+        end
+       
+        if pos.x % 16 ~= 8 or pos.z % 16 ~= 8 then
+            return
+        end
+       
+        pos.y = pos.y + 1
+        n = minetest.env:get_node(pos)
+        print(dump(n))
+        if n.name ~= "air" then
+            return
+        end
+
+        pos.y = pos.y + 2
+        ncpos = pos
+        nctime = os.clock()
+        minetest.env:add_node(ncpos, {name="nyancat"})
+    end
+})
+
+minetest.register_abm({
+    nodenames = {"nyancat"},
+    interval = 1.0,
+    chance = 1,
+    action = function(pos, node, active_object_count, active_object_count_wider)
+        if ncpos == nil then
+            return
+        end
+        if pos.x == ncpos.x and pos.y == ncpos.y and pos.z == ncpos.z then
+            clock = os.clock()
+            if clock - nctime < 0.1 then
+                return
+            end
+            nctime = clock
+           
+            s0 = ncstuff[ncq]
+            ncq = s0[1]
+            s1 = ncstuff[ncq]
+            p0 = pos
+            p1 = {x = p0.x + s0[2], y = p0.y, z = p0.z + s0[3]}
+            p2 = {x = p1.x + s1[2], y = p1.y, z = p1.z + s1[3]}
+            table.insert(ncold, 1, p0)
+            while #ncold >= 10 do
+                minetest.env:add_node(ncold[#ncold], {name="air"})
+                table.remove(ncold, #ncold)
+            end
+            minetest.env:add_node(p0, {name="nyancat_rainbow"})
+            minetest.env:add_node(p1, {name="nyancat", param1=s0[4]})
+            minetest.env:add_node(p2, {name="air"})
+            ncpos = p1
+        end
+    end,
+})--]]
+
+minetest.log("experimental modname="..dump(minetest.get_current_modname()))
+minetest.log("experimental modpath="..dump(minetest.get_modpath("experimental")))
+minetest.log("experimental worldpath="..dump(minetest.get_worldpath()))
+
+-- END
diff --git a/games/minimal/mods/experimental/textures/experimental_dummyball.png b/games/minimal/mods/experimental/textures/experimental_dummyball.png
new file mode 100644 (file)
index 0000000..0846765
Binary files /dev/null and b/games/minimal/mods/experimental/textures/experimental_dummyball.png differ
diff --git a/games/minimal/mods/give_initial_stuff/depends.txt b/games/minimal/mods/give_initial_stuff/depends.txt
new file mode 100644 (file)
index 0000000..3a7daa1
--- /dev/null
@@ -0,0 +1,2 @@
+default
+
diff --git a/games/minimal/mods/give_initial_stuff/init.lua b/games/minimal/mods/give_initial_stuff/init.lua
new file mode 100644 (file)
index 0000000..9cf6b51
--- /dev/null
@@ -0,0 +1,12 @@
+minetest.register_on_newplayer(function(player)
+       print("on_newplayer")
+       if minetest.setting_getbool("give_initial_stuff") then
+               print("giving give_initial_stuff to player")
+               player:get_inventory():add_item('main', 'default:pick_steel')
+               player:get_inventory():add_item('main', 'default:torch 99')
+               player:get_inventory():add_item('main', 'default:axe_steel')
+               player:get_inventory():add_item('main', 'default:shovel_steel')
+               player:get_inventory():add_item('main', 'default:cobble 99')
+       end
+end)
+
diff --git a/games/minimal/mods/legacy/depends.txt b/games/minimal/mods/legacy/depends.txt
new file mode 100644 (file)
index 0000000..3a7daa1
--- /dev/null
@@ -0,0 +1,2 @@
+default
+
diff --git a/games/minimal/mods/legacy/init.lua b/games/minimal/mods/legacy/init.lua
new file mode 100644 (file)
index 0000000..7f9088c
--- /dev/null
@@ -0,0 +1,132 @@
+-- legacy (Minetest 0.4 mod)
+-- Provides as much backwards-compatibility as feasible
+
+--
+-- Aliases to support loading 0.3 and old 0.4 worlds and inventories
+--
+
+minetest.register_alias("stone", "default:stone")
+minetest.register_alias("stone_with_coal", "default:stone_with_coal")
+minetest.register_alias("stone_with_iron", "default:stone_with_iron")
+minetest.register_alias("dirt_with_grass", "default:dirt_with_grass")
+minetest.register_alias("dirt_with_grass_footsteps", "default:dirt_with_grass_footsteps")
+minetest.register_alias("dirt", "default:dirt")
+minetest.register_alias("sand", "default:sand")
+minetest.register_alias("gravel", "default:gravel")
+minetest.register_alias("sandstone", "default:sandstone")
+minetest.register_alias("clay", "default:clay")
+minetest.register_alias("brick", "default:brick")
+minetest.register_alias("tree", "default:tree")
+minetest.register_alias("jungletree", "default:jungletree")
+minetest.register_alias("junglegrass", "default:junglegrass")
+minetest.register_alias("leaves", "default:leaves")
+minetest.register_alias("cactus", "default:cactus")
+minetest.register_alias("papyrus", "default:papyrus")
+minetest.register_alias("bookshelf", "default:bookshelf")
+minetest.register_alias("glass", "default:glass")
+minetest.register_alias("wooden_fence", "default:fence_wood")
+minetest.register_alias("rail", "default:rail")
+minetest.register_alias("ladder", "default:ladder")
+minetest.register_alias("wood", "default:wood")
+minetest.register_alias("mese", "default:mese")
+minetest.register_alias("cloud", "default:cloud")
+minetest.register_alias("water_flowing", "default:water_flowing")
+minetest.register_alias("water_source", "default:water_source")
+minetest.register_alias("lava_flowing", "default:lava_flowing")
+minetest.register_alias("lava_source", "default:lava_source")
+minetest.register_alias("torch", "default:torch")
+minetest.register_alias("sign_wall", "default:sign_wall")
+minetest.register_alias("furnace", "default:furnace")
+minetest.register_alias("chest", "default:chest")
+minetest.register_alias("locked_chest", "default:chest_locked")
+minetest.register_alias("cobble", "default:cobble")
+minetest.register_alias("mossycobble", "default:mossycobble")
+minetest.register_alias("steelblock", "default:steelblock")
+minetest.register_alias("nyancat", "default:nyancat")
+minetest.register_alias("nyancat_rainbow", "default:nyancat_rainbow")
+minetest.register_alias("sapling", "default:sapling")
+minetest.register_alias("apple", "default:apple")
+
+minetest.register_alias("WPick", "default:pick_wood")
+minetest.register_alias("STPick", "default:pick_stone")
+minetest.register_alias("SteelPick", "default:pick_steel")
+minetest.register_alias("MesePick", "default:pick_mese")
+minetest.register_alias("WShovel", "default:shovel_wood")
+minetest.register_alias("STShovel", "default:shovel_stone")
+minetest.register_alias("SteelShovel", "default:shovel_steel")
+minetest.register_alias("WAxe", "default:axe_wood")
+minetest.register_alias("STAxe", "default:axe_stone")
+minetest.register_alias("SteelAxe", "default:axe_steel")
+minetest.register_alias("WSword", "default:sword_wood")
+minetest.register_alias("STSword", "default:sword_stone")
+minetest.register_alias("SteelSword", "default:sword_steel")
+
+minetest.register_alias("Stick", "default:stick")
+minetest.register_alias("paper", "default:paper")
+minetest.register_alias("book", "default:book")
+minetest.register_alias("lump_of_coal", "default:coal_lump")
+minetest.register_alias("lump_of_iron", "default:iron_lump")
+minetest.register_alias("lump_of_clay", "default:clay_lump")
+minetest.register_alias("steel_ingot", "default:steel_ingot")
+minetest.register_alias("clay_brick", "default:clay_brick")
+minetest.register_alias("scorched_stuff", "default:scorched_stuff")
+
+--
+-- Old items
+--
+
+minetest.register_craftitem(":rat", {
+       description = "Rat",
+       inventory_image = "rat.png",
+       on_drop = function(item, dropper, pos)
+               minetest.env:add_rat(pos)
+               item:take_item()
+               return item
+       end,
+       on_place = function(item, dropped, pointed)
+               pos = minetest.get_pointed_thing_position(pointed, true)
+               if pos ~= nil then
+                       minetest.env:add_rat(pos)
+                       item:take_item()
+                       return item
+               end
+       end
+})
+
+minetest.register_craftitem(":cooked_rat", {
+       description = "Cooked rat",
+       inventory_image = "cooked_rat.png",
+       on_use = minetest.item_eat(6),
+})
+
+minetest.register_craftitem(":firefly", {
+       description = "Firefly",
+       inventory_image = "firefly.png",
+       on_drop = function(item, dropper, pos)
+               minetest.env:add_firefly(pos)
+               item:take_item()
+               return item
+       end,
+       on_place = function(item, dropped, pointed)
+               pos = minetest.get_pointed_thing_position(pointed, true)
+               if pos ~= nil then
+                       minetest.env:add_firefly(pos)
+                       item:take_item()
+                       return item
+               end
+       end
+})
+
+minetest.register_craft({
+       type = "cooking",
+       output = "cooked_rat",
+       recipe = "rat",
+})
+
+minetest.register_craft({
+       type = "cooking",
+       output = "scorched_stuff",
+       recipe = "cooked_rat",
+})
+
+-- END
diff --git a/games/minimal/mods/legacy/textures/apple_iron.png b/games/minimal/mods/legacy/textures/apple_iron.png
new file mode 100644 (file)
index 0000000..2dffdf0
Binary files /dev/null and b/games/minimal/mods/legacy/textures/apple_iron.png differ
diff --git a/games/minimal/mods/legacy/textures/cooked_rat.png b/games/minimal/mods/legacy/textures/cooked_rat.png
new file mode 100644 (file)
index 0000000..daad3be
Binary files /dev/null and b/games/minimal/mods/legacy/textures/cooked_rat.png differ
diff --git a/games/minimal/mods/legacy/textures/dungeon_master.png b/games/minimal/mods/legacy/textures/dungeon_master.png
new file mode 100644 (file)
index 0000000..3457c82
Binary files /dev/null and b/games/minimal/mods/legacy/textures/dungeon_master.png differ
diff --git a/games/minimal/mods/legacy/textures/fireball.png b/games/minimal/mods/legacy/textures/fireball.png
new file mode 100644 (file)
index 0000000..5231428
Binary files /dev/null and b/games/minimal/mods/legacy/textures/fireball.png differ
diff --git a/games/minimal/mods/legacy/textures/firefly.png b/games/minimal/mods/legacy/textures/firefly.png
new file mode 100644 (file)
index 0000000..40df7fa
Binary files /dev/null and b/games/minimal/mods/legacy/textures/firefly.png differ
diff --git a/games/minimal/mods/legacy/textures/oerkki1.png b/games/minimal/mods/legacy/textures/oerkki1.png
new file mode 100644 (file)
index 0000000..33cbac9
Binary files /dev/null and b/games/minimal/mods/legacy/textures/oerkki1.png differ
diff --git a/games/minimal/mods/legacy/textures/oerkki1_damaged.png b/games/minimal/mods/legacy/textures/oerkki1_damaged.png
new file mode 100644 (file)
index 0000000..9b77738
Binary files /dev/null and b/games/minimal/mods/legacy/textures/oerkki1_damaged.png differ
diff --git a/games/minimal/mods/legacy/textures/rat.png b/games/minimal/mods/legacy/textures/rat.png
new file mode 100644 (file)
index 0000000..d1a0e2a
Binary files /dev/null and b/games/minimal/mods/legacy/textures/rat.png differ
index 63042b4935eaa9840c4f9a2f308892acbc9a6911..5135cb947af568f0b43e210835f8a29e6f42d8db 100644 (file)
@@ -1 +1 @@
-You can install Minetest/MeseTint mods by copying (and extracting) them into this folder.
+You can install Minetest mods by copying (and extracting) them into this folder.