end,
})
+default.furnace_inactive_formspec =
+ "invsize[8,9;]"..
+ "image[2,2;1,1;default_furnace_fire_bg.png]"..
+ "list[current_name;fuel;2,3;1,1;]"..
+ "list[current_name;src;2,1;1,1;]"..
+ "list[current_name;dst;5,1;2,2;]"..
+ "list[current_player;main;0,5;8,4;]"
+
minetest.register_node("default:furnace", {
description = "Furnace",
tile_images = {"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png",
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
- meta:set_string("formspec",
- "invsize[8,9;]"..
- "list[current_name;fuel;2,3;1,1;]"..
- "list[current_name;src;2,1;1,1;]"..
- "list[current_name;dst;5,1;2,2;]"..
- "list[current_player;main;0,5;8,4;]")
+ meta:set_string("formspec", default.furnace_inactive_formspec)
meta:set_string("infotext", "Furnace")
local inv = meta:get_inventory()
inv:set_size("fuel", 1)
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
- meta:set_string("formspec",
- "invsize[8,9;]"..
- "list[current_name;fuel;2,3;1,1;]"..
- "list[current_name;src;2,1;1,1;]"..
- "list[current_name;dst;5,1;2,2;]"..
- "list[current_player;main;0,5;8,4;]")
+ meta:set_string("formspec", default.furnace_inactive_formspec)
meta:set_string("infotext", "Furnace");
local inv = meta:get_inventory()
inv:set_size("fuel", 1)
end
if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
- meta:set_string("infotext","Furnace active: "..(meta:get_float("fuel_time")/meta:get_float("fuel_totaltime")*100).."%")
+ local percent = math.floor(meta:get_float("fuel_time") /
+ meta:get_float("fuel_totaltime") * 100)
+ meta:set_string("infotext","Furnace active: "..percent.."%")
hacky_swap_node(pos,"default:furnace_active")
+ meta:set_string("formspec",
+ "invsize[8,9;]"..
+ "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
+ (100-percent)..":default_furnace_fire_fg.png]"..
+ "list[current_name;fuel;2,3;1,1;]"..
+ "list[current_name;src;2,1;1,1;]"..
+ "list[current_name;dst;5,1;2,2;]"..
+ "list[current_player;main;0,5;8,4;]")
return
end
if fuel.time <= 0 then
meta:set_string("infotext","Furnace out of fuel")
hacky_swap_node(pos,"default:furnace")
+ meta:set_string("formspec", default.furnace_inactive_formspec)
return
end
if was_active then
meta:set_string("infotext","Furnace is empty")
hacky_swap_node(pos,"default:furnace")
+ meta:set_string("formspec", default.furnace_inactive_formspec)
end
return
end