Added Injector
authorRealBadAngel <mk@realbadangel.pl>
Sun, 3 Feb 2013 11:56:23 +0000 (12:56 +0100)
committerRealBadAngel <mk@realbadangel.pl>
Sun, 3 Feb 2013 11:56:23 +0000 (12:56 +0100)
technic/init.lua
technic/injector.lua
technic/textures/technic_injector_bottom.png [new file with mode: 0644]
technic/textures/technic_injector_side.png [new file with mode: 0644]
technic/textures/technic_injector_top.png [new file with mode: 0644]
technic/textures/technicx32/technic_injector_bottom.png [new file with mode: 0644]
technic/textures/technicx32/technic_injector_side.png [new file with mode: 0644]
technic/textures/technicx32/technic_injector_top.png [new file with mode: 0644]

index 184c8b9e7b38e7714fdc14d17ebad0e62618f1c3..5b6d3efaf788dd8d5bbe5b1c14f35227bcc6ea56 100644 (file)
@@ -51,7 +51,7 @@ dofile(modpath.."/screwdriver.lua")
 dofile(modpath.."/sonic_screwdriver.lua")
 
 -- mesecons and tubes related
---dofile(modpath.."/injector.lua")
+dofile(modpath.."/injector.lua")
 dofile(modpath.."/node_breaker.lua")
 dofile(modpath.."/deployer.lua")
 dofile(modpath.."/constructor.lua")
index 0a6a19c7097aabb4e29ac20ac2829482131d6aaf..06917772fa66f6b60cd10d792082aae339ab9981 100644 (file)
@@ -5,16 +5,16 @@ minetest.register_craftitem("technic:injector", {
 
 minetest.register_node("technic:injector", {
        description = "Injector",
-       tiles = {"technic_iron_chest_top.png", "technic_iron_chest_top.png", "technic_iron_chest_side.png",
-               "technic_iron_chest_side.png", "technic_iron_chest_side.png", "technic_iron_chest_front.png"},
-       paramtype2 = "facedir",
-       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
-       legacy_facedir_simple = true,
+       tiles = {"technic_injector_top.png", "technic_injector_bottom.png", "technic_injector_side.png",
+               "technic_injector_side.png", "technic_injector_side.png", "technic_injector_side.png"},
+       groups = chest_groups1,
+       tube = tubes_properties,
        sounds = default.node_sound_wood_defaults(),
        on_construct = function(pos)
                local meta = minetest.env:get_meta(pos)
                meta:set_string("formspec",
-                               "invsize[9,9;]"..
+                               "invsize[8,9;]"..
+                               "label[0,0;Injector]"..
                                "list[current_name;main;0,2;8,2;]"..
                                "list[current_player;main;0,5;8,4;]")
                meta:set_string("infotext", "Injector")
@@ -26,300 +26,41 @@ minetest.register_node("technic:injector", {
                local inv = meta:get_inventory()
                return inv:is_empty("main")
        end,
-       on_punch = function (pos, node, puncher)
-       local meta = minetest.env:get_meta(pos);
-       local inv = meta:get_inventory()
-       for _,stack in ipairs(inv:get_list("main")) do
-               if stack:get_name() ~="" then 
-                       inv:remove_item("main",stack)
-                       pos1=pos
-                       pos1.y=pos1.y
-                       local x=pos1.x+1.5
-                       local z=pos1.z
-                       item1=tube_item({x=pos1.x,y=pos1.y,z=pos1.z},stack)
-                       item1:get_luaentity().start_pos = {x=pos1.x,y=pos1.y,z=pos1.z}
-                       item1:setvelocity({x=1, y=0, z=0})
-                       item1:setacceleration({x=0, y=0, z=0})
-                       return
-                       end
-       end
-end,
 })
 
-
-function tube_item(pos, item)
-               local TUBE_nodes = {}
-               local CHEST_nodes = {}
-
-               TUBE_nodes[1]={}
-               TUBE_nodes[1].x=pos.x
-               TUBE_nodes[1].y=pos.y
-               TUBE_nodes[1].z=pos.z
-
-
-table_index=1
-       repeat
-       check_TUBE_node (TUBE_nodes,CHEST_nodes,table_index)
-       table_index=table_index+1
-       if TUBE_nodes[table_index]==nil then break end
-       until false
-found=table_index-1
-
-
-print("Found "..found.." tubes connected")
-print(dump(CHEST_nodes))
-       -- Take item in any format
-       local stack = ItemStack(item)
-       local obj = minetest.env:add_entity(pos, "technic:tubed_item")
-       obj:get_luaentity():set_item(stack:to_string())
-       return obj
-end
-
-minetest.register_entity("technic:tubed_item", {
-       initial_properties = {
-               hp_max = 1,
-               physical = false,
-               collisionbox = {0,0,0,0,0,0},
-               visual = "sprite",
-               visual_size = {x=0.5, y=0.5},
-               textures = {""},
-               spritediv = {x=1, y=1},
-               initial_sprite_basepos = {x=0, y=0},
-               is_visible = false,
-               start_pos={},
-               route={}
-       },
-       
-       itemstring = '',
-       physical_state = false,
-
-       set_item = function(self, itemstring)
-               self.itemstring = itemstring
-               local stack = ItemStack(itemstring)
-               local itemtable = stack:to_table()
-               local itemname = nil
-               if itemtable then
-                       itemname = stack:to_table().name
-               end
-               local item_texture = nil
-               local item_type = ""
-               if minetest.registered_items[itemname] then
-                       item_texture = minetest.registered_items[itemname].inventory_image
-                       item_type = minetest.registered_items[itemname].type
-               end
-               prop = {
-                       is_visible = true,
-                       visual = "sprite",
-                       textures = {"unknown_item.png"}
-               }
-               if item_texture and item_texture ~= "" then
-                       prop.visual = "sprite"
-                       prop.textures = {item_texture}
-                       prop.visual_size = {x=0.3, y=0.3}
-               else
-                       prop.visual = "wielditem"
-                       prop.textures = {itemname}
-                       prop.visual_size = {x=0.15, y=0.15}
-               end
-               self.object:set_properties(prop)
-       end,
-
-       get_staticdata = function(self)
-                       
-                       return  minetest.serialize({
-                               itemstring=self.itemstring,
-                               velocity=self.object:getvelocity(),
-                               start_pos=self.start_pos
-                               })
+minetest.register_abm({
+       nodenames = {"technic:injector"},
+       interval = 1,
+       chance = 1,
+
+       action = function(pos, node, active_object_count, active_object_count_wider)
+       local pos1={}
+       pos1.x = pos.x
+       pos1.y = pos.y-1
+       pos1.z = pos.z
+       local meta=minetest.env:get_meta(pos1) 
+               if meta:get_int("tubelike")==1 then inject_items (pos) end
        end,
+})
 
-       on_activate = function(self, staticdata)
---             print (dump(staticdata))
-               if  staticdata=="" or staticdata==nil then return end
-               local item = minetest.deserialize(staticdata)
-               local stack = ItemStack(item.itemstring)
-               local itemtable = stack:to_table()
-               local itemname = nil
-               if itemtable then
-                       itemname = stack:to_table().name
-               end
-               
-               if itemname then 
-               self.start_pos=item.start_pos
-               self.object:setvelocity(item.velocity)
-               self.object:setacceleration({x=0, y=0, z=0})
-               self.object:setpos(item.start_pos)
-               end
-               self:set_item(item.itemstring)
-       end,
-
-       on_step = function(self, dtime)
-       if self.start_pos then
-       local pos = self.object:getpos()
-       local node = minetest.env:get_node(pos)
-       local meta = minetest.env:get_meta(pos)
-       tubelike=meta:get_int("tubelike")
-       local stack = ItemStack(self.itemstring)
-       local drop_pos=nil
-               
-       local velocity=self.object:getvelocity()
-       
-       if velocity==nil then print ("wypadl") return end
-
-       if math.abs(velocity.x)==1 then
-               local next_node=math.abs(pos.x-self.start_pos.x)
-               if next_node >= 1 then 
-                       self.start_pos.x=self.start_pos.x+velocity.x
-                       if check_pos_vector (self.start_pos, velocity)==0 then 
-                       if check_next_step (self.start_pos, velocity)==0 then
-                               drop_pos=minetest.env:find_node_near({x=self.start_pos.x,y=self.start_pos.y,z=self.start_pos.z+velocity.x}, 1, "air")
-                               if drop_pos then minetest.item_drop(stack, "", drop_pos) end
-                               self.object:remove()
-                               end
-                       self.object:setpos(self.start_pos)
-                       self.object:setvelocity(velocity)
-                       return
-                       end
-                       end
-               end
-
-       if math.abs(velocity.y)==1 then
-               local next_node=math.abs(pos.y-self.start_pos.y)
-               if next_node >= 1 then 
-                       self.start_pos.y=self.start_pos.y+velocity.y
-                       if check_pos_vector (self.start_pos, velocity)==0 then
-                       if check_next_step (self.start_pos, velocity)==0 then
-                               drop_pos=minetest.env:find_node_near({x=self.start_pos.x+velocity.x,y=self.start_pos.y+velocity.y,z=self.start_pos.z+velocity.z}, 1, "air")
-                               if drop_pos then minetest.item_drop(stack, "", drop_pos) end
-                               self.object:remove()
-                               end
-                       self.object:setpos(self.start_pos)
-                       self.object:setvelocity(velocity)
-                       return 
-                       end
-                       end
-               end
-       
-       if math.abs(velocity.z)==1 then
-               local next_node=math.abs(pos.z-self.start_pos.z)
-               if next_node >= 1 then 
-                       self.start_pos.z=self.start_pos.z+velocity.z
-                       if check_pos_vector (self.start_pos, velocity)==0 then
-                       if check_next_step (self.start_pos, velocity)==0 then
-                               drop_pos=minetest.env:find_node_near({x=self.start_pos.x+velocity.x,y=self.start_pos.y+velocity.y,z=self.start_pos.z+velocity.z}, 1, "air")
-                               if drop_pos then minetest.item_drop(stack, "", drop_pos) end
-                               self.object:remove()
+function inject_items (pos)
+               local meta=minetest.env:get_meta(pos) 
+               local inv = meta:get_inventory()
+               local i=0
+               for _,stack in ipairs(inv:get_list("main")) do
+               i=i+1
+                       if stack then
+                       local item0=stack:to_table()
+                       if item0 then 
+                               item0["count"]="1"
+                               local item1=tube_item({x=pos.x,y=pos.y,z=pos.z},item0)
+                               item1:get_luaentity().start_pos = {x=pos.x,y=pos.y,z=pos.z}
+                               item1:setvelocity({x=0, y=-1, z=0})
+                               item1:setacceleration({x=0, y=0, z=0})
+                               stack:take_item(1);
+                               inv:set_stack("main", i, stack)
+                               return
                                end
-                       self.object:setpos(self.start_pos)
-                       self.object:setvelocity(velocity)
-                       return
-                       end
                        end
                end
-       end
-
-end
-})
-
-
-function check_next_step (pos,velocity)
-local meta
-local tubelike
-
-if velocity.x==0 then
-meta = minetest.env:get_meta({x=pos.x-1,y=pos.y,z=pos.z})
-tubelike=meta:get_int("tubelike")
-if tubelike==1 then velocity.x=-1 velocity.y=0 velocity.z=0 return 1 end
-meta = minetest.env:get_meta({x=pos.x+1,y=pos.y,z=pos.z})
-tubelike=meta:get_int("tubelike")
-if tubelike==1 then velocity.x=1 velocity.y=0 velocity.z=0 return 1 end
 end
-
-if velocity.z==0 then
-meta = minetest.env:get_meta({x=pos.x,y=pos.y,z=pos.z+1})
-tubelike=meta:get_int("tubelike")
-if tubelike==1 then velocity.x=0 velocity.y=0 velocity.z=1 return 1 end
-meta = minetest.env:get_meta({x=pos.x,y=pos.y,z=pos.z-1})
-tubelike=meta:get_int("tubelike")
-if tubelike==1 then velocity.x=0 velocity.y=0 velocity.z=-1 return 1 end
-end
-
-if velocity.y==0 then
-meta = minetest.env:get_meta({x=pos.x,y=pos.y+1,z=pos.z})
-tubelike=meta:get_int("tubelike")
-if tubelike==1 then velocity.x=0 velocity.y=1 velocity.z=0 return 1 end
-meta = minetest.env:get_meta({x=pos.x,y=pos.y-1,z=pos.z})
-tubelike=meta:get_int("tubelike")
-if tubelike==1 then velocity.x=0 velocity.y=-1 velocity.z=0 return 1 end
-end
-
-print ("spadl")
-return 0
-end
-
-function check_pos_vector (pos,velocity)
-added={}
-added.x=pos.x+velocity.x
-added.y=pos.y+velocity.y
-added.z=pos.z+velocity.z
-local meta=minetest.env:get_meta(added) 
---print(dump(added).." : "..tubelike)
-if meta:get_int("tubelike")==1 then return 1 end
-return 0
-end
-
-function add_new_TUBE_node (TUBE_nodes,pos1,parent)
-local i=1
-       repeat
-               if TUBE_nodes[i]==nil then break end
-               if pos1.x==TUBE_nodes[i].x and pos1.y==TUBE_nodes[i].y and pos1.z==TUBE_nodes[i].z then return false end
-               i=i+1
-       until false
-TUBE_nodes[i]={}
-TUBE_nodes[i].x=pos1.x
-TUBE_nodes[i].y=pos1.y
-TUBE_nodes[i].z=pos1.z
-TUBE_nodes[i].parent_x=parent.x
-TUBE_nodes[i].parent_y=parent.y
-TUBE_nodes[i].parent_z=parent.z
-
-return true
-end
-
-function check_TUBE_node (TUBE_nodes,CHEST_nodes,i)
-               local pos1={}
-               local parent={}
-               pos1.x=TUBE_nodes[i].x
-               pos1.y=TUBE_nodes[i].y
-               pos1.z=TUBE_nodes[i].z
-               parent.x=pos1.x
-               parent.y=pos1.y
-               parent.z=pos1.z
-               new_node_added=false
-       
-               pos1.x=pos1.x+1
-               check_TUBE_node_subp (TUBE_nodes,CHEST_nodes,pos1,parent)
-               pos1.x=pos1.x-2
-               check_TUBE_node_subp (TUBE_nodes,CHEST_nodes,pos1,parent)
-               pos1.x=pos1.x+1
-               
-               pos1.y=pos1.y+1
-               check_TUBE_node_subp (TUBE_nodes,CHEST_nodes,pos1,parent)
-               pos1.y=pos1.y-2
-               check_TUBE_node_subp (TUBE_nodes,CHEST_nodes,pos1,parent)
-               pos1.y=pos1.y+1
-
-               pos1.z=pos1.z+1
-               check_TUBE_node_subp (TUBE_nodes,CHEST_nodes,pos1,parent)
-               pos1.z=pos1.z-2
-               check_TUBE_node_subp (TUBE_nodes,CHEST_nodes,pos1,parent)
-               pos1.z=pos1.z+1
-return new_node_added
-end
-
-function check_TUBE_node_subp (TUBE_nodes,CHEST_nodes,pos1,parent)
-meta = minetest.env:get_meta(pos1)
-if meta:get_float("tubelike")==1 then add_new_TUBE_node(TUBE_nodes,pos1,parent) return end
-nctr = minetest.env:get_node(pos1)
-if minetest.get_item_group(nctr.name, "tubedevice_receiver") == 1 then add_new_TUBE_node(CHEST_nodes,pos1,parent) return end
-end
\ No newline at end of file
diff --git a/technic/textures/technic_injector_bottom.png b/technic/textures/technic_injector_bottom.png
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diff --git a/technic/textures/technic_injector_side.png b/technic/textures/technic_injector_side.png
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diff --git a/technic/textures/technic_injector_top.png b/technic/textures/technic_injector_top.png
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diff --git a/technic/textures/technicx32/technic_injector_bottom.png b/technic/textures/technicx32/technic_injector_bottom.png
new file mode 100644 (file)
index 0000000..39916bd
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diff --git a/technic/textures/technicx32/technic_injector_side.png b/technic/textures/technicx32/technic_injector_side.png
new file mode 100644 (file)
index 0000000..a5419a1
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diff --git a/technic/textures/technicx32/technic_injector_top.png b/technic/textures/technicx32/technic_injector_top.png
new file mode 100644 (file)
index 0000000..440649c
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