--- /dev/null
+function swap_gate_node(pos,name,dir)
+ local node = minetest.env:get_node(pos)
+ local meta = minetest.env:get_meta(pos)
+ local meta0 = meta:to_table()
+ node.name = name
+ node.param1=0
+ node.param2=dir
+ minetest.env:set_node(pos,node)
+ meta=minetest.env:get_meta(pos)
+ meta:from_table(meta0)
+end
+
+function getDir (player)
+ local dir=player:get_look_dir()
+ if math.abs(dir.x)>math.abs(dir.z) then
+ if dir.x>0 then return 0 end
+ return 1
+ end
+ if dir.z>0 then return 2 end
+ return 3
+end
+
+function checkNode (pos)
+ local node=minetest.env:get_node(pos)
+ if node.name == "air" then return 0 end
+ return 1
+end
+
+function addGateNode (gateNodes,i,pos)
+gateNodes[i].pos.x=pos.x
+gateNodes[i].pos.y=pos.y
+gateNodes[i].pos.z=pos.z
+end
+
+function placeGate (player,pos)
+ local player_name=player:get_player_name()
+ local dir=minetest.dir_to_facedir(player:get_look_dir())
+ local pos1=pos
+ local gateNodes={}
+ for i=1,9,1 do
+ gateNodes[i]={}
+ gateNodes[i].pos={}
+ end
+ if dir==1 then
+ addGateNode(gateNodes,1,pos1)
+ pos1.z=pos1.z+1
+ addGateNode(gateNodes,2,pos1)
+ pos1.z=pos1.z-2
+ addGateNode(gateNodes,3,pos1)
+ pos1.z=pos1.z+1
+ pos1.y=pos1.y+1
+ addGateNode(gateNodes,4,pos1)
+ pos1.z=pos1.z+1
+ addGateNode(gateNodes,5,pos1)
+ pos1.z=pos1.z-2
+ addGateNode(gateNodes,6,pos1)
+ pos1.z=pos1.z+1
+ pos1.y=pos1.y+1
+ addGateNode(gateNodes,7,pos1)
+ pos1.z=pos1.z+1
+ addGateNode(gateNodes,8,pos1)
+ pos1.z=pos1.z-2
+ addGateNode(gateNodes,9,pos1)
+ end
+ if dir==3 then
+ addGateNode(gateNodes,1,pos1)
+ pos1.z=pos1.z+1
+ addGateNode(gateNodes,3,pos1)
+ pos1.z=pos1.z-2
+ addGateNode(gateNodes,2,pos1)
+ pos1.z=pos1.z+1
+ pos1.y=pos1.y+1
+ addGateNode(gateNodes,4,pos1)
+ pos1.z=pos1.z+1
+ addGateNode(gateNodes,6,pos1)
+ pos1.z=pos1.z-2
+ addGateNode(gateNodes,5,pos1)
+ pos1.z=pos1.z+1
+ pos1.y=pos1.y+1
+ addGateNode(gateNodes,7,pos1)
+ pos1.z=pos1.z+1
+ addGateNode(gateNodes,9,pos1)
+ pos1.z=pos1.z-2
+ addGateNode(gateNodes,8,pos1)
+ end
+ if dir==2 then
+ addGateNode(gateNodes,1,pos1)
+ pos1.x=pos1.x+1
+ addGateNode(gateNodes,2,pos1)
+ pos1.x=pos1.x-2
+ addGateNode(gateNodes,3,pos1)
+ pos1.x=pos1.x+1
+ pos1.y=pos1.y+1
+ addGateNode(gateNodes,4,pos1)
+ pos1.x=pos1.x+1
+ addGateNode(gateNodes,5,pos1)
+ pos1.x=pos1.x-2
+ addGateNode(gateNodes,6,pos1)
+ pos1.x=pos1.x+1
+ pos1.y=pos1.y+1
+ addGateNode(gateNodes,7,pos1)
+ pos1.x=pos1.x+1
+ addGateNode(gateNodes,8,pos1)
+ pos1.x=pos1.x-2
+ addGateNode(gateNodes,9,pos1)
+ end
+ if dir==0 then
+ addGateNode(gateNodes,1,pos1)
+ pos1.x=pos1.x+1
+ addGateNode(gateNodes,3,pos1)
+ pos1.x=pos1.x-2
+ addGateNode(gateNodes,2,pos1)
+ pos1.x=pos1.x+1
+ pos1.y=pos1.y+1
+ addGateNode(gateNodes,4,pos1)
+ pos1.x=pos1.x+1
+ addGateNode(gateNodes,6,pos1)
+ pos1.x=pos1.x-2
+ addGateNode(gateNodes,5,pos1)
+ pos1.x=pos1.x+1
+ pos1.y=pos1.y+1
+ addGateNode(gateNodes,7,pos1)
+ pos1.x=pos1.x+1
+ addGateNode(gateNodes,9,pos1)
+ pos1.x=pos1.x-2
+ addGateNode(gateNodes,8,pos1)
+ end
+ for i=1,9,1 do
+ local node=minetest.env:get_node(gateNodes[i].pos)
+ if node.name ~= "air" then return false end
+ end
+ minetest.env:set_node(gateNodes[1].pos,{name="stargate:gatenode8_off", param1=0, param2=dir})
+ minetest.env:set_node(gateNodes[2].pos,{name="stargate:gatenode7_off", param1=0, param2=dir})
+ minetest.env:set_node(gateNodes[3].pos,{name="stargate:gatenode9_off", param1=0, param2=dir})
+ minetest.env:set_node(gateNodes[4].pos,{name="stargate:gatenode5_off", param1=0, param2=dir})
+ minetest.env:set_node(gateNodes[5].pos,{name="stargate:gatenode4_off", param1=0, param2=dir})
+ minetest.env:set_node(gateNodes[6].pos,{name="stargate:gatenode6_off", param1=0, param2=dir})
+ minetest.env:set_node(gateNodes[7].pos,{name="stargate:gatenode2_off", param1=0, param2=dir})
+ minetest.env:set_node(gateNodes[8].pos,{name="stargate:gatenode1_off", param1=0, param2=dir})
+ minetest.env:set_node(gateNodes[9].pos,{name="stargate:gatenode3_off", param1=0, param2=dir})
+ local meta = minetest.env:get_meta(gateNodes[1].pos)
+ meta:set_string("infotext", "Stargate inactive\nOwned by: "..player_name)
+ meta:set_string("gateNodes",minetest.serialize(gateNodes))
+ meta:set_int("gateActive",0)
+ meta:set_string("owner",player_name)
+ stargate.registerGate(player_name,gateNodes[1].pos)
+ return true
+end
+
+function removeGate (pos)
+ local meta = minetest.env:get_meta(pos)
+ local player_name=meta:get_string("owner")
+ local gateNodes=minetest.deserialize(meta:get_string("gateNodes"))
+ for i=2,9,1 do
+ minetest.env:remove_node(gateNodes[i].pos)
+ end
+ stargate.unregisterGate(player_name,gateNodes[1].pos)
+end
+
+function activateGate (player,pos)
+ local node = minetest.env:get_node(pos)
+ local dir=node.param2
+ local meta = minetest.env:get_meta(pos)
+ local gateNodes=minetest.deserialize(meta:get_string("gateNodes"))
+ meta:set_int("gateActive",1)
+ meta:set_string("infotext", "Stargate active")
+ minetest.sound_play("gate_activate", {pos = pos, gain = 1.0,loop = false, max_hear_distance = 72,})
+ swap_gate_node(gateNodes[1].pos,"stargate:gatenode8",dir)
+ swap_gate_node(gateNodes[2].pos,"stargate:gatenode7",dir)
+ swap_gate_node(gateNodes[3].pos,"stargate:gatenode9",dir)
+ swap_gate_node(gateNodes[4].pos,"stargate:gatenode5",dir)
+ swap_gate_node(gateNodes[5].pos,"stargate:gatenode4",dir)
+ swap_gate_node(gateNodes[6].pos,"stargate:gatenode6",dir)
+ swap_gate_node(gateNodes[7].pos,"stargate:gatenode2",dir)
+ swap_gate_node(gateNodes[8].pos,"stargate:gatenode1",dir)
+ swap_gate_node(gateNodes[9].pos,"stargate:gatenode3",dir)
+end
+
+function deactivateGate (player,pos)
+ local node = minetest.env:get_node(pos)
+ local dir=node.param2
+ local meta = minetest.env:get_meta(pos)
+ local gateNodes=minetest.deserialize(meta:get_string("gateNodes"))
+ meta:set_int("gateActive",0)
+ meta:set_string("infotext", "Stargate inactive")
+ swap_gate_node(gateNodes[1].pos,"stargate:gatenode8_off",dir)
+ swap_gate_node(gateNodes[2].pos,"stargate:gatenode7_off",dir)
+ swap_gate_node(gateNodes[3].pos,"stargate:gatenode9_off",dir)
+ swap_gate_node(gateNodes[4].pos,"stargate:gatenode5_off",dir)
+ swap_gate_node(gateNodes[5].pos,"stargate:gatenode4_off",dir)
+ swap_gate_node(gateNodes[6].pos,"stargate:gatenode6_off",dir)
+ swap_gate_node(gateNodes[7].pos,"stargate:gatenode2_off",dir)
+ swap_gate_node(gateNodes[8].pos,"stargate:gatenode1_off",dir)
+ swap_gate_node(gateNodes[9].pos,"stargate:gatenode3_off",dir)
+end
+
+gateCanDig = function(pos,player)
+ local player_name = player:get_player_name()
+ local meta = minetest.env:get_meta(pos)
+ local owner=meta:get_string("owner")
+ if player_name==owner then return true
+ else return false end
+end
+
+sg_selection_box = {
+ type = "fixed",
+ fixed={{-1.5,-0.5,-1/20,1.5,2.5,1/20},},
+ }
+sg_selection_box_empty = {
+ type = "fixed",
+ fixed={},
+ }
+sg_node_box = {
+ type = "fixed",
+ fixed={{-.5,-.5,0,.5,.5,0},},
+ }
+sg_groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1}
+sg_groups1 = {snappy=2,choppy=2,oddly_breakable_by_hand=2}
+
+minetest.register_node("stargate:gatenode1",{
+ description = "up1",
+ tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
+ {name="up3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
+ {name="up1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
+ groups = sg_groups,
+ paramtype2 = "facedir",
+ paramtype = "light",
+ light_source = 10,
+ drawtype = "nodebox",
+ selection_box = sg_selection_box_empty,
+ node_box=sg_node_box,
+})
+minetest.register_node("stargate:gatenode2",{
+ description = "up2",
+ tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
+ {name="up2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
+ {name="up2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
+ groups = sg_groups,
+ paramtype2 = "facedir",
+ paramtype = "light",
+ light_source = 10,
+ drawtype = "nodebox",
+ selection_box = sg_selection_box_empty,
+ node_box=sg_node_box,
+})
+
+minetest.register_node("stargate:gatenode3",{
+ description = "up3",
+ tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
+ {name="up1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
+ {name="up3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
+ groups = sg_groups,
+ paramtype2 = "facedir",
+ paramtype = "light",
+ light_source = 10,
+ drawtype = "nodebox",
+ selection_box = sg_selection_box_empty,
+ node_box=sg_node_box,
+})
+
+minetest.register_node("stargate:gatenode4",{
+ description = "mid1",
+ tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
+ {name="mid3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
+ {name="mid1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
+ groups = sg_groups,
+ paramtype2 = "facedir",
+ paramtype = "light",
+ light_source = 10,
+ drawtype = "nodebox",
+ selection_box = sg_selection_box_empty,
+ node_box=sg_node_box,
+})
+minetest.register_node("stargate:gatenode5",{
+ description = "mid2",
+ tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
+ {name="mid2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
+ {name="mid2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
+ groups = sg_groups,
+ paramtype2 = "facedir",
+ paramtype = "light",
+ light_source = 10,
+ drawtype = "nodebox",
+ selection_box = sg_selection_box_empty,
+ node_box=sg_node_box,
+})
+
+minetest.register_node("stargate:gatenode6",{
+ description = "mid3",
+ tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
+ {name="mid1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
+ {name="mid3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
+ groups = sg_groups,
+ paramtype2 = "facedir",
+ paramtype = "light",
+ light_source = 10,
+ drawtype = "nodebox",
+ selection_box = sg_selection_box_empty,
+ node_box=sg_node_box,
+})
+
+minetest.register_node("stargate:gatenode7",{
+ description = "down1",
+ tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
+ {name="down3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
+ {name="down1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
+ groups = sg_groups,
+ paramtype2 = "facedir",
+ paramtype = "light",
+ light_source = 10,
+ drawtype = "nodebox",
+ selection_box = sg_selection_box_empty,
+ node_box=sg_node_box,
+})
+
+minetest.register_node("stargate:gatenode8",{
+ description = "down2",
+ tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
+ {name="down2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
+ {name="down2.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
+ groups = sg_groups,
+ drop="stargate:gatenode8_off",
+ paramtype2 = "facedir",
+ paramtype = "light",
+ light_source = 10,
+ drawtype = "nodebox",
+ selection_box = sg_selection_box,
+ node_box=sg_node_box,
+ can_dig = gateCanDig,
+ on_destruct = function (pos)
+ removeGate(pos)
+ end,
+})
+
+minetest.register_node("stargate:gatenode9",{
+ description = "down3",
+ tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
+ {name="down1.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},},
+ {name="down3.png",animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},}},
+ groups = sg_groups,
+ paramtype2 = "facedir",
+ paramtype = "light",
+ light_source = 10,
+ drawtype = "nodebox",
+ selection_box = sg_selection_box_empty,
+ node_box=sg_node_box,
+})
+
+minetest.register_node("stargate:gatenode1_off",{
+ description = "up1_off",
+ tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
+ "up3_off.png","up1_off.png"},
+ groups = sg_groups,
+ paramtype2 = "facedir",
+ paramtype = "light",
+ drawtype = "nodebox",
+ selection_box = sg_selection_box_empty,
+ node_box=sg_node_box,
+})
+minetest.register_node("stargate:gatenode2_off",{
+ description = "up2_off",
+ tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
+ "up2_off.png","up2_off.png"},
+ groups = sg_groups,
+ paramtype2 = "facedir",
+ paramtype = "light",
+ drawtype = "nodebox",
+ selection_box = sg_selection_box_empty,
+ node_box=sg_node_box,
+})
+
+minetest.register_node("stargate:gatenode3_off",{
+ description = "up3_off",
+ tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
+ "up1_off.png","up3_off.png"},
+ groups = sg_groups,
+ paramtype2 = "facedir",
+ paramtype = "light",
+ drawtype = "nodebox",
+ selection_box = sg_selection_box_empty,
+ node_box=sg_node_box,
+})
+
+minetest.register_node("stargate:gatenode4_off",{
+ description = "mid1_off",
+ tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
+ "mid3_off.png","mid1_off.png"},
+ groups = sg_groups,
+ paramtype2 = "facedir",
+ paramtype = "light",
+ drawtype = "nodebox",
+ selection_box = sg_selection_box_empty,
+ node_box=sg_node_box,
+})
+minetest.register_node("stargate:gatenode5_off",{
+ description = "mid2_off",
+ tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
+ "mid2_off.png","mid2_off.png"},
+ groups = sg_groups,
+ paramtype2 = "facedir",
+ paramtype = "light",
+ drawtype = "nodebox",
+ selection_box = sg_selection_box_empty,
+ node_box=sg_node_box,
+})
+
+minetest.register_node("stargate:gatenode6_off",{
+ description = "mid3_off",
+ tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
+ "mid1_off.png","mid3_off.png"},
+ groups = sg_groups,
+ paramtype2 = "facedir",
+ paramtype = "light",
+ drawtype = "nodebox",
+ selection_box = sg_selection_box_empty,
+ node_box=sg_node_box,
+})
+
+minetest.register_node("stargate:gatenode7_off",{
+ description = "down1_off",
+ tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
+ "down3_off.png","down1_off.png"},
+ groups = sg_groups,
+ paramtype2 = "facedir",
+ paramtype = "light",
+ drawtype = "nodebox",
+ selection_box = sg_selection_box_empty,
+ node_box=sg_node_box,
+})
+
+--main gate node
+minetest.register_node("stargate:gatenode8_off",{
+ description = "Stargate",
+ inventory_image = "stargate.png",
+ wield_image = "stargate.png",
+ tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
+ "down2_off.png","down2_off.png"},
+ groups = sg_groups1,
+ paramtype2 = "facedir",
+ paramtype = "light",
+ drawtype = "nodebox",
+ selection_box = sg_selection_box,
+ node_box=sg_node_box,
+ can_dig = gateCanDig,
+ on_destruct = function (pos)
+ removeGate(pos)
+ end,
+ on_place = function(itemstack, placer, pointed_thing)
+ local pos = pointed_thing.above
+ if placeGate(placer,pos)==true then
+ itemstack:take_item(1)
+ return itemstack
+ else
+ return
+ end
+ end,
+ on_rightclick=stargate.gateFormspecHandler,
+})
+
+minetest.register_node("stargate:gatenode9_off",{
+ description = "down3_off",
+ tiles = {"default_cobble.png","default_cobble.png","default_cobble.png","default_cobble.png",
+ "down1_off.png","down3_off.png"},
+ groups = sg_groups,
+ paramtype2 = "facedir",
+ paramtype = "light",
+ drawtype = "nodebox",
+ selection_box = sg_selection_box_empty,
+ node_box=sg_node_box,
+})
--- /dev/null
+-- default GUI page
+stargate.default_page = "main"
+stargate.players={}
+stargate.current_page={}
+
+stargate.save_data = function()
+ local data = minetest.serialize( stargate_network )
+ local path = minetest.get_worldpath().."/mod_stargate.data"
+ local file = io.open( path, "w" )
+ if( file ) then
+ file:write( data )
+ file:close()
+ return true
+ else return nil
+ end
+end
+
+stargate.restore_data = function()
+ local path = minetest.get_worldpath().."/mod_stargate.data"
+ local file = io.open( path, "r" )
+ if( file ) then
+ local data = file:read("*all")
+ stargate_network = minetest.deserialize( data )
+ file:close()
+ return true
+ else return nil
+ end
+end
+
+-- load Stargates network data
+if stargate.restore_data()==nil then
+ print ("[stargate] network data not found. Creating new file.")
+ if stargate.save_data()==nil then
+ print ("[stargate] Cannot load nor create new file!")
+ --crash or something here?
+ else
+ print ("[stargate] New data file created.")
+ end
+end
+
+-- register_on_joinplayer
+minetest.register_on_joinplayer(function(player)
+ local player_name = player:get_player_name()
+ stargate.players[player_name]={}
+ stargate.players[player_name]["formspec"]=""
+ stargate.players[player_name]["current_page"]=stargate.default_page
+ stargate.players[player_name]["own_gates"]={}
+ stargate.players[player_name]["own_gates_count"]=0
+ stargate.players[player_name]["public_gates"]={}
+ stargate.players[player_name]["public_gates_count"]=0
+end)
+
+stargate.registerGate = function(player_name,pos)
+ if stargate_network[player_name]==nil then
+ stargate_network[player_name]={}
+ end
+ local new_gate ={}
+ new_gate["pos"]=pos
+ new_gate["type"]="private"
+ new_gate["description"]=""
+ table.insert(stargate_network[player_name],new_gate)
+ if stargate.save_data()==nil then
+ print ("[stargate] Couldnt update network file!")
+ end
+end
+
+stargate.unregisterGate = function(player_name,pos)
+ for __,gates in ipairs(stargate_network[player_name]) do
+ if gates["pos"].x==pos.x and gates["pos"].y==pos.y and gates["pos"].z==pos.z then
+ table.remove(stargate_network[player_name], __)
+ break
+ end
+ end
+ if stargate.save_data()==nil then
+ print ("[stargate] Couldnt update network file!")
+ end
+end
+
+--show formspec to player
+stargate.gateFormspecHandler = function(pos, node, clicker, itemstack)
+ local player_name = clicker:get_player_name()
+ local meta = minetest.env:get_meta(pos)
+ local owner=meta:get_string("owner")
+ if player_name~=owner then return end
+ local current_gate=nil
+ stargate.players[player_name]["own_gates"]={}
+ stargate.players[player_name]["public_gates"]={}
+ local own_gates_count=0
+ for __,gates in ipairs(stargate_network[player_name]) do
+ if gates["pos"].x==pos.x and gates["pos"].y==pos.y and gates["pos"].z==pos.z then
+ current_gate=gates
+ else
+ own_gates_count=own_gates_count+1
+ table.insert(stargate.players[player_name]["own_gates"],gates)
+ end
+ end
+ stargate.players[player_name]["own_gates_count"]=own_gates_count
+ if current_gate==nil then
+ print ("Gate not registered in network! Please remove it and place once again.")
+ return nil
+ end
+ stargate.players[player_name]["current_index"]=0
+ stargate.players[player_name]["current_gate"]=current_gate
+ stargate.players[player_name]["dest_type"]="own"
+ local formspec=stargate.get_formspec(player_name,"main")
+ stargate.players[player_name]["formspec"]=formspec
+ minetest.show_formspec(player_name, "stargate:main", formspec)
+end
+
+-- get_formspec
+stargate.get_formspec = function(player_name,page)
+ if player_name==nil then return "" end
+ stargate.players[player_name]["current_page"]=page
+ local current_gate=stargate.players[player_name]["current_gate"]
+ local formspec = "size[14,10]"
+ --background
+ formspec = formspec .."background[-0.19,-0.2,;14.38,10.55;ui_form_bg.png]"
+ formspec = formspec.."label[0,0.0;Stargate]"
+ formspec = formspec.."label[0,.5;Position: ("..current_gate["pos"].x..","..current_gate["pos"].y..","..current_gate["pos"].z..")]"
+ formspec = formspec.."image_button[3.5,.6;.6,.6;toggle_icon.png;toggle_type;]"
+ formspec = formspec.."label[4,.5;Type: "..current_gate["type"].."]"
+ formspec = formspec.."image_button[6.5,.6;.6,.6;pencil_icon.png;edit_desc;]"
+ formspec = formspec.."label[0,1.1;Destination: ]"
+ formspec = formspec.."label[0,1.7;Aviable destinations:]"
+ formspec = formspec.."image_button[3.5,1.8;.6,.6;toggle_icon.png;toggle_dest_type;]"
+ formspec = formspec.."label[4,1.7;Type: "..stargate.players[player_name]["dest_type"].."]"
+
+ if page=="main" then
+ formspec = formspec.."image_button[6.5,.6;.6,.6;pencil_icon.png;edit_desc;]"
+ formspec = formspec.."label[7,.5;Description: "..current_gate["description"].."]"
+ end
+ if page=="edit_desc" then
+ formspec = formspec.."image_button[6.5,.6;.6,.6;ok_icon.png;save_desc;]"
+ formspec = formspec.."field[7.3,.7;5,1;desc_box;Edit gate description:;"..current_gate["description"].."]"
+ end
+
+ local list_index=stargate.players[player_name]["current_index"]
+ print(dump(stargate.players[player_name]["own_gates_count"]))
+ local page=math.floor(list_index / (30) + 1)
+ local pagemax = math.floor((stargate.players[player_name]["own_gates_count"]+1) / (30) + 1)
+ for y=0,9,1 do
+ for x=0,2,1 do
+ print(dump(list_index))
+ print(dump(stargate.players[player_name]["own_gates"][list_index+1]))
+ local gate_temp=stargate.players[player_name]["own_gates"][list_index+1]
+ if gate_temp then
+ formspec = formspec.."image_button["..(x*5)..","..(4+y*.8)..";.6,.6;dot_icon.png;list_button"..list_index..";]"
+ formspec = formspec.."label["..(x*5+.8)..","..(4+y*.8)..";("..gate_temp["pos"].x..","..gate_temp["pos"].y..","..gate_temp["pos"].z..")]"
+ end
+ list_index=list_index+1
+ end
+ end
+ return formspec
+end
+
+-- register_on_player_receive_fields
+minetest.register_on_player_receive_fields(function(player, formname, fields)
+ local player_name = player:get_player_name()
+ local current_gate=stargate.players[player_name]["current_gate"]
+ local formspec
+
+ if fields.toggle_type then
+ if current_gate["type"] == "private" then
+ current_gate["type"]="public"
+ else current_gate["type"]="private" end
+ formspec= stargate.get_formspec(player_name,"main")
+ stargate.players[player_name]["formspec"]=formspec
+ minetest.show_formspec(player_name, "stargate:main", formspec)
+ minetest.sound_play("click", {to_player=player_name, gain = 0.5})
+ return
+ end
+ if fields.toggle_dest_type then
+ if stargate.players[player_name]["dest_type"] == "all own" then
+ stargate.players[player_name]["dest_type"]="all public"
+ else stargate.players[player_name]["dest_type"]="all own" end
+ formspec= stargate.get_formspec(player_name,"main")
+ stargate.players[player_name]["formspec"]=formspec
+ minetest.show_formspec(player_name, "stargate:main", formspec)
+ minetest.sound_play("click", {to_player=player_name, gain = 0.5})
+ return
+ end
+ if fields.edit_desc then
+ formspec= stargate.get_formspec(player_name,"edit_desc")
+ stargate.players[player_name]["formspec"]=formspec
+ minetest.show_formspec(player_name, "stargate:main", formspec)
+ minetest.sound_play("click", {to_player=player_name, gain = 0.5})
+ return
+ end
+
+ if fields.save_desc then
+ current_gate["description"]=fields.desc_box
+ formspec= stargate.get_formspec(player_name,"main")
+ stargate.players[player_name]["formspec"]=formspec
+ minetest.show_formspec(player_name, "stargate:main", formspec)
+ minetest.sound_play("click", {to_player=player_name, gain = 0.5})
+ return
+ end
+end)