minetest.register_node("technic:injector", {
description = "Injector",
- tiles = {"technic_iron_chest_top.png", "technic_iron_chest_top.png", "technic_iron_chest_side.png",
- "technic_iron_chest_side.png", "technic_iron_chest_side.png", "technic_iron_chest_front.png"},
- paramtype2 = "facedir",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
- legacy_facedir_simple = true,
+ tiles = {"technic_injector_top.png", "technic_injector_bottom.png", "technic_injector_side.png",
+ "technic_injector_side.png", "technic_injector_side.png", "technic_injector_side.png"},
+ groups = chest_groups1,
+ tube = tubes_properties,
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
- "invsize[9,9;]"..
+ "invsize[8,9;]"..
+ "label[0,0;Injector]"..
"list[current_name;main;0,2;8,2;]"..
"list[current_player;main;0,5;8,4;]")
meta:set_string("infotext", "Injector")
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
- on_punch = function (pos, node, puncher)
- local meta = minetest.env:get_meta(pos);
- local inv = meta:get_inventory()
- for _,stack in ipairs(inv:get_list("main")) do
- if stack:get_name() ~="" then
- inv:remove_item("main",stack)
- pos1=pos
- pos1.y=pos1.y
- local x=pos1.x+1.5
- local z=pos1.z
- item1=tube_item({x=pos1.x,y=pos1.y,z=pos1.z},stack)
- item1:get_luaentity().start_pos = {x=pos1.x,y=pos1.y,z=pos1.z}
- item1:setvelocity({x=1, y=0, z=0})
- item1:setacceleration({x=0, y=0, z=0})
- return
- end
- end
-end,
})
-
-function tube_item(pos, item)
- local TUBE_nodes = {}
- local CHEST_nodes = {}
-
- TUBE_nodes[1]={}
- TUBE_nodes[1].x=pos.x
- TUBE_nodes[1].y=pos.y
- TUBE_nodes[1].z=pos.z
-
-
-table_index=1
- repeat
- check_TUBE_node (TUBE_nodes,CHEST_nodes,table_index)
- table_index=table_index+1
- if TUBE_nodes[table_index]==nil then break end
- until false
-found=table_index-1
-
-
-print("Found "..found.." tubes connected")
-print(dump(CHEST_nodes))
- -- Take item in any format
- local stack = ItemStack(item)
- local obj = minetest.env:add_entity(pos, "technic:tubed_item")
- obj:get_luaentity():set_item(stack:to_string())
- return obj
-end
-
-minetest.register_entity("technic:tubed_item", {
- initial_properties = {
- hp_max = 1,
- physical = false,
- collisionbox = {0,0,0,0,0,0},
- visual = "sprite",
- visual_size = {x=0.5, y=0.5},
- textures = {""},
- spritediv = {x=1, y=1},
- initial_sprite_basepos = {x=0, y=0},
- is_visible = false,
- start_pos={},
- route={}
- },
-
- itemstring = '',
- physical_state = false,
-
- set_item = function(self, itemstring)
- self.itemstring = itemstring
- local stack = ItemStack(itemstring)
- local itemtable = stack:to_table()
- local itemname = nil
- if itemtable then
- itemname = stack:to_table().name
- end
- local item_texture = nil
- local item_type = ""
- if minetest.registered_items[itemname] then
- item_texture = minetest.registered_items[itemname].inventory_image
- item_type = minetest.registered_items[itemname].type
- end
- prop = {
- is_visible = true,
- visual = "sprite",
- textures = {"unknown_item.png"}
- }
- if item_texture and item_texture ~= "" then
- prop.visual = "sprite"
- prop.textures = {item_texture}
- prop.visual_size = {x=0.3, y=0.3}
- else
- prop.visual = "wielditem"
- prop.textures = {itemname}
- prop.visual_size = {x=0.15, y=0.15}
- end
- self.object:set_properties(prop)
- end,
-
- get_staticdata = function(self)
-
- return minetest.serialize({
- itemstring=self.itemstring,
- velocity=self.object:getvelocity(),
- start_pos=self.start_pos
- })
+minetest.register_abm({
+ nodenames = {"technic:injector"},
+ interval = 1,
+ chance = 1,
+
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ local pos1={}
+ pos1.x = pos.x
+ pos1.y = pos.y-1
+ pos1.z = pos.z
+ local meta=minetest.env:get_meta(pos1)
+ if meta:get_int("tubelike")==1 then inject_items (pos) end
end,
+})
- on_activate = function(self, staticdata)
--- print (dump(staticdata))
- if staticdata=="" or staticdata==nil then return end
- local item = minetest.deserialize(staticdata)
- local stack = ItemStack(item.itemstring)
- local itemtable = stack:to_table()
- local itemname = nil
- if itemtable then
- itemname = stack:to_table().name
- end
-
- if itemname then
- self.start_pos=item.start_pos
- self.object:setvelocity(item.velocity)
- self.object:setacceleration({x=0, y=0, z=0})
- self.object:setpos(item.start_pos)
- end
- self:set_item(item.itemstring)
- end,
-
- on_step = function(self, dtime)
- if self.start_pos then
- local pos = self.object:getpos()
- local node = minetest.env:get_node(pos)
- local meta = minetest.env:get_meta(pos)
- tubelike=meta:get_int("tubelike")
- local stack = ItemStack(self.itemstring)
- local drop_pos=nil
-
- local velocity=self.object:getvelocity()
-
- if velocity==nil then print ("wypadl") return end
-
- if math.abs(velocity.x)==1 then
- local next_node=math.abs(pos.x-self.start_pos.x)
- if next_node >= 1 then
- self.start_pos.x=self.start_pos.x+velocity.x
- if check_pos_vector (self.start_pos, velocity)==0 then
- if check_next_step (self.start_pos, velocity)==0 then
- drop_pos=minetest.env:find_node_near({x=self.start_pos.x,y=self.start_pos.y,z=self.start_pos.z+velocity.x}, 1, "air")
- if drop_pos then minetest.item_drop(stack, "", drop_pos) end
- self.object:remove()
- end
- self.object:setpos(self.start_pos)
- self.object:setvelocity(velocity)
- return
- end
- end
- end
-
- if math.abs(velocity.y)==1 then
- local next_node=math.abs(pos.y-self.start_pos.y)
- if next_node >= 1 then
- self.start_pos.y=self.start_pos.y+velocity.y
- if check_pos_vector (self.start_pos, velocity)==0 then
- if check_next_step (self.start_pos, velocity)==0 then
- drop_pos=minetest.env:find_node_near({x=self.start_pos.x+velocity.x,y=self.start_pos.y+velocity.y,z=self.start_pos.z+velocity.z}, 1, "air")
- if drop_pos then minetest.item_drop(stack, "", drop_pos) end
- self.object:remove()
- end
- self.object:setpos(self.start_pos)
- self.object:setvelocity(velocity)
- return
- end
- end
- end
-
- if math.abs(velocity.z)==1 then
- local next_node=math.abs(pos.z-self.start_pos.z)
- if next_node >= 1 then
- self.start_pos.z=self.start_pos.z+velocity.z
- if check_pos_vector (self.start_pos, velocity)==0 then
- if check_next_step (self.start_pos, velocity)==0 then
- drop_pos=minetest.env:find_node_near({x=self.start_pos.x+velocity.x,y=self.start_pos.y+velocity.y,z=self.start_pos.z+velocity.z}, 1, "air")
- if drop_pos then minetest.item_drop(stack, "", drop_pos) end
- self.object:remove()
+function inject_items (pos)
+ local meta=minetest.env:get_meta(pos)
+ local inv = meta:get_inventory()
+ local i=0
+ for _,stack in ipairs(inv:get_list("main")) do
+ i=i+1
+ if stack then
+ local item0=stack:to_table()
+ if item0 then
+ item0["count"]="1"
+ local item1=tube_item({x=pos.x,y=pos.y,z=pos.z},item0)
+ item1:get_luaentity().start_pos = {x=pos.x,y=pos.y,z=pos.z}
+ item1:setvelocity({x=0, y=-1, z=0})
+ item1:setacceleration({x=0, y=0, z=0})
+ stack:take_item(1);
+ inv:set_stack("main", i, stack)
+ return
end
- self.object:setpos(self.start_pos)
- self.object:setvelocity(velocity)
- return
- end
end
end
- end
-
-end
-})
-
-
-function check_next_step (pos,velocity)
-local meta
-local tubelike
-
-if velocity.x==0 then
-meta = minetest.env:get_meta({x=pos.x-1,y=pos.y,z=pos.z})
-tubelike=meta:get_int("tubelike")
-if tubelike==1 then velocity.x=-1 velocity.y=0 velocity.z=0 return 1 end
-meta = minetest.env:get_meta({x=pos.x+1,y=pos.y,z=pos.z})
-tubelike=meta:get_int("tubelike")
-if tubelike==1 then velocity.x=1 velocity.y=0 velocity.z=0 return 1 end
end
-
-if velocity.z==0 then
-meta = minetest.env:get_meta({x=pos.x,y=pos.y,z=pos.z+1})
-tubelike=meta:get_int("tubelike")
-if tubelike==1 then velocity.x=0 velocity.y=0 velocity.z=1 return 1 end
-meta = minetest.env:get_meta({x=pos.x,y=pos.y,z=pos.z-1})
-tubelike=meta:get_int("tubelike")
-if tubelike==1 then velocity.x=0 velocity.y=0 velocity.z=-1 return 1 end
-end
-
-if velocity.y==0 then
-meta = minetest.env:get_meta({x=pos.x,y=pos.y+1,z=pos.z})
-tubelike=meta:get_int("tubelike")
-if tubelike==1 then velocity.x=0 velocity.y=1 velocity.z=0 return 1 end
-meta = minetest.env:get_meta({x=pos.x,y=pos.y-1,z=pos.z})
-tubelike=meta:get_int("tubelike")
-if tubelike==1 then velocity.x=0 velocity.y=-1 velocity.z=0 return 1 end
-end
-
-print ("spadl")
-return 0
-end
-
-function check_pos_vector (pos,velocity)
-added={}
-added.x=pos.x+velocity.x
-added.y=pos.y+velocity.y
-added.z=pos.z+velocity.z
-local meta=minetest.env:get_meta(added)
---print(dump(added).." : "..tubelike)
-if meta:get_int("tubelike")==1 then return 1 end
-return 0
-end
-
-function add_new_TUBE_node (TUBE_nodes,pos1,parent)
-local i=1
- repeat
- if TUBE_nodes[i]==nil then break end
- if pos1.x==TUBE_nodes[i].x and pos1.y==TUBE_nodes[i].y and pos1.z==TUBE_nodes[i].z then return false end
- i=i+1
- until false
-TUBE_nodes[i]={}
-TUBE_nodes[i].x=pos1.x
-TUBE_nodes[i].y=pos1.y
-TUBE_nodes[i].z=pos1.z
-TUBE_nodes[i].parent_x=parent.x
-TUBE_nodes[i].parent_y=parent.y
-TUBE_nodes[i].parent_z=parent.z
-
-return true
-end
-
-function check_TUBE_node (TUBE_nodes,CHEST_nodes,i)
- local pos1={}
- local parent={}
- pos1.x=TUBE_nodes[i].x
- pos1.y=TUBE_nodes[i].y
- pos1.z=TUBE_nodes[i].z
- parent.x=pos1.x
- parent.y=pos1.y
- parent.z=pos1.z
- new_node_added=false
-
- pos1.x=pos1.x+1
- check_TUBE_node_subp (TUBE_nodes,CHEST_nodes,pos1,parent)
- pos1.x=pos1.x-2
- check_TUBE_node_subp (TUBE_nodes,CHEST_nodes,pos1,parent)
- pos1.x=pos1.x+1
-
- pos1.y=pos1.y+1
- check_TUBE_node_subp (TUBE_nodes,CHEST_nodes,pos1,parent)
- pos1.y=pos1.y-2
- check_TUBE_node_subp (TUBE_nodes,CHEST_nodes,pos1,parent)
- pos1.y=pos1.y+1
-
- pos1.z=pos1.z+1
- check_TUBE_node_subp (TUBE_nodes,CHEST_nodes,pos1,parent)
- pos1.z=pos1.z-2
- check_TUBE_node_subp (TUBE_nodes,CHEST_nodes,pos1,parent)
- pos1.z=pos1.z+1
-return new_node_added
-end
-
-function check_TUBE_node_subp (TUBE_nodes,CHEST_nodes,pos1,parent)
-meta = minetest.env:get_meta(pos1)
-if meta:get_float("tubelike")==1 then add_new_TUBE_node(TUBE_nodes,pos1,parent) return end
-nctr = minetest.env:get_node(pos1)
-if minetest.get_item_group(nctr.name, "tubedevice_receiver") == 1 then add_new_TUBE_node(CHEST_nodes,pos1,parent) return end
-end
\ No newline at end of file