# Configuration options
-set(RUN_IN_PLACE 0 CACHE BOOL "Run directly in source directory structure")
+if(WIN32)
+ set(RUN_IN_PLACE 1 CACHE BOOL "Run directly in source directory structure")
+else()
+ set(RUN_IN_PLACE 0 CACHE BOOL "Run directly in source directory structure")
+endif()
set(BUILD_CLIENT 1 CACHE BOOL "Build client")
set(BUILD_SERVER 1 CACHE BOOL "Build server")
set(CPACK_PACKAGE_VERSION_MINOR ${VERSION_MINOR})
set(CPACK_PACKAGE_VERSION_PATCH ${VERSION_PATCH})
set(CPACK_PACKAGE_VENDOR "celeron55")
+set(CPACK_PACKAGE_CONTACT "Perttu Ahola <celeron55@gmail.com>")
if(WIN32)
# For some reason these aren't copied otherwise
elseif(APPLE)
# TODO
# see http://cmake.org/Wiki/CMake:CPackPackageGenerators#Bundle_.28OSX_only.29
- # this too http://0xfe.blogspot.com/2006/03/how-os-x-executes-applications.html
#
set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-osx")
set(CPACK_PACKAGE_ICON "")
add_definitions ( -DRUN_IN_PLACE )
endif(RUN_IN_PLACE)
-if(UNIX)
- # Unix
- if(BUILD_CLIENT)
- find_package(X11 REQUIRED)
- find_package(OpenGL REQUIRED)
- find_package(JPEG REQUIRED)
- find_package(BZip2 REQUIRED)
- find_package(PNG REQUIRED)
- endif(BUILD_CLIENT)
- find_package(ZLIB REQUIRED)
- set(PLATFORM_LIBS -lpthread)
- set(CLIENT_PLATFORM_LIBS -lXxf86vm)
-elseif(WIN32)
+if(WIN32)
# Windows
# Surpress some warnings
add_definitions ( /D "_CRT_SECURE_NO_DEPRECATE" /W1 )
CACHE PATH "Path to zlibwapi.lib")
set(ZLIB_DLL "${PROJECT_SOURCE_DIR}/../../zlib125dll/dll32/zlibwapi.dll"
CACHE PATH "Path to zlibwapi.dll (for installation)")
+else()
+ # Unix probably
+ if(BUILD_CLIENT)
+ find_package(X11 REQUIRED)
+ find_package(OpenGL REQUIRED)
+ find_package(JPEG REQUIRED)
+ find_package(BZip2 REQUIRED)
+ find_package(PNG REQUIRED)
+ endif(BUILD_CLIENT)
+ find_package(ZLIB REQUIRED)
+ set(PLATFORM_LIBS -lpthread)
+ set(CLIENT_PLATFORM_LIBS -lXxf86vm)
endif()
configure_file(
${CLIENT_PLATFORM_LIBS}
)
endif(BUILD_CLIENT)
+
if(BUILD_SERVER)
add_executable(minetestserver ${minetestserver_SRCS})
target_link_libraries(