Add sound volume controls to ingame menu
authorRealBadAngel <mk@realbadangel.pl>
Sat, 23 Feb 2013 15:01:35 +0000 (16:01 +0100)
committerRealBadAngel <mk@realbadangel.pl>
Sat, 23 Feb 2013 15:01:35 +0000 (16:01 +0100)
src/CMakeLists.txt
src/game.cpp
src/guiPauseMenu.cpp
src/guiPauseMenu.h
src/guiVolumeChange.cpp [new file with mode: 0644]
src/guiVolumeChange.h [new file with mode: 0644]
src/mainmenumanager.h

index 17102e848e0edf95d55889f1587ba381f2c7f585..c06da20c4bfaa623c13d5e720c316ada8f518c95 100644 (file)
@@ -297,6 +297,7 @@ set(minetest_SRCS
        guiFormSpecMenu.cpp
        guiPauseMenu.cpp
        guiPasswordChange.cpp
+       guiVolumeChange.cpp
        guiDeathScreen.cpp
        guiChatConsole.cpp
        guiCreateWorld.cpp
index c77754b5fddb0ec0c83ee3564f52ec7ca0ceec3e..86909ccf076800c38eebe8531bbfcae7d2ea0030 100644 (file)
@@ -29,6 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "server.h"
 #include "guiPauseMenu.h"
 #include "guiPasswordChange.h"
+#include "guiVolumeChange.h"
 #include "guiFormSpecMenu.h"
 #include "guiTextInputMenu.h"
 #include "guiDeathScreen.h"
@@ -1519,6 +1520,13 @@ void the_game(
                        g_gamecallback->changepassword_requested = false;
                }
 
+               if(g_gamecallback->changevolume_requested)
+               {
+                       (new GUIVolumeChange(guienv, guiroot, -1,
+                               &g_menumgr, &client))->drop();
+                       g_gamecallback->changevolume_requested = false;
+               }
+
                /* Process TextureSource's queue */
                tsrc->processQueue();
 
index f6cbf248fc2240bb121f9a545dee51c857826fa1..9d44b2e825b7a337e69da53f837dc6de608e3e2c 100644 (file)
@@ -79,6 +79,11 @@ void GUIPauseMenu::removeChildren()
                if(e != NULL)
                        e->remove();
        }
+       {
+               gui::IGUIElement *e = getElementFromId(262);
+               if(e != NULL)
+                       e->remove();
+       }
 }
 
 void GUIPauseMenu::regenerateGui(v2u32 screensize)
@@ -108,7 +113,7 @@ void GUIPauseMenu::regenerateGui(v2u32 screensize)
        */
        const s32 btn_height = 30;
        const s32 btn_gap = 20;
-       const s32 btn_num = m_simple_singleplayer_mode ? 3 : 4;
+       const s32 btn_num = m_simple_singleplayer_mode ? 4 : 5;
        s32 btn_y = size.Y/2-((btn_num*btn_height+(btn_num-1)*btn_gap))/2;
        changeCtype("");
        {
@@ -128,6 +133,13 @@ void GUIPauseMenu::regenerateGui(v2u32 screensize)
                }
                btn_y += btn_height + btn_gap;
        }
+       {
+               core::rect<s32> rect(0, 0, 140, btn_height);
+               rect = rect + v2s32(size.X/2-140/2, btn_y);
+               Environment->addButton(rect, this, 262,
+                       wgettext("Sound Volume"));
+       }
+       btn_y += btn_height + btn_gap;
        {
                core::rect<s32> rect(0, 0, 140, btn_height);
                rect = rect + v2s32(size.X/2-140/2, btn_y);
@@ -236,6 +248,10 @@ bool GUIPauseMenu::OnEvent(const SEvent& event)
                                quitMenu();
                                m_gamecallback->changePassword();
                                return true;
+                       case 262:
+                               quitMenu();
+                               m_gamecallback->changeVolume();
+                               return true;
                        case 260: // disconnect
                                m_gamecallback->disconnect();
                                quitMenu();
index 4b15fc74fc1f6c28577b27c268db516952db14b7..578f2a324cdef53b06da9b2e9b14dc428abdfcc5 100644 (file)
@@ -29,6 +29,7 @@ public:
        virtual void exitToOS() = 0;
        virtual void disconnect() = 0;
        virtual void changePassword() = 0;
+       virtual void changeVolume() = 0;
 };
 
 class GUIPauseMenu : public GUIModalMenu
diff --git a/src/guiVolumeChange.cpp b/src/guiVolumeChange.cpp
new file mode 100644 (file)
index 0000000..606aa01
--- /dev/null
@@ -0,0 +1,181 @@
+/*
+Part of Minetest-c55
+Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2011 Ciaran Gultnieks <ciaran@ciarang.com>
+Copyright (C) 2013 RealBadAngel, Maciej Kasatkin <mk@realbadangel.pl>
+
+Permission to use, copy, modify, and distribute this software for any
+purpose with or without fee is hereby granted, provided that the above
+copyright notice and this permission notice appear in all copies.
+
+THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+*/
+
+#include "guiVolumeChange.h"
+#include "debug.h"
+#include "serialization.h"
+#include <string>
+#include <IGUICheckBox.h>
+#include <IGUIButton.h>
+#include <IGUIScrollBar.h>
+#include <IGUIStaticText.h>
+#include <IGUIFont.h>
+#include "main.h"
+
+#include "gettext.h"
+
+const int ID_soundText1 = 263;
+const int ID_soundText2 = 264;
+const int ID_soundExitButton = 265;
+const int ID_soundSlider = 266;
+
+GUIVolumeChange::GUIVolumeChange(gui::IGUIEnvironment* env,
+               gui::IGUIElement* parent, s32 id,
+               IMenuManager *menumgr,
+               Client* client
+):
+       GUIModalMenu(env, parent, id, menumgr),
+       m_client(client)
+{
+}
+
+GUIVolumeChange::~GUIVolumeChange()
+{
+       removeChildren();
+}
+
+void GUIVolumeChange::removeChildren()
+{
+       {
+               gui::IGUIElement *e = getElementFromId(ID_soundText1);
+               if(e != NULL)
+                       e->remove();
+       }
+       {
+               gui::IGUIElement *e = getElementFromId(ID_soundText2);
+               if(e != NULL)
+                       e->remove();
+       }
+       {
+               gui::IGUIElement *e = getElementFromId(ID_soundExitButton);
+               if(e != NULL)
+                       e->remove();
+       }
+       {
+               gui::IGUIElement *e = getElementFromId(ID_soundSlider);
+               if(e != NULL)
+                       e->remove();
+       }
+}
+
+void GUIVolumeChange::regenerateGui(v2u32 screensize)
+{
+       /*
+               Remove stuff
+       */
+       removeChildren();
+       
+       /*
+               Calculate new sizes and positions
+       */
+       core::rect<s32> rect(
+                       screensize.X/2 - 380/2,
+                       screensize.Y/2 - 200/2,
+                       screensize.X/2 + 380/2,
+                       screensize.Y/2 + 200/2
+       );
+       
+       DesiredRect = rect;
+       recalculateAbsolutePosition(false);
+
+       v2s32 size = rect.getSize();
+       v2s32 topleft_client(40, 0);
+       v2s32 size_client = size - v2s32(40, 0);
+       int volume=(int)(g_settings->getFloat("sound_volume")*100);
+       /*
+               Add stuff
+       */
+       changeCtype("");
+       {
+               core::rect<s32> rect(0, 0, 120, 20);
+               rect = rect + v2s32(size.X/2-60, size.Y/2-35);
+               Environment->addStaticText(wgettext("Sound Volume: "), rect, false,
+                               true, this, ID_soundText1);
+       }
+       {
+               core::rect<s32> rect(0, 0, 30, 20);
+               rect = rect + v2s32(size.X/2+40, size.Y/2-35);
+               Environment->addStaticText(core::stringw(volume).c_str(), rect, false,
+                               true, this, ID_soundText2);
+       }
+       {
+               core::rect<s32> rect(0, 0, 80, 30);
+               rect = rect + v2s32(size.X/2-80/2, size.Y/2+55);
+               Environment->addButton(rect, this, ID_soundExitButton,
+                       wgettext("Exit"));
+       }
+       {
+               core::rect<s32> rect(0, 0, 300, 20);
+               rect = rect + v2s32(size.X/2-150, size.Y/2);
+               gui::IGUIScrollBar *e = Environment->addScrollBar(true,
+                       rect, this, ID_soundSlider);
+               e->setMax(100);
+               e->setPos(volume);
+       }
+       changeCtype("");
+}
+
+void GUIVolumeChange::drawMenu()
+{
+       gui::IGUISkin* skin = Environment->getSkin();
+       if (!skin)
+               return;
+       video::IVideoDriver* driver = Environment->getVideoDriver();
+       video::SColor bgcolor(140,0,0,0);
+       driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
+       gui::IGUIElement::draw();
+}
+
+bool GUIVolumeChange::OnEvent(const SEvent& event)
+{
+       if(event.EventType==EET_KEY_INPUT_EVENT)
+       {
+               if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown)
+               {
+                       quitMenu();
+                       return true;
+               }
+               if(event.KeyInput.Key==KEY_RETURN && event.KeyInput.PressedDown)
+               {
+                       quitMenu();
+                       return true;
+               }
+       }
+       if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
+               {
+                       if (event.GUIEvent.Caller->getID() == ID_soundExitButton)
+                               {
+                                       quitMenu();
+                                       return true;
+                               }
+               }
+       if(event.GUIEvent.EventType==gui::EGET_SCROLL_BAR_CHANGED)
+               {
+               if (event.GUIEvent.Caller->getID() == ID_soundSlider)
+                       {
+                               s32 pos = ((gui::IGUIScrollBar*)event.GUIEvent.Caller)->getPos();
+                               g_settings->setFloat("sound_volume",(float)pos/100);
+                               gui::IGUIElement *e = getElementFromId(ID_soundText2);
+                               e->setText( core::stringw(pos).c_str() );
+                               return true;
+                       }
+               }
+       return Parent ? Parent->OnEvent(event) : false;
+}
+
diff --git a/src/guiVolumeChange.h b/src/guiVolumeChange.h
new file mode 100644 (file)
index 0000000..a0a50f3
--- /dev/null
@@ -0,0 +1,53 @@
+/*
+Part of Minetest-c55
+Copyright (C) 2010-11 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2011 Ciaran Gultnieks <ciaran@ciarang.com>
+Copyright (C) 2013 RealBadAngel, Maciej Kasatkin <mk@realbadangel.pl>
+
+Permission to use, copy, modify, and distribute this software for any
+purpose with or without fee is hereby granted, provided that the above
+copyright notice and this permission notice appear in all copies.
+
+THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+*/
+
+#ifndef GUIVOLUMECHANGE_HEADER
+#define GUIVOLUMECHANGE_HEADER
+
+#include "irrlichttypes_extrabloated.h"
+#include "modalMenu.h"
+#include "client.h"
+#include <string>
+
+class GUIVolumeChange : public GUIModalMenu
+{
+public:
+       GUIVolumeChange(gui::IGUIEnvironment* env,
+                       gui::IGUIElement* parent, s32 id,
+                       IMenuManager *menumgr,
+                       Client* client);
+       ~GUIVolumeChange();
+       
+       void removeChildren();
+       /*
+               Remove and re-add (or reposition) stuff
+       */
+       void regenerateGui(v2u32 screensize);
+
+       void drawMenu();
+
+       bool OnEvent(const SEvent& event);
+       
+private:
+       Client* m_client;
+
+};
+
+#endif
+
index a37a8300fae9b41a3c6da80c9c47fbf7c4601523..dc2b287d4fb750440a13ae75ed9461d2b91e51ce 100644 (file)
@@ -94,6 +94,7 @@ public:
        MainGameCallback(IrrlichtDevice *a_device):
                disconnect_requested(false),
                changepassword_requested(false),
+               changevolume_requested(false),
                device(a_device)
        {
        }
@@ -113,8 +114,14 @@ public:
                changepassword_requested = true;
        }
 
+       virtual void changeVolume()
+       {
+               changevolume_requested = true;
+       }
+       
        bool disconnect_requested;
        bool changepassword_requested;
+       bool changevolume_requested;
        IrrlichtDevice *device;
 };