"list[current_player;craftpreview;7,1;1,1;]";
// Initialize movement settings at default values, so movement can work if the server fails to send them
- movement_acceleration_default = 2 * BS;
- movement_acceleration_air = 0.5 * BS;
- movement_acceleration_fast = 8 * BS;
+ movement_acceleration_default = 4 * BS;
+ movement_acceleration_air = 4 * BS;
+ movement_acceleration_fast = 4 * BS;
movement_speed_walk = 4 * BS;
movement_speed_crouch = 1.35 * BS;
movement_speed_fast = 20 * BS;