}
})
+local workshop_demand = {5000, 3500, 2000}
+
local workshop_formspec =
"invsize[8,9;]"..
"list[current_name;src;3,1;1,1;]"..
"label[0,0;"..S("%s Tool Workshop"):format("MV").."]"..
+ "list[current_name;upgrade1;1,3;1,1;]"..
+ "list[current_name;upgrade2;2,3;1,1;]"..
+ "label[1,4;"..S("Upgrade Slots").."]"..
"list[current_player;main;0,5;8,4;]"
local run = function(pos, node)
local eu_input = meta:get_int("MV_EU_input")
local machine_name = S("%s Tool Workshop"):format("MV")
local machine_node = "technic:tool_workshop"
- local demand = 5000
-- Setup meta data if it does not exist.
if not eu_input then
- meta:set_int("MV_EU_demand", demand)
+ meta:set_int("MV_EU_demand", workshop_demand[1])
meta:set_int("MV_EU_input", 0)
return
end
+ local EU_upgrade, tube_upgrade = technic.handle_machine_upgrades(meta)
+
local repairable = false
local srcstack = inv:get_stack("src", 1)
if not srcstack:is_empty() then
repairable = true
end
end
+ technic.handle_machine_pipeworks(pos, tube_upgrade, function (pos, x_velocity, z_velocity)
+ if not repairable then
+ technic.send_items(pos, x_velocity, z_velocity, "src")
+ end
+ end)
if not repairable then
meta:set_string("infotext", S("%s Idle"):format(machine_name))
meta:set_int("MV_EU_demand", 0)
return
end
- if eu_input < demand then
+ if eu_input < workshop_demand[EU_upgrade+1] then
meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
- elseif eu_input >= demand then
+ elseif eu_input >= workshop_demand[EU_upgrade+1] then
meta:set_string("infotext", S("%s Active"):format(machine_name))
srcstack:add_wear(-1000)
inv:set_stack("src", 1, srcstack)
end
- meta:set_int("MV_EU_demand", demand)
+ meta:set_int("MV_EU_demand", workshop_demand[EU_upgrade+1])
end
minetest.register_node("technic:tool_workshop", {
description = S("%s Tool Workshop"):format("MV"),
tiles = {"technic_workshop_top.png", "technic_machine_bottom.png", "technic_workshop_side.png",
"technic_workshop_side.png", "technic_workshop_side.png", "technic_workshop_side.png"},
- groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1},
+ groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1, tubedevice=1, tubedevice_receiver=1},
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", workshop_formspec)
local inv = meta:get_inventory()
inv:set_size("src", 1)
+ inv:set_size("upgrade1", 1)
+ inv:set_size("upgrade2", 1)
end,
can_dig = technic.machine_can_dig,
allow_metadata_inventory_put = technic.machine_inventory_put,
allow_metadata_inventory_take = technic.machine_inventory_take,
+ tube = {
+ can_insert = function (pos, node, stack, direction)
+ return minetest.get_meta(pos):get_inventory():room_for_item("src", stack)
+ end,
+ insert_object = function (pos, node, stack, direction)
+ return minetest.get_meta(pos):get_inventory():add_item("src", stack)
+ end,
+ connect_sides = {left = 1, right = 1, back = 1, top = 1, bottom = 1},
+ },
technic_run = run,
})