updateLighting(lighting_modified_blocks, modified_blocks);
}
-NodeMetadata* Map::getNodeMetadata(v3s16 p)
+NodeMetadata *Map::getNodeMetadata(v3s16 p)
{
v3s16 blockpos = getNodeBlockPos(p);
v3s16 p_rel = p - blockpos*MAP_BLOCKSIZE;
<<PP(blockpos)<<std::endl;
block = emergeBlock(blockpos, false);
}
- if(!block)
- {
+ if(!block){
infostream<<"WARNING: Map::getNodeMetadata(): Block not found"
<<std::endl;
return NULL;
return meta;
}
-void Map::setNodeMetadata(v3s16 p, NodeMetadata *meta)
+bool Map::setNodeMetadata(v3s16 p, NodeMetadata *meta)
{
v3s16 blockpos = getNodeBlockPos(p);
v3s16 p_rel = p - blockpos*MAP_BLOCKSIZE;
<<PP(blockpos)<<std::endl;
block = emergeBlock(blockpos, false);
}
- if(!block)
- {
+ if(!block){
infostream<<"WARNING: Map::setNodeMetadata(): Block not found"
<<std::endl;
- return;
+ return false;
}
block->m_node_metadata.set(p_rel, meta);
+ return true;
}
void Map::removeNodeMetadata(v3s16 p)
<<PP(blockpos)<<std::endl;
block = emergeBlock(blockpos, false);
}
- if(!block)
- {
+ if(!block){
infostream<<"WARNING: Map::getNodeTimer(): Block not found"
<<std::endl;
return NodeTimer();
<<PP(blockpos)<<std::endl;
block = emergeBlock(blockpos, false);
}
- if(!block)
- {
+ if(!block){
infostream<<"WARNING: Map::setNodeTimer(): Block not found"
<<std::endl;
return;
*/
NodeMetadata* getNodeMetadata(v3s16 p);
- void setNodeMetadata(v3s16 p, NodeMetadata *meta);
+
+ /**
+ * Sets metadata for a node.
+ * This method sets the metadata for a given node.
+ * On success, it returns @c true and the object pointed to
+ * by @p meta is then managed by the system and should
+ * not be deleted by the caller.
+ *
+ * In case of failure, the method returns @c false and the
+ * caller is still responsible for deleting the object!
+ *
+ * @param p node coordinates
+ * @param meta pointer to @c NodeMetadata object
+ * @return @c true on success, false on failure
+ */
+ bool setNodeMetadata(v3s16 p, NodeMetadata *meta);
void removeNodeMetadata(v3s16 p);
/*
if(n_old.meta != ""){
if(!meta){
meta = new NodeMetadata(gamedef);
- map->setNodeMetadata(p, meta);
+ if(!map->setNodeMetadata(p, meta)){
+ delete meta;
+ infostream<<"RollbackAction::applyRevert(): "
+ <<"setNodeMetadata failed at "
+ <<PP(p)<<" for "<<n_old.name<<std::endl;
+ return false;
+ }
}
std::istringstream is(n_old.meta, std::ios::binary);
meta->deSerialize(is);
NodeMetadata* NodeMetaRef::getmeta(NodeMetaRef *ref, bool auto_create)
{
NodeMetadata *meta = ref->m_env->getMap().getNodeMetadata(ref->m_p);
- if(meta == NULL && auto_create)
- {
+ if(meta == NULL && auto_create) {
meta = new NodeMetadata(ref->m_env->getGameDef());
- ref->m_env->getMap().setNodeMetadata(ref->m_p, meta);
+ if(!ref->m_env->getMap().setNodeMetadata(ref->m_p, meta)) {
+ delete meta;
+ return NULL;
+ }
}
return meta;
}
NodeMetaRef *ref = checkobject(L, 1);
int base = 2;
+ // clear old metadata first
+ ref->m_env->getMap().removeNodeMetadata(ref->m_p);
+
if(lua_isnil(L, base)){
// No metadata
- ref->m_env->getMap().removeNodeMetadata(ref->m_p);
lua_pushboolean(L, true);
return 1;
}
- // Has metadata; clear old one first
- ref->m_env->getMap().removeNodeMetadata(ref->m_p);
// Create new metadata
NodeMetadata *meta = getmeta(ref, true);
+ if(meta == NULL){
+ lua_pushboolean(L, false);
+ return 1;
+ }
// Set fields
lua_getfield(L, base, "fields");
int fieldstable = lua_gettop(L);
static NodeMetaRef *checkobject(lua_State *L, int narg);
+ /**
+ * Retrieve metadata for a node.
+ * If @p auto_create is set and the specified node has no metadata information
+ * associated with it yet, the method attempts to attach a new metadata object
+ * to the node and returns a pointer to the metadata when successful.
+ *
+ * However, it is NOT guaranteed that the method will return a pointer,
+ * and @c NULL may be returned in case of an error regardless of @p auto_create.
+ *
+ * @param ref specifies the node for which the associated metadata is retrieved.
+ * @param auto_create when true, try to create metadata information for the node if it has none.
+ * @return pointer to a @c NodeMetadata object or @c NULL in case of error.
+ */
static NodeMetadata* getmeta(NodeMetaRef *ref, bool auto_create);
static void reportMetadataChange(NodeMetaRef *ref);