-- | |
-- \___/\___/
-local function update_forcefield(pos, range, active)
+local function update_forcefield(pos, meta, active)
+ local shape = meta:get_int("shape")
+ local range = meta:get_int("range")
local vm = VoxelManip()
local p1 = {x = pos.x-range, y = pos.y-range, z = pos.z-range}
local p2 = {x = pos.x+range, y = pos.y+range, z = pos.z+range}
for y=-range, range do
local vi = area:index(pos.x+(-range), pos.y+y, pos.z+z)
for x=-range, range do
- if x*x+y*y+z*z <= range * range + range and
- x*x+y*y+z*z >= (range-1) * (range-1) + (range-1) then
+ local relevant
+ if shape == 0 then
+ relevant =
+ x*x+y*y+z*z <= range * range + range and
+ x*x+y*y+z*z >= (range-1) * (range-1) + (range-1)
+ else
+ relevant =
+ x == -range or x == range or
+ y == -range or y == range or
+ z == -range or z == range
+ end
+ if relevant then
if active and data[vi] == c_air then
data[vi] = c_field
elseif not active and data[vi] == c_field then
local function set_forcefield_formspec(meta)
local formspec = "size[5,2.25]"..
- "field[2,0.5;2,1;range;"..S("Range")..";"..meta:get_int("range").."]"
+ "field[0.3,0.5;2,1;range;"..S("Range")..";"..meta:get_int("range").."]"
-- The names for these toggle buttons are explicit about which
-- state they'll switch to, so that multiple presses (arising
-- from the ambiguity between lag and a missed press) only make
-- the single change that the user expects.
+ if meta:get_int("shape") == 0 then
+ formspec = formspec.."button[3,0.2;2,1;shape1;"..S("Sphere").."]"
+ else
+ formspec = formspec.."button[3,0.2;2,1;shape0;"..S("Cube").."]"
+ end
if meta:get_int("mesecon_mode") == 0 then
formspec = formspec.."button[0,1;5,1;mesecon_mode_1;"..S("Ignoring Mesecon Signal").."]"
else
local forcefield_receive_fields = function(pos, formname, fields, sender)
local meta = minetest.get_meta(pos)
+ local range = nil
if fields.range then
- local range = tonumber(fields.range) or 0
+ range = tonumber(fields.range) or 0
-- Smallest field is 5. Anything less is asking for trouble.
-- Largest is 20. It is a matter of pratical node handling.
-- At the maximim range updating the forcefield takes about 0.2s
range = math.max(range, 5)
range = math.min(range, 20)
- if meta:get_int("range") ~= range then
- update_forcefield(pos, meta:get_int("range"), false)
- meta:set_int("range", range)
- end
+ if range == meta:get_int("range") then range = nil end
end
+ if fields.shape0 or fields.shape1 or range then
+ update_forcefield(pos, meta, false)
+ end
+ if range then meta:set_int("range", range) end
+ if fields.shape0 then meta:set_int("shape", 0) end
+ if fields.shape1 then meta:set_int("shape", 1) end
if fields.enable then meta:set_int("enabled", 1) end
if fields.disable then meta:set_int("enabled", 0) end
if fields.mesecon_mode_0 then meta:set_int("mesecon_mode", 0) end
local enabled = meta:get_int("enabled") ~= 0 and (meta:get_int("mesecon_mode") == 0 or meta:get_int("mesecon_effect") ~= 0)
local machine_name = S("%s Forcefield Emitter"):format("HV")
- local power_requirement = math.floor(
- 4 * math.pi * math.pow(meta:get_int("range"), 2)
- ) * forcefield_power_drain
+ local range = meta:get_int("range")
+ local power_requirement
+ if meta:get_int("shape") == 0 then
+ power_requirement = math.floor(4 * math.pi * range * range)
+ else
+ power_requirement = 24 * range * range
+ end
+ power_requirement = power_requirement * forcefield_power_drain
if not enabled then
if node.name == "technic:forcefield_emitter_on" then
meta:set_int("HV_EU_demand", 0)
- update_forcefield(pos, meta:get_int("range"), false)
+ update_forcefield(pos, meta, false)
technic.swap_node(pos, "technic:forcefield_emitter_off")
meta:set_string("infotext", S("%s Disabled"):format(machine_name))
return
elseif eu_input < power_requirement then
meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
if node.name == "technic:forcefield_emitter_on" then
- update_forcefield(pos, meta:get_int("range"), false)
+ update_forcefield(pos, meta, false)
technic.swap_node(pos, "technic:forcefield_emitter_off")
end
elseif eu_input >= power_requirement then
technic.swap_node(pos, "technic:forcefield_emitter_on")
meta:set_string("infotext", S("%s Active"):format(machine_name))
end
- update_forcefield(pos, meta:get_int("range"), true)
+ update_forcefield(pos, meta, true)
end
meta:set_int("HV_EU_demand", power_requirement)
end
on_receive_fields = forcefield_receive_fields,
on_destruct = function(pos)
local meta = minetest.get_meta(pos)
- update_forcefield(pos, meta:get_int("range"), false)
+ update_forcefield(pos, meta, false)
end,
mesecons = mesecons,
technic_run = run,
technic_on_disable = function (pos, node)
local meta = minetest.get_meta(pos)
- update_forcefield(pos, meta:get_int("range"), false)
+ update_forcefield(pos, meta, false)
technic.swap_node(pos, "technic:forcefield_emitter_off")
end,
})