Added constructors, added dye grinding recipes
authorMaciej Kasatkin <mk@realbadangel.pl>
Sun, 21 Oct 2012 17:29:56 +0000 (19:29 +0200)
committerMaciej Kasatkin <mk@realbadangel.pl>
Sun, 21 Oct 2012 17:29:56 +0000 (19:29 +0200)
31 files changed:
constructor.lua [new file with mode: 0644]
grinder.lua
init.lua
node_breaker.lua
textures/technic_constructor_back.png [new file with mode: 0644]
textures/technic_constructor_front_off.png [new file with mode: 0644]
textures/technic_constructor_front_on.png [new file with mode: 0644]
textures/technic_constructor_mk1_bottom_off.png [new file with mode: 0644]
textures/technic_constructor_mk1_bottom_on.png [new file with mode: 0644]
textures/technic_constructor_mk1_side1_off.png [new file with mode: 0644]
textures/technic_constructor_mk1_side1_on.png [new file with mode: 0644]
textures/technic_constructor_mk1_side2_off.png [new file with mode: 0644]
textures/technic_constructor_mk1_side2_on.png [new file with mode: 0644]
textures/technic_constructor_mk1_top_off.png [new file with mode: 0644]
textures/technic_constructor_mk1_top_on.png [new file with mode: 0644]
textures/technic_constructor_mk2_bottom_off.png [new file with mode: 0644]
textures/technic_constructor_mk2_bottom_on.png [new file with mode: 0644]
textures/technic_constructor_mk2_side1_off.png [new file with mode: 0644]
textures/technic_constructor_mk2_side1_on.png [new file with mode: 0644]
textures/technic_constructor_mk2_side2_off.png [new file with mode: 0644]
textures/technic_constructor_mk2_side2_on.png [new file with mode: 0644]
textures/technic_constructor_mk2_top_off.png [new file with mode: 0644]
textures/technic_constructor_mk2_top_on.png [new file with mode: 0644]
textures/technic_constructor_mk3_bottom_off.png [new file with mode: 0644]
textures/technic_constructor_mk3_bottom_on.png [new file with mode: 0644]
textures/technic_constructor_mk3_side1_off.png [new file with mode: 0644]
textures/technic_constructor_mk3_side1_on.png [new file with mode: 0644]
textures/technic_constructor_mk3_side2_off.png [new file with mode: 0644]
textures/technic_constructor_mk3_side2_on.png [new file with mode: 0644]
textures/technic_constructor_mk3_top_off.png [new file with mode: 0644]
textures/technic_constructor_mk3_top_on.png [new file with mode: 0644]

diff --git a/constructor.lua b/constructor.lua
new file mode 100644 (file)
index 0000000..1e58408
--- /dev/null
@@ -0,0 +1,297 @@
+
+minetest.register_craft({
+       type = "shapeless",
+       output = 'technic:constructor_mk1_off 1',
+       recipe = {'technic:nodebreaker_off', 'technic:deployer_off'},
+
+})
+minetest.register_craft({
+       type = "shapeless",
+       output = 'technic:constructor_mk2_off 1',
+       recipe = {'technic:constructor_mk1_off', 'technic:constructor_mk1_off'},
+
+})
+
+minetest.register_craft({
+       type = "shapeless",
+       output = 'technic:constructor_mk3_off 1',
+       recipe = {'technic:constructor_mk2_off', 'technic:constructor_mk2_off'},
+
+})
+
+minetest.register_node("technic:constructor_mk1_off", {
+       description = "Constructor MK1",
+       tile_images = {"technic_constructor_mk1_top_off.png","technic_constructor_mk1_bottom_off.png","technic_constructor_mk1_side2_off.png","technic_constructor_mk1_side1_off.png",
+                       "technic_constructor_back.png","technic_constructor_front_off.png"},
+       is_ground_content = true,
+       paramtype2 = "facedir",
+       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2},
+       sounds = default.node_sound_stone_defaults(),
+       on_construct = function(pos)
+       local meta = minetest.env:get_meta(pos)
+       meta:set_string("formspec",
+                               "invsize[8,9;]"..
+                               "label[0,0;Constructor MK1]"..
+                               "label[5,0;Slot 1]"..
+                               "list[current_name;slot1;6,0;1,1;]"..
+                               "list[current_player;main;0,5;8,4;]")
+               meta:set_string("infotext", "Constructor MK1")
+               local inv = meta:get_inventory()
+               inv:set_size("slot1", 1)
+       end,
+
+       can_dig = function(pos,player)
+               local meta = minetest.env:get_meta(pos)
+               local inv = meta:get_inventory()
+               return inv:is_empty("slot1")
+       end,    
+})
+
+minetest.register_node("technic:constructor_mk1_on", {
+       description = "Constructor MK1",
+       tile_images = {"technic_constructor_mk1_top_on.png","technic_constructor_mk1_bottom_on.png","technic_constructor_mk1_side2_on.png","technic_constructor_mk1_side1_on.png",
+                       "technic_constructor_back.png","technic_constructor_front_on.png"},
+       is_ground_content = true,
+       paramtype2 = "facedir",
+       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2,not_in_creative_inventory=1},
+       sounds = default.node_sound_stone_defaults(),
+})
+
+mesecon:register_on_signal_on(function(pos, node)
+       local meta = minetest.env:get_meta(pos)
+       local inv = meta:get_inventory()
+       local pos1={}
+       pos1.x=pos.x
+       pos1.y=pos.y
+       pos1.z=pos.z
+       if node.param2==3 then pos1.x=pos1.x+1 end
+       if node.param2==2 then pos1.z=pos1.z+1 end
+       if node.param2==1 then pos1.x=pos1.x-1 end
+       if node.param2==0 then pos1.z=pos1.z-1 end
+
+       if node.name == "technic:constructor_mk1_off" then
+               hacky_swap_node(pos,"technic:constructor_mk1_on")
+               nodeupdate(pos)
+               local node1=minetest.env:get_node(pos1)
+               deploy_node (inv,"slot1",pos1,node1,node)
+       end
+
+end)
+
+mesecon:register_on_signal_off(function(pos, node)
+       if node.name == "technic:constructor_mk1_on" then
+               hacky_swap_node(pos,"technic:constructor_mk1_off")
+               nodeupdate(pos)
+       end
+end)
+
+mesecon:register_effector("technic:constructor_mk1_on", "technic:constructor_mk1_off")
+
+minetest.register_node("technic:constructor_mk2_off", {
+       description = "Constructor MK2",
+       tile_images = {"technic_constructor_mk2_top_off.png","technic_constructor_mk2_bottom_off.png","technic_constructor_mk2_side2_off.png","technic_constructor_mk2_side1_off.png",
+                       "technic_constructor_back.png","technic_constructor_front_off.png"},
+       is_ground_content = true,
+       paramtype2 = "facedir",
+       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2},
+       sounds = default.node_sound_stone_defaults(),
+       on_construct = function(pos)
+       local meta = minetest.env:get_meta(pos)
+       meta:set_string("formspec",
+                               "invsize[8,9;]"..
+                               "label[0,0;Constructor MK2]"..
+                               "label[5,0;Slot 1]"..
+                               "list[current_name;slot1;6,0;1,1;]"..
+                               "label[5,1;Slot 2]"..
+                               "list[current_name;slot2;6,1;1,1;]"..
+                               "list[current_player;main;0,5;8,4;]")
+               meta:set_string("infotext", "Constructor MK2")
+               local inv = meta:get_inventory()
+               inv:set_size("slot1", 1)
+               inv:set_size("slot2", 1)
+       end,
+
+       can_dig = function(pos,player)
+               local meta = minetest.env:get_meta(pos)
+               local inv = meta:get_inventory()
+               if inv:is_empty("slot1")==false or inv:is_empty("slot2")==false then return false end
+               return true
+       end,    
+})
+
+minetest.register_node("technic:constructor_mk2_on", {
+       description = "Constructor MK2",
+       tile_images = {"technic_constructor_mk2_top_on.png","technic_constructor_mk2_bottom_on.png","technic_constructor_mk2_side2_on.png","technic_constructor_mk2_side1_on.png",
+                       "technic_constructor_back.png","technic_constructor_front_on.png"},
+       is_ground_content = true,
+       paramtype2 = "facedir",
+       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2,not_in_creative_inventory=1},
+       sounds = default.node_sound_stone_defaults(),
+})
+
+mesecon:register_on_signal_on(function(pos, node)
+       local meta = minetest.env:get_meta(pos)
+       local inv = meta:get_inventory()
+       local pos1={}
+       local pos2={}
+       pos1.x=pos.x
+       pos1.y=pos.y
+       pos1.z=pos.z
+       pos2.x=pos.x
+       pos2.y=pos.y
+       pos2.z=pos.z
+       if node.param2==3 then pos1.x=pos1.x+1 pos2.x=pos2.x+2 end
+       if node.param2==2 then pos1.z=pos1.z+1 pos2.z=pos2.z+2 end
+       if node.param2==1 then pos1.x=pos1.x-1 pos2.x=pos2.x-2 end
+       if node.param2==0 then pos1.z=pos1.z-1 pos2.z=pos2.z-2 end
+
+       if node.name == "technic:constructor_mk2_off" then
+               hacky_swap_node(pos,"technic:constructor_mk2_on")
+               nodeupdate(pos)
+               local node1=minetest.env:get_node(pos1)
+               deploy_node (inv,"slot1",pos1,node1,node)
+               local node1=minetest.env:get_node(pos2) 
+               deploy_node (inv,"slot2",pos2,node1,node)
+       end
+
+end)
+
+
+mesecon:register_on_signal_off(function(pos, node)
+       if node.name == "technic:constructor_mk2_on" then
+               hacky_swap_node(pos,"technic:constructor_mk2_off")
+               nodeupdate(pos)
+       end
+end)
+
+mesecon:register_effector("technic:constructor_mk2_on", "technic:constructor_mk2_off")
+
+minetest.register_node("technic:constructor_mk3_off", {
+       description = "Constructor MK3",
+       tile_images = {"technic_constructor_mk3_top_off.png","technic_constructor_mk3_bottom_off.png","technic_constructor_mk3_side2_off.png","technic_constructor_mk3_side1_off.png",
+                       "technic_constructor_back.png","technic_constructor_front_off.png"},
+       is_ground_content = true,
+       paramtype2 = "facedir",
+       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2},
+       sounds = default.node_sound_stone_defaults(),
+       on_construct = function(pos)
+       local meta = minetest.env:get_meta(pos)
+       meta:set_string("formspec",
+                               "invsize[8,9;]"..
+                               "label[0,0;Constructor MK2]"..
+                               "label[5,0;Slot 1]"..
+                               "list[current_name;slot1;6,0;1,1;]"..
+                               "label[5,1;Slot 2]"..
+                               "list[current_name;slot2;6,1;1,1;]"..
+                               "label[5,2;Slot 3]"..
+                               "list[current_name;slot3;6,2;1,1;]"..
+                               "label[5,3;Slot 4]"..
+                               "list[current_name;slot4;6,3;1,1;]"..
+                               "list[current_player;main;0,5;8,4;]")
+               meta:set_string("infotext", "Constructor MK3")
+               local inv = meta:get_inventory()
+               inv:set_size("slot1", 1)
+               inv:set_size("slot2", 1)
+               inv:set_size("slot3", 1)
+               inv:set_size("slot4", 1)
+
+       end,
+
+       can_dig = function(pos,player)
+               local meta = minetest.env:get_meta(pos)
+               local inv = meta:get_inventory()
+               if inv:is_empty("slot1")==false or inv:is_empty("slot2")==false or inv:is_empty("slot3")==false or inv:is_empty("slot4")==false then return false end
+               return true
+       end,    
+})
+
+minetest.register_node("technic:constructor_mk3_on", {
+       description = "Constructor MK3",
+       tile_images = {"technic_constructor_mk3_top_on.png","technic_constructor_mk3_bottom_on.png","technic_constructor_mk3_side2_on.png","technic_constructor_mk3_side1_on.png",
+                       "technic_constructor_back.png","technic_constructor_front_on.png"},
+       is_ground_content = true,
+       paramtype2 = "facedir",
+       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2,not_in_creative_inventory=1},
+       sounds = default.node_sound_stone_defaults(),
+})
+
+mesecon:register_on_signal_on(function(pos, node)
+       local meta = minetest.env:get_meta(pos)
+       local inv = meta:get_inventory()
+       
+       local pos1={}
+       local pos2={}
+       local pos3={}
+       local pos4={}
+       
+       pos1.x=pos.x
+       pos1.y=pos.y
+       pos1.z=pos.z
+       
+       pos2.x=pos.x
+       pos2.y=pos.y
+       pos2.z=pos.z
+       
+       pos3.x=pos.x
+       pos3.y=pos.y
+       pos3.z=pos.z
+
+       pos4.x=pos.x
+       pos4.y=pos.y
+       pos4.z=pos.z
+
+       if node.param2==3 then pos1.x=pos1.x+1 pos2.x=pos2.x+2 pos3.x=pos3.x+3 pos4.x=pos4.x+4 end
+       if node.param2==2 then pos1.z=pos1.z+1 pos2.z=pos2.z+2 pos3.z=pos3.z+3 pos4.z=pos4.z+4 end
+       if node.param2==1 then pos1.x=pos1.x-1 pos2.x=pos2.x-2 pos3.x=pos3.x-3 pos4.x=pos4.x-4 end
+       if node.param2==0 then pos1.z=pos1.z-1 pos2.z=pos2.z-2 pos3.z=pos3.z-3 pos4.z=pos4.z-4 end
+
+       if node.name == "technic:constructor_mk3_off" then
+               hacky_swap_node(pos,"technic:constructor_mk3_on")
+               nodeupdate(pos)
+               local node1=minetest.env:get_node(pos1)
+               deploy_node (inv,"slot1",pos1,node1,node)
+               local node1=minetest.env:get_node(pos2) 
+               deploy_node (inv,"slot2",pos2,node1,node)
+               local node1=minetest.env:get_node(pos3) 
+               deploy_node (inv,"slot3",pos3,node1,node)
+               local node1=minetest.env:get_node(pos4) 
+               deploy_node (inv,"slot4",pos4,node1,node)
+       end
+
+end)
+
+
+mesecon:register_on_signal_off(function(pos, node)
+       if node.name == "technic:constructor_mk3_on" then
+               hacky_swap_node(pos,"technic:constructor_mk3_off")
+               nodeupdate(pos)
+       end
+end)
+
+mesecon:register_effector("technic:constructor_mk3_on", "technic:constructor_mk3_off")
+
+
+deploy_node =function (inv, slot_name, pos1, node1, node)
+if node1.name == "air" then 
+                       if not inv:is_empty(slot_name) then
+                       stack1=inv:get_list(slot_name)
+                       node_to_be_placed={name=stack1[1]:get_name(), param1=0, param2=node.param2}
+                       minetest.env:set_node(pos1,node_to_be_placed)
+                       stack1[1]:take_item()
+                       inv:set_stack(slot_name, 1, stack1[1])
+                       return
+                       end
+               return 
+               end
+               if node1.name == "ignore" or
+                  node1.name == "default:lava_source" or
+                  node1.name == "default:lava_flowing" or      
+                  node1.name == "default:water_source" or
+                  node1.name == "default:water_flowing" 
+                  then return end
+               if inv:room_for_item(slot_name,node1) then      
+                       inv:add_item(slot_name,node1)
+                       minetest.env:remove_node(pos1)
+               end
+
+end
\ No newline at end of file
index a27deceb05e6be37d5ca20e078fd9570d2555359..d60dbbb20746d05a6d680b9164373f5314d316d0 100644 (file)
@@ -289,6 +289,7 @@ minetest.register_abm({
                 grind_time=4
                 meta:set_float("grind_time",grind_time)
                 meta:set_float("src_time", 0)
+                return         
                end
                end
                
index c72509ea6b8deb19f532fb0ec62c3ccbde9ed8bd..19b1843ad2b83f5c6266a0b21c37439c954dafba 100644 (file)
--- a/init.lua
+++ b/init.lua
@@ -42,6 +42,7 @@ dofile(minetest.get_modpath("technic").."/screwdriver.lua")
 dofile(minetest.get_modpath("technic").."/sonic_screwdriver.lua")
 dofile(minetest.get_modpath("technic").."/node_breaker.lua")
 dofile(minetest.get_modpath("technic").."/deployer.lua")
+dofile(minetest.get_modpath("technic").."/constructor.lua")
 dofile(minetest.get_modpath("technic").."/tree_tap.lua")
 dofile(minetest.get_modpath("technic").."/flashlight.lua")
 dofile(minetest.get_modpath("technic").."/cans.lua")
index 3a7f53b7f203330c52eae31a016d6abde5685e00..a160737fbda5b3acbb6d6aafe4c3309c1a2298f9 100644 (file)
@@ -1,7 +1,7 @@
 minetest.register_craft({
        output = 'technic:nodebreaker_off 1',
        recipe = {
-               {'default:wood', 'default:pick_mese','default:wood'},
+               {'default:wood', 'default:mese_pick','default:wood'},
                {'default:stone', 'mesecons:piston','default:stone'},
                {'default:stone', 'mesecons:mesecon','default:stone'},
 
diff --git a/textures/technic_constructor_back.png b/textures/technic_constructor_back.png
new file mode 100644 (file)
index 0000000..6baf788
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diff --git a/textures/technic_constructor_front_off.png b/textures/technic_constructor_front_off.png
new file mode 100644 (file)
index 0000000..f878e55
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diff --git a/textures/technic_constructor_front_on.png b/textures/technic_constructor_front_on.png
new file mode 100644 (file)
index 0000000..89189d6
Binary files /dev/null and b/textures/technic_constructor_front_on.png differ
diff --git a/textures/technic_constructor_mk1_bottom_off.png b/textures/technic_constructor_mk1_bottom_off.png
new file mode 100644 (file)
index 0000000..205dcc4
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diff --git a/textures/technic_constructor_mk1_bottom_on.png b/textures/technic_constructor_mk1_bottom_on.png
new file mode 100644 (file)
index 0000000..9896c52
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diff --git a/textures/technic_constructor_mk1_side1_off.png b/textures/technic_constructor_mk1_side1_off.png
new file mode 100644 (file)
index 0000000..e8a01ff
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diff --git a/textures/technic_constructor_mk1_side1_on.png b/textures/technic_constructor_mk1_side1_on.png
new file mode 100644 (file)
index 0000000..c897942
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diff --git a/textures/technic_constructor_mk1_side2_off.png b/textures/technic_constructor_mk1_side2_off.png
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