^ These call the authentication handler
minetest.check_player_privs(name, {priv1=true,...}) -> bool, missing_privs
^ A quickhand for checking privileges
+minetest.get_player_ip(name) -> IP address string
Chat:
minetest.chat_send_all(text)
return 1;
}
+// get_player_ip()
+static int l_get_player_ip(lua_State *L)
+{
+ const char * name = luaL_checkstring(L, 1);
+ Player *player = get_env(L)->getPlayer(name);
+ if(player == NULL)
+ {
+ lua_pushnil(L); // no such player
+ return 1;
+ }
+ try
+ {
+ Address addr = get_server(L)->getPeerAddress(get_env(L)->getPlayer(name)->peer_id);
+ std::string ip_str = addr.serializeString();
+ lua_pushstring(L, ip_str.c_str());
+ return 1;
+ }
+ catch(con::PeerNotFoundException) // unlikely
+ {
+ dstream << __FUNCTION_NAME << ": peer was not found" << std::endl;
+ lua_pushnil(L); // error
+ return 1;
+ }
+}
+
// get_ban_list()
static int l_get_ban_list(lua_State *L)
{
{"chat_send_all", l_chat_send_all},
{"chat_send_player", l_chat_send_player},
{"get_player_privs", l_get_player_privs},
+ {"get_player_ip", l_get_player_ip},
{"get_ban_list", l_get_ban_list},
{"get_ban_description", l_get_ban_description},
{"ban_player", l_ban_player},