//const wchar_t *text = L"H\nY\nB\nR\nI\nD";
const wchar_t *text = L"T\nA\nP\nE\n\nA\nN\nD\n\nG\nL\nU\nE";
gui::IGUIStaticText *t =
- Environment->addStaticText(text, rect, false, true, this, -1);
+ Environment->addStaticText(text, rect, false, false, this, -1);
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
}
u32 bs = 5;
rect += m_topleft_client + v2s32(15, 0);
const wchar_t *text = L"C\nL\nI\nE\nN\nT";
gui::IGUIStaticText *t =
- Environment->addStaticText(text, rect, false, true, this, -1);
+ Environment->addStaticText(text, rect, false, false, this, -1);
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
}
// Nickname + password
rect += m_topleft_client + v2s32(15, 0);
const wchar_t *text = L"C\nL\nI\nE\nN\nT";
gui::IGUIStaticText *t =
- Environment->addStaticText(text, rect, false, true, this, -1);
+ Environment->addStaticText(text, rect, false, false, this, -1);
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
}
// Nickname + password
rect += m_topleft_server + v2s32(15, 0);
const wchar_t *text = L"S\nE\nR\nV\nE\nR";
gui::IGUIStaticText *t =
- Environment->addStaticText(text, rect, false, true, this, -1);
+ Environment->addStaticText(text, rect, false, false, this, -1);
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
}
// Server parameters
rect += m_topleft_client + v2s32(15, 0);
const wchar_t *text = L"S\nE\nT\nT\nI\nN\nG\nS";
gui::IGUIStaticText *t =
- Environment->addStaticText(text, rect, false, true, this, -1);
+ Environment->addStaticText(text, rect, false, false, this, -1);
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
}
s32 option_x = 70;
rect += m_topleft_client + v2s32(15, 0);
const wchar_t *text = L"C\nR\nE\nD\nI\nT\nS";
gui::IGUIStaticText *t =
- Environment->addStaticText(text, rect, false, true, this, -1);
+ Environment->addStaticText(text, rect, false, false, this, -1);
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
}
{