Add groups = {} to item definition
authorPerttu Ahola <celeron55@gmail.com>
Sat, 4 Feb 2012 00:20:05 +0000 (02:20 +0200)
committerPerttu Ahola <celeron55@gmail.com>
Sat, 4 Feb 2012 00:20:05 +0000 (02:20 +0200)
data/builtin.lua
data/mods/default/init.lua

index 3a38b60ad329209791702b73bd6b56f983d09e14..b8891c066d1c75702bf47c7785d986d4e1194cfd 100644 (file)
@@ -359,6 +359,7 @@ minetest.nodedef_default = {
        type="node",
        -- name intentionally not defined here
        description = "",
+       groups = {},
        inventory_image = "",
        wield_image = "",
        wield_scale = {x=1,y=1,z=1},
@@ -418,6 +419,7 @@ minetest.craftitemdef_default = {
        type="craft",
        -- name intentionally not defined here
        description = "",
+       groups = {},
        inventory_image = "",
        wield_image = "",
        wield_scale = {x=1,y=1,z=1},
@@ -435,6 +437,7 @@ minetest.tooldef_default = {
        type="tool",
        -- name intentionally not defined here
        description = "",
+       groups = {},
        inventory_image = "",
        wield_image = "",
        wield_scale = {x=1,y=1,z=1},
@@ -452,6 +455,7 @@ minetest.noneitemdef_default = {  -- This is used for the hand and unknown items
        type="none",
        -- name intentionally not defined here
        description = "",
+       groups = {},
        inventory_image = "",
        wield_image = "",
        wield_scale = {x=1,y=1,z=1},
index f0e6b6dc230117c7a3f95f0afd4c2057fe4240f0..d07337379c5e894c5f236898576988ba2ca28e50 100644 (file)
 -- Item definition options (register_node, register_craftitem, register_tool)
 -- {
 --     description = "Steel Axe",
+--     groups = {}, -- key=name, value=rating; rating=1..3.
+--                     if rating not applicable, use 1.
+--                     eg. {wool=1, fluffy=3}
+--                         {soil=2, outerspace=1, crumbly=1}
+--                         {hard=3, brittle=3, spikes=2
+--                         {hard=1, metal=1, spikes=1}
 --     inventory_image = "default_tool_steelaxe.png",
 --     wield_image = "",
 --     wield_scale = {x=1,y=1,z=1},