Tune caves
authorPerttu Ahola <celeron55@gmail.com>
Fri, 3 Feb 2012 17:08:42 +0000 (19:08 +0200)
committerPerttu Ahola <celeron55@gmail.com>
Tue, 27 Mar 2012 16:09:08 +0000 (19:09 +0300)
src/mapgen.cpp

index c6893eed79055dbec7c5c0063ab7012406e7f675..77bd8a8b0a19d989a258d8ea643c4e4ab573ef12 100644 (file)
@@ -1461,12 +1461,10 @@ void make_block(BlockMakeData *data)
        u32 bruises_count = volume_nodes * stone_surface_max_y / 40000000;
        if(stone_surface_max_y < WATER_LEVEL - 20)
                bruises_count = 0;
-       /*u32 caves_count = 0;
-       u32 bruises_count = 0;*/
        for(u32 jj=0; jj<caves_count+bruises_count; jj++)
        {
                s16 min_tunnel_diameter = 2;
-               s16 max_tunnel_diameter = 5;
+               s16 max_tunnel_diameter = myrand_range(4,5);
                u16 tunnel_routepoints = 20;
                
                v3f main_direction(0,0,0);